@zarhunter sink the ships.
L20 BM3 max334 (L+15) vs AetV (X)
-
@max334 your Go with Russia.
-
@aequitas-et-veritas lol…you mean that I should consider the two planes that you lost in the process of killing my two planes, infantry and AA gun. Kind of funny… but I see you are an old school player that started playing on a real board. Give me a little time to get next turn to you
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Belarus 1 aaGun moved from Smolensk to Belarus 6 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine 2 infantry moved from Sakha to Amur 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 2 mech_infantrys placed in Novgorod 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 4 infantry moved from Anhwe to Hunan 2 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Hunan, round 2 : 2/8 hits, 2,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 4/8 hits, 4,83 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 1,67 expected hits 4 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 3 : 5/8 hits, 4,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Chinese: 5 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 artillery and 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 marine and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from Jehol to 19 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 3 artilleries moved from Kwangsi to French Indo China 1 mech_infantry moved from Anhwe to Kwangsi 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 2 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Korea to Manchuria Place Units - Japanese 1 harbour placed in Hainan 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 1 factory_minor placed in Manchuria Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : -1,17
-
ok… I think I have a good plan. Good until you blow it out of the water of course :). I will have it to you shortly
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 marines moved from Western United States to 10 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 cruisers, 1 destroyer, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry, 2 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Sikang Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 artillery and 1 mech_infantry moved from Ethiopia to Kenya 1 fighter moved from British Somaliland to Kenya Combat - British Battle in Kenya British attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Kenya, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Kenya, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Union of South Africa 2 transports moved from 76 Sea Zone to 71 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Kenya to British Somaliland 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 marine moved from India to 39 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Western Australia 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from New Brunswick Nova Scotia to 109 Sea Zone Place Units - British 1 destroyer and 2 transports placed in 109 Sea Zone 2 artilleries placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6,4 British collect 29 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turning on Edit Mode EDIT: Adding units owned by Americans to 63 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Italians regular : -0.67 Japanese regular : -0.67 British regular : -2.33
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Bulgaria to Greece 1 bomber moved from Tobruk to Greece 1 mech_infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Greece Italians attack with 1 artillery, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 1/5 hits, 1,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greece, round 3 : 2/4 hits, 1,50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 armour moved from Egypt to Syria Italians take Syria from Neutral_Axis 1 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 1 artillery moved from Egypt to Alexandria 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 Neutral_Allies regular : 1,00
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from Queensland to Northern Territory 1 artillery moved from New South Wales to South Australia 1 fighter moved from Queensland to Western Australia 2 fighters moved from Queensland to New South Wales 1 destroyer moved from 54 Sea Zone to 56 Sea Zone 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 bomber moved from Southern Italy to 114 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Battle in 114 Sea Zone Germans attack with 1 bomber and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 bomber moved from 114 Sea Zone to Western Germany 3 infantry moved from Romania to Eastern Poland 5 artilleries and 20 infantry moved from Romania to Bessarabia 6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 armour, 1 artillery and 1 mech_infantry moved from Poland to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 aaGun and 2 armour moved from Romania to Eastern Poland 3 armour moved from Romania to Bessarabia 2 aaGuns moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun, 3 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France 1 submarine moved from 105 Sea Zone to 113 Sea Zone 4 fighters and 3 tactical_bombers moved from Egypt to Iraq Place Units - Germans 1 armour, 1 fighter, 5 infantry and 3 mech_infantrys placed in Western Germany 1 infantry placed in France 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0,50 Germans regular : 0,00
-
@max334 I assumed no Movement from France (France wasn’t posted).
Let me know if you wanted to move anything with France and simply forgot about that.
Best regards
AetV
-
sorry…forgot about France
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 2 infantry moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 armour, 2 artilleries, 2 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 6 armour, 2 artilleries, 3 infantry and 8 mech_infantrys Germans roll AA dice in Eastern Poland : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Eastern Poland Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 6/19 hits, 5.33 expected hits Italians roll dice for 1 aaGun, 6 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 8/19 hits, 7.33 expected hits 8 infantry owned by the Russians, 1 aaGun owned by the Germans, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 2/11 hits, 4.00 expected hits Italians roll dice for 6 armour, 2 artilleries and 6 mech_infantrys in Eastern Poland, round 3 : 3/14 hits, 5.67 expected hits 1 mech_infantry owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated 4 mech_infantrys owned by the Russians and 2 armour owned by the Russians retreated to Belarus Italians win with 6 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -16 Casualties for Russians: 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 3 infantry and 4 mech_infantrys Non Combat Move - Russians 2 aaGuns, 1 artillery and 12 infantry moved from Novgorod to Belarus 1 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 6 infantry moved from Bryansk to Belarus 2 artilleries and 8 infantry moved from Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Amur 1 aaGun and 7 infantry moved from Sakha to Amur 1 aaGun and 3 infantry moved from Siberia to Amur 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 2 infantry placed in Ukraine 2 infantry placed in Novgorod 1 artillery and 7 infantry placed in Russia Russians undo move 3. 1 artillery and 1 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 Germans AA : 0.50 Germans regular : -0.33 Russians regular : -0.67
-
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Kwangsi to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Kwangsi to Szechwan 1 infantry moved from Kweichow to Szechwan 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 bomber and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 fighter moved from Japan to Kwangtung 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Kwangsi to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Kwangsi to Szechwan 1 infantry moved from Kweichow to Szechwan 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 bomber and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 fighter moved from Japan to Kwangtung 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 3/6 hits, 2,50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in Malaya Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/4 hits, 1,83 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 2/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 aaGun and 2 infantry British roll AA dice in Burma : 1/2 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Burma Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Burma, round 4 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma retreated to Burma UK_Pacific win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry Casualties for British: 1 aaGun and 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 3/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 56 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 cruiser owned by the British lost in 56 Sea Zone Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 3/8 hits, 4,00 expected hits British roll dice for 1 battleship and 2 transports in 56 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the ANZAC, 1 transport owned by the British, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 56 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54 Casualties for ANZAC: 1 destroyer and 1 transport Casualties for Americans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 transport Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber could not land in 42 Sea Zone and was removed 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Burma to French Indo China 1 tactical_bomber moved from Kwangtung to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Yunnan 1 bomber moved from Szechwan to French Indo China 2 artilleries and 1 infantry moved from Hunan to Yunnan 1 aaGun moved from French Indo China to Yunnan 1 infantry moved from Chahar to Anhwe 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from Japan to Manchuria 1 destroyer moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 3 artilleries placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -1,00 Japanese regular : 1,50 British AA : 0,67 UK_Pacific regular : 1,00 British regular : -0,67
-
damn…not sure why i thought you were out of reach. I think thats your game
-
@max334 what do exactly mean?
Are you proceeding? -
I’m not sure why I thought my fleet was out of reach. I think the game is lost
-
@max334 said in L20 BM3 max334 (L+15) vs AetV (X):
I’m not sure why I thought my fleet was out of reach. I think the game is lost
Well, the game is still young and you do still have a tiny window to turn this arround but it needs a lot of effort from you.
Your US Fleet is still intact. With the right moves and focus you got a chance.
It is up to you!Normally I would have said something about your South Fleet bc You are still threatening Japan, plus you got a huge build up on the European side along with the UK.
If you decide to continue, great. If you decide to surrender, please post the game with the link:
Game Name L20…vs…
… wins over …
https://www.axisandallies.org/forums/topic/36088/l20-bm3-max334-l-15-vs-aetv-x/42
-
I’ll post your victory. Let’s do P2V for our second game?
-
@max334 good we switch sides as we agreed.
BM3, I’ll play Allies for 15 like you.
Bid is:
1x Sub sz98
1xArmour in Egypt.
1x Inf in AESudan please.Thanl you.