L21 Martin (Axis) -vs- dawgoneit (Allies +20) - OOB low luck

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 mech_infantry moved from Slovakia Hungary to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Romania to Eastern Poland
            1 armour moved from Slovakia Hungary to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Slovakia Hungary to Bessarabia
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/1 hits, 1,67 expected hits
                    British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/1 hits, 0,83 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 infantry and 1 tactical_bomber placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    Russians regular : -0,33
    British regular : 0,17
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @martin any suicide attacks on my cruiser?

  • 2024 '23 '22 '21

    @dawgoneit No, not this time


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            Battle in 35 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 cruiser
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from India to 39 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 aaGun and 1 infantry moved from 80 Sea Zone to Iraq
            3 fighters moved from India to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -1.50
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            Battle in 35 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 cruiser
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from India to 39 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 aaGun and 1 infantry moved from 80 Sea Zone to Iraq
            3 fighters moved from India to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            1 cruiser moved from 86 Sea Zone to 87 Sea Zone
            1 destroyer moved from 83 Sea Zone to 87 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from Morocco to 93 Sea Zone
    
        Combat - French
            Battle in 93 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 93 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 93 Sea Zone to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -1.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery and 9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Norway to Karelia
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            1 fighter moved from 109 Sea Zone to Morocco
            2 bombers moved from France to Morocco
            1 fighter moved from Romania to Egypt
            1 fighter moved from Romania to 112 Sea Zone
            1 fighter moved from Germany to 112 Sea Zone
            1 battleship moved from 109 Sea Zone to 112 Sea Zone
            1 carrier and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 carrier moved from 113 Sea Zone to 112 Sea Zone
            1 carrier moved from 112 Sea Zone to 125 Sea Zone
            1 artillery and 7 infantry moved from Poland to Eastern Poland
            9 armour, 5 artilleries, 1 fighter, 18 infantry, 11 mech_infantrys and 6 tactical_bombers moved from Romania to Bessarabia
            1 fighter moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Battle in Morocco
                Germans attack with 2 bombers and 1 fighter
                French defend with 1 fighter and 2 infantry
                    Germans roll dice for 2 bombers and 1 fighter in Morocco, round 2 : 1/1 hits, 1,83 expected hits
                    French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 1/1 hits, 1,33 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the French lost in Morocco
                    Germans roll dice for 2 bombers in Morocco, round 3 : 1/1 hits, 1,33 expected hits
                    French roll dice for 1 fighter and 1 infantry in Morocco, round 3 : 1/0 hits, 1,00 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the French lost in Morocco
                1 bomber owned by the Germans retreated
                French win with 1 fighter remaining. Battle score for attacker is -16
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for French: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Morocco to Southern France
            1 aaGun moved from Romania to Bessarabia
            1 aaGun moved from Poland to Eastern Poland
    
        Place Units - Germans
            1 transport placed in 93 Sea Zone
            1 destroyer placed in 112 Sea Zone
            1 infantry placed in France
            1 armour and 7 mech_infantrys placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Germans regular : -1,17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Belarus
            5 infantry moved from Novgorod to Archangel
            2 infantry moved from Western Ukraine to Ukraine
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            2 aaGuns, 2 armour, 4 artilleries, 19 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery and 9 infantry moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 armour moved from Sikang to Caucasus
                  Japanese take Kazakhstan from Russians
                  Japanese take Caucasus from Russians
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from Shantung to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 20 Sea Zone to Philippines
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
            2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Chahar to Suiyuyan
            1 artillery and 7 infantry moved from Hopei to Suiyuyan
            2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
            2 bombers moved from Kwangsi to Suiyuyan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 43 Sea Zone
            1 battleship moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 mech_infantry moved from Shantung to 19 Sea Zone
            1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from Formosa to Kwangtung
            2 fighters moved from Kiangsi to Kwangtung
            1 fighter moved from 20 Sea Zone to 45 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Celebes from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Borneo
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/1 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 3/1 hits, 2,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/1 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/1 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 13 infantry and 3 tactical_bombers
                Chinese defend with 1 fighter and 20 infantry
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 13 infantry and 3 tactical_bombers in Suiyuyan, round 2 : 8/1 hits, 8,50 expected hits
                    Chinese roll dice for 1 fighter and 20 infantry in Suiyuyan, round 2 : 7/1 hits, 7,33 expected hits
                    7 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Suiyuyan, round 3 : 7/1 hits, 7,33 expected hits
                    Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 3 : 5/1 hits, 4,67 expected hits
                    5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Suiyuyan, round 4 : 6/1 hits, 6,17 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 4 : 3/1 hits, 2,33 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Japanese: 2 artilleries and 13 infantry
                Casualties for Chinese: 1 fighter and 20 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/1 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/1 hits, 1,17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 mech_infantrys moved from Kiangsu to Hunan
            1 armour moved from Kiangsu to Hunan
            1 mech_infantry moved from Shantung to Hunan
            1 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Hunan
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from Kwangtung to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Suiyuyan to Anhwe
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 destroyer moved from 24 Sea Zone to 6 Sea Zone
            1 carrier moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 1,67
    Japanese regular : -0,00
    UK_Pacific regular : -1,00
    ANZAC regular : 0,67
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
    
        Combat - Americans
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
            3 bombers moved from Johnston Island to Queensland
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Wake Island to 10 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Alaska
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
    
        Combat - Americans
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
            3 bombers moved from Johnston Island to Queensland
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Wake Island to 10 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Alaska
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Siam to Shan State
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            10 infantry moved from India to Burma
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Iraq to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Union of South Africa to 81 Sea Zone
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                British attack with 2 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                Germans defend with 1 fighter; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 2 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/1 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/1 hits, 1.67 expected hits
                    1 fighter owned by the Germans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            1 fighter moved from Egypt to 81 Sea Zone
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Yunnan to Burma
            1 fighter moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Shan State to India
            2 infantry moved from French West Africa to 87 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to French Guiana
            1 fighter moved from United Kingdom to Morocco
    
        Place Units - British
            3 fighters placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,2,3
            British collect 24 PUs (11 lost to blockades); end with 24 PUs
    
        Place Units - UK_Pacific
            9 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,3,2
            UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 9 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : 0.33
    Japanese regular : -0.33
    Germans regular : -0.17
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
    
        Combat - Americans
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
            3 bombers moved from Johnston Island to Queensland
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Wake Island to 10 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Alaska
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Siam to Shan State
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            10 infantry moved from India to Burma
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Iraq to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Union of South Africa to 81 Sea Zone
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                British attack with 2 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                Germans defend with 1 fighter; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 2 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/1 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/1 hits, 1.67 expected hits
                    1 fighter owned by the Germans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            1 fighter moved from Egypt to 81 Sea Zone
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Yunnan to Burma
            1 fighter moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Shan State to India
            2 infantry moved from French West Africa to 87 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to French Guiana
            1 fighter moved from United Kingdom to Morocco
    
        Place Units - British
            3 fighters placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,2,3
            British collect 24 PUs (11 lost to blockades); end with 24 PUs
    
        Place Units - UK_Pacific
            9 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,3,2
            UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 9 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : 0.33
    Japanese regular : -0.33
    Germans regular : -0.17
    British regular : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Ukraine
            2 armour moved from Bessarabia to Ukraine
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/1 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/0 hits, 2,00 expected hits
                    British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/1 hits, 1,67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                    Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 1/1 hits, 1,50 expected hits
                    British roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 2 infantry and 1 tactical_bomber
                Casualties for British: 2 armour, 1 infantry and 1 mech_infantry
            Battle in Ukraine
                Italians attack with 3 armour
                Russians defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 3 armour in Ukraine, round 2 : 2/1 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Alexandria
            2 infantry moved from 97 Sea Zone to Greece
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Southern Italy
            3 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    Russians regular : 0,33
    British regular : 0,83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            3 fighters moved from Iraq to Egypt
    
        Combat - ANZAC
            Battle in Egypt
                ANZAC attack with 3 fighters and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    ANZAC roll dice for 3 fighters and 1 infantry in Egypt, round 2 : 1/1 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                ANZAC win, taking Egypt from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - ANZAC
            3 fighters moved from Egypt to Anglo Egyptian Sudan
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
            ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            3 fighters moved from Iraq to Egypt
    
        Combat - ANZAC
            Battle in Egypt
                ANZAC attack with 3 fighters and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    ANZAC roll dice for 3 fighters and 1 infantry in Egypt, round 2 : 1/1 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                ANZAC win, taking Egypt from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - ANZAC
            3 fighters moved from Egypt to Anglo Egyptian Sudan
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
            ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 bomber moved from Southern France to Egypt
            1 artillery and 7 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Bessarabia to Rostov
                  Germans take Rostov from Russians
            1 armour and 7 mech_infantrys moved from Romania to Ukraine
            9 armour, 5 artilleries, 1 fighter, 18 infantry, 10 mech_infantrys and 6 tactical_bombers moved from Bessarabia to Ukraine
            1 armour, 1 artillery and 9 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Finland
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 factory_minor and 1 harbour; French defend with 1 infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/1 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC, 1 bomber owned by the Germans and 1 infantry owned by the French lost in Egypt
                Germans win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 1 bomber
                Casualties for ANZAC: 1 infantry
                Casualties for French: 1 infantry
            Battle in Novgorod
                Germans attack with 1 armour, 1 artillery and 9 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 9 infantry in Novgorod, round 2 : 3/1 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 7 infantry in Western Ukraine, round 2 : 2/1 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bessarabia to Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Germans
            1 infantry placed in Western Germany
            Germans undo move 1.
            1 infantry placed in France
            1 armour placed in Western Germany
            1 mech_infantry placed in Western Germany
            2 bombers and 1 mech_infantry placed in Romania
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : 1,50
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Archangel to Smolensk
            1 submarine moved from 105 Sea Zone to 104 Sea Zone
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in 104 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 104 Sea Zone
                Germans win with no units remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Rostov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 aaGun moved from Bryansk to Rostov
            1 artillery and 9 infantry moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    Germans regular : 0.33
    Russians regular : 0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Tsinghai to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 mech_infantry moved from Kwangtung to Yunnan
            1 battleship moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 mech_infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 armour moved from Shantung to 19 Sea Zone
            1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            2 armour and 2 mech_infantrys moved from Hunan to Shensi
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            2 submarines moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Shantung to Hunan
            1 artillery moved from Suiyuyan to Shensi
            1 bomber moved from Anhwe to Shan State
            1 cruiser moved from 43 Sea Zone to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            2 fighters moved from 43 Sea Zone to Malaya
            1 bomber moved from Anhwe to Shan State
    
        Combat - Japanese
            Battle in Java
            Battle in Siberia
            Battle in Sumatra
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Java from ANZAC, taking Siberia from Russians, taking Sumatra from UK_Pacific, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/1 hits, 3,17 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Malaya
                Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Malaya, round 2 : 2/1 hits, 2,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to Hunan
            1 tactical_bomber moved from Yunnan to Hunan
            2 fighters moved from Malaya to 41 Sea Zone
            1 battleship moved from 20 Sea Zone to 42 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            2 carriers moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Shan State to 36 Sea Zone
            1 bomber and 1 tactical_bomber moved from Shan State to Hunan
            2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
            1 fighter moved from Anhwe to Philippines
            1 tactical_bomber moved from Anhwe to Hunan
            1 bomber moved from Shan State to Hunan
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Kiangsu
            2 armour and 1 mech_infantry placed in Shantung
            1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : -1,00
    UK_Pacific regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Western United States to Queensland
            2 bombers moved from Queensland to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 bomber moved from Queensland to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Japanese defend with 1 battleship and 1 transport
                    Americans roll dice for 2 bombers and 2 fighters in 42 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 battleship and 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/1 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            2 bombers moved from 42 Sea Zone to Queensland
            1 bomber moved from 37 Sea Zone to India
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 artillery placed in Western United States
            1 transport placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 0.33
    Japanese regular : -1.00
    

    Savegame

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