@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
OwenToo (Axis) vs Simon33 (Allies) PTV
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Leningrad to Russia 2 fighters moved from Leningrad to Russia 1 tactical_bomber moved from Leningrad to Archangel 2 armour and 2 mech_infantrys moved from Leningrad to Archangel 1 armour moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk Germans take Smolensk from Russians 1 armour moved from Baluchistan to Central India Germans take Central India from UK_Pacific 1 armour moved from Baluchistan to Western India Germans take Western India from UK_Pacific 1 armour moved from Western India to Baluchistan 1 armour moved from Central India to Baluchistan 1 artillery moved from French Equatorial Africa to French Central Africa Germans take French Central Africa from British 1 destroyer moved from 116 Sea Zone to 117 Sea Zone 1 submarine moved from 116 Sea Zone to 117 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone 1 fighter moved from Western Germany to 117 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 8,3,7 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Battle in Archangel Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 117 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 117 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 4 artilleries moved from Vyborg to Leningrad 1 aaGun moved from Vyborg to Finland 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk 2 fighters moved from Russia to Northern Belarus 1 aaGun moved from Novgorod to Northern Belarus 3 aaGuns, 3 armour, 4 artilleries, 11 infantry and 4 mech_infantrys moved from Novgorod to Smolensk 3 bombers moved from Russia to Leningrad 1 tactical_bomber moved from 117 Sea Zone to Leningrad 1 tactical_bomber moved from Archangel to Leningrad 2 fighters moved from 117 Sea Zone to Western Germany 2 transports moved from 94 Sea Zone to 95 Sea Zone 4 infantry moved from Southern France to 95 Sea Zone 4 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Morocco 1 fighter moved from 93 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 94 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Persia to Greece 1 infantry moved from Eastern Poland to Northern Belarus 2 mech_infantrys moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 6 infantry moved from Poland to Eastern Poland 1 armour and 2 mech_infantrys moved from Romania to Western Ukraine 4 armour moved from Southern Persia to Baluchistan 1 infantry moved from Western Germany to France Place Units - Germans 1 transport placed in 118 Sea Zone 1 bomber placed in Western Germany 1 armour and 2 mech_infantrys placed in Romania 1 fighter placed in Western Germany 1 artillery and 1 tactical_bomber placed in Leningrad 1 artillery and 1 infantry placed in Southern France 1 artillery and 3 infantry placed in Germany 1 infantry placed in Western Germany Germans undo move 6. 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -1.67 Russians AA : -0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 39 PUs; Russians buy 1 armour, 3 artilleries and 2 fighters; Remaining resources: 1 PUs; Combat Move - Russians 2 fighters moved from Siberia to Northern Manchuria 1 artillery and 1 infantry moved from Amur to Northern Manchuria 1 armour, 7 artilleries and 9 infantry moved from Amur to Korea 2 mech_infantrys moved from Siberia to Korea 6 artilleries and 37 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Germans Combat - Russians Battle in Korea Russians attack with 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys in Korea, round 2 : 6/19 hits, 6.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 armour, 7 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Northern Manchuria Russians attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 artilleries and 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Manchuria, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Northern Manchuria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Manchuria, round 3 : 3/4 hits, 1.67 expected hits Japanese roll dice for 2 artilleries in Northern Manchuria, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters moved from Northern Manchuria to Buryatia 3 infantry moved from Urals to Samara 1 aaGun and 10 infantry moved from Gorky to Russia 1 armour moved from Ukraine to Stalingrad 1 aaGun and 6 infantry moved from Ukraine to Rostov 1 aaGun moved from Southern Caucasus to Northwest Persia 7 infantry moved from Gorky to Samara Place Units - Russians 1 armour and 2 artilleries placed in Siberia 1 artillery and 2 fighters placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5 Russians collect 36 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 1 transport moved from 34 Sea Zone to 24 Sea Zone 1 artillery moved from Wake Island to 24 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Marshall Islands 1 artillery moved from 33 Sea Zone to Marshall Islands 1 artillery moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from 33 Sea Zone to Gilbert Islands 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Solomon Islands Combat - Japanese Battle in Gilbert Islands Battle in Marshall Islands Battle in Aleutian Islands Battle in Solomon Islands Non Combat Move - Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 33 Sea Zone 1 battleship moved from 35 Sea Zone to 50 Sea Zone 2 carriers moved from 35 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 50 Sea Zone 1 submarine moved from 32 Sea Zone to 50 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Caroline Islands 1 infantry moved from 34 Sea Zone to Caroline Islands 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 bomber moved from Wake Island to Davao 1 armour moved from Jehol to Kiangsu 1 mech_infantry moved from Jehol to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsu to Davao Place Units - Japanese 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan 2 destroyers and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 35 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 90 Sea Zone to United Kingdom Non Combat Move - Americans 1 bomber moved from Eastern United States to Scotland 2 fighters moved from Eastern United States to 104 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers moved from 104 Sea Zone to 89 Sea Zone 1 artillery and 3 infantry moved from Suriname to 90 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 90 Sea Zone to 89 Sea Zone 1 artillery and 3 infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from Sumatra to Eastern India 1 artillery and 1 infantry moved from Iceland to 126 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 126 Sea Zone to 122 Sea Zone 1 artillery and 1 infantry moved from 122 Sea Zone to Scotland Place Units - Americans 4 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 3 artilleries and 5 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 3 infantry moved from Shansi to Chahar Combat - Chinese Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kiangsi to Anhwe Place Units - Chinese 5 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British buy 3 artilleries and 1 bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 41 Sea Zone to 40 Sea Zone 1 armour moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 armour moved from Rhodesia to Union of South Africa Combat - British Non Combat Move - British 1 artillery moved from British Guiana to 90 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to French West Africa 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 2 artilleries and 3 infantry moved from Gold Coast to French West Africa 2 cruisers and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Sumatra to 42 Sea Zone 1 armour, 2 cruisers, 1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 armour and 1 infantry moved from 40 Sea Zone to Eastern India 1 armour moved from Yunnan to Eastern India 1 armour and 2 mech_infantrys moved from Yunnan to Hopei 11 infantry moved from Shan State to Burma 1 fighter moved from Eastern India to 40 Sea Zone Place Units - British 3 artilleries placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 1,6 British collect 21 PUs (2 lost to blockades); end with 21 PUs Place Units - UK_Pacific 1 carrier and 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in 40 Sea Zone change ownership: 1 carrier and 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 1.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10 Purchase Units - Italians Italians buy 6 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Combat - Italians Non Combat Move - Italians 1 marine moved from Southern Persia to 82 Sea Zone 1 marine and 3 transports moved from 82 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 armour and 3 mech_infantrys moved from Belgian Congo to Egypt 2 artilleries and 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour moved from Nigeria to Anglo-Egyptian Sudan 1 artillery and 3 infantry moved from Morocco to 94 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 94 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 1 aaGun moved from Morocco to Algeria 1 artillery moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 1 artillery moved from 100 Sea Zone to Trans-Jordan 3 infantry moved from 100 Sea Zone to Trans-Jordan 4 armour and 7 mech_infantrys moved from Turkmenistan to Southern Persia Place Units - Italians 2 fighters placed in Southern Italy 3 armour placed in Egypt 3 armour placed in Southern Persia Turn Complete - Italians Italians collect 35 PUs; end with 35 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 44 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 49 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 52 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 59 Sea Zone to 38 Sea Zone Non Combat Move - ANZAC 1 aaGun and 6 infantry moved from South Australia to Queensland 1 armour moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 1 fighter moved from Hawaiian Islands to Queensland 3 fighters moved from Sumatra to Eastern India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 40 Sea Zone to 38 Sea Zone EDIT: 2 fighters moved from Eastern India to Shan State Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Smolensk to Kursk Germans take Bryansk from Russians Germans take Kursk from Russians 1 armour and 4 mech_infantrys moved from Western Ukraine to Rostov 3 bombers moved from Leningrad to Rostov 2 fighters and 2 tactical_bombers moved from Greece to Rostov 1 bomber moved from Western Germany to Rostov 8 armour moved from Baluchistan to Southern Persia 1 artillery moved from French Central Africa to French Equatorial Africa 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 carrier and 4 transports Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier and 4 transports in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 carrier and 4 transports in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 carrier owned by the Americans lost in 104 Sea Zone 4 transports owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for Americans: 1 carrier and 4 transports Battle in Rostov Germans attack with 1 armour, 4 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun and 6 infantry Russians roll AA dice in Rostov : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 4 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 7/13 hits, 5.67 expected hits Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 aaGun and 6 infantry Non Combat Move - Germans 3 aaGuns, 5 armour, 7 artilleries, 20 infantry and 5 mech_infantrys moved from Smolensk to Yaroslavl 2 armour and 2 mech_infantrys moved from Archangel to Yaroslavl 3 tactical_bombers moved from Leningrad to Yaroslavl 2 fighters moved from Northern Belarus to Yaroslavl 1 infantry moved from Northern Belarus to Novgorod 1 aaGun moved from Northern Belarus to Novgorod 5 artilleries and 2 infantry moved from Leningrad to Novgorod 6 infantry moved from Eastern Poland to Southern Belarus 2 infantry moved from Western Ukraine to Ukraine 1 armour and 2 mech_infantrys moved from Romania to Northern Belarus 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 3 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad 4 infantry moved from Morocco to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 2 fighters moved from Western Germany to Gibraltar 1 carrier moved from 94 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 105 Sea Zone 1 fighter moved from 104 Sea Zone to 105 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone 2 fighters moved from Rostov to Ukraine 2 tactical_bombers moved from Rostov to Ukraine 4 bombers moved from Rostov to Ukraine Place Units - Germans 2 armour and 1 mech_infantry placed in Leningrad 1 armour and 2 mech_infantrys placed in Romania 2 fighters and 1 infantry placed in Western Germany 2 infantry placed in Southern France 2 artilleries and 2 infantry placed in Germany 1 transport placed in 95 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.00 Germans regular : 1.00 Russians AA : -0.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 12 PUs; Combat Move - Russians 1 artillery moved from Northern Manchuria to Southern Manchuria Combat - Russians Battle in Southern Manchuria Russians attack with 1 artillery Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Russians 1 armour moved from Siberia to Korea 2 fighters moved from Buryatia to Urals 2 fighters moved from Urals to Russia 13 infantry moved from Samara to Russia 1 armour moved from Stalingrad to Southern Caucasus 1 aaGun, 6 artilleries and 37 infantry moved from Northwest Persia to Southern Caucasus 2 artilleries and 7 infantry moved from Siberia to Amur 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Korea to Southern Manchuria Place Units - Russians 1 fighter and 2 infantry placed in Siberia 1 armour and 2 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4 Russians collect 29 PUs (2 lost to blockades); end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
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Losing those transports was disheartening.
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@simon33 Yes, definitely an “ouch” moment… ah, I see the Russians decided the Middle East was not a friendly destination, much like the Japanese having a hard time in China. At least your Russians have an escape route…
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Aleutian Islands to 9 Sea Zone 2 infantry and 1 transport moved from 9 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 artillery moved from Marshall Islands to 33 Sea Zone 1 artillery moved from Gilbert Islands to 33 Sea Zone 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 2 artilleries, 2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from Kiangsu to Fukien Japanese take Fukien from Chinese 2 infantry moved from Kiangsu to Shantung 1 artillery moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kiangsu to Shantung Combat - Japanese Battle in Alaska Battle in Hawaiian Islands Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 4/8 hits, 3.67 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Alaska from Americans, taking Hawaiian Islands from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Shantung Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to Kyushu 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 armour moved from Kiangsu to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Davao 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kiangsu to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Okinawa 1 mech_infantry moved from 20 Sea Zone to Okinawa 1 aaGun, 4 artilleries and 10 infantry moved from Kiangsu to Fukien 2 destroyers moved from 7 Sea Zone to 20 Sea Zone 1 submarine moved from 50 Sea Zone to 27 Sea Zone 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport moved from 50 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone Place Units - Japanese 2 transports placed in 20 Sea Zone 1 carrier placed in 7 Sea Zone 1 fighter placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 28 PUs; end with 30 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 33 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians 2 fighters moved from 89 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from 89 Sea Zone to 105 Sea Zone 2 fighters moved from United Kingdom to 93 Sea Zone 2 destroyers moved from 89 Sea Zone to 93 Sea Zone 1 submarine moved from 89 Sea Zone to 94 Sea Zone 2 infantry moved from French West Africa to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from French West Africa to Nigeria 3 bombers moved from Scotland to 93 Sea Zone Combat - Americans Battle in Morocco Battle in 94 Sea Zone Americans attack with 1 submarine Germans defend with 2 transports 2 transports owned by the Germans lost in 94 Sea Zone Americans win, taking Morocco from Italians with 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 2 transports Battle in 105 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Germans defend with 1 carrier, 1 fighter and 1 tactical_bomber Americans roll dice for 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 105 Sea Zone Americans win with 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 2 fighters Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber Non Combat Move - Americans 2 tactical_bombers moved from 105 Sea Zone to 104 Sea Zone 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to Central United States 2 infantry moved from Eastern United States to Central United States 1 transport moved from 122 Sea Zone to 126 Sea Zone 1 artillery and 1 infantry moved from Iceland to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 122 Sea Zone 1 artillery and 1 infantry moved from 122 Sea Zone to Scotland 3 bombers moved from 93 Sea Zone to Scotland 3 carriers and 4 submarines moved from 89 Sea Zone to 93 Sea Zone 2 fighters moved from Scotland to 93 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 submarine placed in 11 Sea Zone 1 bomber, 1 fighter and 6 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 2 artilleries and 3 infantry moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Anhwe to Shantung 9 artilleries and 10 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Shantung Chinese attack with 3 artilleries and 5 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 3 artilleries and 5 infantry in Shantung, round 2 : 3/8 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese roll dice for 3 artilleries and 4 infantry in Shantung, round 3 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 3 infantry Battle in Kiangsi Chinese attack with 9 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 9 artilleries and 10 infantry in Kiangsi, round 2 : 5/19 hits, 6.17 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 9 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 infantry moved from Chahar to Shansi Place Units - Chinese 1 artillery and 1 infantry placed in Kiangsi 6 infantry placed in Shantung Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 29 PUs Purchase Units - British British buy 1 bomber and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from French West Africa to French Central Africa British take French Central Africa from Germans 1 armour moved from Eastern India to Central India UK_Pacific take Central India from Germans 1 armour moved from Central India to Eastern India 1 armour moved from Eastern India to Western India UK_Pacific take Western India from Germans 1 armour moved from Western India to Eastern India Combat - British Non Combat Move - British 1 armour and 2 mech_infantrys moved from Hopei to Yunnan 2 aaGuns, 2 artilleries and 7 infantry moved from Anhwe to Kiangsi 11 infantry moved from Burma to Shan State 1 armour, 9 artilleries and 9 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from French West Africa to Nigeria 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 89 Sea Zone to 93 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 2 infantry moved from Brazil to British Guiana Place Units - British 3 infantry placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 2,6 British collect 22 PUs (3 lost to blockades); end with 22 PUs Place Units - UK_Pacific 1 carrier placed in 40 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 1 fighter EDIT: Adding units owned by British to 40 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 artillery placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 1.67 Japanese regular : -1.00 Germans regular : 0.67
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Assumed no scramble to SZ93.
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@simon33 ya know, I consider how the Americans attacked SZ 105 to be an illegal move, because you landed your surviving Tac Bombers on a newly built carrier. “it is not legal to make a combat move that is only possible because of a newly built carrier”. I think you needed to move one of your CVs from 89 up to 91 to recover those planes.
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Perhaps we should get a ruling by the developers
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I feel that is legal as the rules stand.
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@simon33 Yes, I figured you felt that way. But the way the turn was played, I think the intent of the rule may be different than the way you played it. Thus, I thought it best to get a clarification, which will help in future situations, or make them rewrite the rule.
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 armour, 1 carrier, 1 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Trans-Jordan to 100 Sea Zone 1 artillery moved from Trans-Jordan to 100 Sea Zone 2 armour moved from Egypt to 100 Sea Zone 2 mech_infantrys moved from Egypt to 100 Sea Zone 5 infantry moved from Trans-Jordan to 100 Sea Zone 2 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 2 mech_infantrys and 5 transports moved from 100 Sea Zone to 94 Sea Zone 2 armour moved from 94 Sea Zone to Morocco 2 mech_infantrys moved from 94 Sea Zone to Morocco 1 artillery moved from 94 Sea Zone to Morocco 1 marine moved from 94 Sea Zone to Morocco 5 infantry moved from 94 Sea Zone to Morocco 1 armour moved from Southern Persia to Northwest Persia Italians take Northwest Persia from Russians 1 armour moved from Northwest Persia to Southern Persia 1 mech_infantry moved from Ukraine to Northern Caucasus Italians take Northern Caucasus from Russians 1 infantry moved from Ukraine to Kursk 1 artillery moved from Bessarabia to Ukraine 2 bombers moved from Malta to Morocco Combat - Italians
Combat Hit Differential Summary :
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Scramble up to 4 fighters from 93 into Morocco?
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No scramble.