We shall see.
L21 BM3 bretters axis vs aequitas-et-veritas allies+19
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 artillery placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.67
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@aequitas-et-veritas I didn’t do your moves , you can do them during Anzac turn
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone 1 bomber moved from Kwangsi to 33 Sea Zone Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer, 3 submarines and 2 transports 3 submarines owned by the Japanese Submerged ANZAC roll dice for 1 bomber and 1 fighter in 33 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone 2 transports owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to New Guinea 1 bomber moved from 33 Sea Zone to New Guinea 1 fighter moved from Hawaiian Islands to 10 Sea Zone 2 fighters moved from New South Wales to Queensland 1 submarine moved from 42 Sea Zone to 54 Sea Zone 5 submarines moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Eastern Persia to West India Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Combat Move - French 1 fighter moved from Egypt to 92 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter; Americans loiter and taunt Italians defend with 1 destroyer French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French 1 fighter moved from 92 Sea Zone to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,33 French regular : -0,17 Japanese regular : 0,33 ANZAC regular : -0,17
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@bretters said in L21 BM3 bretters axis vs aequitas-et-veritas allies+19:
@aequitas-et-veritas I didn’t do your moves , you can do them during Anzac turn
Done.
Gracias!
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@aequitas-et-veritas I see no edits?
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@bretters DL the file/map and you’ll see.
I made the edits before my Anzak GO to ensure that i don’t take any advantage of my Anzak outcome.
You’ll also see the edits in the History. -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Amur to Sakha Germans take Sakha from Russians 1 armour moved from Sakha to Amur 1 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Western Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 3 artilleries and 3 infantry moved from France to Northern Italy 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 104 Sea Zone 1 battleship and 2 destroyers moved from 112 Sea Zone to 115 Sea Zone 1 bomber moved from Western Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 1 destroyer Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 10 submarines moved from 109 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 10 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 2 fighters and 2 tactical_bombers moved from Belarus to Novgorod 4 transports moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to Greater Southern Germany 3 infantry moved from Poland to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 3 infantry moved from Germany to Greater Southern Germany 8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 8 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 3 infantry placed in Novgorod 8 mech_infantrys placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 aaGuns EDIT: Adding units owned by Germans to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.00 Germans regular : 0.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 2 armour, 10 artilleries, 6 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber moved from Archangel to Belarus 1 artillery moved from Romania to Bulgaria 1 artillery moved from Romania to Slovakia Hungary 7 mech_infantrys moved from Russia to Belarus 2 armour, 5 artilleries and 6 mech_infantrys moved from Romania to Eastern Poland 2 infantry moved from Bessarabia to Eastern Poland 3 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R. 2 infantry moved from Siberia to Amur Combat - Russians Battle in Yakut S.S.R. Russians attack with 3 armour and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 3 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Amur Russians attack with 2 infantry Germans defend with 1 armour Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Amur Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour in Amur, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour in Amur, round 5 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Amur, round 6 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour in Amur, round 6 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour in Amur, round 7 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Amur Germans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Belarus Russians attack with 2 armour, 10 artilleries, 6 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 armour, 10 artilleries, 6 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 17/57 hits, 16,00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 10 artilleries, 6 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Bulgaria Russians attack with 1 artillery Italians defend with 1 infantry Russians roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bulgaria Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery Battle in Slovakia Hungary Russians attack with 1 artillery Germans defend with 1 infantry Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Slovakia Hungary Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery Battle in Eastern Poland Russians attack with 2 armour, 5 artilleries, 2 infantry and 6 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 5 artilleries, 2 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 2/15 hits, 4,83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 armour, 5 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bessarabia to Eastern Poland 1 aaGun moved from Smolensk to Belarus 1 aaGun moved from Archangel to Belarus 1 infantry moved from Vologda to Archangel 1 infantry moved from Urals to Vologda 6 fighters and 1 tactical_bomber moved from Belarus to Russia 3 mech_infantrys moved from Ukraine to Belarus Place Units - Russians 2 infantry and 1 mech_infantry placed in Ukraine 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -1,67 Russians regular : -3,33
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@aequitas-et-veritas japan is toast - germany and italy still have fight, but you are quite ahead in basically everything and without need to put more resources towards fighting Japan you’ll be able to eventually focus enough against the axis in Europe to destroy me. GG - i concede.
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@bretters I enjoyed it.
Thank you for this game. Your J1 was very surprising, but I think that Yunnan is a must to take. It gives the Allies to much space wich they shouldn’t have. -
@aequitas-et-veritas ah yes Yunnan did not attack it J1. i positioned at the Carolines and wanted to attack Queensland SZ and territory on J1. I pivoted into a DOW on turn 2 against the US because i had my navy focused at home SZ6 and the caroline islands and you had put up blockers for Anzac I knew i wouldn’t be able to get past on turn 3. i really wanted to hit queensland SZ/territory because in my games that has been a big struggle for me playing as Japan when the allies are able to focus their navy there and threaten or hit the $ islands / phillipines every round basically.
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@bretters interested in a rematch?