@wizmark Yeah, that was brutal.
OwenToo (Axis) vs Simon33 (Allies) PTV
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 infantry moved from Romania to Bessarabia 1 armour moved from Belgian Congo to Nigeria Italians take Nigeria from British 1 armour moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 armour moved from Rhodesia to Belgian Congo 4 armour and 4 mech_infantrys moved from Southern Persia to Turkmenistan Italians take Northeast Persia from Russians Italians take Turkmenistan from Russians 2 bombers moved from Southern Persia to Malta Combat - Italians Non Combat Move - Italians 3 mech_infantrys moved from Southern Persia to Turkmenistan 1 marine moved from French Madagascar to 74 Sea Zone 3 artilleries and 3 infantry moved from Tanganyika Territory to 74 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine and 3 transports moved from 74 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Southern Persia 3 artilleries moved from 82 Sea Zone to Southern Persia 3 infantry moved from 82 Sea Zone to Southern Persia 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 submarine moved from 84 Sea Zone to 72 Sea Zone 1 submarine moved from 74 Sea Zone to 73 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tanganyika Territory to Belgian Congo 2 mech_infantrys moved from Egypt to Belgian Congo 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from Southern France to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Morocco 1 infantry moved from 94 Sea Zone to Morocco 1 aaGun moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 aaGun moved from 94 Sea Zone to Morocco 1 infantry moved from 94 Sea Zone to Morocco 4 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 1 harbour placed in Southern Persia 1 infantry and 2 mech_infantrys placed in Southern Persia 3 infantry placed in Egypt 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 34 PUs; end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 48 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 51 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 132 Sea Zone to 59 Sea Zone 1 fighter moved from Sumatra to 59 Sea Zone 1 destroyer moved from 64 Sea Zone to 59 Sea Zone Combat - ANZAC Battle in 59 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 59 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 59 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 59 Sea Zone ANZAC win, taking 59 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 59 Sea Zone to Sumatra 2 fighters moved from Queensland to Sumatra 1 aaGun and 2 infantry moved from Queensland to New South Wales 1 aaGun and 6 infantry moved from Northern Australia to South Australia 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 2 submarines placed in 64 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 132 Sea Zone to 59 Sea Zone 1 fighter moved from Sumatra to 59 Sea Zone 1 destroyer moved from 64 Sea Zone to 59 Sea Zone Combat - ANZAC Battle in 59 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 59 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 59 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 59 Sea Zone ANZAC win, taking 59 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 59 Sea Zone to Sumatra 2 fighters moved from Queensland to Sumatra 1 aaGun and 2 infantry moved from Queensland to New South Wales 1 aaGun and 6 infantry moved from Northern Australia to South Australia 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 2 submarines placed in 64 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 132 Sea Zone to 40 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Leningrad to Russia 2 fighters moved from Leningrad to Russia 1 tactical_bomber moved from Leningrad to Archangel 2 armour and 2 mech_infantrys moved from Leningrad to Archangel 1 armour moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk Germans take Smolensk from Russians 1 armour moved from Baluchistan to Central India Germans take Central India from UK_Pacific 1 armour moved from Baluchistan to Western India Germans take Western India from UK_Pacific 1 armour moved from Western India to Baluchistan 1 armour moved from Central India to Baluchistan 1 artillery moved from French Equatorial Africa to French Central Africa Germans take French Central Africa from British 1 destroyer moved from 116 Sea Zone to 117 Sea Zone 1 submarine moved from 116 Sea Zone to 117 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone 1 fighter moved from Western Germany to 117 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 8,3,7 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Battle in Archangel Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 117 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 117 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 4 artilleries moved from Vyborg to Leningrad 1 aaGun moved from Vyborg to Finland 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk 2 fighters moved from Russia to Northern Belarus 1 aaGun moved from Novgorod to Northern Belarus 3 aaGuns, 3 armour, 4 artilleries, 11 infantry and 4 mech_infantrys moved from Novgorod to Smolensk 3 bombers moved from Russia to Leningrad 1 tactical_bomber moved from 117 Sea Zone to Leningrad 1 tactical_bomber moved from Archangel to Leningrad 2 fighters moved from 117 Sea Zone to Western Germany 2 transports moved from 94 Sea Zone to 95 Sea Zone 4 infantry moved from Southern France to 95 Sea Zone 4 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Morocco 1 fighter moved from 93 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 94 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Persia to Greece 1 infantry moved from Eastern Poland to Northern Belarus 2 mech_infantrys moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 6 infantry moved from Poland to Eastern Poland 1 armour and 2 mech_infantrys moved from Romania to Western Ukraine 4 armour moved from Southern Persia to Baluchistan 1 infantry moved from Western Germany to France Place Units - Germans 1 transport placed in 118 Sea Zone 1 bomber placed in Western Germany 1 armour and 2 mech_infantrys placed in Romania 1 fighter placed in Western Germany 1 artillery and 1 tactical_bomber placed in Leningrad 1 artillery and 1 infantry placed in Southern France 1 artillery and 3 infantry placed in Germany 1 infantry placed in Western Germany Germans undo move 6. 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -1.67 Russians AA : -0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 39 PUs; Russians buy 1 armour, 3 artilleries and 2 fighters; Remaining resources: 1 PUs; Combat Move - Russians 2 fighters moved from Siberia to Northern Manchuria 1 artillery and 1 infantry moved from Amur to Northern Manchuria 1 armour, 7 artilleries and 9 infantry moved from Amur to Korea 2 mech_infantrys moved from Siberia to Korea 6 artilleries and 37 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Germans Combat - Russians Battle in Korea Russians attack with 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys in Korea, round 2 : 6/19 hits, 6.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 armour, 7 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Northern Manchuria Russians attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 artilleries and 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Manchuria, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Northern Manchuria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Manchuria, round 3 : 3/4 hits, 1.67 expected hits Japanese roll dice for 2 artilleries in Northern Manchuria, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters moved from Northern Manchuria to Buryatia 3 infantry moved from Urals to Samara 1 aaGun and 10 infantry moved from Gorky to Russia 1 armour moved from Ukraine to Stalingrad 1 aaGun and 6 infantry moved from Ukraine to Rostov 1 aaGun moved from Southern Caucasus to Northwest Persia 7 infantry moved from Gorky to Samara Place Units - Russians 1 armour and 2 artilleries placed in Siberia 1 artillery and 2 fighters placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5 Russians collect 36 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 1 transport moved from 34 Sea Zone to 24 Sea Zone 1 artillery moved from Wake Island to 24 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Marshall Islands 1 artillery moved from 33 Sea Zone to Marshall Islands 1 artillery moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from 33 Sea Zone to Gilbert Islands 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Solomon Islands Combat - Japanese Battle in Gilbert Islands Battle in Marshall Islands Battle in Aleutian Islands Battle in Solomon Islands Non Combat Move - Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 33 Sea Zone 1 battleship moved from 35 Sea Zone to 50 Sea Zone 2 carriers moved from 35 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 50 Sea Zone 1 submarine moved from 32 Sea Zone to 50 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Caroline Islands 1 infantry moved from 34 Sea Zone to Caroline Islands 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 bomber moved from Wake Island to Davao 1 armour moved from Jehol to Kiangsu 1 mech_infantry moved from Jehol to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsu to Davao Place Units - Japanese 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan 2 destroyers and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 35 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 90 Sea Zone to United Kingdom Non Combat Move - Americans 1 bomber moved from Eastern United States to Scotland 2 fighters moved from Eastern United States to 104 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers moved from 104 Sea Zone to 89 Sea Zone 1 artillery and 3 infantry moved from Suriname to 90 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 90 Sea Zone to 89 Sea Zone 1 artillery and 3 infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from Sumatra to Eastern India 1 artillery and 1 infantry moved from Iceland to 126 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 126 Sea Zone to 122 Sea Zone 1 artillery and 1 infantry moved from 122 Sea Zone to Scotland Place Units - Americans 4 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 3 artilleries and 5 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 3 infantry moved from Shansi to Chahar Combat - Chinese Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kiangsi to Anhwe Place Units - Chinese 5 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British buy 3 artilleries and 1 bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 41 Sea Zone to 40 Sea Zone 1 armour moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 armour moved from Rhodesia to Union of South Africa Combat - British Non Combat Move - British 1 artillery moved from British Guiana to 90 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to French West Africa 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 2 artilleries and 3 infantry moved from Gold Coast to French West Africa 2 cruisers and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Sumatra to 42 Sea Zone 1 armour, 2 cruisers, 1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 armour and 1 infantry moved from 40 Sea Zone to Eastern India 1 armour moved from Yunnan to Eastern India 1 armour and 2 mech_infantrys moved from Yunnan to Hopei 11 infantry moved from Shan State to Burma 1 fighter moved from Eastern India to 40 Sea Zone Place Units - British 3 artilleries placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 1,6 British collect 21 PUs (2 lost to blockades); end with 21 PUs Place Units - UK_Pacific 1 carrier and 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in 40 Sea Zone change ownership: 1 carrier and 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 1.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10 Purchase Units - Italians Italians buy 6 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Combat - Italians Non Combat Move - Italians 1 marine moved from Southern Persia to 82 Sea Zone 1 marine and 3 transports moved from 82 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 armour and 3 mech_infantrys moved from Belgian Congo to Egypt 2 artilleries and 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour moved from Nigeria to Anglo-Egyptian Sudan 1 artillery and 3 infantry moved from Morocco to 94 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 94 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 1 aaGun moved from Morocco to Algeria 1 artillery moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 1 artillery moved from 100 Sea Zone to Trans-Jordan 3 infantry moved from 100 Sea Zone to Trans-Jordan 4 armour and 7 mech_infantrys moved from Turkmenistan to Southern Persia Place Units - Italians 2 fighters placed in Southern Italy 3 armour placed in Egypt 3 armour placed in Southern Persia Turn Complete - Italians Italians collect 35 PUs; end with 35 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 44 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 49 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 52 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 59 Sea Zone to 38 Sea Zone Non Combat Move - ANZAC 1 aaGun and 6 infantry moved from South Australia to Queensland 1 armour moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 1 fighter moved from Hawaiian Islands to Queensland 3 fighters moved from Sumatra to Eastern India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 40 Sea Zone to 38 Sea Zone EDIT: 2 fighters moved from Eastern India to Shan State Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Smolensk to Kursk Germans take Bryansk from Russians Germans take Kursk from Russians 1 armour and 4 mech_infantrys moved from Western Ukraine to Rostov 3 bombers moved from Leningrad to Rostov 2 fighters and 2 tactical_bombers moved from Greece to Rostov 1 bomber moved from Western Germany to Rostov 8 armour moved from Baluchistan to Southern Persia 1 artillery moved from French Central Africa to French Equatorial Africa 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 carrier and 4 transports Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier and 4 transports in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 carrier and 4 transports in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 carrier owned by the Americans lost in 104 Sea Zone 4 transports owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for Americans: 1 carrier and 4 transports Battle in Rostov Germans attack with 1 armour, 4 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun and 6 infantry Russians roll AA dice in Rostov : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 4 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 7/13 hits, 5.67 expected hits Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 aaGun and 6 infantry Non Combat Move - Germans 3 aaGuns, 5 armour, 7 artilleries, 20 infantry and 5 mech_infantrys moved from Smolensk to Yaroslavl 2 armour and 2 mech_infantrys moved from Archangel to Yaroslavl 3 tactical_bombers moved from Leningrad to Yaroslavl 2 fighters moved from Northern Belarus to Yaroslavl 1 infantry moved from Northern Belarus to Novgorod 1 aaGun moved from Northern Belarus to Novgorod 5 artilleries and 2 infantry moved from Leningrad to Novgorod 6 infantry moved from Eastern Poland to Southern Belarus 2 infantry moved from Western Ukraine to Ukraine 1 armour and 2 mech_infantrys moved from Romania to Northern Belarus 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 3 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad 4 infantry moved from Morocco to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 2 fighters moved from Western Germany to Gibraltar 1 carrier moved from 94 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 105 Sea Zone 1 fighter moved from 104 Sea Zone to 105 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone 2 fighters moved from Rostov to Ukraine 2 tactical_bombers moved from Rostov to Ukraine 4 bombers moved from Rostov to Ukraine Place Units - Germans 2 armour and 1 mech_infantry placed in Leningrad 1 armour and 2 mech_infantrys placed in Romania 2 fighters and 1 infantry placed in Western Germany 2 infantry placed in Southern France 2 artilleries and 2 infantry placed in Germany 1 transport placed in 95 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.00 Germans regular : 1.00 Russians AA : -0.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 12 PUs; Combat Move - Russians 1 artillery moved from Northern Manchuria to Southern Manchuria Combat - Russians Battle in Southern Manchuria Russians attack with 1 artillery Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Russians 1 armour moved from Siberia to Korea 2 fighters moved from Buryatia to Urals 2 fighters moved from Urals to Russia 13 infantry moved from Samara to Russia 1 armour moved from Stalingrad to Southern Caucasus 1 aaGun, 6 artilleries and 37 infantry moved from Northwest Persia to Southern Caucasus 2 artilleries and 7 infantry moved from Siberia to Amur 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Korea to Southern Manchuria Place Units - Russians 1 fighter and 2 infantry placed in Siberia 1 armour and 2 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4 Russians collect 29 PUs (2 lost to blockades); end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
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Losing those transports was disheartening.
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@simon33 Yes, definitely an “ouch” moment… ah, I see the Russians decided the Middle East was not a friendly destination, much like the Japanese having a hard time in China. At least your Russians have an escape route…
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Aleutian Islands to 9 Sea Zone 2 infantry and 1 transport moved from 9 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 artillery moved from Marshall Islands to 33 Sea Zone 1 artillery moved from Gilbert Islands to 33 Sea Zone 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 2 artilleries, 2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from Kiangsu to Fukien Japanese take Fukien from Chinese 2 infantry moved from Kiangsu to Shantung 1 artillery moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kiangsu to Shantung Combat - Japanese Battle in Alaska Battle in Hawaiian Islands Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 4/8 hits, 3.67 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Alaska from Americans, taking Hawaiian Islands from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Shantung Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to Kyushu 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 armour moved from Kiangsu to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Davao 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kiangsu to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Okinawa 1 mech_infantry moved from 20 Sea Zone to Okinawa 1 aaGun, 4 artilleries and 10 infantry moved from Kiangsu to Fukien 2 destroyers moved from 7 Sea Zone to 20 Sea Zone 1 submarine moved from 50 Sea Zone to 27 Sea Zone 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport moved from 50 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone Place Units - Japanese 2 transports placed in 20 Sea Zone 1 carrier placed in 7 Sea Zone 1 fighter placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 28 PUs; end with 30 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 33 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians 2 fighters moved from 89 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from 89 Sea Zone to 105 Sea Zone 2 fighters moved from United Kingdom to 93 Sea Zone 2 destroyers moved from 89 Sea Zone to 93 Sea Zone 1 submarine moved from 89 Sea Zone to 94 Sea Zone 2 infantry moved from French West Africa to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from French West Africa to Nigeria 3 bombers moved from Scotland to 93 Sea Zone Combat - Americans Battle in Morocco Battle in 94 Sea Zone Americans attack with 1 submarine Germans defend with 2 transports 2 transports owned by the Germans lost in 94 Sea Zone Americans win, taking Morocco from Italians with 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 2 transports Battle in 105 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Germans defend with 1 carrier, 1 fighter and 1 tactical_bomber Americans roll dice for 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 105 Sea Zone Americans win with 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 2 fighters Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber Non Combat Move - Americans 2 tactical_bombers moved from 105 Sea Zone to 104 Sea Zone 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Central United States 2 infantry moved from Eastern United States to Central United States 1 transport moved from 122 Sea Zone to 126 Sea Zone 1 artillery and 1 infantry moved from Iceland to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 122 Sea Zone 1 artillery and 1 infantry moved from 122 Sea Zone to Scotland 3 bombers moved from 93 Sea Zone to Scotland 3 carriers and 4 submarines moved from 89 Sea Zone to 93 Sea Zone 2 fighters moved from Scotland to 93 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 submarine placed in 11 Sea Zone 1 bomber, 1 fighter and 6 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 2 artilleries and 3 infantry moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Anhwe to Shantung 9 artilleries and 10 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Shantung Chinese attack with 3 artilleries and 5 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 3 artilleries and 5 infantry in Shantung, round 2 : 3/8 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese roll dice for 3 artilleries and 4 infantry in Shantung, round 3 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 3 infantry Battle in Kiangsi Chinese attack with 9 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 9 artilleries and 10 infantry in Kiangsi, round 2 : 5/19 hits, 6.17 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 9 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 infantry moved from Chahar to Shansi Place Units - Chinese 1 artillery and 1 infantry placed in Kiangsi 6 infantry placed in Shantung Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 29 PUs Purchase Units - British British buy 1 bomber and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from French West Africa to French Central Africa British take French Central Africa from Germans 1 armour moved from Eastern India to Central India UK_Pacific take Central India from Germans 1 armour moved from Central India to Eastern India 1 armour moved from Eastern India to Western India UK_Pacific take Western India from Germans 1 armour moved from Western India to Eastern India Combat - British Non Combat Move - British 1 armour and 2 mech_infantrys moved from Hopei to Yunnan 2 aaGuns, 2 artilleries and 7 infantry moved from Anhwe to Kiangsi 11 infantry moved from Burma to Shan State 1 armour, 9 artilleries and 9 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from French West Africa to Nigeria 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 89 Sea Zone to 93 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 2 infantry moved from Brazil to British Guiana Place Units - British 3 infantry placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 2,6 British collect 22 PUs (3 lost to blockades); end with 22 PUs Place Units - UK_Pacific 1 carrier placed in 40 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 1 fighter EDIT: Adding units owned by British to 40 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 artillery placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 1.67 Japanese regular : -1.00 Germans regular : 0.67
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Assumed no scramble to SZ93.
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@simon33 ya know, I consider how the Americans attacked SZ 105 to be an illegal move, because you landed your surviving Tac Bombers on a newly built carrier. “it is not legal to make a combat move that is only possible because of a newly built carrier”. I think you needed to move one of your CVs from 89 up to 91 to recover those planes.
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Perhaps we should get a ruling by the developers
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I feel that is legal as the rules stand.
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@simon33 Yes, I figured you felt that way. But the way the turn was played, I think the intent of the rule may be different than the way you played it. Thus, I thought it best to get a clarification, which will help in future situations, or make them rewrite the rule.