L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            3 fighters moved from New Guinea to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 carriers moved from 132 Sea Zone to 55 Sea Zone
            2 fighters moved from Eastern India to Southern Persia
            1 fighter moved from Southern Caucasus to Stalingrad
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 27 Sea Zone to 28 Sea Zone
            1 artillery and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Southern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.83
    

    Territory Summary for ANZAC and French :

    Stalingrad : 1 fighter
    Hawaiian Islands : 1 artillery, 1 fighter, 1 infantry and 1 marine
    Ethiopia : 1 flag
    New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    28 Sea Zone : 1 cruiser, 1 fighter and 1 transport
    64 Sea Zone : 1 destroyer
    Southern Persia : 3 fighters
    Java : 1 infantry
    35 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag
    Celebes : 1 flag, 1 artillery and 1 infantry
    55 Sea Zone : 2 carriers, 3 fighters and 1 transport
    

    Production/PUs Summary :

    Germans : 71 / 97
    Russians : 4 / 0
    Japanese : 56 / 68
    Americans : 65 / 85
    Chinese : 6 / 7
    British : 23 / 0
    UK_Pacific : 15 / 19
    Italians : 23 / 36
    ANZAC : 14 / 25
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @ArtofWar1947 think I found another bug. the game asked if the JPN air from z24 was going to scramble to z35, even though they are not adjacent.


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            3 fighters moved from New Guinea to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 carriers moved from 132 Sea Zone to 55 Sea Zone
            2 fighters moved from Eastern India to Southern Persia
            1 fighter moved from Southern Caucasus to Stalingrad
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 27 Sea Zone to 28 Sea Zone
            1 artillery and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Southern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.83
    

    Territory Summary for ANZAC and French :

    Stalingrad : 1 fighter
    Hawaiian Islands : 1 artillery, 1 fighter, 1 infantry and 1 marine
    Ethiopia : 1 flag
    New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    28 Sea Zone : 1 cruiser, 1 fighter and 1 transport
    64 Sea Zone : 1 destroyer
    Southern Persia : 3 fighters
    Java : 1 infantry
    35 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag
    Celebes : 1 flag, 1 artillery and 1 infantry
    55 Sea Zone : 2 carriers, 3 fighters and 1 transport
    

    Production/PUs Summary :

    Germans : 71 / 97
    Russians : 4 / 0
    Japanese : 56 / 68
    Americans : 65 / 85
    Chinese : 6 / 7
    British : 23 / 0
    UK_Pacific : 15 / 19
    Italians : 23 / 36
    ANZAC : 14 / 25
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @666

    Some thing definitely hinky there.


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
            7 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
            7 artilleries, 3 infantry and 7 transports moved from 93 Sea Zone to 98 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
            7 artilleries and 3 infantry moved from 98 Sea Zone to Tobruk
            14 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Normandy Bordeaux
            2 armour and 2 mech_infantrys moved from Gorky to Samara
            6 armour and 5 mech_infantrys moved from Russia to Samara
            3 tactical_bombers moved from Leningrad to Russia
            1 tactical_bomber moved from Samara to Russia
            1 carrier moved from 115 Sea Zone to 93 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Russia
            3 tactical_bombers placed in Leningrad
            1 carrier placed in 115 Sea Zone
            2 fighters placed in Western Germany
            3 infantry placed in Southern France
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
            7 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
            7 artilleries, 3 infantry and 7 transports moved from 93 Sea Zone to 98 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
            7 artilleries and 3 infantry moved from 98 Sea Zone to Tobruk
            14 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Normandy Bordeaux
            2 armour and 2 mech_infantrys moved from Gorky to Samara
            6 armour and 5 mech_infantrys moved from Russia to Samara
            3 tactical_bombers moved from Leningrad to Russia
            1 tactical_bomber moved from Samara to Russia
            1 carrier moved from 115 Sea Zone to 93 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Russia
            3 tactical_bombers placed in Leningrad
            1 carrier placed in 115 Sea Zone
            2 fighters placed in Western Germany
            3 infantry placed in Southern France
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from United Kingdom: 3 tactical_bombers
            EDIT: Adding units owned by Germans to Gibraltar: 3 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
            7 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
            7 artilleries, 3 infantry and 7 transports moved from 93 Sea Zone to 98 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
            7 artilleries and 3 infantry moved from 98 Sea Zone to Tobruk
            14 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Normandy Bordeaux
            2 armour and 2 mech_infantrys moved from Gorky to Samara
            6 armour and 5 mech_infantrys moved from Russia to Samara
            3 tactical_bombers moved from Leningrad to Russia
            1 tactical_bomber moved from Samara to Russia
            1 carrier moved from 115 Sea Zone to 93 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Russia
            3 tactical_bombers placed in Leningrad
            1 carrier placed in 115 Sea Zone
            2 fighters placed in Western Germany
            3 infantry placed in Southern France
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from United Kingdom: 3 tactical_bombers
            EDIT: Adding units owned by Germans to Gibraltar: 3 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Morocco: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Malta: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Gibraltar: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Morocco: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
            7 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
            7 artilleries, 3 infantry and 7 transports moved from 93 Sea Zone to 98 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
            7 artilleries and 3 infantry moved from 98 Sea Zone to Tobruk
            14 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Normandy Bordeaux
            2 armour and 2 mech_infantrys moved from Gorky to Samara
            6 armour and 5 mech_infantrys moved from Russia to Samara
            3 tactical_bombers moved from Leningrad to Russia
            1 tactical_bomber moved from Samara to Russia
            1 carrier moved from 115 Sea Zone to 93 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Russia
            3 tactical_bombers placed in Leningrad
            1 carrier placed in 115 Sea Zone
            2 fighters placed in Western Germany
            3 infantry placed in Southern France
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from United Kingdom: 3 tactical_bombers
            EDIT: Adding units owned by Germans to Gibraltar: 3 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Morocco: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Malta: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Gibraltar: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Morocco: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 98 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
            EDIT: Adding units owned by Germans to 96 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
            EDIT: Removing units owned by Germans from Tobruk: 4 artilleries
            EDIT: Adding units owned by Germans to Tunisia: 4 artilleries and 4 infantry
            EDIT: Removing units owned by Germans from Northern Italy: 4 infantry
            EDIT: Removing units owned by Germans from Gibraltar: 2 fighters
            EDIT: Removing units owned by Germans from Morocco: 1 fighter
            EDIT: Adding units owned by Germans to Malta: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
            7 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
            7 artilleries, 3 infantry and 7 transports moved from 93 Sea Zone to 98 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
            7 artilleries and 3 infantry moved from 98 Sea Zone to Tobruk
            14 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Normandy Bordeaux
            2 armour and 2 mech_infantrys moved from Gorky to Samara
            6 armour and 5 mech_infantrys moved from Russia to Samara
            3 tactical_bombers moved from Leningrad to Russia
            1 tactical_bomber moved from Samara to Russia
            1 carrier moved from 115 Sea Zone to 93 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Russia
            3 tactical_bombers placed in Leningrad
            1 carrier placed in 115 Sea Zone
            2 fighters placed in Western Germany
            3 infantry placed in Southern France
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from United Kingdom: 3 tactical_bombers
            EDIT: Adding units owned by Germans to Gibraltar: 3 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Morocco: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Malta: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Gibraltar: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Morocco: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 98 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
            EDIT: Adding units owned by Germans to 96 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
            EDIT: Removing units owned by Germans from Tobruk: 4 artilleries
            EDIT: Adding units owned by Germans to Tunisia: 4 artilleries and 4 infantry
            EDIT: Removing units owned by Germans from Northern Italy: 4 infantry
            EDIT: Removing units owned by Germans from Gibraltar: 2 fighters
            EDIT: Removing units owned by Germans from Morocco: 1 fighter
            EDIT: Adding units owned by Germans to Malta: 3 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 93 Sea Zone: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Malta: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Combat Move - Russians
    
        Combat - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Southern Caucasus : 1 factory_minor
    Stalingrad : 6 aaGuns, 8 armour, 6 artilleries, 4 fighters, 64 infantry, 11 mech_infantrys and 1 tactical_bomber
    Egypt : 10 infantry
    Eastern India : 10 infantry
    Buyant-Uhaa : 1 flag
    Central Mongolia : 1 flag
    

    Production/PUs Summary :

    Germans : 71 / 97
    Russians : 4 / 0
    Japanese : 56 / 68
    Americans : 65 / 85
    Chinese : 6 / 7
    British : 23 / 0
    UK_Pacific : 15 / 19
    Italians : 23 / 36
    ANZAC : 14 / 25
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 25 Sea Zone
            5 destroyers and 3 submarines moved from 24 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from Kwangtung to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 21 Sea Zone to 44 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Borneo
            1 battleship, 2 cruisers, 1 destroyer, 1 marine and 8 submarines moved from 21 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Borneo
            7 fighters and 2 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone
            1 submarine moved from 21 Sea Zone to 37 Sea Zone
            7 fighters and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Hunan to French Indo China
            3 tactical_bombers moved from Kwangtung to French Indo China
            2 infantry moved from Kweichow to Yunnan
            1 bomber moved from Kweichow to Yunnan
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 7 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 7 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Borneo, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 2 cruisers, 6 destroyers, 1 fighter and 11 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 11 submarines in 35 Sea Zone, round 2 : 5/11 hits, 3.67 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 battleship, 2 cruisers, 6 destroyers, 1 fighter and 11 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Caroline Islands
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Caroline Islands from Americans, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in French Indo China
                Japanese attack with 1 mech_infantry and 3 tactical_bombers
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in French Indo China
                Japanese win, taking French Indo China from Americans with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 mech_infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 7 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 carriers and 1 transport moved from 24 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Paulau to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 35 Sea Zone
            1 battleship, 11 carriers and 3 destroyers moved from 21 Sea Zone to 35 Sea Zone
            7 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            7 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 21 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangtung
            3 tactical_bombers moved from French Indo China to Kwangtung
            1 bomber moved from Yunnan to Kwangtung
            1 artillery moved from Hunan to Kwangtung
            2 infantry moved from Kiangsu to Fukien
            1 mech_infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            2 transports placed in 21 Sea Zone
            1 infantry placed in Kwangtung
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 fighter and 1 tactical_bomber placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
            Japanese undo move 5.
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : 1.33
    ANZAC regular : 0.67
    UK_Pacific regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; 
            Americans buy 1 artillery, 3 mech_infantrys and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Southern Caucasus to Northern Caucasus
            9 fighters and 2 tactical_bombers moved from Southern Caucasus to Northern Caucasus
            8 fighters moved from Tsinghai to Kazakhstan
            1 fighter moved from Stalingrad to Northern Caucasus
    

    Savegame


  • TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; 
            Americans buy 1 artillery, 3 mech_infantrys and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Southern Caucasus to Northern Caucasus
            9 fighters and 2 tactical_bombers moved from Southern Caucasus to Northern Caucasus
            8 fighters moved from Tsinghai to Kazakhstan
            1 fighter moved from Stalingrad to Northern Caucasus
    
        Combat - Americans
            Battle in Northern Caucasus
                Americans attack with 10 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 2 armour and 1 mech_infantry
                    Americans roll dice for 10 fighters, 2 infantry and 2 tactical_bombers in Northern Caucasus, round 2 : 8/14 hits, 6.67 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Northern Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Northern Caucasus
                Americans win, taking Northern Caucasus from Italians with 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 armour and 1 mech_infantry
            Battle in Kazakhstan
                Americans attack with 8 fighters
                Germans defend with 1 infantry
                    Americans roll dice for 8 fighters in Kazakhstan, round 2 : 3/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Americans win with 8 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            8 fighters moved from Kazakhstan to Stalingrad
            10 fighters and 2 tactical_bombers moved from Northern Caucasus to Stalingrad
            3 infantry moved from Northwest Persia to Southern Caucasus
            3 mech_infantrys moved from Iraq to Egypt
            2 armour and 1 mech_infantry moved from Shan State to Eastern India
            1 artillery, 4 infantry and 2 marines moved from Queensland to 55 Sea Zone
            1 artillery, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 12 fighters, 4 infantry, 2 marines, 8 submarines and 4 transports moved from 55 Sea Zone to 27 Sea Zone
            3 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 28 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in Iraq
            10 submarines placed in 104 Sea Zone
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.33
    Italians regular : -0.50
    

    Territory Summary for Americans :

    Southern Caucasus : 3 infantry
    Northern Caucasus : 1 flag, 1 infantry
    Stalingrad : 1 armour, 18 fighters and 2 tactical_bombers
    Marshall Islands : 1 flag
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
    Alaska : 1 artillery
    Central United States : 1 factory_major
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
    Egypt : 3 mech_infantrys
    Eastern India : 2 armour and 1 mech_infantry
    New South Wales : 1 aaGun
    French West Africa : 1 flag
    French Central Africa : 1 flag
    38 Sea Zone : 1 flag
    Sumatra : 1 flag, 1 harbour
    Northwest Persia : 1 flag
    Java : 1 flag
    81 Sea Zone : 1 flag
    Brazil : 1 flag
    1 Sea Zone : 1 flag
    Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
    104 Sea Zone : 5 carriers, 3 destroyers, 10 fighters, 12 submarines and 8 transports
    Northeast Persia : 1 flag
    27 Sea Zone : 1 artillery, 1 battleship, 13 carriers, 3 cruisers, 8 destroyers, 11 fighters, 4 infantry, 2 marines, 9 submarines and 6 transports
    36 Sea Zone : 1 flag
    55 Sea Zone : 1 flag
    132 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 71 / 97
    Russians : 4 / 0
    Japanese : 62 / 70
    Americans : 64 / 84
    Chinese : 5 / 7
    British : 23 / 0
    UK_Pacific : 12 / 19
    Italians : 22 / 36
    ANZAC : 14 / 25
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 17

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Honan
            1 fighter moved from Tsinghai to Szechwan
            1 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Tsinghai to Hopei
    

    Savegame


  • TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Honan
            1 fighter moved from Tsinghai to Szechwan
            1 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 2 infantry in Honan, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 1 infantry in Honan, round 8 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Inner Mongolia
            3 infantry moved from Tsinghai to Inner Mongolia
            1 infantry moved from Kansu to Inner Mongolia
            1 infantry moved from Northern Sinkiang to Kansu
    
        Place Units - Chinese
            2 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 2.00
    

    Territory Summary for Chinese :

    Kansu : 1 infantry
    Hopei : 2 infantry
    Honan : 1 infantry
    Inner Mongolia : 1 fighter and 7 infantry
    

    Production/PUs Summary :

    Germans : 71 / 97
    Russians : 4 / 0
    Japanese : 60 / 70
    Americans : 64 / 84
    Chinese : 7 / 8
    British : 23 / 0
    UK_Pacific : 12 / 19
    Italians : 22 / 36
    ANZAC : 14 / 25
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: British round 17

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Combat Move - British
            1 infantry moved from Shan State to Yunnan
            2 bombers moved from Eastern India to Yunnan
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; 
            Americans buy 1 artillery, 3 mech_infantrys and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Southern Caucasus to Northern Caucasus
            9 fighters and 2 tactical_bombers moved from Southern Caucasus to Northern Caucasus
            8 fighters moved from Tsinghai to Kazakhstan
            1 fighter moved from Stalingrad to Northern Caucasus
    
        Combat - Americans
            Battle in Northern Caucasus
                Americans attack with 10 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 2 armour and 1 mech_infantry
                    Americans roll dice for 10 fighters, 2 infantry and 2 tactical_bombers in Northern Caucasus, round 2 : 8/14 hits, 6.67 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Northern Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Northern Caucasus
                Americans win, taking Northern Caucasus from Italians with 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 armour and 1 mech_infantry
            Battle in Kazakhstan
                Americans attack with 8 fighters
                Germans defend with 1 infantry
                    Americans roll dice for 8 fighters in Kazakhstan, round 2 : 3/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Americans win with 8 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            8 fighters moved from Kazakhstan to Stalingrad
            10 fighters and 2 tactical_bombers moved from Northern Caucasus to Stalingrad
            3 infantry moved from Northwest Persia to Southern Caucasus
            3 mech_infantrys moved from Iraq to Egypt
            2 armour and 1 mech_infantry moved from Shan State to Eastern India
            1 artillery, 4 infantry and 2 marines moved from Queensland to 55 Sea Zone
            1 artillery, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 12 fighters, 4 infantry, 2 marines, 8 submarines and 4 transports moved from 55 Sea Zone to 27 Sea Zone
            3 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 28 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in Iraq
            10 submarines placed in 104 Sea Zone
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Honan
            1 fighter moved from Tsinghai to Szechwan
            1 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 2 infantry in Honan, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 1 infantry in Honan, round 8 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Inner Mongolia
            3 infantry moved from Tsinghai to Inner Mongolia
            1 infantry moved from Kansu to Inner Mongolia
            1 infantry moved from Northern Sinkiang to Kansu
    
        Place Units - Chinese
            2 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Yunnan
            2 bombers moved from Eastern India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 bombers and 1 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 bombers and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 bombers and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 bombers moved from Yunnan to Eastern India
            1 infantry moved from Eastern India to Burma
            3 infantry moved from Malaya to Shan State
            6 armour and 3 mech_infantrys moved from Shan State to Burma
            1 mech_infantry moved from Siam to Burma
            1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 11 fighters, 3 infantry, 3 marines, 4 submarines, 2 tactical_bombers and 3 transports moved from 55 Sea Zone to 27 Sea Zone
    
        Place Units - UK_Pacific
            3 infantry placed in Malaya
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in Malaya change ownership: 3 infantry
                Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 0.33
    Japanese regular : 0.33
    Italians regular : -0.50
    British regular : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Southern Caucasus : 3 infantry
    Northern Caucasus : 1 flag, 1 infantry
    Stalingrad : 1 armour, 18 fighters and 2 tactical_bombers
    Marshall Islands : 1 flag
    Siam : 1 flag
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
    Alaska : 1 artillery
    Central United States : 1 factory_major
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
    Kansu : 1 infantry
    Hopei : 2 infantry
    Honan : 1 infantry
    Inner Mongolia : 1 fighter and 7 infantry
    Yunnan : 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 6 mech_infantrys
    Shan State : 3 infantry
    Malaya : 1 factory_minor, 1 harbour and 3 infantry
    Eastern India : 1 airfield, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Burma : 6 armour, 1 infantry and 4 mech_infantrys
    New South Wales : 1 aaGun
    French Madagascar : 1 flag
    French West Africa : 1 flag
    French Central Africa : 1 flag
    38 Sea Zone : 1 flag
    Sumatra : 1 flag, 1 harbour
    Northwest Persia : 1 flag
    Southern Persia : 1 flag, 1 factory_minor
    Java : 1 flag
    81 Sea Zone : 1 flag
    Brazil : 1 flag
    1 Sea Zone : 1 flag
    Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
    104 Sea Zone : 5 carriers, 3 destroyers, 10 fighters, 14 submarines and 9 transports
    109 Sea Zone : 1 flag
    Northeast Persia : 1 flag
    27 Sea Zone : 1 armour, 2 artilleries, 2 battleships, 18 carriers, 6 cruisers, 10 destroyers, 22 fighters, 7 infantry, 5 marines, 13 submarines, 2 tactical_bombers and 9 transports
    36 Sea Zone : 1 flag
    55 Sea Zone : 1 flag
    132 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 71 / 97
    Russians : 4 / 0
    Japanese : 59 / 70
    Americans : 64 / 84
    Chinese : 8 / 8
    British : 23 / 0
    UK_Pacific : 12 / 15
    Italians : 22 / 36
    ANZAC : 14 / 25
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: Italians round 17

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 armour moved from Alexandria to Egypt
            4 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 100 Sea Zone
            1 marine moved from Libya to 98 Sea Zone
            1 artillery and 1 marine moved from Tobruk to 98 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 2 marines moved from 98 Sea Zone to 100 Sea Zone
            1 artillery and 3 transports moved from 98 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from Greece to 101 Sea Zone
            1 infantry moved from Cyprus to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 100 Sea Zone
            6 artilleries, 2 fighters, 8 infantry and 2 marines moved from 100 Sea Zone to Egypt
            6 fighters moved from Malta to Egypt
            1 bomber moved from Greece to Egypt
    

    Savegame


  • @artofwar1947

    Scramble a fighter from Egypt to SZ 100 to prevent bombardment?


  • @artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):

    @artofwar1947

    Scramble a fighter from Egypt to SZ 100 to prevent bombardment?

    hmmm, maybe I should have dropped a few of those fighters into EGY?

    but to answer your question, no thanks.

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