bretters +12 Allies -vs- dawgoneit Axis. PTV
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Southern Belarus 1 infantry moved from Greece to Bulgaria 2 infantry moved from Yugoslavia to Romania Combat - Italians Battle in Southern Belarus Italians attack with 1 armour Russians defend with 1 mech_infantry Italians roll dice for 1 armour in Southern Belarus, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Southern Belarus Italians win, taking Southern Belarus from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians Place Units - Italians 2 fighters placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33
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@bretters i should have taken a few dry runs with this game. i am for sure out classed in this one.
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@dawgoneit yes you should have/ yes you are. Do you concede?
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@bretters no not yet thank you
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from New South Wales to 55 Sea Zone 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 destroyer moved from 35 Sea Zone to 21 Sea Zone ANZAC take 36 Sea Zone from Japanese ANZAC take 21 Sea Zone from Japanese 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 55 Sea Zone Combat - ANZAC
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@dawgoneit im sending a single anzac destroyer to destroy your lone Japanese transport outside of okinawa. You have 6 suicide attacks you can useā¦ how many do you want to use?
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@bretters 2
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from New South Wales to 55 Sea Zone 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 destroyer moved from 35 Sea Zone to 21 Sea Zone ANZAC take 36 Sea Zone from Japanese ANZAC take 21 Sea Zone from Japanese 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 55 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 3,3 Battle in 20 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 fighter moved from French West Africa to French Central Africa Combat - French Battle in French Central Africa French attack with 1 fighter and 1 infantry Italians defend with 1 artillery and 2 infantry French roll dice for 1 fighter and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in French Central Africa, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in French Central Africa 1 fighter owned by the French retreated Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from French Central Africa to French West Africa Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.00 French regular : 0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Greece to 93 Sea Zone 7 armour, 4 artilleries, 32 infantry and 10 mech_infantrys moved from Eastern Poland to Southern Belarus 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 3 armour moved from Romania to Southern Belarus 1 fighter and 1 tactical_bomber moved from Poland to Southern Belarus 1 fighter moved from Greece to Southern Belarus 1 artillery and 1 infantry moved from Norway to Finland 1 armour and 1 infantry moved from Germany to 116 Sea Zone 1 cruiser, 3 destroyers and 2 submarines moved from 117 Sea Zone to 116 Sea Zone 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 8 infantry moved from Poland to Eastern Poland Combat - Germans Battle in 93 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Germans 1 bomber moved from 93 Sea Zone to Gibraltar 2 aaGuns moved from Eastern Poland to Southern Belarus 3 aaGuns moved from Poland to Eastern Poland 1 armour and 1 infantry moved from 116 Sea Zone to Norway 1 armour and 1 infantry moved from Finland to Norway Place Units - Germans 10 infantry placed in Western Germany 3 infantry placed in France 2 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 fighters and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Karelia to Archangel 1 armour moved from Yaroslavl to Russia 1 armour moved from Tula to Russia 1 mech_infantry moved from Yaroslavl to Russia 3 artilleries moved from Yenisey to Yakut S.S.R. 3 infantry moved from Timguska to Yenisey 5 infantry moved from Chahar to Shansi 1 infantry moved from Northwest Persia to Southern Caucasus 1 mech_infantry moved from Northeast Persia to Southern Caucasus Combat - Russians Battle in Shansi Russians attack with 5 infantry Japanese defend with 1 armour Russians roll dice for 5 infantry in Shansi, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shansi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shansi Russians win, taking Shansi from Japanese with 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Place Units - Russians 8 infantry placed in Russia 2 fighters placed in Leningrad Russians undo move 1. 7 infantry placed in Russia 1 infantry placed in Leningrad Russians undo move 2. 7 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kiangsu to Anhwe 1 submarine moved from 7 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 23 Sea Zone 2 fighters and 2 tactical_bombers moved from Marianas to 23 Sea Zone 1 infantry moved from Sakha to Amur 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 2 battleships, 3 cruisers, 1 destroyer, 1 submarine and 5 transports moved from 37 Sea Zone to 20 Sea Zone Japanese take 21 Sea Zone from ANZAC 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 artillery moved from French Indo China to Kwangsi 1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi Combat - Japanese Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 23 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win, taking 23 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 20 Sea Zone Japanese attack with 2 battleships, 3 cruisers, 1 destroyer, 2 submarines and 5 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 2 battleships, 3 cruisers, 1 destroyer, 2 submarines and 5 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to Japan 4 fighters and 2 tactical_bombers moved from Marianas to Japan 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 2 armour moved from Kiangsu to Jehol 1 aaGun and 2 infantry moved from Buryatia to Northern Manchuria Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : 2.33 ANZAC regular : -0.33
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries, 4 battleships, 4 carriers, 3 cruisers, 4 destroyers, 4 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 8 Sea Zone to 6 Sea Zone Americans take 5 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 6 fighters and 2 tactical_bombers moved from 8 Sea Zone to 7 Sea Zone 1 bomber moved from Midway to 7 Sea Zone 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from 6 Sea Zone to Korea
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@dawgoneit you have 4 suicide tokens available. how many would you like to use? i have in SZ6 4 Bship, 3 cruiser 4 DD,
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 7 Sea Zone 6 fighters and 2 tactical_bombers moved from 8 Sea Zone to 7 Sea Zone 1 armour, 2 artilleries, 4 battleships, 3 cruisers, 4 destroyers, 4 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 8 Sea Zone to 6 Sea Zone Americans take 5 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from 6 Sea Zone to Korea
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@dawgoneit also, would you like to scramble 3 fighters against that navy or against my air attack on your destroyer? I have 6 fighter, 2 tac, and 1 bomber attacking your destroyer.
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@bretters no scramble. no suicide attack
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 7 Sea Zone 6 fighters and 2 tactical_bombers moved from 8 Sea Zone to 7 Sea Zone 1 armour, 2 artilleries, 4 battleships, 3 cruisers, 4 destroyers, 4 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 8 Sea Zone to 6 Sea Zone Americans take 5 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Korea Battle in 7 Sea Zone Americans attack with 1 bomber, 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 7 Sea Zone Americans win, taking Korea from Japanese with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 carriers moved from 8 Sea Zone to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 104 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 3 transports placed in 104 Sea Zone 1 battleship and 1 carrier placed in 104 Sea Zone 2 tactical_bombers placed in 104 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 4 artilleries and 4 infantry moved from Hopei to Anhwe 1 infantry moved from Honan to Anhwe 1 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Anhwe Chinese attack with 4 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 5 infantry in Anhwe, round 2 : 3/9 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Kiangsi from Japanese, taking Anhwe from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shansi 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 7 Sea Zone 6 fighters and 2 tactical_bombers moved from 8 Sea Zone to 7 Sea Zone 1 armour, 2 artilleries, 4 battleships, 3 cruisers, 4 destroyers, 4 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 8 Sea Zone to 6 Sea Zone Americans take 5 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Korea Battle in 7 Sea Zone Americans attack with 1 bomber, 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 7 Sea Zone Americans win, taking Korea from Japanese with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 carriers moved from 8 Sea Zone to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 104 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 3 transports placed in 104 Sea Zone 1 battleship and 1 carrier placed in 104 Sea Zone 2 tactical_bombers placed in 104 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 4 artilleries and 4 infantry moved from Hopei to Anhwe 1 infantry moved from Honan to Anhwe 1 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Anhwe Chinese attack with 4 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 5 infantry in Anhwe, round 2 : 3/9 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Kiangsi from Japanese, taking Anhwe from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shansi 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from French West Africa to 89 Sea Zone 1 mech_infantry moved from French West Africa to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Malta to Gibraltar 1 infantry moved from French Equatorial Africa to French Central Africa 1 infantry moved from French Equatorial Africa to French Central Africa 1 infantry moved from French Equatorial Africa to French Central Africa 1 artillery moved from French Equatorial Africa to French Central Africa 1 mech_infantry moved from French Equatorial Africa to French Central Africa 1 armour moved from French Equatorial Africa to French Central Africa 1 armour moved from French Equatorial Africa to French Central Africa 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 armour moved from Tobruk to Egypt 1 bomber moved from Malta to Southern Italy 1 infantry moved from United Kingdom to 113 Sea Zone 1 artillery moved from United Kingdom to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from United Kingdom to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from Southern Persia to Northwest Persia 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 mech_infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - British Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy causes 5 damage total. Battle in French Central Africa British attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in French Central Africa, round 2 : 2/7 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in French Central Africa, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in French Central Africa British win, taking French Central Africa from Italians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Gibraltar British attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry Germans defend with 1 bomber; Italians defend with 1 harbour and 2 infantry British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 1.83 expected hits Italians roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Gibraltar, round 4 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 1 bomber Casualties for Italians: 2 infantry Battle in Hunan British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Hunan to Yunnan 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Shan State 1 artillery moved from 39 Sea Zone to Shan State 1 fighter moved from Egypt to Malta 1 fighter moved from Gibraltar to Morocco 1 bomber moved from Southern Italy to Morocco Place Units - British 1 battleship and 1 destroyer placed in 113 Sea Zone 1 armour, 2 artilleries and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in Eastern India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.17 Italians regular : 1.83 Japanese regular : 2.00 British regular : -0.50 Italians AA : -0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Belarus to Novgorod Italians take Northern Belarus from Russians Italians take Novgorod from Russians 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Bulgaria to Romania 2 fighters moved from Northern Italy to Southern Italy Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern France Place Units - Italians 2 fighters and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :