scramble Paris ftr to Normandy and scramble Scottland
L21 BM3 Surfer (Allies +5) vs Dawgoneit (Axis)
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 1 bomber moved from Gibraltar to Tunisia Combat - Americans Battle in Normandy Bordeaux Battle in 55 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 3 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Tunisia Americans attack with 1 bomber and 2 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber and 2 mech_infantrys in Tunisia, round 2 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 marine moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 carriers and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Midway to 25 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 4 infantry placed in Eastern United States 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Tsinghai to Kansu 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 bomber moved from Persia to Burma Combat - British Battle in Burma British attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 bomber moved from Burma to India 3 infantry moved from Eastern Persia to West India 3 infantry moved from Persia to Eastern Persia 2 mech_infantrys moved from Persia to West India 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia 1 tactical_bomber moved from Persia to India 1 aaGun and 7 infantry moved from Trans-Jordan to Iraq 5 mech_infantrys moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Eastern Persia 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Egypt to Persia 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 armour moved from Belgian Congo to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Alexandria to Egypt Place Units - British 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom 1 transport placed in 110 Sea Zone 2 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship EDIT: Adding units owned by British to 42 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 0.00 Neutral_Axis regular : -0.33 British regular : 0.00
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Edit. Forgot to move Brit BB to Java
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Libya to Tunisia 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk 2 mech_infantrys moved from Romania to Ukraine 1 fighter moved from Southern Italy to Ukraine Combat - Italians Battle in Tunisia Italians attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry Americans defend with 2 mech_infantrys Italians roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 4/12 hits, 3.67 expected hits Americans roll dice for 2 mech_infantrys in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 mech_infantrys Battle in Ukraine Italians attack with 1 fighter and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Bryansk Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Romania to Western Ukraine 2 armour moved from Eastern Poland to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 bomber moved from Bryansk to Western Ukraine 3 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 armour and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 54 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 2 artilleries, 2 fighters and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.83
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 54 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 2 artilleries, 2 fighters and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Iraq to Persia 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.83
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Smolensk to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 3 infantry moved from Novgorod to Archangel 1 infantry moved from Western Germany to Denmark 1 cruiser moved from 115 Sea Zone to 112 Sea Zone 4 fighters and 4 tactical_bombers moved from Western Ukraine to Western Germany 3 bombers moved from Western Ukraine to Western Germany 1 bomber moved from Eastern Poland to Western Germany Combat - Germans Battle in Archangel Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Archangel, round 3 : 2/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from Finland to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 2 artilleries and 2 infantry moved from Finland to Karelia 9 infantry moved from Finland to Norway 6 armour and 4 mech_infantrys moved from Germany to Western Germany 1 infantry moved from France to Holland Belgium 3 aaGuns, 7 armour, 2 artilleries and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 4 infantry moved from Romania to Bessarabia Place Units - Germans 10 mech_infantrys placed in Western Germany 2 artilleries, 1 fighter and 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Germany: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Buryatia to Amur 2 fighters moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 22 infantry moved from Russia to Tambov 6 artilleries moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Italians defend with 2 mech_infantrys Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Tambov Russians attack with 6 artilleries and 22 infantry Germans defend with 1 mech_infantry Russians roll dice for 6 artilleries and 22 infantry in Tambov, round 2 : 8/28 hits, 6.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 6 artilleries and 22 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Bryansk to Russia 5 infantry moved from Russia to Tambov 1 artillery moved from Russia to Vologda 2 infantry moved from Samara to Volgograd 2 aaGuns moved from Buryatia to Amur 2 aaGuns moved from Russia to Tambov Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.67 Russians regular : 1.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Buryatia to Amur 2 fighters moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 22 infantry moved from Russia to Tambov 6 artilleries moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Italians defend with 2 mech_infantrys Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Tambov Russians attack with 6 artilleries and 22 infantry Germans defend with 1 mech_infantry Russians roll dice for 6 artilleries and 22 infantry in Tambov, round 2 : 8/28 hits, 6.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 6 artilleries and 22 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Bryansk to Russia 5 infantry moved from Russia to Tambov 1 artillery moved from Russia to Vologda 2 infantry moved from Samara to Volgograd 2 aaGuns moved from Buryatia to Amur 2 aaGuns moved from Russia to Tambov Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.67 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 2 bombers moved from Kwangsi to Burma 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in Burma Japanese attack with 2 bombers and 3 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Burma to Yunnan 5 fighters and 4 tactical_bombers moved from Kwangsi to Malaya 1 armour moved from Yunnan to Malaya 2 mech_infantrys moved from Yunnan to Malaya 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan 1 marine moved from Sumatra to 41 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to Kwangsi 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to Malaya 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries moved from Kwangtung to 20 Sea Zone 3 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 aaGun moved from Jehol to Manchuria Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu Japanese undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 5 destroyers placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 bomber moved from Gibraltar to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Borneo Battle in Holland Belgium Americans attack with 1 fighter and 4 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to United Kingdom 1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from France to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 4 fighters moved from 42 Sea Zone to India 2 carriers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 armour and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Germans AA : -0.17 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Chahar 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Kansu to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 bomber moved from Gibraltar to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Borneo Battle in Holland Belgium Americans attack with 1 fighter and 4 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to United Kingdom 1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from France to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 4 fighters moved from 42 Sea Zone to India 2 carriers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 armour and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Chahar 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Kansu to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 fighters, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from India to Burma 1 bomber, 2 fighters and 1 tactical_bomber moved from India to Burma 1 tactical_bomber moved from Eastern Persia to Burma Combat - British Battle in Burma British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 3 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 3.50 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to India 3 infantry moved from West India to India 3 infantry moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Persia to Eastern Persia 2 infantry moved from Persia to Eastern Persia 5 mech_infantrys moved from Iraq to Eastern Persia 1 aaGun and 7 infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from Morocco to Algeria 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Normandy Bordeaux to Gibraltar 1 battleship moved from 42 Sea Zone to 54 Sea Zone Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Persia 2 submarines placed in 81 Sea Zone 2 infantry placed in Union of South Africa British undo move 1. 2 fighters and 1 infantry placed in Persia 1 mech_infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.83 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -0.33 British regular : 0.50
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Abort the Normandy landings!
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 armour moved from Western Ukraine to Rostov 1 mech_infantry moved from Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 bomber moved from Western Ukraine to Rostov 3 mech_infantrys moved from Romania to Western Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania Combat - Italians Battle in Rostov Italians attack with 1 armour and 1 bomber Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Bryansk Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 fighter and 2 mech_infantrys French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour Italians roll dice for 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for French: 1 fighter Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Rostov to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine Place Units - Italians 2 mech_infantrys placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.00 Russians regular : -1.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 54 Sea Zone 2 fighters moved from 42 Sea Zone to India Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 54 Sea Zone 2 fighters moved from 42 Sea Zone to India Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 56 PUs; Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from France to Holland Belgium 2 armour and 2 mech_infantrys moved from Western Germany to Holland Belgium 4 fighters and 4 tactical_bombers moved from Western Germany to Tunisia 2 fighters and 2 tactical_bombers moved from Germany to Southern Italy 1 fighter moved from Germany to Southern Italy 4 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Archangel to Smolensk 2 infantry moved from Archangel to Belarus 2 artilleries and 2 infantry moved from Novgorod to Belarus 2 artilleries and 2 infantry moved from Karelia to Finland 4 bombers moved from Western Germany to Southern Italy 4 mech_infantrys moved from Western Germany to Southern Italy 2 armour and 2 mech_infantrys moved from Western Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Northern Italy 2 armour and 2 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Northern Italy Combat - Germans Battle in Holland Belgium Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Americans defend with 1 aaGun and 4 infantry Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 aaGun and 4 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 1 aaGun owned by the Americans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Holland Belgium, round 3 : 1/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Holland Belgium, round 4 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 1 aaGun and 4 infantry Non Combat Move - Germans Place Units - Germans 10 infantry placed in Western Germany 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 artillery and 1 infantry placed in Germany Germans undo move 1. Germans undo move 3. 1 artillery and 9 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 12 infantry moved from Amur to Buryatia 2 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 aaGuns moved from Amur to Buryatia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 1.17
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This is the fastest 2 rounds I’ve ever played.
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I am curious why you don’t take S. France. There are no more Vichy territories to take.