gl & hf
scramble decision, submerge, ool
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers moved from Southern Persia to Iraq
1 armour moved from Southern Persia to Northeast Persia
Germans take Northeast Persia from Russians
1 armour moved from Northeast Persia to Southern Persia
1 bomber moved from Leningrad to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Northern Belarus to Southern Belarus
2 fighters moved from Leningrad to Southern Belarus
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 5/10 hits, 4.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from Russians with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
2 fighters moved from Iraq to Alexandria
2 fighters and 2 tactical_bombers moved from Iraq to Southern Persia
3 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Vyborg to Finland
1 artillery moved from Vyborg to Finland
2 fighters moved from Southern Belarus to Leningrad
1 bomber moved from Bessarabia to Leningrad
2 armour and 2 mech_infantrys moved from Romania to Western Ukraine
Place Units - Germans
3 fighters, 1 infantry and 2 tactical_bombers placed in Western Germany
1 infantry placed in France
3 infantry placed in Leningrad
3 infantry placed in Southern Persia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Northern Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Archangel: 1 armour, 6 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Nenetsia: 1 armour, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Vologda: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 86 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4,2,1,4,2
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
8 infantry moved from Tsinghai to Hopei
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Kirov to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Germans
Combat - Russians
Battle in Hopei
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 8 infantry in Hopei, round 2 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Hopei
Russians roll dice for 7 infantry in Hopei, round 3 : 3/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 armour, 10 infantry and 5 mech_infantrys moved from Northwest Persia to Southern Caucasus
1 infantry moved from Northern Caucasus to Southern Caucasus
1 mech_infantry moved from Stalingrad to Southern Caucasus
1 artillery moved from Stalingrad to Northern Caucasus
1 aaGun, 8 artilleries and 21 infantry moved from Bryansk to Smolensk
5 artilleries and 21 infantry moved from Gorky to Yaroslavl
1 aaGun moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
3 artilleries, 1 fighter and 2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Yaroslavl
1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 armour moved from Yenisey to Yakut S.S.R.
1 infantry moved from Timguska to Yenisey
3 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Central Mongolia to Dzavhan
1 submarine moved from 108 Sea Zone to 93 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Southern Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Hopei: 1 infantry
EDIT: Removing units owned by Russians from Hopei: 6 infantry
EDIT: Adding units owned by Russians to Tsinghai: 8 infantry
EDIT: Changing ownership of Hopei from Chinese to Japanese
EDIT: Adding units owned by Japanese to Hopei: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : 0,50
attacked by mistake hopei
No problem.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
2 infantry moved from Hunan to Szechwan
1 fighter moved from Kwangtung to Szechwan
1 tactical_bomber moved from 132 Sea Zone to Szechwan
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 transport moved from 132 Sea Zone to 36 Sea Zone
3 fighters moved from 36 Sea Zone to Manilla
1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
2 marines moved from Paulau to 36 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 36 Sea Zone to Manilla
1 fighter moved from Malaya to 21 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 34 Sea Zone
9 fighters moved from Davao to 34 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 artillery and 1 transport
1 artillery owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport in 36 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Manilla
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 marines
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 marines in Manilla, round 2 : 3/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 3 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 3 fighters in 26 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 cruiser and 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 1 submarine
Americans defend with 4 submarines
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 9 fighters in 34 Sea Zone, round 2 : 3/10 hits, 4.83 expected hits
Americans roll dice for 4 submarines in 34 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
3 submarines owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 9 fighters in 34 Sea Zone, round 3 : 4/10 hits, 4.83 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 9 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 4 submarines
Non Combat Move - Japanese
3 fighters moved from Manilla to 36 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea Zone
8 fighters moved from 34 Sea Zone to Paulau
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 fighter moved from Soviet Far East to Japan
1 fighter moved from 21 Sea Zone to 7 Sea Zone
3 fighters moved from 26 Sea Zone to 7 Sea Zone
1 infantry moved from Anhwe to Shansi
1 armour, 5 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Kiangsi
2 artilleries and 2 infantry moved from Hunan to Hopei
1 artillery moved from Kwangtung to Hunan
1 tactical_bomber moved from Szechwan to Hopei
1 fighter moved from Szechwan to Kwangtung
2 armour and 2 mech_infantrys moved from Kwangtung to Hopei
Place Units - Japanese
2 carriers, 2 destroyers and 1 transport placed in 7 Sea Zone
1 armour and 2 infantry placed in Malaya
3 infantry placed in Kwangtung
Japanese undo move 3.
Japanese undo move 2.
3 infantry placed in Malaya
1 armour and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,5,6,5
Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.67
Japanese regular : -3.33
ANZAC regular : -0.17
Did scramble fighters from CI to defend SZ34, as there was 100% chance of Japanese victory any way.
maybe I remember wrong
but wasn’t it forbidden to land the planes attacking… on newly built aircraft carriers?
I’m talking about the midway attack
Revised Plane Landing Rules: Planes may not make attacks that require landing on a newly purchase carrier that is not yet on the board.
You are correct. I’ll edit the map.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
2 infantry moved from Hunan to Szechwan
1 fighter moved from Kwangtung to Szechwan
1 tactical_bomber moved from 132 Sea Zone to Szechwan
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 transport moved from 132 Sea Zone to 36 Sea Zone
3 fighters moved from 36 Sea Zone to Manilla
1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
2 marines moved from Paulau to 36 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 36 Sea Zone to Manilla
1 fighter moved from Malaya to 21 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 34 Sea Zone
9 fighters moved from Davao to 34 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 artillery and 1 transport
1 artillery owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport in 36 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Manilla
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 marines
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 marines in Manilla, round 2 : 3/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 3 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 3 fighters in 26 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 cruiser and 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 1 submarine
Americans defend with 4 submarines
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 9 fighters in 34 Sea Zone, round 2 : 3/10 hits, 4.83 expected hits
Americans roll dice for 4 submarines in 34 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
3 submarines owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 9 fighters in 34 Sea Zone, round 3 : 4/10 hits, 4.83 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 9 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 4 submarines
Non Combat Move - Japanese
3 fighters moved from Manilla to 36 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea Zone
8 fighters moved from 34 Sea Zone to Paulau
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 fighter moved from Soviet Far East to Japan
1 fighter moved from 21 Sea Zone to 7 Sea Zone
3 fighters moved from 26 Sea Zone to 7 Sea Zone
1 infantry moved from Anhwe to Shansi
1 armour, 5 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Kiangsi
2 artilleries and 2 infantry moved from Hunan to Hopei
1 artillery moved from Kwangtung to Hunan
1 tactical_bomber moved from Szechwan to Hopei
1 fighter moved from Szechwan to Kwangtung
2 armour and 2 mech_infantrys moved from Kwangtung to Hopei
Place Units - Japanese
2 carriers, 2 destroyers and 1 transport placed in 7 Sea Zone
1 armour and 2 infantry placed in Malaya
3 infantry placed in Kwangtung
Japanese undo move 3.
Japanese undo move 2.
3 infantry placed in Malaya
1 armour and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,5,6,5
Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.67
Japanese regular : -3.33
ANZAC regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 27 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 marine moved from Midway to 26 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 26 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from 34 Sea Zone to Hawaiian Islands
1 fighter moved from 34 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone
1 fighter moved from 34 Sea Zone to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 submarine moved from 122 Sea Zone to 128 Sea Zone
1 submarine moved from 122 Sea Zone to 128 Sea Zone
2 artilleries and 10 infantry moved from United Kingdom to 112 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 10 infantry, 1 tactical_bomber and 6 transports moved from 112 Sea Zone to 128 Sea Zone
1 fighter moved from Scotland to 128 Sea Zone
1 tactical_bomber moved from Scotland to 128 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Iceland
1 infantry moved from 126 Sea Zone to Iceland
1 destroyer moved from 109 Sea Zone to 126 Sea Zone
Place Units - Americans
2 carriers, 2 submarines and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : -0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 27 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 marine moved from Midway to 26 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 26 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from 34 Sea Zone to Hawaiian Islands
1 fighter moved from 34 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone
1 fighter moved from 34 Sea Zone to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 submarine moved from 122 Sea Zone to 128 Sea Zone
1 submarine moved from 122 Sea Zone to 128 Sea Zone
2 artilleries and 10 infantry moved from United Kingdom to 112 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 10 infantry, 1 tactical_bomber and 6 transports moved from 112 Sea Zone to 128 Sea Zone
1 fighter moved from Scotland to 128 Sea Zone
1 tactical_bomber moved from Scotland to 128 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Iceland
1 infantry moved from 126 Sea Zone to Iceland
1 destroyer moved from 109 Sea Zone to 126 Sea Zone
Place Units - Americans
2 carriers, 2 submarines and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 4 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 128 Sea Zone
1 infantry moved from 128 Sea Zone to Norway
1 infantry moved from 128 Sea Zone to Norway
6 fighters moved from Northwest Persia to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
6 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
Combat - British
Battle in Norway
Battle in Trans-Jordan
British attack with 12 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 infantry and 1 marine
British roll dice for 12 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 7/15 hits, 7,00 expected hits
Italians roll dice for 1 infantry and 1 marine in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
1 marine owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Norway from Germans, taking Trans-Jordan from Italians with 12 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry and 1 marine
Non Combat Move - British
1 submarine moved from 83 Sea Zone to 82 Sea Zone
4 carriers, 1 destroyer and 2 tactical_bombers moved from 83 Sea Zone to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern India to 81 Sea Zone
1 fighter moved from Eastern India to 81 Sea Zone
1 tactical_bomber moved from Eastern India to 81 Sea Zone
12 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour moved from Belgian Congo to Egypt
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 armour moved from United Kingdom to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone
1 transport moved from 112 Sea Zone to 122 Sea Zone
1 infantry moved from Scotland to 122 Sea Zone
1 infantry moved from Scotland to 122 Sea Zone
2 infantry and 1 transport moved from 122 Sea Zone to 128 Sea Zone
1 aaGun and 3 infantry moved from Scotland to United Kingdom
1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 128 Sea Zone
3 aaGuns, 4 armour, 19 artilleries, 1 bomber, 1 fighter, 21 infantry and 4 mech_infantrys moved from Eastern India to Burma
Place Units - British
3 armour placed in Egypt
1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,2,5,1,5,3,4,1,2,6,3,3,3,2,1,5,2,5,3
British collect 34 PUs (4 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : 1,17
Italians regular : -0,67
Japanese regular : -0,83
British regular : 0,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 transports moved from 100 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
1 fighter moved from Gibraltar to 100 Sea Zone
2 infantry moved from Alexandria to 100 Sea Zone
5 fighters and 3 tactical_bombers moved from Alexandria to Trans-Jordan
2 fighters and 2 tactical_bombers moved from 100 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 7 fighters and 5 tactical_bombers
British defend with 1 airfield and 2 infantry
Italians roll dice for 7 fighters and 5 tactical_bombers in Trans-Jordan, round 2 : 8/12 hits, 6.83 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Trans-Jordan
Italians win with 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 fighters and 5 tactical_bombers moved from Trans-Jordan to Alexandria
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Alexandria
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry and 3 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 100 Sea Zone: 2 infantry and 2 transports
EDIT: Adding units owned by Italians to Trans-Jordan: 2 infantry
EDIT: Adding units owned by Italians to 100 Sea Zone: 2 transports
EDIT: Changing ownership of Trans-Jordan from British to Italians
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 7 Sea Zone to 9 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 64 Sea Zone
1 fighter moved from Caroline Islands to 64 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 64 Sea Zone to 59 Sea Zone
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
@avner
Battle in Norway
2 German inf [dice 2d6]
9 German fighters [dice 9d6]
2 German tacs [dice 2d6]
2 UK infs [dice 2d2]
2d6: 2, 3
9d6: 1, 3, 2, 1, 1, 2, 6, 5, 6
2d6: 1, 4
2d2: 1, 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 bomber and 2 fighters moved from Leningrad to Vologda
1 infantry moved from Iraq to Syria
Germans take Syria from British
1 infantry moved from Iraq to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Southern Persia to Baluchistan
2 fighters and 2 tactical_bombers moved from Southern Persia to Baluchistan
Combat - Germans
Battle in Baluchistan
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Baluchistan, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Baluchistan
Germans win, taking Baluchistan from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 2 infantry
EDIT: Changing ownership of Norway from British to Germans
EDIT: Turning off Edit Mode
5 infantry moved from Archangel to Leningrad
1 armour and 1 mech_infantry moved from Archangel to Finland
1 armour and 1 mech_infantry moved from Karelia to Vyborg
1 bomber and 2 fighters moved from Vologda to Leningrad
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Novgorod to Leningrad
1 aaGun, 3 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Western Ukraine to Baltic States
1 artillery moved from Bessarabia to Western Ukraine
1 fighter moved from Germany to Western Ukraine
5 infantry moved from Germany to Poland
3 armour and 3 mech_infantrys moved from Germany to Baltic States
1 destroyer moved from 116 Sea Zone to 118 Sea Zone
3 fighters moved from France to Finland
1 fighter moved from Western Germany to Finland
4 fighters and 2 tactical_bombers moved from Western Germany to Leningrad
1 fighter and 2 tactical_bombers moved from Morocco to France
4 fighters and 2 tactical_bombers moved from Gibraltar to Western Germany
2 fighters and 3 tactical_bombers moved from Gibraltar to Austria
1 fighter moved from Alexandria to Romania
2 fighters and 2 tactical_bombers moved from Baluchistan to Southern Persia
1 infantry moved from France to Holland Belgium
1 submarine moved from 86 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Vyborg to Finland
Place Units - Germans
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Leningrad
3 infantry placed in Southern Persia
1 airfield placed in Austria
2 armour and 1 mech_infantry placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5,1,1,5,4,1,4,4,2,1,6,3,6,1,6,2,5,2,2,5,4,5,1,4,1,1,3,3,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6,1,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,6,2,6
Germans collect 47 PUs (9 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Removing units owned by Germans from Finland: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific regular : -0.33
Russians regular : 0.67
Germans regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 aaGuns, 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Southern Caucasus to Northwest Persia
1 artillery moved from Southern Caucasus to Northwest Persia
1 infantry moved from Southern Caucasus to Northwest Persia
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 armour and 6 mech_infantrys moved from Southern Caucasus to Northern Caucasus
1 artillery moved from Northern Caucasus to Rostov
1 fighter moved from Yaroslavl to Nenetsia
1 fighter moved from Russia to Nenetsia
1 fighter moved from Russia to Nenetsia
1 infantry moved from Yaroslavl to Vologda
1 aaGun, 5 artilleries and 21 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
Place Units - Russians
2 aaGuns and 1 infantry placed in Ukraine
1 airfield placed in Nenetsia
1 artillery and 1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
3 fighters moved from 7 Sea Zone to Guam
1 fighter moved from Paulau to Guam
4 fighters moved from Paulau to 34 Sea Zone
1 destroyer moved from 7 Sea Zone to 34 Sea Zone
5 armour, 2 artilleries, 9 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Hopei to Szechwan
1 artillery moved from Hunan to Szechwan
1 armour moved from Kwangtung to Szechwan
1 fighter moved from Kwangtung to Szechwan
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
Combat - Japanese
Battle in Szechwan
Japanese attack with 6 armour, 3 artilleries, 1 fighter, 9 infantry, 5 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 6 armour, 3 artilleries, 1 fighter, 9 infantry, 5 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 8/25 hits, 8.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 6 armour, 3 artilleries, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Guam
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 4 fighters and 2 infantry in Guam, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 fighters and 3 infantry moved from Malaya to Shan State
1 aaGun, 2 armour, 5 artilleries, 12 infantry and 3 mech_infantrys moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Hunan
3 fighters moved from Paulau to Shan State
2 marines moved from Manilla to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 artillery moved from Paulau to 36 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 2 marines and 1 transport moved from 36 Sea Zone to 132 Sea Zone
2 fighters moved from 132 Sea Zone to Shan State
1 infantry moved from Amur to Buryatia
1 fighter moved from Japan to Buryatia
1 fighter moved from 7 Sea Zone to Japan
2 carriers, 1 destroyer and 1 submarine moved from 7 Sea Zone to 22 Sea Zone
4 fighters moved from Guam to 22 Sea Zone
4 fighters moved from 34 Sea Zone to Paulau
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Szechwan to Kwangtung
1 tactical_bomber moved from Szechwan to Kwangtung
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
2 marines moved from 132 Sea Zone to Shan State
Place Units - Japanese
3 tactical_bombers placed in Malaya
2 infantry placed in Kwangtung
1 transport placed in 21 Sea Zone
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,3
Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shansi: 1 aaGun
EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun
EDIT: Removing units owned by Japanese from Malaya: 3 tactical_bombers
EDIT: Adding units owned by Japanese to Malaya: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.17
Japanese regular : -0.50