oysteilo vs. colt45554 (+48) Global 2nd. Ed.

  • '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Vologda to Russia
            6 artilleries and 21 infantry moved from Tambov to Russia
            1 infantry moved from Novosibirsk to Vologda
            5 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 60 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 carrier, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            3 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 4 transports moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Hopei to Shensi
            2 tactical_bombers moved from Anhwe to Shensi
            2 infantry moved from Anhwe to Kweichow
            2 tactical_bombers moved from Shantung to Kweichow
            1 tactical_bomber moved from Anhwe to Shensi
            2 infantry moved from French Indo China to Shan State
            1 armour moved from Malaya to Shan State
            2 mech_infantrys moved from Yunnan to Shan State
            1 armour moved from Yunnan to Shan State
            1 mech_infantry moved from Hunan to Shan State
            2 infantry moved from Yunnan to Burma
            2 bombers moved from Anhwe to Burma
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 4 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer and 4 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 armour, 2 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Shan State, round 2 : 2/7 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 3 tactical_bombers in Shensi, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Kweichow to Shantung
            1 infantry moved from Shantung to Anhwe
            3 tactical_bombers moved from Shensi to Yunnan
            1 artillery moved from Yunnan to Kweichow
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            4 fighters moved from 55 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 bombers moved from Burma to Shan State
            2 bombers moved from Shan State to French Indo China
            1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Shantung
            3 infantry placed in French Indo China
            1 carrier, 2 fighters and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : -0,67
    Japanese regular : 0,33
    UK_Pacific regular : -0,67
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 armour moved from Algeria to Libya
            1 bomber moved from India to French Indo China
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in French Indo China causes 3 damage total. 
            Battle in Java
            Battle in Libya
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 armour and 1 artillery in Libya, round 3 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Libya
                Americans win, taking Java from Japanese, taking Libya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 bomber moved from French Indo China to India
            3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 infantry placed in Western United States
            2 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Japanese roll AA dice in Suiyuyan : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Suiyuyan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Norway
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Norway from Germans, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 5 infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Russia
            1 fighter moved from 126 Sea Zone to Russia
            1 fighter moved from United Kingdom to 126 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 126 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Egypt to Persia
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 armour and 2 fighters placed in Persia
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 2.00
    Japanese regular : 0.00
    Italians regular : -0.67
    Japanese AA : -0.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Novgorod to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
            1 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
            2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,5,5,1,6,1,3,6,3,5
            Italians collect 6 PUs (12 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,83
    Russians regular : -0,33
    

    Savegame

  • '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Caroline Islands to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to Queensland
            1 cruiser and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from Novgorod to 112 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
            2 bombers moved from Novgorod to 125 Sea Zone
            1 tactical_bomber moved from Novgorod to 125 Sea Zone
            1 tactical_bomber moved from Novgorod to Norway
            4 infantry moved from Finland to Norway
            1 mech_infantry moved from Denmark to 113 Sea Zone
            1 mech_infantry moved from 113 Sea Zone to Norway
            4 armour and 3 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            3 mech_infantrys moved from Bryansk to Samara
            3 fighters moved from Bryansk to Samara
            2 tactical_bombers moved from Bryansk to Samara
            1 infantry moved from Smolensk to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            1 tactical_bomber moved from Novgorod to Samara
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Caucasus
            7 armour and 7 mech_infantrys moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Norway
                Germans attack with 4 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 1 battleship in Norway, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 4 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 2/6 hits, 1,33 expected hits
                    British roll dice for 1 armour and 1 infantry in Norway, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Norway
                Germans win, taking Norway from British with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in 125 Sea Zone
                Germans attack with 4 bombers, 1 destroyer and 1 tactical_bomber
                British defend with 1 destroyer and 1 submarine; Americans defend with 1 destroyer
                    Germans roll dice for 4 bombers, 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 2 destroyers in 125 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the British lost in 125 Sea Zone
                Germans win with 4 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Americans: 1 destroyer
                Casualties for British: 1 destroyer and 1 submarine
            Battle in Samara
                Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                Russians defend with 5 infantry
                    Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 5/9 hits, 4,00 expected hits
                    Russians roll dice for 5 infantry in Samara, round 2 : 3/5 hits, 1,67 expected hits
                    5 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 5 infantry
            Battle in Caucasus
                Germans attack with 11 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; French defend with 1 infantry
                    Germans roll dice for 11 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 8/23 hits, 8,33 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Caucasus, round 2 : 2/9 hits, 3,17 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Caucasus
                    Germans roll dice for 11 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 8/21 hits, 8,00 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 11 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Vologda
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
            3 fighters and 3 tactical_bombers moved from Samara to Rostov
            1 tactical_bomber moved from Vologda to Novgorod
            1 infantry moved from Novgorod to Archangel
            1 aaGun moved from Smolensk to Belarus
            1 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            8 artilleries and 25 infantry moved from Bryansk to Rostov
            2 armour and 5 mech_infantrys moved from Western Ukraine to Rostov
            1 tactical_bomber moved from Norway to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            4 bombers moved from 125 Sea Zone to Western Germany
            1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 aaGun moved from Denmark to Western Germany
            3 mech_infantrys moved from Denmark to Germany
            1 mech_infantry moved from Holland Belgium to Germany
            2 armour and 4 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 infantry moved from Holland Belgium to Western Germany
            1 aaGun, 2 artilleries and 2 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vyborg: 1 infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : 0,50
    British regular : 0,33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Novosibirsk to Vologda
            2 mech_infantrys moved from Russia to Volgograd
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Tambov to Volgograd
            1 fighter moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 infantry in Vologda, round 2 : 2/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns and 7 infantry moved from Novosibirsk to Samara
            1 fighter moved from Smolensk to Russia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Germans regular : 0.67
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            2 tactical_bombers moved from Shantung to Shensi
            3 tactical_bombers moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Burma
            2 bombers moved from French Indo China to Burma
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            4 fighters moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
    
        Combat - Japanese
            Battle in Amur
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Amur from Russians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            4 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            4 carriers, 2 destroyers, 8 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from Burma to French Indo China
            1 mech_infantry moved from Shan State to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Kweichow to Hopei
            2 infantry moved from Shantung to Anhwe
            4 infantry moved from Shantung to Jehol
            1 infantry moved from Soviet Far East to Siberia
            3 tactical_bombers moved from Szechwan to French Indo China
            3 fighters moved from 36 Sea Zone to French Indo China
            2 tactical_bombers moved from Shensi to Kweichow
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 artillery and 2 mech_infantrys placed in Shantung
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
            EDIT: Adding units owned by Japanese to Shan State: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 transports
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : -0,33
    Japanese regular : -1,50
    ANZAC regular : 0,67
    UK_Pacific regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            2 tactical_bombers moved from Shantung to Shensi
            3 tactical_bombers moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Burma
            2 bombers moved from French Indo China to Burma
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            4 fighters moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
    
        Combat - Japanese
            Battle in Amur
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Amur from Russians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            4 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            4 carriers, 2 destroyers, 8 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from Burma to French Indo China
            1 mech_infantry moved from Shan State to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Kweichow to Hopei
            2 infantry moved from Shantung to Anhwe
            4 infantry moved from Shantung to Jehol
            1 infantry moved from Soviet Far East to Siberia
            3 tactical_bombers moved from Szechwan to French Indo China
            3 fighters moved from 36 Sea Zone to French Indo China
            2 tactical_bombers moved from Shensi to Kweichow
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 artillery and 2 mech_infantrys placed in Shantung
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
            EDIT: Adding units owned by Japanese to Shan State: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 transports
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : -0,33
    Japanese regular : -1,50
    ANZAC regular : 0,67
    UK_Pacific regular : -0,33
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 cruiser and 1 fighter moved from 126 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in 125 Sea Zone
                Americans attack with 1 cruiser and 1 fighter
                Germans defend with 1 destroyer
                    Americans roll dice for 1 cruiser and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 45 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Queensland
            2 infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Libya to Alexandria
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Tunisia to Libya
            1 destroyer and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 carrier and 1 fighter moved from 126 Sea Zone to 111 Sea Zone
            1 fighter moved from 125 Sea Zone to 111 Sea Zone
            2 destroyers and 2 submarines moved from 91 Sea Zone to 111 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            4 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 bomber moved from Russia to Ukraine
            2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            2 fighters and 1 tactical_bomber moved from Persia to India
            3 infantry moved from Northwest Persia to Iraq
            1 armour moved from Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 battleship, 1 cruiser and 2 destroyers moved from 126 Sea Zone to 111 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 bomber moved from Ukraine to Russia
            1 destroyer moved from 126 Sea Zone to 111 Sea Zone
            1 fighter moved from 111 Sea Zone to Scotland
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
            Turning on Edit Mode
            EDIT: Adding units owned by British to Trans-Jordan: 1 armour, 1 artillery and 1 infantry
            EDIT: Removing units owned by British from Iraq: 1 armour, 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 1.67
    Japanese regular : -0.33
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Persia
    
        Combat - Italians
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Persia causes 3 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Persia to Caucasus
            2 armour and 1 mech_infantry moved from Rostov to Bryansk
            2 aaGuns and 1 artillery moved from Belarus to Bryansk
            2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            1 artillery and 3 infantry moved from Northern Italy to France
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,4,6,6,6,2,6,2,4
            Italians collect 9 PUs (9 lost to blockades); end with 10 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Denmark: 2 infantry
            EDIT: Removing units owned by Italians from Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0,17
    

    Savegame

  • '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs; 
            Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            3 tactical_bombers moved from Western Germany to 125 Sea Zone
            4 bombers moved from Western Germany to 92 Sea Zone
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 tactical_bomber moved from Belarus to Smolensk
            2 infantry moved from Rostov to Volgograd
            3 fighters and 3 tactical_bombers moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 submarine and 3 tactical_bombers
                Americans defend with 1 cruiser
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 tactical_bombers in 125 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Americans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Americans with 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Volgograd
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Volgograd, round 2 : 2/8 hits, 3,83 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 92 Sea Zone
                Germans attack with 4 bombers
                British defend with 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 4 bombers in 92 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits
                    Americans roll dice for 1 cruiser, 2 destroyers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 92 Sea Zone
                    2 transports owned by the Americans lost in 92 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 30
                Casualties for Germans: 1 bomber
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for Americans: 1 destroyer and 2 transports
    
        Non Combat Move - Germans
            3 bombers moved from 92 Sea Zone to Southern France
            1 aaGun, 2 artilleries and 2 infantry moved from France to Southern France
            1 aaGun and 1 infantry moved from Western Germany to Denmark
            3 tactical_bombers moved from 125 Sea Zone to Western Germany
            1 infantry moved from Rostov to Tambov
            2 armour, 8 artilleries, 22 infantry and 5 mech_infantrys moved from Rostov to Bryansk
            2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            11 armour and 2 mech_infantrys moved from Caucasus to Bryansk
            1 aaGun moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Archangel
            1 artillery and 2 infantry moved from Novgorod to Belarus
            2 armour and 4 mech_infantrys moved from Poland to Western Ukraine
            1 armour and 12 mech_infantrys moved from Germany to Eastern Poland
            2 tactical_bombers moved from Smolensk to Bryansk
            1 fighter moved from Smolensk to Novgorod
            1 fighter moved from Volgograd to Ukraine
            2 fighters and 3 tactical_bombers moved from Volgograd to Bryansk
    
        Place Units - Germans
            2 artilleries and 1 fighter placed in Ukraine
            3 infantry placed in Novgorod
            1 destroyer placed in 113 Sea Zone
            1 armour and 6 mech_infantrys placed in Western Germany
            Germans undo move 4.
            2 mech_infantrys placed in Western Germany
            1 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Germans collect 53 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Russians regular : 0,33
    Germans regular : -0,33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Tambov
            1 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Archangel
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                1 fighter owned by the Russians retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            2 infantry moved from Vologda to Russia
            2 aaGuns and 3 infantry moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Tambov to Russia
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 1.33
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Jehol to Manchuria
            1 tactical_bomber moved from Japan to Manchuria
            1 fighter moved from Japan to Manchuria
            1 infantry moved from Shan State to Burma
            2 fighters moved from French Indo China to Burma
            1 bomber moved from French Indo China to Burma
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Hopei
            2 mech_infantrys moved from Shantung to Hopei
            2 tactical_bombers moved from Kweichow to Hopei
            1 bomber moved from French Indo China to Hopei
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            2 battleships, 2 cruisers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            4 fighters moved from 36 Sea Zone to Dutch New Guinea
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter moved from 36 Sea Zone to 55 Sea Zone
            3 tactical_bombers moved from French Indo China to 44 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/6 hits, 2,67 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine, 3 tactical_bombers and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                Japanese win with 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Celebes
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/5 hits, 2,00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Manchuria
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 2/7 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            3 carriers moved from 42 Sea Zone to 45 Sea Zone
            4 fighters moved from Dutch New Guinea to 45 Sea Zone
            3 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from Celebes to 45 Sea Zone
            1 fighter moved from 55 Sea Zone to Sumatra
            1 fighter moved from 55 Sea Zone to Sumatra
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
            3 carriers moved from 36 Sea Zone to 45 Sea Zone
            1 carrier moved from 36 Sea Zone to 45 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 bomber and 2 tactical_bombers moved from Hopei to French Indo China
            2 fighters moved from Burma to French Indo China
            1 bomber moved from Burma to French Indo China
            1 fighter moved from French Indo China to 45 Sea Zone
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Shantung to Anhwe
            3 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from Shan State to Yunnan
            1 armour moved from Shan State to Yunnan
            1 armour and 1 mech_infantry moved from Shan State to Kweichow
            2 infantry moved from Amur to Buryatia
            1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            3 infantry placed in Japan
            1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,67
    Japanese regular : 2,00
    UK_Pacific regular : -0,33
    ANZAC regular : 0,33
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 destroyer moved from 111 Sea Zone to 125 Sea Zone
            1 fighter moved from 111 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            4 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer and 2 submarines moved from 111 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            1 fighter moved from 125 Sea Zone to 109 Sea Zone
            1 armour moved from Alexandria to Trans-Jordan
            1 artillery moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tobruk
            7 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            2 infantry placed in Central United States
            1 submarine placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 35 PUs; 
            British buy 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            7 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 battleship, 1 cruiser and 3 destroyers moved from 111 Sea Zone to 109 Sea Zone
            2 fighters moved from Scotland to United Kingdom
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            1 transport placed in 109 Sea Zone
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Persia: 2 fighters
            EDIT: Removing units owned by British from Persia: 2 fighters
            EDIT: Adding units owned by British to Eastern Persia: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by British from India: 1 fighter and 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Persia: 1 fighter
            EDIT: Adding units owned by British to Eastern Persia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Eastern Persia: 1 fighter
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 1 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : 0.33
    Germans regular : -0.17
    British regular : 0.00
    

    Savegame


  • sorry for the delay. i need another day or two


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Bryansk to Rostov
            2 armour and 2 mech_infantrys moved from Rostov to Caucasus
            3 fighters moved from Southern Italy to Caucasus
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6,3,2,1,6,4,2,2,1
            Italians collect 6 PUs (12 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 infantry moved from Smolensk to Vologda
            1 fighter moved from Novgorod to Vologda
            1 tactical_bomber moved from Bryansk to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            1 tactical_bomber moved from Bryansk to Samara
            1 fighter moved from Bryansk to Vologda
            1 armour and 3 mech_infantrys moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 tactical_bomber moved from Bryansk to Vologda
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 infantry moved from Novgorod to Archangel
            1 aaGun moved from Smolensk to Belarus
            1 fighter and 2 tactical_bombers moved from Samara to Caucasus
            1 fighter moved from Volgograd to Ukraine
            1 fighter moved from Volgograd to Ukraine
            1 tactical_bomber moved from Volgograd to Caucasus
            1 infantry moved from Bryansk to Tambov
            12 armour, 10 artilleries, 22 infantry and 4 mech_infantrys moved from Bryansk to Rostov
            12 armour and 4 mech_infantrys moved from Rostov to Caucasus
            2 artilleries moved from Ukraine to Rostov
            2 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
            1 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Vologda to Ukraine
            1 tactical_bomber moved from Vologda to Novgorod
            1 fighter moved from Vologda to Novgorod
            1 tactical_bomber moved from Vologda to Novgorod
            3 bombers moved from Southern France to Southern Italy
            1 aaGun, 2 artilleries and 2 infantry moved from Southern France to France
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            4 mech_infantrys placed in Germany
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 52 PUs (5 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 1,83
    

    Savegame

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