TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour and 9 mech_infantrys moved from Ukraine to Northern Caucasus
2 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Southern Belarus
1 armour and 1 mech_infantry moved from Romania to Southern Belarus
2 artilleries and 8 infantry moved from Northern Belarus to Southern Belarus
Combat - Germans
Battle in Southern Belarus
Germans attack with 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys in Southern Belarus, round 2 : 4/17 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 9 armour and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Northern Caucasus, round 2 : 4/18 hits, 7.50 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 4 artilleries and 14 infantry moved from Ukraine to Western Ukraine
3 artilleries and 3 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 116 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Crete to Southern Italy
2 fighters and 2 tactical_bombers moved from Malta to Gibraltar
2 bombers moved from Malta to Western Germany
Place Units - Germans
3 infantry placed in Leningrad
3 armour and 3 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kursk to Ukraine
1 artillery moved from Kursk to Rostov
3 infantry moved from Kursk to Rostov
1 fighter moved from Kursk to Rostov
1 fighter moved from Kursk to Rostov
1 infantry moved from Yaroslavl to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 artillery moved from Kursk to Ukraine
1 artillery moved from Kursk to Ukraine
1 infantry moved from Kursk to Ukraine
1 submarine moved from 112 Sea Zone to 108 Sea Zone
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 armour and 5 mech_infantrys moved from Kursk to Stalingrad
1 infantry moved from Samara to Stalingrad
1 fighter moved from Rostov to Stalingrad
1 fighter moved from Rostov to Stalingrad
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Kursk to Bryansk
2 aaGuns, 5 artilleries and 20 infantry moved from Kursk to Ukraine
3 infantry moved from Kirov to Gorky
1 artillery and 6 infantry moved from Amur to Siberia
1 infantry moved from Kursk to Ukraine
Place Units - Russians
2 artilleries placed in Russia
1 artillery placed in Stalingrad
2 infantry placed in Stalingrad
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kursk to Ukraine
1 artillery moved from Kursk to Rostov
3 infantry moved from Kursk to Rostov
1 fighter moved from Kursk to Rostov
1 fighter moved from Kursk to Rostov
1 infantry moved from Yaroslavl to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 artillery moved from Kursk to Ukraine
1 artillery moved from Kursk to Ukraine
1 infantry moved from Kursk to Ukraine
1 submarine moved from 112 Sea Zone to 108 Sea Zone
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 armour and 5 mech_infantrys moved from Kursk to Stalingrad
1 infantry moved from Samara to Stalingrad
1 fighter moved from Rostov to Stalingrad
1 fighter moved from Rostov to Stalingrad
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Kursk to Bryansk
2 aaGuns, 5 artilleries and 20 infantry moved from Kursk to Ukraine
3 infantry moved from Kirov to Gorky
1 artillery and 6 infantry moved from Amur to Siberia
1 infantry moved from Kursk to Ukraine
Place Units - Russians
2 artilleries placed in Russia
1 artillery placed in Stalingrad
2 infantry placed in Stalingrad
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Stalingrad: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 132 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
3 artilleries, 3 infantry and 2 marines moved from 132 Sea Zone to Shan State
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kiangsu to Shantung
1 tactical_bomber moved from Hunan to Anhwe
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
2 infantry moved from 20 Sea Zone to Shantung
1 tactical_bomber moved from Japan to Shantung
1 fighter moved from Japan to Jehol
1 submarine moved from 26 Sea Zone to 28 Sea Zone
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 26 Sea Zone to 28 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 132 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 132 Sea Zone to Shan State
1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Hunan to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
2 infantry moved from Kiangsu to Anhwe
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
1 fighter moved from Kiangsu to Shantung
1 tactical_bomber moved from Japan to Shantung
1 fighter moved from Japan to Jehol
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 26 Sea Zone to 28 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 132 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 132 Sea Zone to Shan State
1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Hunan to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
2 infantry moved from Kiangsu to Anhwe
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
1 fighter moved from Kiangsu to Shantung
1 tactical_bomber moved from Japan to Shantung
1 fighter moved from Japan to Jehol
Combat - Japanese
Battle in 28 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 2 transports
Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 28 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 28 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 28 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 28 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 28 Sea Zone
2 transports owned by the Americans lost in 28 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 18
Casualties for Americans: 1 submarine and 2 transports
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Jehol, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 armour, 6 artilleries, 1 fighter, 13 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 battleships and 3 cruisers in Shan State, round 2 : 3/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour, 6 artilleries, 1 fighter, 12 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Anhwe, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 56 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone
1 aaGun, 1 armour, 1 fighter and 1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kwangtung to Hunan
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter moved from Shantung to Kwangtung
1 tactical_bomber moved from Shantung to Kiangsi
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 132 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to Midway
1 fighter moved from 24 Sea Zone to Midway
1 destroyer and 1 transport moved from 25 Sea Zone to 7 Sea Zone
1 infantry moved from Wake Island to 24 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 24 Sea Zone to 7 Sea Zone
1 infantry and 1 marine moved from 7 Sea Zone to Japan
1 fighter moved from Jehol to 7 Sea Zone
1 fighter moved from Kwangtung to Davao
1 tactical_bomber moved from Anhwe to Kiangsi
2 tactical_bombers moved from Anhwe to Kwangtung
1 submarine moved from 132 Sea Zone to 59 Sea Zone
Place Units - Japanese
2 carriers placed in 132 Sea Zone
1 mech_infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 marine
EDIT: Adding units owned by Japanese to Kyushu: 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.83
Japanese regular : -2.00
UK_Pacific regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 destroyer moved from 47 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 marine and 3 transports moved from 55 Sea Zone to 34 Sea Zone
2 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry and 1 marine
Japanese defend with 2 aaGuns, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
2 aaGuns owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGuns
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone
1 destroyer moved from 50 Sea Zone to 34 Sea Zone
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 34 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 106 Sea Zone to 93 Sea Zone
3 submarines moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery placed in Western United States
1 submarine placed in 11 Sea Zone
5 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Hunan
1 infantry moved from Hopei to Hunan
1 fighter moved from Hopei to Kweichow
1 infantry moved from Hopei to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shansi to Honan
1 infantry moved from Shansi to Honan
12 infantry moved from Hopei to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
4 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 3 artilleries, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Removing units owned by Russians from Stalingrad: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Southern France to United Kingdom
1 armour moved from Quebec to 109 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to United Kingdom
1 infantry moved from 112 Sea Zone to United Kingdom
3 aaGuns, 3 armour, 10 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to Burma
3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern India to Burma
Place Units - British
1 artillery and 2 tactical_bombers placed in Egypt
2 artilleries and 1 infantry placed in Southern Persia
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,5,4,6,2
British collect 34 PUs (4 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : -0,17
Japanese regular : 1,00
Germans AA : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Malta to 93 Sea Zone
1 fighter moved from Malta to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 4 submarines
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 4 submarines in 93 Sea Zone, round 2 : 3/4 hits, 0.67 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
Americans and Italians reach a stalemate
. Battle score for attacker is -2
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 2 submarines
Non Combat Move - Italians
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 96 Sea Zone
1 marine moved from Crete to 100 Sea Zone
1 artillery moved from Alexandria to 100 Sea Zone
1 artillery and 1 transport moved from 100 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Northern Italy
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Algeria
1 artillery, 5 infantry and 1 marine moved from Tobruk to 98 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 96 Sea Zone to Algeria
1 fighter moved from 100 Sea Zone to Malta
1 tactical_bomber moved from 100 Sea Zone to Malta
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 marine moved from 96 Sea Zone to Algeria
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery moved from Dutch New Guinea to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Sumatra
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
Combat - ANZAC
Battle in Celebes
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 38 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1,5
ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour and 4 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Leningrad to Vologda
9 armour and 9 mech_infantrys moved from Northern Caucasus to Northwest Persia
Germans take Southern Caucasus from Russians
Germans take Northwest Persia from Russians
Combat - Germans
Battle in Vologda
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Vologda, round 2 : 6/9 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Vologda
3 armour and 3 mech_infantrys moved from Southern Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Ukraine
1 mech_infantry moved from Northern Belarus to Western Ukraine
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Southern Italy
Place Units - Germans
3 infantry placed in Leningrad
3 armour and 3 mech_infantrys placed in Germany
1 fighter and 4 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1,4,2
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Southern Caucasus
Russians take Northern Caucasus from Germans
Russians take Southern Caucasus from Germans
Combat - Russians
Non Combat Move - Russians
4 armour and 5 mech_infantrys moved from Stalingrad to Northern Caucasus
1 infantry moved from Kazakhstan to Northern Caucasus
2 artilleries and 12 infantry moved from Stalingrad to Northern Caucasus
1 artillery and 2 infantry moved from Rostov to Ukraine
1 fighter moved from Stalingrad to Ukraine
1 fighter moved from Stalingrad to Ukraine
1 infantry moved from Gorky to Nenetsia
1 infantry moved from Gorky to Komi
4 infantry moved from Kursk to Ukraine
1 infantry moved from Gorky to Russia
1 infantry moved from Russia to Gorky
1 aaGun, 1 artillery and 6 infantry moved from Buryatia to Sakha
Place Units - Russians
1 armour placed in Stalingrad
10 infantry placed in Russia
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 12 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Kwangtung to Hunan
1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from Davao to Celebes
1 submarine moved from 21 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone
1 destroyer moved from 21 Sea Zone to 38 Sea Zone
2 marines moved from Shan State to 132 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 132 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 43 Sea Zone to Java
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Sumatra
1 fighter moved from 132 Sea Zone to 42 Sea Zone
1 fighter moved from 132 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Java
1 fighter moved from 132 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kiangsi to Hunan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 38 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 4/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 5/19 hits, 5.67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 3 artilleries, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Shan State to Kweichow
1 aaGun moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 submarine moved from 59 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Japan
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 marine moved from Kyushu to 6 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 6 Sea Zone to Korea
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to Shansi
5 infantry moved from Southern Manchuria to Jehol
1 fighter moved from 43 Sea Zone to 40 Sea Zone
1 fighter moved from 42 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from Sumatra to 40 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 40 Sea Zone
1 fighter moved from Sumatra to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 38 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
1 fighter moved from Celebes to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
3 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Shan State to Malaya
1 fighter moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Malaya
1 submarine moved from 28 Sea Zone to 52 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Malaya
1 fighter and 6 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 3.33
UK_Pacific regular : -0.33
ANZAC regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 12 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Kwangtung to Hunan
1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from Davao to Celebes
1 submarine moved from 21 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone
1 destroyer moved from 21 Sea Zone to 38 Sea Zone
2 marines moved from Shan State to 132 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 132 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 43 Sea Zone to Java
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Sumatra
1 fighter moved from 132 Sea Zone to 42 Sea Zone
1 fighter moved from 132 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Java
1 fighter moved from 132 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kiangsi to Hunan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 38 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 4/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 5/19 hits, 5.67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 3 artilleries, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Shan State to Kweichow
1 aaGun moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 submarine moved from 59 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Japan
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 marine moved from Kyushu to 6 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 6 Sea Zone to Korea
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to Shansi
5 infantry moved from Southern Manchuria to Jehol
1 fighter moved from 43 Sea Zone to 40 Sea Zone
1 fighter moved from 42 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from Sumatra to 40 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 40 Sea Zone
1 fighter moved from Sumatra to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 38 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
1 fighter moved from Celebes to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
3 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Shan State to Malaya
1 fighter moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Malaya
1 submarine moved from 28 Sea Zone to 52 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Malaya
1 fighter and 6 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 3.33
UK_Pacific regular : -0.33
ANZAC regular : -1.33
Round: 6
Purchase Units - Germans
Germans buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
1 armour moved from French Equatorial Africa to Kenya-Rhodesia
1 fighter moved from East Europe to Ukraine S.S.R.
1 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from South Europe to West Spain Sea Zone
1 fighter moved from West Europe to West Spain Sea Zone
1 fighter moved from East Europe to West Spain Sea Zone
Combat - Germans
Battle in West Spain Sea Zone
Germans attack with 4 fighters
Americans defend with 2 transports; Russians defend with 1 submarine and 1 transport
Germans roll dice for 4 fighters in West Spain Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 3 transports in West Spain Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in West Spain Sea Zone
1 submarine owned by the Russians and 1 transport owned by the Americans lost in West Spain Sea Zone
Germans roll dice for 3 fighters in West Spain Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Americans roll dice for 2 transports in West Spain Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
1 transport owned by the Russians lost in West Spain Sea Zone
Germans roll dice for 3 fighters in West Spain Sea Zone, round 4 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 transport in West Spain Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 transport owned by the Americans lost in West Spain Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter
Casualties for Americans: 2 transports
Casualties for Russians: 1 submarine and 1 transport
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
British defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 armour owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Kenya-Rhodesia
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Kenya-Rhodesia, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kenya-Rhodesia
1 infantry owned by the British lost in Kenya-Rhodesia
Germans win, taking Kenya-Rhodesia from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Syria Jordan from British to Germans
EDIT: Adding units owned by Germans to Syria Jordan: 1 infantry
EDIT: Removing units owned by Germans from Anglo Sudan Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from West Spain Sea Zone to West Europe
1 fighter moved from West Spain Sea Zone to East Europe
1 fighter moved from Ukraine S.S.R. to East Europe
8 infantry moved from Germany to East Europe
1 fighter moved from West Spain Sea Zone to Germany
Place Units - Germans
1 transport placed in Red Sea Zone
1 armour placed in Anglo Sudan Egypt
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to South Europe: 2 infantry
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 fighter moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 cruiser moved from 101 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 bomber moved from Central United States to Eastern United States
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
1 infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 mech_infantrys moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 submarine
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 battleship
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Germans lost in 110 Sea Zone
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in 106 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
1 cruiser owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
1 cruiser owned by the British lost in 97 Sea Zone
2 fighters owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the British lost in 97 Sea Zone
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Casualties for Germans: 1 fighter
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
1 fighter moved from 96 Sea Zone to Malta
1 battleship moved from 111 Sea Zone to 123 Sea Zone
1 fighter moved from 110 Sea Zone to 123 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Syria
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 54 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter and 2 infantry moved from Burma to India
Place Units - British
1 carrier placed in 106 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 30 PUs;
Russians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Vologda
19 artilleries moved from Russia to Smolensk
20 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 19 artilleries and 20 infantry
Germans defend with 1 infantry
Russians roll dice for 19 artilleries and 20 infantry in Smolensk, round 2 : 12/39 hits, 12.83 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 19 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Yenisey to Olgiy
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 submarine moved from 111 Sea Zone to 125 Sea Zone
Place Units - Russians
2 infantry and 6 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 aaGuns
EDIT: Adding units owned by Russians to Smolensk: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry and 1 marine moved from Guam to 21 Sea Zone
1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
3 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
3 fighters moved from 36 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Tsinghai
1 bomber moved from French Indo China to Kansu
5 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 4/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 4 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 1 marine in Philippines, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 4 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 6 infantry
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 1 bomber and 6 infantry in Tsinghai, round 2 : 1/7 hits, 1.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 bomber and 4 infantry in Tsinghai, round 3 : 1/5 hits, 1.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 bomber and 3 infantry in Tsinghai, round 4 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Japan
4 fighters and 6 tactical_bombers moved from 6 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
3 fighters moved from Borneo to 36 Sea Zone
4 fighters moved from Philippines to 36 Sea Zone
1 battleship, 5 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 aaGuns and 4 infantry moved from Jehol to Manchuria
1 bomber moved from Kansu to Kweichow
1 bomber moved from Tsinghai to Kweichow
1 infantry moved from Szechwan to Sikang
1 aaGun moved from Szechwan to Kweichow
4 artilleries and 1 infantry moved from Yunnan to French Indo China
Place Units - Japanese
3 infantry placed in Manchuria
1 airfield and 3 infantry placed in French Indo China
3 infantry placed in Japan
2 destroyers and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 2.67
UK_Pacific regular : -0.33