L21 BM3 Surfer (Allies +5) vs Dawgoneit (Axis)

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 42 Sea Zone
            2 mech_infantrys moved from Morocco to Tunisia
            1 bomber moved from Gibraltar to Tunisia
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 3 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Tunisia
                Americans attack with 1 bomber and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 mech_infantrys in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            1 marine moved from Morocco to 91 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 carriers and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 fighter moved from Midway to 25 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 4 infantry placed in Eastern United States
            1 infantry placed in Western United States
            2 fighters placed in Eastern United States
            1 carrier and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Tsinghai to Kansu
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 bomber moved from Persia to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber, 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 bomber moved from Burma to India
            3 infantry moved from Eastern Persia to West India
            3 infantry moved from Persia to Eastern Persia
            2 mech_infantrys moved from Persia to West India
            1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
            1 tactical_bomber moved from Persia to India
            1 aaGun and 7 infantry moved from Trans-Jordan to Iraq
            5 mech_infantrys moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Eastern Persia
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Egypt to Persia
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 armour moved from Belgian Congo to Egypt
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 fighter placed in United Kingdom
            1 transport placed in 110 Sea Zone
            2 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 42 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 0.00
    Neutral_Axis regular : -0.33
    British regular : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    Edit. Forgot to move Brit BB to Java


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 mech_infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Southern Italy to Bryansk
            2 mech_infantrys moved from Romania to Ukraine
            1 fighter moved from Southern Italy to Ukraine
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
                Americans defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 4/12 hits, 3.67 expected hits
                    Americans roll dice for 2 mech_infantrys in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 2 mech_infantrys
            Battle in Ukraine
                Italians attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Romania to Western Ukraine
            2 armour moved from Eastern Poland to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            1 bomber moved from Bryansk to Western Ukraine
            3 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            1 armour and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -0.33
    Russians regular : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 54 Sea Zone to Java
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 2 : 1/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 tactical_bomber moved from New South Wales to Queensland
            1 infantry moved from Queensland to New South Wales
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 54 Sea Zone to Java
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 2 : 1/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 tactical_bomber moved from New South Wales to Queensland
            1 infantry moved from Queensland to New South Wales
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Iraq to Persia
            1 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Smolensk to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            3 infantry moved from Novgorod to Archangel
            1 infantry moved from Western Germany to Denmark
            1 cruiser moved from 115 Sea Zone to 112 Sea Zone
            4 fighters and 4 tactical_bombers moved from Western Ukraine to Western Germany
            3 bombers moved from Western Ukraine to Western Germany
            1 bomber moved from Eastern Poland to Western Germany
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 3 : 2/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from Finland to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            2 artilleries and 2 infantry moved from Finland to Karelia
            9 infantry moved from Finland to Norway
            6 armour and 4 mech_infantrys moved from Germany to Western Germany
            1 infantry moved from France to Holland Belgium
            3 aaGuns, 7 armour, 2 artilleries and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 infantry moved from Romania to Bessarabia
    
        Place Units - Germans
            10 mech_infantrys placed in Western Germany
            2 artilleries, 1 fighter and 1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Germany: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Buryatia to Amur
            2 fighters moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
            22 infantry moved from Russia to Tambov
            6 artilleries moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 mech_infantrys
            Battle in Tambov
                Russians attack with 6 artilleries and 22 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 6 artilleries and 22 infantry in Tambov, round 2 : 8/28 hits, 6.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 6 artilleries and 22 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            2 fighters moved from Bryansk to Russia
            5 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Vologda
            2 infantry moved from Samara to Volgograd
            2 aaGuns moved from Buryatia to Amur
            2 aaGuns moved from Russia to Tambov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Germans regular : -0.67
    Russians regular : 1.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Buryatia to Amur
            2 fighters moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
            22 infantry moved from Russia to Tambov
            6 artilleries moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 mech_infantrys
            Battle in Tambov
                Russians attack with 6 artilleries and 22 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 6 artilleries and 22 infantry in Tambov, round 2 : 8/28 hits, 6.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 6 artilleries and 22 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            2 fighters moved from Bryansk to Russia
            5 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Vologda
            2 infantry moved from Samara to Volgograd
            2 aaGuns moved from Buryatia to Amur
            2 aaGuns moved from Russia to Tambov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Germans regular : -0.67
    Russians regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 5 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Burma
            2 bombers moved from Kwangsi to Burma
            1 infantry moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 bombers and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to Yunnan
            5 fighters and 4 tactical_bombers moved from Kwangsi to Malaya
            1 armour moved from Yunnan to Malaya
            2 mech_infantrys moved from Yunnan to Malaya
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
            1 marine moved from Sumatra to 41 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 41 Sea Zone to 36 Sea Zone
            1 marine moved from Borneo to 43 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 38 Sea Zone to 36 Sea Zone
            2 marines moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from 36 Sea Zone to Malaya
            2 transports moved from 6 Sea Zone to 20 Sea Zone
            2 artilleries moved from Kwangtung to 20 Sea Zone
            3 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 aaGun moved from Jehol to Manchuria
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            Japanese undo move 1.
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            5 destroyers placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    UK_Pacific regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 bomber moved from Gibraltar to France
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Borneo
            Battle in Holland Belgium
                Americans attack with 1 fighter and 4 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to United Kingdom
            1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from France to United Kingdom
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            4 fighters moved from 42 Sea Zone to India
            2 carriers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 armour and 3 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 fighter placed in Western United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Germans AA : -0.17
    Germans regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Chahar
            1 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 bomber moved from Gibraltar to France
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Borneo
            Battle in Holland Belgium
                Americans attack with 1 fighter and 4 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to United Kingdom
            1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from France to United Kingdom
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            4 fighters moved from 42 Sea Zone to India
            2 carriers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 armour and 3 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 fighter placed in Western United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Chahar
            1 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            1 bomber, 2 fighters and 1 tactical_bomber moved from India to Burma
            1 tactical_bomber moved from Eastern Persia to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 3 infantry
                    British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 3.50 expected hits
                    Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to India
            3 infantry moved from West India to India
            3 infantry moved from Eastern Persia to West India
            1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
            2 infantry moved from Persia to Eastern Persia
            5 mech_infantrys moved from Iraq to Eastern Persia
            1 aaGun and 7 infantry moved from Iraq to Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from Morocco to Algeria
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 battleship moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - British
            1 fighter, 1 infantry and 1 mech_infantry placed in Persia
            2 submarines placed in 81 Sea Zone
            2 infantry placed in Union of South Africa
            British undo move 1.
            2 fighters and 1 infantry placed in Persia
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.83
    Japanese regular : -0.33
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    Abort the Normandy landings!


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 armour moved from Western Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 bomber moved from Western Ukraine to Rostov
            3 mech_infantrys moved from Romania to Western Ukraine
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Bryansk
                Italians attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter and 2 mech_infantrys
                French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for French: 1 fighter
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from Rostov to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -1.00
    Russians regular : -1.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to 54 Sea Zone
            2 fighters moved from 42 Sea Zone to India
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to 54 Sea Zone
            2 fighters moved from 42 Sea Zone to India
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 56 PUs; 
            Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 2 infantry moved from France to Holland Belgium
            2 armour and 2 mech_infantrys moved from Western Germany to Holland Belgium
            4 fighters and 4 tactical_bombers moved from Western Germany to Tunisia
            2 fighters and 2 tactical_bombers moved from Germany to Southern Italy
            1 fighter moved from Germany to Southern Italy
            4 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Archangel to Smolensk
            2 infantry moved from Archangel to Belarus
            2 artilleries and 2 infantry moved from Novgorod to Belarus
            2 artilleries and 2 infantry moved from Karelia to Finland
            4 bombers moved from Western Germany to Southern Italy
            4 mech_infantrys moved from Western Germany to Southern Italy
            2 armour and 2 mech_infantrys moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Northern Italy
            2 armour and 2 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                Americans defend with 1 aaGun and 4 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 1 aaGun and 4 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    1 aaGun owned by the Americans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Holland Belgium, round 3 : 1/6 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Holland Belgium, round 4 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Americans: 1 aaGun and 4 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            10 infantry placed in Western Germany
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 artillery and 1 infantry placed in Germany
            Germans undo move 1.
            Germans undo move 3.
            1 artillery and 9 infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Germans regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            12 infantry moved from Amur to Buryatia
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Tambov to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            2 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            2 aaGuns moved from Amur to Buryatia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Russians regular : 1.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    This is the fastest 2 rounds I’ve ever played.

  • 2024 2023 '22 '21 '20

    I am curious why you don’t take S. France. There are no more Vichy territories to take.

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