dawg v. entek TRS
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 8 Elites moved from Alaska to sz4 8 Elites and 1 Fighter moved from sz4 to Palana 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 1 EarlyFighter moved from Anchorage to sz4 1 EarlyFighter moved from Anchorage to sz4 2 Artillerys and 1 Infantry moved from N.Canada to Anchorage 4 Infantrys moved from Anchorage to Alaska 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 2 Infantrys moved from San Francisco to Nor Cal 3 Infantrys moved from Pula to Pikelot 1 Artillery moved from Pula to Pikelot 1 Tank moved from Pula to Pikelot Purchase Units - Americans Americans buy 5 Destroyers, 8 Elites and 2 Transports; Remaining resources: 1 PUs; Non Combat Move - Americans 1 Battleship moved from sz25 to sz11 Place Units - Americans 2 Destroyers placed in sz4 2 Transports placed in sz5 2 Destroyers placed in sz25 1 Destroyer placed in sz25 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 81 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 1 EarlyFighter moved from Quingdao to Jinan 1 Artillery and 1 Elite moved from Irkutsk to Ustkut 1 Infantry moved from Vostok to Irkutsk 3 Infantrys moved from Vostok to Quingdao 3 Artillerys and 1 Infantry moved from Belogorsk to Quingdao 1 Tank moved from Amursk to Quingdao 1 Artillery and 1 Marine moved from Amursk to Belogorsk 2 Transports moved from sz1 to sz15 4 Infantrys moved from Akina to sz15 2 Transports moved from sz2 to sz1 4 Infantrys and 2 Transports moved from sz15 to sz1 1 T.Boat moved from sz1 to sz15 4 Infantrys moved from N.Japan to sz1 8 Infantrys moved from sz1 to Vostok 1 Artillery, 1 Infantry and 1 Marine moved from Quingdao to Jinan Purchase Units - Masaharu Masaharu buy 4 Artillerys, 7 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Jinan Masaharu attack with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Marine Russians defend with 1 Artillery and 1 Infantry Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Marine in Jinan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Jinan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Jinan Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Marine in Jinan, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Jinan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 1 EarlyFighter and 1 Marine remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Masaharu: 1 Infantry Battle in Ustkut Masaharu attack with 1 Artillery and 1 Elite Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 1 Elite in Ustkut, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Ustkut Masaharu win, taking Ustkut from Russians with 1 Elite remaining. Battle score for attacker is -2 Casualties for Masaharu: 1 Artillery Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 EarlyFighter moved from Jinan to Quingdao 4 Infantrys moved from Akina to N.Japan Place Units - Masaharu 3 Artillerys placed in Belogorsk 1 Artillery and 2 Tankettes placed in Amursk 7 Infantrys and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.67 Russians regular : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 1 Elite and 1 Infantry moved from Tulun to Ustkut 1 EarlyFighter moved from Ulaan Ude to Ustkut 3 Infantrys moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 1 EarlyFighter, 1 Elite and 1 Infantry Masaharu defend with 1 Elite Russians roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Ustkut, round 2 : 2/3 hits, 1.00 expected hits Masaharu roll dice for 1 Elite in Ustkut, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Masaharu lost in Ustkut Russians win, taking Ustkut from Masaharu with 1 EarlyFighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Elite Battle in Jinan Russians attack with 3 Infantrys Masaharu defend with 1 Artillery and 1 Marine Russians roll dice for 3 Infantrys in Jinan, round 2 : 0/3 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery and 1 Marine in Jinan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 Infantrys in Jinan, round 3 : 0/3 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery and 1 Marine in Jinan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Jinan 2 Infantrys owned by the Russians retreated to Ulaan Ude Masaharu win with 1 Artillery and 1 Marine remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Ustkut to Ulaan Ude 4 Infantrys and 4 Mech.Infs moved from Tulun to Ulaan Ude 1 Marine moved from Kaask to Tulun 6 Infantrys moved from Kaask to Tulun 1 Mech.Inf moved from Achinsk to Tulun 3 Infantrys moved from Achinsk to Kyzyl Place Units - Russians 6 Infantrys placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.67 Russians regular : 0.00
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 2:29:47 PM
Savegame -
TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 2 EarlyFighters moved from Davao to sz59 1 T.Boat moved from sz16 to sz7 1 Transport moved from sz72 to sz70 1 Marine and 1 Tank moved from Davao to sz70 1 Marine and 1 Tank moved from sz70 to Celebs 1 Infantry moved from Malaya to sz60 1 Infantry moved from sz60 to Java Yamamoto take Java from Anzac 3 Artillerys, 2 Elites and 6 Tanks moved from Thailand to Burma 4 Infantrys moved from N.French I. to sz67 1 B.Transport and 4 Infantrys moved from sz67 to sz70 4 Infantrys moved from sz70 to Celebs 2 Destroyers moved from sz78 to sz7 1 Destroyer moved from sz78 to sz71 1 Destroyer moved from sz78 to sz7 4 Infantrys moved from N.French I. to Burma 2 Infantrys moved from Tokyo to sz78 2 Infantrys and 1 Transport moved from sz78 to sz67 2 Infantrys moved from sz67 to N.French I. 1 B.Transport moved from sz67 to sz78 1 B.Transport moved from sz60 to sz59 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 3 Destroyers, 3 Elites, 2 Fighters and 2 Tankettes; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz59 Yamamoto attack with 1 B.Transport and 2 EarlyFighters Anzac defend with 1 Destroyer Yamamoto roll dice for 1 B.Transport and 2 EarlyFighters in sz59, round 2 : 2/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Anzac and 1 B.Transport owned by the Yamamoto lost in sz59 Yamamoto win with 2 EarlyFighters remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 B.Transport Casualties for Anzac: 1 Destroyer Battle in Burma Yamamoto attack with 3 Artillerys, 2 Elites, 4 Infantrys and 6 Tanks British defend with 1 Infantry Yamamoto roll dice for 3 Artillerys, 2 Elites, 4 Infantrys and 6 Tanks in Burma, round 2 : 4/15 hits, 6.17 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Yamamoto win, taking Burma from British with 3 Artillerys, 2 Elites, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Celebs Yamamoto attack with 4 Infantrys, 1 Marine and 1 Tank Anzac defend with 1 Infantry and 1 Tank Yamamoto roll dice for 4 Infantrys, 1 Marine and 1 Tank in Celebs, round 2 : 1/6 hits, 1.50 expected hits Anzac roll dice for 1 Infantry and 1 Tank in Celebs, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Celebs Yamamoto roll dice for 3 Infantrys, 1 Marine and 1 Tank in Celebs, round 3 : 2/5 hits, 1.33 expected hits Anzac roll dice for 1 Tank in Celebs, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Celebs Yamamoto win, taking Celebs from Anzac with 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry and 1 Tank Non Combat Move - Yamamoto 2 EarlyFighters moved from sz59 to sz60 Place Units - Yamamoto 2 Artillerys, 2 Elites and 2 Tankettes placed in Malaya 2 Destroyers placed in sz70 1 Elite placed in Davao 1 Destroyer placed in sz78 1 Fighter placed in Davao 1 Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Anzac regular : 0.17 British regular : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese Purchase Units - Chinese Chinese buy 1 Bunker and 8 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Non Combat Move - Chinese 1 Infantry moved from Xining to Nancheng 1 AAGun and 5 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Gobi to Tsingnan 1 Mech.Inf moved from Urumal to Tsingnan 2 Infantrys moved from Quyan to Ming Jong 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Bunker placed in Tsingnan 6 Infantrys placed in Xining 2 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Sikang to Nancheng 1 Artillery moved from Sikang to Gansu 1 Infantry moved from Gansu to Sikang 1 Elite moved from E.Shansi to N.Shangsi 2 Tankettes moved from Peking to N.Shangsi 1 Elite moved from Peking to E.Shansi 2 Tankettes moved from Tientsin to E.Shansi 4 Tankettes moved from Hopeh to sz74 6 Tankettes moved from Hongkong to sz67 1 Infantry moved from Chunking to W.Chunking 1 Artillery and 4 Infantrys moved from N.Chunking to W.Chunking 2 Bombers moved from Phuket to sz63 1 B.Transport, 6 Tankettes and 1 Transport moved from sz67 to sz60 6 Tankettes moved from sz60 to Sumatra 2 EarlyFighters moved from sz60 to Sumatra 10 Tankettes moved from E.Borneo to sz60 10 Tankettes moved from sz60 to Sumatra 2 Transports moved from sz60 to sz74 1 B.Transport and 4 Tankettes moved from sz74 to sz60 4 Tankettes moved from sz60 to Sumatra 7 Tankettes moved from Seoul to Tientsin 1 Tankette moved from Seoul to Tientsin 6 Tankettes moved from Hankou to Sian 1 Submarine moved from sz70 to sz59 Purchase Units - Hisaichi Hisaichi buy 1 Infantry and 16 Tankettes; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Nancheng Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Nancheng, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Nancheng Hisaichi roll dice for 1 Artillery in Nancheng, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Nancheng, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Nancheng, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Nancheng, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Nancheng, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 7 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Nancheng Chinese win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Sumatra Hisaichi attack with 2 EarlyFighters and 20 Tankettes Anzac defend with 1 Artillery, 3 Infantrys, 1 Marine and 1 Tank Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Sumatra Hisaichi roll dice for 2 EarlyFighters and 20 Tankettes in Sumatra, round 2 : 4/22 hits, 7.33 expected hits Anzac roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 1/5 hits, 1.83 expected hits 1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac, 1 Tankette owned by the Hisaichi and 1 Marine owned by the Anzac lost in Sumatra Hisaichi roll dice for 2 EarlyFighters and 19 Tankettes in Sumatra, round 3 : 5/21 hits, 7.00 expected hits Anzac roll dice for 1 Tank in Sumatra, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Sumatra Hisaichi win, taking Sumatra from Anzac with 2 EarlyFighters and 19 Tankettes remaining. Battle score for attacker is 14 Casualties for Anzac: 1 Artillery, 3 Infantrys, 1 Marine and 1 Tank Casualties for Hisaichi: 1 Tankette Battle in W.Chunking Hisaichi attack with 1 Artillery and 5 Infantrys British defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 5 Infantrys in W.Chunking, round 2 : 3/6 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.Chunking Hisaichi win, taking W.Chunking from Chinese with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in sz63 Hisaichi attack with 2 Bombers British defend with 4 Transports Hisaichi roll dice for 2 Bombers in sz63, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 4 Transports in sz63, round 2 : 0/4 hits, 0.67 expected hits 1 Transport owned by the British lost in sz63 Hisaichi roll dice for 2 Bombers in sz63, round 3 : 1/2 hits, 1.33 expected hits British roll dice for 3 Transports in sz63, round 3 : 0/3 hits, 0.50 expected hits 1 Transport owned by the British lost in sz63 Hisaichi roll dice for 2 Bombers in sz63, round 4 : 1/2 hits, 1.33 expected hits British roll dice for 2 Transports in sz63, round 4 : 0/2 hits, 0.33 expected hits 1 Transport owned by the British lost in sz63 Hisaichi roll dice for 2 Bombers in sz63, round 5 : 0/2 hits, 1.33 expected hits British roll dice for 1 Transport in sz63, round 5 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Hisaichi lost in sz63 Hisaichi roll dice for 1 Bomber in sz63, round 6 : 0/1 hits, 0.67 expected hits British roll dice for 1 Transport in sz63, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Bomber in sz63, round 7 : 1/1 hits, 0.67 expected hits British roll dice for 1 Transport in sz63, round 7 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in sz63 Hisaichi win with 1 Bomber remaining. Battle score for attacker is 10 Casualties for British: 4 Transports Casualties for Hisaichi: 1 Bomber Non Combat Move - Hisaichi 1 Bomber moved from sz63 to Phuket 2 EarlyFighters moved from Sumatra to sz60 Place Units - Hisaichi 1 Infantry and 2 Tankettes placed in Peking 8 Tankettes placed in Seoul 6 Tankettes placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Anzac regular : -1.33 British regular : -1.00 Hisaichi regular : -8.33
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You can skip the dutch
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Thai 1 Transport moved from sz71 to sz70 1 Marine moved from Halma to sz70 1 Infantry moved from S to sz70 1 Infantry moved from Samar to sz71 1 Infantry and 1 Transport moved from sz71 to sz48 1 Infantry moved from sz48 to Sarong Thai take Sarong from British 1 Infantry, 1 Marine and 1 Transport moved from sz70 to sz48 1 Infantry and 1 Marine moved from sz48 to Ceram Thai take Ceram from Dutch 5 Infantrys moved from Malaya to Thailand 4 Infantrys and 1 Marine moved from Thailand to Burma 1 Elite and 5 Infantrys moved from Phuket to Thailand 4 Infantrys moved from S.Borneo to sz60 3 Infantrys moved from S.Borneo to sz60 Purchase Units - Thai Thai buy 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Transport placed in sz60 6 Infantrys placed in Phuket 3 Infantrys placed in S.Borneo Turn Complete - Thai Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - British 5 Infantrys moved from N.G to Sarong 1 Artillery and 1 Infantry moved from New Guinea to sz49 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz49 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 1 Infantry moved from Alaska to sz4 1 Infantry moved from sz4 to Palana 1 Infantry moved from Palana to Kamchatka Russians take Kamchatka from Masaharu 1 Transport moved from sz58 to sz49 1 Artillery moved from New Guinea to Sarong Purchase Units - British British buy 4 Artillerys, 4 Infantrys, 2 Mech.Infs and 4 Transports; Remaining resources: 0 PUs; Combat - British Battle in Java British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Java British roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Java British win, taking Java from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Sarong British attack with 1 Artillery and 5 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 5 Infantrys in Sarong, round 2 : 1/6 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Sarong, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Sarong British win, taking Sarong from Thai with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 3 Mech.Infs moved from Dheli to Bengal 4 Artillerys and 4 Elites moved from E.India to Bengal 4 Artillerys moved from Calcutta to C.India 4 Elites moved from Calcutta to C.India 1 Destroyer moved from sz66 to sz63 Place Units - British 4 Transports placed in sz63 2 Artillerys and 2 Infantrys placed in Calcutta 2 Mech.Infs placed in Dheli 2 Artillerys and 1 Infantry placed in Moresby 1 Infantry placed in Vancouver Turn Complete - British British collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Thai regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Anzac 2 EarlyFighters moved from sz58 to sz48 1 Battleship, 1 Carrier, 2 Destroyers and 1 Transport moved from sz58 to sz50 1 Artillery, 1 Elite and 1 Infantry moved from Darwin to Derby 1 Infantry moved from Melbourne to S.W.Australia 1 Infantry and 1 T.Boat moved from sz9 to sz17 1 Infantry moved from sz17 to Marcus Anzac take Marcus from Yamamoto Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in sz48 Anzac attack with 2 EarlyFighters Thai defend with 2 Transports Anzac roll dice for 2 EarlyFighters in sz48, round 2 : 2/2 hits, 0.67 expected hits Thai roll dice for 2 Transports in sz48, round 2 : 0/2 hits, 0.33 expected hits 2 Transports owned by the Thai lost in sz48 Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 12 Casualties for Thai: 2 Transports Non Combat Move - Anzac 2 EarlyFighters moved from sz48 to sz50 2 EarlyFighters moved from Melbourne to Soem Place Units - Anzac 1 Factory placed in W.Australia 1 Artillery placed in Derby 1 Artillery and 2 Infantrys placed in Darwin 3 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Anzac regular : 1.33 Thai regular : -0.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Americans 8 Elites moved from Palana to Magadan Russians take Magadan from Masaharu 1 Battleship moved from sz11 to sz4 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 1 Tank moved from Alaska to sz5 1 Artillery and 1 Infantry moved from Anchorage to sz5 1 Infantry moved from Alaska to sz5 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz5 to sz4 1 Artillery, 2 Infantrys and 1 Tank moved from sz4 to Palana 8 Elites moved from Alaska to sz4 8 Elites moved from sz4 to Palana 1 Artillery moved from Anchorage to Alaska 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 8 Elites moved from sz14 to Seattle 2 Infantrys moved from Nor Cal to Portland 3 Destroyers moved from sz25 to sz20 1 Infantry moved from Pikelot to Gaferut 2 Infantrys moved from Pikelot to Gaferut 1 Artillery moved from Pikelot to Gaferut 1 Tank moved from Pikelot to Gaferut Purchase Units - Americans Americans buy 5 Destroyers, 8 Elites and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Gaferut Americans attack with 1 Artillery, 3 Infantrys and 1 Tank Yamamoto defend with 1 Infantry and 2 Tanks Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Gaferut, round 2 : 3/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Infantry and 2 Tanks in Gaferut, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 2 Tanks owned by the Yamamoto lost in Gaferut Americans win, taking Gaferut from Yamamoto with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry and 2 Tanks Non Combat Move - Americans 1 Destroyer moved from sz4 to sz3 Place Units - Americans 2 Destroyers placed in sz4 2 Tanks placed in Anchorage 2 Destroyers placed in sz25 1 Destroyer placed in sz25 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 1.50
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TripleA Turn Summary: Masaharu round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Masaharu 4 Artillerys and 1 Marine moved from Belogorsk to Quingdao 2 Infantrys moved from Vostok to Angarsk 1 Infantry moved from Vostok to Irkutsk 5 Infantrys moved from Vostok to Yakutsk 2 Tankettes moved from Amursk to Quingdao 1 Artillery moved from Amursk to Belogorsk 4 Transports moved from sz1 to sz15 7 Infantrys and 1 Marine moved from Akina to sz15 1 Infantry moved from N.Japan to sz15 8 Infantrys, 1 Marine, 1 T.Boat and 4 Transports moved from sz15 to sz1 8 Infantrys and 1 Marine moved from sz1 to Yakutsk 1 Artillery and 1 Marine moved from Jinan to Quingdao 1 Infantry moved from Quingdao to Jinan Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Elite, 8 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Non Combat Move - Masaharu Place Units - Masaharu 2 Artillerys and 1 Elite placed in Belogorsk Masaharu undo move 1. 1 Elite and 2 Infantrys placed in Belogorsk 1 Tank and 2 Tankettes placed in Amursk 2 Artillerys and 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Russians 1 Elite and 1 Infantry moved from Ustkut to Irkutsk 1 EarlyFighter moved from Ulaan Ude to Irkutsk 2 Infantrys moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 EarlyFighter, 1 Elite and 1 Infantry Masaharu defend with 2 Infantrys Russians roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Irkutsk, round 2 : 1/3 hits, 1.00 expected hits Masaharu roll dice for 2 Infantrys in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Irkutsk Russians roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Irkutsk, round 3 : 1/3 hits, 1.00 expected hits Masaharu roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk Russians win, taking Irkutsk from Masaharu with 1 EarlyFighter and 1 Elite remaining. Battle score for attacker is 2 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 1 Infantry Battle in Jinan Russians attack with 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Irkutsk to Ulaan Ude 6 Infantrys, 1 Marine and 1 Mech.Inf moved from Tulun to Ulaan Ude 6 Infantrys moved from Kaask to Tulun 3 Infantrys moved from Kyzyl to Kaask 1 Mech.Inf moved from Achinsk to Tulun 3 Infantrys moved from Achinsk to Kyzyl Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.67 Russians regular : 0.67
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Research Technology - Yamamoto Combat Move - Yamamoto 3 Artillerys, 2 Elites, 4 Infantrys and 6 Tanks moved from Burma to Bengal 2 Infantrys moved from N.French I. to Burma 2 EarlyFighters moved from sz60 to Bengal 2 Destroyers moved from sz7 to sz1 1 T.Boat moved from sz7 to sz1 1 Destroyer moved from sz7 to sz17 3 Infantrys, 1 Marine and 1 Tank moved from Celebs to sz70 1 Elite moved from Davao to sz70 1 B.Transport, 1 Elite, 3 Infantrys, 1 Marine, 1 Tank and 1 Transport moved from sz70 to sz59 1 Elite, 3 Infantrys, 1 Marine and 1 Tank moved from sz59 to Soem 1 T.Boat moved from sz69 to sz59 1 Infantry moved from Malaya to sz60 1 Infantry and 1 Transport moved from sz60 to sz59 1 Infantry moved from sz59 to Lambok Yamamoto take Lambok from Dutch 1 Artillery, 1 Elite and 1 Infantry moved from Malaya to sz60 1 Artillery, 1 Elite and 1 Infantry moved from sz60 to Java 1 Infantry moved from Malaya to sz60 1 B.Transport and 1 Infantry moved from sz60 to sz58 1 Infantry moved from sz58 to Flores Yamamoto take Flores from Dutch 1 Transport moved from sz67 to sz60 1 Destroyer moved from sz78 to sz7 1 B.Transport moved from sz78 to sz71 1 Transport moved from sz78 to sz71 1 B.Transport and 1 Transport moved from sz78 to sz68 1 Fighter moved from Tokyo to sz60 1 Destroyer moved from sz71 to sz70 2 Destroyers moved from sz70 to sz58 1 Destroyer moved from sz70 to sz58 1 Fighter moved from Davao to sz59 1 Carrier moved from sz60 to sz59 Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 1 Bunker, 3 Destroyers, 2 Elites, 1 Fighter, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz17 Yamamoto attack with 1 Destroyer Anzac defend with 1 T.Boat Yamamoto roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in sz17, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz17, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in sz17, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz17, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in sz17, round 4 : 1/1 hits, 0.17 expected hits 1 Destroyer owned by the Yamamoto lost in sz17 Anzac win with 1 T.Boat remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Destroyer Battle in Bengal Yamamoto attack with 3 Artillerys, 2 EarlyFighters, 2 Elites, 4 Infantrys and 6 Tanks British defend with 1 AAGun, 5 Artillerys, 1 Bunker, 4 Elites, 3 Infantrys and 9 Mech.Infs British roll AA dice in Bengal : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 3 Artillerys, 2 EarlyFighters, 2 Elites, 4 Infantrys and 6 Tanks in Bengal, round 2 : 5/17 hits, 6.83 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 5 Artillerys, 1 Bunker, 4 Elites, 3 Infantrys and 9 Mech.Infs in Bengal, round 2 : 5/22 hits, 7.50 expected hits 1 Artillery owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Bengal Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters, 2 Elites and 6 Tanks in Bengal, round 3 : 7/12 hits, 5.67 expected hits British roll dice for 4 Artillerys, 1 Bunker, 4 Elites and 9 Mech.Infs in Bengal, round 3 : 6/18 hits, 6.17 expected hits 3 Elites owned by the British, 2 Elites owned by the Yamamoto, 2 Artillerys owned by the Yamamoto, 4 Artillerys owned by the British and 2 EarlyFighters owned by the Yamamoto lost in Bengal Yamamoto roll dice for 6 Tanks in Bengal, round 4 : 3/6 hits, 3.00 expected hits British roll dice for 1 Bunker, 1 Elite and 9 Mech.Infs in Bengal, round 4 : 2/11 hits, 3.83 expected hits 1 Elite owned by the British, 2 Tanks owned by the Yamamoto and 2 Mech.Infs owned by the British lost in Bengal Yamamoto roll dice for 4 Tanks in Bengal, round 5 : 0/4 hits, 2.00 expected hits British roll dice for 1 Bunker and 7 Mech.Infs in Bengal, round 5 : 5/8 hits, 2.83 expected hits 4 Tanks owned by the Yamamoto lost in Bengal British win with 1 Bunker and 7 Mech.Infs remaining. Battle score for attacker is -22 Casualties for Yamamoto: 3 Artillerys, 2 EarlyFighters, 2 Elites, 4 Infantrys and 6 Tanks Casualties for British: 5 Artillerys, 4 Elites, 3 Infantrys and 2 Mech.Infs Battle in Soem Yamamoto attack with 1 Elite, 3 Infantrys, 1 Marine and 1 Tank Anzac defend with 2 EarlyFighters and 2 Infantrys Yamamoto roll dice for 1 Elite, 3 Infantrys, 1 Marine and 1 Tank in Soem, round 2 : 2/6 hits, 1.83 expected hits Dutch roll dice for 2 EarlyFighters and 2 Infantrys in Soem, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Soem Yamamoto roll dice for 1 Elite, 1 Infantry, 1 Marine and 1 Tank in Soem, round 3 : 2/4 hits, 1.50 expected hits Dutch roll dice for 2 EarlyFighters in Soem, round 3 : 1/2 hits, 1.00 expected hits 2 EarlyFighters owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soem Yamamoto win, taking Soem from Dutch with 1 Elite, 1 Marine and 1 Tank remaining. Battle score for attacker is 14 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 2 EarlyFighters and 2 Infantrys Battle in Java Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry British defend with 1 Artillery Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Java Yamamoto win, taking Java from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Yamamoto 2 Tankettes moved from Malaya to Burma Place Units - Yamamoto 2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya 3 Destroyers placed in sz78 2 Artillerys and 2 Elites placed in Davao 1 Fighter, 1 Infantry and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.00 Anzac regular : 0.50 British AA : -0.33 Dutch regular : 0.33 British regular : -2.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Nancheng to Sikang 1 Infantry moved from Tsingnan to Sikang 1 EarlyFighter and 1 Fighter moved from Tsingnan to Sikang Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Sikang Chinese attack with 1 EarlyFighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantrys in Sikang, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 EarlyFighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 EarlyFighter and 1 Fighter moved from Sikang to Tsingnan 6 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Tsingnan to Xining 2 Infantrys moved from Ming Jong to Tsingnan 3 Infantrys moved from Quyan to Ming Jong 2 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Hisaichi regular : -0.33
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 19 Tankettes moved from Sumatra to N.S 2 Tankettes moved from Sian to Sikang 2 Infantrys moved from Gansu to Sikang 1 Artillery and 5 Infantrys moved from W.Chunking to Bengal 1 Bomber moved from Phuket to Bengal 2 EarlyFighters moved from sz60 to Bengal 2 Tankettes moved from Tientsin to Jinan 4 Tankettes moved from Tientsin to sz74 4 Tankettes and 2 Transports moved from sz74 to sz60 4 Tankettes moved from sz60 to N.S 1 B.Transport and 3 Infantrys moved from sz60 to sz58 1 B.Transport and 4 Infantrys moved from sz60 to sz59 3 Transports moved from sz60 to sz67 3 Transports moved from sz60 to sz74 Purchase Units - Hisaichi Hisaichi buy 1 Elite, 2 Tanks and 14 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 2 Infantrys and 2 Tankettes Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Infantrys and 2 Tankettes in Sikang, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Sikang, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Hisaichi roll dice for 1 Infantry and 2 Tankettes in Sikang, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in Sikang, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Jinan Hisaichi attack with 2 Tankettes Russians defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Jinan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Jinan Hisaichi win, taking Jinan from Russians with 1 Tankette remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Tankette Casualties for Russians: 1 Infantry Battle in Bengal Hisaichi attack with 1 Artillery, 1 Bomber, 2 EarlyFighters and 5 Infantrys British defend with 1 AAGun, 1 Bunker and 7 Mech.Infs British roll AA dice in Bengal : 2/3 hits, 0.50 expected hits 1 Bomber owned by the Hisaichi and 1 EarlyFighter owned by the Hisaichi lost in Bengal Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 5 Infantrys in Bengal, round 2 : 5/7 hits, 1.67 expected hits British roll dice for 1 Bunker and 7 Mech.Infs in Bengal, round 2 : 4/8 hits, 2.83 expected hits 5 Mech.Infs owned by the British and 4 Infantrys owned by the Hisaichi lost in Bengal Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Bengal, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Bunker and 2 Mech.Infs in Bengal, round 3 : 2/3 hits, 1.17 expected hits 1 Mech.Inf owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Bengal 1 EarlyFighter owned by the Hisaichi retreated British win with 1 Bunker and 1 Mech.Inf remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery, 1 Bomber, 1 EarlyFighter and 5 Infantrys Casualties for British: 6 Mech.Infs Battle in N.S Hisaichi attack with 23 Tankettes British defend with 2 Artillerys, 1 EarlyFighter and 1 Infantry; Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 23 Tankettes in N.S, round 2 : 8/23 hits, 7.67 expected hits Dutch roll dice for 3 Artillerys, 1 Bunker, 1 EarlyFighter, 3 Infantrys and 1 Tank in N.S, round 2 : 3/9 hits, 3.50 expected hits 1 Artillery owned by the Dutch, 3 Tankettes owned by the Hisaichi, 2 Artillerys owned by the British, 1 Bunker owned by the Dutch, 1 Infantry owned by the British, 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in N.S Hisaichi roll dice for 20 Tankettes in N.S, round 3 : 5/20 hits, 6.67 expected hits Dutch roll dice for 1 EarlyFighter in N.S, round 3 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the British lost in N.S Hisaichi win, taking N.S from Dutch with 20 Tankettes remaining. Battle score for attacker is 25 Casualties for Hisaichi: 3 Tankettes Casualties for British: 2 Artillerys, 1 EarlyFighter and 1 Infantry Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Non Combat Move - Hisaichi 1 EarlyFighter moved from Bengal to W.Chunking 3 Artillerys, 1 Infantry, 2 Mech.Infs, 1 Tank and 10 Tankettes moved from Gansu to N.Shangsi 2 Tankettes moved from E.Shansi to N.Shangsi 4 Tankettes moved from Sian to N.Shangsi 1 Infantry moved from Peking to E.Shansi 1 Elite moved from E.Shansi to N.Shangsi 2 Tankettes moved from Peking to N.Shangsi 8 Tankettes moved from Seoul to Tientsin 2 Tankettes moved from Tientsin to E.Shansi 1 T.Boat moved from sz79 to sz15 6 Tankettes moved from Hongkong to sz67 6 Tankettes moved from sz67 to N.French I. Place Units - Hisaichi 6 Tankettes placed in Hongkong 8 Tankettes placed in Seoul 1 Elite and 2 Tanks placed in Peking Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 British AA : 1.50 Russians regular : 0.67 Dutch regular : -1.00 British regular : 2.00 Hisaichi regular : 2.00
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Thai 3 Infantrys moved from sz58 to Buru Thai take Buru from Dutch 4 Infantrys moved from sz59 to Bali 2 Infantrys moved from S.Borneo to sz60 2 Infantrys and 1 Transport moved from sz60 to sz59 2 Infantrys moved from sz59 to Bali 4 Infantrys and 1 Marine moved from Burma to Bengal 1 Elite and 10 Infantrys moved from Thailand to Burma 6 Infantrys moved from Phuket to Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Bengal Thai attack with 4 Infantrys and 1 Marine British defend with 1 AAGun, 1 Bunker and 1 Mech.Inf Thai roll dice for 4 Infantrys and 1 Marine in Bengal, round 2 : 0/5 hits, 1.00 expected hits British roll dice for 1 Bunker and 1 Mech.Inf in Bengal, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Thai lost in Bengal Thai roll dice for 2 Infantrys and 1 Marine in Bengal, round 3 : 0/3 hits, 0.67 expected hits British roll dice for 1 Bunker and 1 Mech.Inf in Bengal, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Thai lost in Bengal Thai roll dice for 1 Infantry and 1 Marine in Bengal, round 4 : 0/2 hits, 0.50 expected hits British roll dice for 1 Bunker and 1 Mech.Inf in Bengal, round 4 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Thai and 1 Marine owned by the Thai lost in Bengal British win with 1 Bunker and 1 Mech.Inf remaining. Battle score for attacker is -11 Casualties for Thai: 4 Infantrys and 1 Marine Battle in Bali Thai attack with 6 Infantrys Anzac defend with 1 Infantry Thai roll dice for 6 Infantrys in Bali, round 2 : 1/6 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Bali, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Bali Thai win, taking Bali from Dutch with 5 Infantrys remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Elite and 3 Infantrys placed in Phuket 4 Infantrys placed in S.Borneo Turn Complete - Thai Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Thai regular : -2.17 Dutch regular : 0.67 British regular : 2.50
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - British 1 unit repaired. 4 Artillerys and 4 Elites moved from C.India to sz63 4 Artillerys, 1 Destroyer, 4 Elites and 4 Transports moved from sz63 to sz66 4 Artillerys, 2 EarlyFighters and 4 Elites moved from sz66 to N.S 1 Artillery and 1 Infantry moved from Moresby to sz49 1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz57 1 Artillery and 1 Infantry moved from sz57 to Lambok 1 Transport moved from sz57 to sz49 1 Infantry moved from Palana to Magadan 1 Infantry moved from Kamchatka to Palana 1 Transport moved from sz4 to sz6 1 Infantry moved from Vancouver to sz6 1 Infantry moved from sz6 to N.Canada Purchase Units - British British buy 4 Artillerys, 1 Bunker, 1 Destroyer, 3 Elites, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in N.S British attack with 4 Artillerys, 2 EarlyFighters and 4 Elites Hisaichi defend with 20 Tankettes British roll dice for 4 Artillerys, 2 EarlyFighters and 4 Elites in N.S, round 2 : 7/10 hits, 4.67 expected hits Hisaichi roll dice for 20 Tankettes in N.S, round 2 : 3/20 hits, 3.33 expected hits 7 Tankettes owned by the Hisaichi, 1 Artillery owned by the British and 2 EarlyFighters owned by the British lost in N.S British roll dice for 3 Artillerys and 4 Elites in N.S, round 3 : 4/7 hits, 3.50 expected hits Hisaichi roll dice for 13 Tankettes in N.S, round 3 : 2/13 hits, 2.17 expected hits 4 Tankettes owned by the Hisaichi and 2 Artillerys owned by the British lost in N.S British roll dice for 1 Artillery and 4 Elites in N.S, round 4 : 1/5 hits, 2.50 expected hits Hisaichi roll dice for 9 Tankettes in N.S, round 4 : 0/9 hits, 1.50 expected hits 1 Tankette owned by the Hisaichi lost in N.S British roll dice for 1 Artillery and 4 Elites in N.S, round 5 : 3/5 hits, 2.50 expected hits Hisaichi roll dice for 8 Tankettes in N.S, round 5 : 3/8 hits, 1.33 expected hits 3 Elites owned by the British and 3 Tankettes owned by the Hisaichi lost in N.S British roll dice for 1 Artillery and 1 Elite in N.S, round 6 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 5 Tankettes in N.S, round 6 : 1/5 hits, 0.83 expected hits 1 Tankette owned by the Hisaichi and 1 Artillery owned by the British lost in N.S British roll dice for 1 Elite in N.S, round 7 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 4 Tankettes in N.S, round 7 : 0/4 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi lost in N.S British roll dice for 1 Elite in N.S, round 8 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Tankettes in N.S, round 8 : 1/3 hits, 0.50 expected hits 1 Elite owned by the British and 1 Tankette owned by the Hisaichi lost in N.S Hisaichi win with 2 Tankettes remaining. Battle score for attacker is 24 Casualties for British: 4 Artillerys, 2 EarlyFighters and 4 Elites Casualties for Hisaichi: 18 Tankettes Battle in Lambok British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Lambok, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Lambok, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Lambok, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Lambok, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Lambok, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Lambok, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lambok British roll dice for 1 Artillery in Lambok, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Lambok, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Lambok British win, taking Lambok from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - British 2 Mech.Infs moved from Dheli to Bengal 2 Infantrys moved from Calcutta to C.India 2 Artillerys moved from Calcutta to C.India Place Units - British 1 Bunker placed in Bengal 3 Mech.Infs placed in Dheli 4 Artillerys and 3 Elites placed in Calcutta 1 Destroyer placed in sz63 1 Infantry placed in Vancouver Turn Complete - British British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 British regular : 1.50 Hisaichi regular : -0.33