Hey again. I think that the thread name is switched or you forgot you were playing allies again.
If you want to keep it this way ok for me and just scramble Scotland.
If not, I can do the axis turn tomorrow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Iraq to Syria
1 bomber moved from Persia to Syria
1 tactical_bomber moved from Iraq to Syria
1 tactical_bomber moved from Southern Italy to Syria
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Battle in Syria
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Syria, round 2 : 4/5 hits, 2,00 expected hits
British roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Syria
Germans win, taking Scotland from British, taking Syria from British with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Syria to Southern Italy
1 tactical_bomber moved from Syria to Iraq
1 bomber moved from Syria to Southern Italy
1 fighter moved from Normandy Bordeaux to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Western Germany to Southern Italy
4 mech_infantrys moved from Southern Italy to Yugoslavia
1 armour and 11 mech_infantrys moved from Western Germany to Yugoslavia
1 artillery moved from Vologda to Smolensk
1 mech_infantry moved from Smolensk to Bryansk
1 aaGun and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
5 artilleries and 1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Volgograd to Tambov
1 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Rostov
1 artillery moved from Kazakhstan to Volgograd
2 infantry moved from Caucasus to Northwest Persia
2 armour and 3 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Eastern Persia to Persia
4 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
1 aaGun, 5 artilleries and 16 infantry moved from Normandy Bordeaux to France
1 fighter moved from Urals to Northwest Persia
Place Units - Germans
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Caucasus
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,4,6,5,1,5,1,3,1
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans regular : 2,00
British regular : -0,67
@oysteilo I have never seen the Axis power making so much $$ without having India or Russia… The Atlantic wall you set up was amazingly effective lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Shensi to Hopei
2 fighters and 1 tactical_bomber moved from India to Hopei
2 fighters moved from Russia to Samara
Combat - Russians
Battle in Hopei
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Hopei to Kweichow
2 aaGuns and 18 infantry moved from Shensi to Kweichow
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 13 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 5 infantry moved from Shan State to Burma
2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Japanese creates battle in territory 80 Sea Zone
Battle in Burma
Japanese attack with 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys in Burma, round 2 : 9/22 hits, 6,00 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from French Indo China to 35 Sea Zone
3 fighters moved from 6 Sea Zone to French Indo China
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Celebes to 44 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 44 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 13 fighters and 5 submarines moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 78 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hopei
1 aaGun, 1 armour, 5 artilleries, 11 infantry and 3 mech_infantrys moved from Suiyuyan to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 infantry moved from Urals to Vologda
Place Units - Japanese
3 infantry placed in Japan
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
EDIT: Adding units owned by Japanese to Shan State: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 3,00
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Malta
1 armour, 4 artilleries, 17 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 bomber moved from Gibraltar to Iraq
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in Marshall Islands
Battle in Malta
Battle in Iraq
Americans attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 12 artilleries, 1 factory_minor, 24 infantry and 1 tactical_bomber
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 11/29 hits, 8,17 expected hits
Germans roll dice for 2 armour, 12 artilleries, 24 infantry and 1 tactical_bomber in Iraq, round 2 : 15/39 hits, 13,50 expected hits
11 infantry owned by the Germans and 15 infantry owned by the Americans lost in Iraq
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 6/14 hits, 5,67 expected hits
Germans roll dice for 2 armour, 12 artilleries, 13 infantry and 1 tactical_bomber in Iraq, round 3 : 8/28 hits, 9,83 expected hits
6 infantry owned by the Germans, 2 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 marine owned by the Americans and 2 mech_infantrys owned by the Americans lost in Iraq
1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
1 armour owned by the Americans and 1 artillery owned by the Americans retreated to Trans-Jordan
Germans win, taking 44 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Malta from Italians with 2 armour, 12 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is -25
Casualties for Americans: 3 artilleries, 17 infantry, 1 marine and 2 mech_infantrys
Casualties for Germans: 17 infantry
Non Combat Move - Americans
1 bomber moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Western United States to Central United States
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
5 transports moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
5 infantry placed in Central United States
3 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
16 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Hunan, round 2 : 5/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from West India to Persia
2 fighters moved from Russia to Persia
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
2 armour, 3 artilleries, 18 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
Combat - British
Battle in Persia
British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 4 infantry
British roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Persia, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 3 infantry in Persia, round 3 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Germans: 4 infantry
Battle in Scotland
British attack with 1 fighter and 4 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 4 infantry in Scotland, round 2 : 2/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 3/4 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 3 armour, 4 artilleries, 1 fighter, 19 infantry and 7 mech_infantrys
Germans defend with 2 armour, 12 artilleries, 1 factory_minor, 7 infantry and 1 tactical_bomber
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 3 armour, 4 artilleries, 1 fighter, 19 infantry and 7 mech_infantrys in Iraq, round 2 : 10/34 hits, 8,33 expected hits
Germans roll dice for 2 armour, 12 artilleries, 7 infantry and 1 tactical_bomber in Iraq, round 2 : 8/22 hits, 7,83 expected hits
3 artilleries owned by the Germans, 7 infantry owned by the Germans and 8 infantry owned by the British lost in Iraq
British roll dice for 3 armour, 4 artilleries, 1 fighter, 11 infantry and 7 mech_infantrys in Iraq, round 3 : 5/26 hits, 7,00 expected hits
Germans roll dice for 2 armour, 9 artilleries and 1 tactical_bomber in Iraq, round 3 : 3/12 hits, 4,50 expected hits
5 artilleries owned by the Germans and 3 infantry owned by the British lost in Iraq
British roll dice for 3 armour, 4 artilleries, 1 fighter, 8 infantry and 7 mech_infantrys in Iraq, round 4 : 5/23 hits, 6,50 expected hits
Germans roll dice for 2 armour, 4 artilleries and 1 tactical_bomber in Iraq, round 4 : 3/7 hits, 2,83 expected hits
4 artilleries owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in Iraq
British roll dice for 3 armour, 4 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys in Iraq, round 5 : 6/20 hits, 6,00 expected hits
Germans roll dice for 1 armour and 1 tactical_bomber in Iraq, round 5 : 1/2 hits, 1,00 expected hits
1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 3 armour, 4 artilleries, 1 fighter, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 47
Casualties for British: 15 infantry
Casualties for Germans: 2 armour, 12 artilleries, 7 infantry and 1 tactical_bomber
Non Combat Move - British
1 fighter moved from Iraq to Trans-Jordan
2 fighters moved from Persia to 80 Sea Zone
2 aaGuns, 5 artilleries and 4 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 carriers and 3 transports moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from India to West India
2 fighters and 2 tactical_bombers moved from Yunnan to West India
1 fighter moved from Scotland to United Kingdom
1 carrier moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
1 destroyer placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
British undo move 2.
2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 2,33
Americans regular : 3,17
Japanese regular : -0,67
Germans regular : -1,17
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Malta
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 2/2 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern Italy
2 aaGuns, 2 artilleries and 8 infantry moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Bryansk to Rostov
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -1,67
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Malta
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 2/2 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern Italy
2 aaGuns, 2 artilleries and 8 infantry moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Bryansk to Rostov
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -1,67
British regular : 0,00
nice move in iraq. I think I missed you could retreat with usa
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Celebes
Battle in Marianas
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 marine in Java, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Celebes from Japanese, taking Marianas from Japanese with 1 marine remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians submerged
French roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0,50
Japanese regular : 1,00
ANZAC regular : -1,33
@oysteilo said in oysteilo vs. Sovietishcat (+11) BM:
nice move in iraq. I think I missed you could retreat with usa
I don’t know if it is going to be enough to save the allies:face_with_head_bandage:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 3 infantry and 3 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Volgograd to Samara
1 fighter moved from Northwest Persia to Samara
1 infantry moved from Volgograd to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 4 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 5 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Samara to Volgograd
1 artillery moved from Smolensk to Bryansk
1 aaGun, 1 artillery and 3 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Vologda to Bryansk
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Bryansk
4 armour and 3 mech_infantrys moved from Northwest Persia to Rostov
11 mech_infantrys moved from Yugoslavia to Bessarabia
3 infantry moved from Caucasus to Rostov
1 infantry moved from Northwest Persia to Caucasus
7 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 fighter and 2 tactical_bombers moved from Southern Italy to Bryansk
2 fighters moved from 111 Sea Zone to Novgorod
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 111 Sea Zone to 113 Sea Zone
1 bomber moved from Western Germany to Bryansk
1 armour moved from Yugoslavia to Romania
4 mech_infantrys moved from Yugoslavia to Romania
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 infantry placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Western Ukraine
1 bomber placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -3,83
the dude in samara, almost a hero…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Kweichow to Anhwe
2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys in Samara, round 2 : 17/99 hits, 21,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 armour, 11 artilleries, 2 fighters, 73 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Anhwe
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
2 aaGuns and 15 infantry moved from Kweichow to Hunan
4 aaGuns moved from Russia to Samara
2 fighters moved from Samara to Iraq
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 artillery placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,33
Russians regular : -2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys moved from Hopei to Kweichow
3 infantry moved from Shantung to Anhwe
2 infantry moved from Burma to Yunnan
4 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
4 bombers moved from French Indo China to Anhwe
3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from Burma to India
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Celebes
4 fighters moved from 35 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 tactical_bombers moved from 35 Sea Zone to Paulau Island
2 fighters moved from 35 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 armour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 2,67 expected hits
ANZAC roll dice for 1 armour in Paulau Island, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 8/10 hits, 5,17 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys in Kweichow, round 2 : 4/23 hits, 6,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 6 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers; ANZAC defend with 1 destroyer and 2 fighters
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 15 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 21/39 hits, 19,83 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 15 fighters, 3 submarines and 7 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 4 bombers and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 4 bombers and 3 infantry in Anhwe, round 2 : 3/7 hits, 3,17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in India
Japanese attack with 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys in India, round 2 : 4/20 hits, 5,67 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter could not land in 32 Sea Zone and was removed
1 fighter moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
5 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Paulau Island to 35 Sea Zone
2 tactical_bombers moved from Paulau Island to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 aaGun moved from Burma to India
4 bombers moved from Anhwe to French Indo China
1 aaGun moved from Hopei to Kweichow
3 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 armour moved from Malaya to French Indo China
1 infantry moved from Malaya to Shan State
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Ulaanbaatar to Dzavhan
3 infantry moved from Manchuria to Buyant-Uhaa
Place Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 87 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 1,50
Japanese regular : 2,33
UK_Pacific regular : 0,67
ANZAC regular : 0,83
i believe the attack in 32 is ok as long as i attack 33 or 23
@oysteilo The allies surrender well done, even if I hold Germany a bit longer Japan is going to crush me, thought I could be aggressive in China but you played well with Japan and Germany and Italy made so much $$ Could not break any defenses or land somewhere in Europe… Good luck with the rest of the playoff.
All right, i agree it looks hard for the allies now. It was great playing you and good luck in future games. As for this game, you need (i think) to be a little more aggressiv with Russia. You have planes sitting moscow doing nothing for several rounds