OOL for north australia sea zone?
L21 Snigg (x) vs. Dawgoneit (A+19) BM3
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 9 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 infantry moved from Romania to Bessarabia 1 bomber moved from Western Germany to Novgorod 1 artillery and 1 infantry moved from Romania to Bessarabia 17 artilleries, 11 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 8 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Romania to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novgorod Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Eastern Poland Germans attack with 9 armour, 18 artilleries, 19 infantry and 17 mech_infantrys Russians defend with 2 infantry Germans roll dice for 9 armour, 18 artilleries, 19 infantry and 17 mech_infantrys in Eastern Poland, round 2 : 22/63 hits, 19.50 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 18 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Germany 4 aaGuns moved from Poland to Eastern Poland 3 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy 1 bomber moved from 104 Sea Zone to Western Germany 1 bomber moved from 91 Sea Zone to Algeria Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 infantry placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 2.00 British regular : -0.33
Territory Summary for Germans :
Algeria : 1 bomber France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers Germany : 1 armour, 1 bomber, 1 factory_major and 8 mech_infantrys Southern Italy : 3 fighters and 2 tactical_bombers Karelia : 1 flag, 1 artillery and 9 infantry Baltic States : 1 flag, 1 infantry Vyborg : 1 flag, 1 infantry Eastern Poland : 1 flag, 4 aaGuns, 9 armour, 18 artilleries, 18 infantry and 17 mech_infantrys Bessarabia : 1 flag, 1 artillery and 2 infantry 113 Sea Zone : 1 destroyer 104 Sea Zone : 1 submarine Bulgaria : 1 flag 127 Sea Zone : 1 cruiser and 1 transport Yugoslavia : 1 flag Finland : 1 flag
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Ukraine to Bessarabia 4 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia 3 infantry moved from Belarus to Baltic States 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Combat - Russians Battle in Baltic States Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 5 : 2/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 17 infantry Japanese defend with 4 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 1/17 hits, 2.83 expected hits Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 16 infantry in Manchuria, round 3 : 3/16 hits, 2.67 expected hits Japanese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 4 infantry Battle in Bessarabia Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 4 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 4 aaGuns, 4 armour, 6 artilleries, 16 infantry and 3 mech_infantrys moved from Ukraine to Bryansk 9 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Archangel 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Novgorod 1 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3 Russians collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 Russians regular : -1.67
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 3 mech_infantrys moved from Shantung to Manchuria 2 bombers, 3 fighters and 4 tactical_bombers moved from Hunan to Manchuria 1 fighter moved from Japan to Manchuria 2 fighters moved from Hunan to Manchuria 2 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Kwangsi to French Indo China 1 armour moved from Malaya to French Indo China 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Anhwe to Chahar 1 fighter moved from Kwangsi to Chahar 1 artillery and 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to French Indo China 1 mech_infantry moved from Yunnan to Burma Combat - Japanese Battle in Sumatra Battle in Manchuria Japanese attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers Russians defend with 2 aaGuns and 15 infantry Russians roll AA dice in Manchuria : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Manchuria, round 2 : 6/16 hits, 7.67 expected hits Chinese roll dice for 2 aaGuns and 15 infantry in Manchuria, round 2 : 6/15 hits, 5.00 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 4 infantry owned by the Russians, 3 mech_infantrys owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Manchuria, round 3 : 6/10 hits, 5.67 expected hits Chinese roll dice for 11 infantry in Manchuria, round 3 : 5/11 hits, 3.67 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Manchuria, round 4 : 2/5 hits, 3.00 expected hits Chinese roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Manchuria, round 5 : 3/5 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Manchuria, round 5 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Sumatra from UK_Pacific with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -46 Casualties for Japanese: 1 artillery, 6 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Casualties for Russians: 2 aaGuns and 15 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Korea Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for British: 3 infantry Battle in French Indo China Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Chahar to Anhwe 2 tactical_bombers moved from Manchuria to Jehol 2 bombers moved from Manchuria to Anhwe 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 1.00 UK_Pacific regular : 3.33 ANZAC regular : -0.33 Russians regular : 0.33 Russians AA : 0.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys Kwangsi : 1 flag, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Korea : 1 artillery Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber Jehol : 1 flag, 1 infantry and 2 tactical_bombers Hainan : 1 harbour Yunnan : 1 flag, 1 artillery and 2 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 aaGun and 2 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 artillery, 2 bombers, 1 fighter and 2 infantry Shan State : 1 flag Burma : 1 flag, 1 artillery Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor and 1 harbour French Indo China : 1 flag, 1 armour Celebes : 1 flag, 1 artillery Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 transport 41 Sea Zone : 1 transport 44 Sea Zone : 1 transport 37 Sea Zone : 1 flag 36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 tactical_bombers 19 Sea Zone : 1 transport 6 Sea Zone : 1 destroyer and 1 transport
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Hawaiian Islands to 19 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Western United States to Queensland 2 carriers, 3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Borneo Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Battle in 104 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win, taking Malaya from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Morocco Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 19 Sea Zone to Guam Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Germans regular : 0.83 Neutral_Axis regular : 0.67
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Shensi to Szechwan 3 artilleries moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 10 infantry in Szechwan, round 2 : 1/13 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -2.17 Japanese regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Hawaiian Islands to 19 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Western United States to Queensland 2 carriers, 3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Borneo Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Battle in 104 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win, taking Malaya from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Morocco Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 19 Sea Zone to Guam Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Shensi to Szechwan 3 artilleries moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 10 infantry in Szechwan, round 2 : 1/13 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 4 artilleries and 18 infantry moved from India to Burma 1 bomber moved from Egypt to Algeria 1 armour and 1 infantry moved from French West Africa to 87 Sea Zone 1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Brazil to French Guiana 1 armour and 1 mech_infantry moved from Egypt to Tobruk British take Alexandria from Italians 3 fighters and 1 tactical_bomber moved from Egypt to Tobruk 4 infantry moved from Iraq to Syria 2 mech_infantrys moved from Egypt to Syria 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 3 infantry moved from Brazil to French Guiana 2 fighters moved from United Kingdom to Gibraltar 2 fighters and 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Syria British attack with 4 infantry and 2 mech_infantrys Neutral_Axis defend with 1 infantry British roll dice for 4 infantry and 2 mech_infantrys in Syria, round 2 : 1/6 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 4 artilleries and 18 infantry Japanese defend with 1 artillery British roll dice for 4 artilleries and 18 infantry in Burma, round 2 : 11/22 hits, 5.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 artilleries and 17 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Yunnan British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Yunnan 1 fighter owned by the British retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -18 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Algeria British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 bomber; Italians defend with 2 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Algeria British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Algeria, round 3 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Algeria British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 4 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 18 Casualties for Italians: 2 infantry Casualties for Germans: 1 bomber Battle in Tobruk British attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 1 mech_infantry British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Tobruk British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Tobruk, round 3 : 4/5 hits, 2.67 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Tobruk to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 armour moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from Yunnan to Szechwan 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Algeria to Gibraltar Place Units - British 1 factory_minor placed in Egypt 1 factory_minor placed in Persia 1 armour placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 British collect 35 PUs (4 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : 0.17 Italians regular : -2.00 Japanese regular : 1.33 Germans regular : 0.83 Neutral_Axis regular : 0.33 British regular : 4.83
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from Southern Italy to Algeria 3 armour and 2 mech_infantrys moved from Romania to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour and 2 mech_infantrys in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 fighter in Algeria, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 fighter in Algeria, round 5 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour in Algeria, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Algeria 1 fighter owned by the Italians retreated British win with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Algeria to Libya 2 aaGuns moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Albania to Yugoslavia 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -2.50 Russians regular : -0.33 British regular : -0.33
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Romania : 2 mech_infantrys Northern Italy : 1 factory_major and 4 infantry Libya : 1 fighter and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Bessarabia : 1 flag, 2 aaGuns, 3 armour and 2 mech_infantrys 94 Sea Zone : 1 transport Greece : 1 flag 97 Sea Zone : 1 flag, 1 destroyer Yugoslavia : 1 artillery and 2 infantry 98 Sea Zone : 1 submarine
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.67
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.67
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Karelia to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 8 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Western Germany to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 bomber moved from Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 9 armour, 18 artilleries, 15 infantry and 17 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 9 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 9 infantry in Novgorod, round 2 : 2/9 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Western Ukraine Germans attack with 9 armour, 18 artilleries, 15 infantry and 17 mech_infantrys Russians defend with 5 infantry Germans roll dice for 9 armour, 18 artilleries, 15 infantry and 17 mech_infantrys in Western Ukraine, round 2 : 17/59 hits, 18.83 expected hits Russians roll dice for 5 infantry in Western Ukraine, round 2 : 3/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 9 armour, 18 artilleries, 12 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 5 infantry Battle in Baltic States Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 115 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 aaGuns moved from Eastern Poland to Western Ukraine 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Baltic States to Eastern Poland 1 bomber moved from Baltic States to Western Germany 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 fighter moved from 115 Sea Zone to Eastern Poland 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland 1 bomber moved from 115 Sea Zone to Eastern Poland 2 tactical_bombers moved from Southern Italy to Eastern Poland Place Units - Germans 1 submarine placed in 112 Sea Zone 8 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 infantry placed in France Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -0.33
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry Germany : 1 factory_major and 8 mech_infantrys Southern Italy : 3 fighters Karelia : 1 flag Baltic States : 1 flag, 2 infantry Vyborg : 1 flag Archangel : 1 flag, 1 artillery and 1 infantry Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 1 bomber, 1 fighter, 8 mech_infantrys and 4 tactical_bombers Western Ukraine : 1 flag, 2 aaGuns, 9 armour, 18 artilleries, 12 infantry and 17 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry 112 Sea Zone : 1 submarine Bulgaria : 1 flag 127 Sea Zone : 1 cruiser and 1 transport Yugoslavia : 1 flag 91 Sea Zone : 1 submarine Finland : 1 flag
-
@dawgoneit sorry for long delay…had other things on my mind lately
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Baltic States 3 infantry moved from Belarus to Novgorod 3 mech_infantrys moved from Bryansk to Novgorod 3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Bryansk to Baltic States 1 artillery and 9 infantry moved from Russia to Bryansk Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Novgorod Russians attack with 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 9 infantry Russians roll dice for 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 7/10 hits, 3.17 expected hits Germans roll dice for 9 infantry in Novgorod, round 2 : 0/9 hits, 3.00 expected hits 7 infantry owned by the Germans lost in Novgorod Russians roll dice for 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/10 hits, 3.17 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Germans: 9 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Novgorod to Vologda 1 fighter moved from Baltic States to Smolensk 4 aaGuns, 4 armour, 6 artilleries and 24 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 artillery and 8 infantry EDIT: Adding units owned by Russians to Russia: 1 artillery and 8 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Belarus: 1 infantry EDIT: Turning off Edit Mode 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Volgograd 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -5.00 Russians regular : 5.00
-
@snigg said in L21 Snigg (x) vs. Dawgoneit (A+19) BM3:
@dawgoneit sorry for long delay…had other things on my mind lately
all good my friend. life is more important.
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Malaya 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from Korea to Amur Japanese take Amur from Russians 1 destroyer moved from 36 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 bomber Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 bomber in Guam, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Malaya Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Malaya Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Japanese: 1 armour and 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from Malaya to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 1 artillery moved from Anhwe to Hunan 1 fighter moved from Anhwe to Kwangsi 2 bombers moved from Anhwe to Kwangsi 1 artillery moved from Yunnan to Hunan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 3 mech_infantrys moved from Shantung to Hunan 2 tactical_bombers moved from Jehol to 6 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Kwangsi to 6 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Kwangtung 1 transport placed in 20 Sea Zone 1 carrier and 1 destroyer placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -1.00 UK_Pacific regular : 1.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys Kwangsi : 1 flag, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 tactical_bombers Jehol : 1 flag Manchuria : 1 flag, 1 infantry Hainan : 1 harbour Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 aaGun, 2 artilleries, 3 infantry and 3 mech_infantrys Hopei : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 2 infantry Shan State : 1 flag Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry Amur : 1 flag, 1 artillery French Indo China : 1 flag Java : 1 flag, 1 artillery and 1 infantry 44 Sea Zone : 1 flag, 1 destroyer 37 Sea Zone : 1 flag 36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers 20 Sea Zone : 1 transport 21 Sea Zone : 1 transport 6 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 5 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 94 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 41 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 20 Sea Zone 1 bomber moved from Queensland to 21 Sea Zone 6 fighters moved from 54 Sea Zone to Philippines 1 bomber moved from Western United States to Queensland 2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 21 Sea Zone to Philippines 1 bomber moved from 20 Sea Zone to Philippines 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 94 Sea Zone to Gibraltar Place Units - Americans 3 destroyers placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 infantry placed in Western United States Americans undo move 4. Americans undo move 2. Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode 2 destroyers and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Hopei 3 infantry moved from Szechwan to Kweichow 3 artilleries and 7 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 3/10 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 5 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 94 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 41 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 20 Sea Zone 1 bomber moved from Queensland to 21 Sea Zone 6 fighters moved from 54 Sea Zone to Philippines 1 bomber moved from Western United States to Queensland 2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 21 Sea Zone to Philippines 1 bomber moved from 20 Sea Zone to Philippines 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 94 Sea Zone to Gibraltar Place Units - Americans 3 destroyers placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 infantry placed in Western United States Americans undo move 4. Americans undo move 2. Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode 2 destroyers and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Hopei 3 infantry moved from Szechwan to Kweichow 3 artilleries and 7 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 3/10 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 carrier and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Algeria to Libya 2 fighters moved from Gibraltar to Libya 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Gibraltar to Northern Italy 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 4 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in Libya British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Italians defend with 1 fighter and 1 infantry British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 1/5 hits, 2.17 expected hits Italians roll dice for 1 fighter and 1 infantry in Libya, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery and 2 fighters in Libya, round 3 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 fighter in Libya, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 artillery owned by the British lost in Libya British win, taking Libya from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 fighter and 1 infantry Battle in 98 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 4 fighters moved from 98 Sea Zone to Persia 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 fighters moved from Libya to Tunisia 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 armour moved from Union of South Africa to Belgian Congo 2 armour moved from Belgian Congo to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 4 infantry moved from Syria to Iraq 1 mech_infantry moved from Syria to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Syria to Northwest Persia 4 artilleries and 16 infantry moved from Burma to Yunnan 3 aaGuns and 6 infantry moved from India to Burma 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Szechwan to Russia 1 bomber moved from Northern Italy to Tunisia Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode 1 carrier placed in 98 Sea Zone 1 airfield placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.67 Italians regular : 0.17 Japanese regular : -0.67 British regular : -3.17 Italians AA : -0.17
-
@dawgoneit you there?
-
@dawgoneit bump