@captainwalker 3be44750-5dd4-4849-b21d-e211194d7da7-triplea_41695_8yam.tsvg
dawg Axis v. Entek Allies WaW
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 6 PUs; Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 20 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia 1 Fighter moved from Helsinki to Lapland 1 Infantry and 1 Tank moved from Oulu to Lapland 1 Infantry moved from N.Karelia to Lapland 2 Infantrys moved from Tampere to Oulu 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 4 Infantrys moved from Helsinki to Tampere 1 Destroyer moved from 22 Sea Zone to 23 Sea Zone Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 2 : 2/6 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Lapland to Oulu Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 0.17 Russians regular : -0.33
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 3 Infantrys moved from E.Romania to Bulgaria 2 Artillerys and 4 Infantrys moved from Odessa to Donetsk 1 Fighter moved from Vinnytsia to Bulgaria 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Fighter and 3 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 1 Fighter and 3 Infantrys in Bulgaria, round 2 : 2/4 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Donetsk Romanians attack with 2 Artillerys and 4 Infantrys Russians defend with 2 ArmoredCars and 1 Infantry Romanians roll dice for 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 2 ArmoredCars and 1 Infantry in Donetsk, round 2 : 0/3 hits, 0.67 expected hits Romanians roll dice for 2 Artillerys and 4 Infantrys in Donetsk, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 ArmoredCars and 1 Infantry in Donetsk, round 3 : 1/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 4 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 ArmoredCars and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Bulgaria to E.Romania Place Units - Romanians 2 Artillerys and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 0.33 Russians regular : -0.50
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from East And South Borneo to British Borneo Thai take British Borneo from British 2 Artillerys moved from Bangkok to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Tank moved from Malaya to N.Thailand 2 Infantrys moved from Bangkok to S.Thailand 2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra 1 Fighter moved from Malaya to Sumatra Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 2 Artillerys, 1 Fighter and 2 Infantrys Anzac defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Thai lost in Sumatra Thai roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Sumatra, round 3 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Thai lost in Sumatra Thai win, taking Sumatra from Dutch with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Casualties for Anzac: 1 Artillery and 2 Infantrys Battle in N.Thailand Thai attack with 1 Tank British defend with 1 Infantry Thai roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in N.Thailand British win with no units remaining. Battle score for attacker is -3 Casualties for Thai: 1 Tank Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Sumatra to Malaya Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 British regular : 0.33 Dutch regular : 0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Infantry moved from Panay to Mindoro 2 Destroyers and 1 Submarine moved from 83 Sea Zone to 89 Sea Zone 1 Battleship, 2 Carriers, 6 Destroyers and 4 Fighters moved from 91 Sea Zone to 89 Sea Zone 2 Artillerys moved from Peru to 100 Sea Zone 6 Infantrys moved from Peru to 100 Sea Zone 2 Artillerys, 6 Infantrys and 4 Transports moved from 100 Sea Zone to 26 Sea Zone 2 Artillerys and 6 Infantrys moved from 26 Sea Zone to Venezuela 3 Tanks moved from Peru to Bahia 2 Fighters moved from Amazon to Bahia 2 Destroyers moved from 32 Sea Zone to 34 Sea Zone 2 Tanks moved from E.Mexico to Colombia 1 Tank moved from Central America to Venezuela 1 Infantry moved from E.Mexico to Central America 1 Artillery and 1 Infantry moved from W.Mexico to E.Mexico 2 Marines moved from Washington to 13 Sea Zone 2 Marines moved from South Atlantic USA to 13 Sea Zone 1 B.Transport, 1 Destroyer and 4 Marines moved from 13 Sea Zone to 32 Sea Zone 4 Marines moved from 32 Sea Zone to Bahia 1 Fighter moved from Washington to Venezuela 3 Infantrys moved from South Central USA to E.Mexico 1 Infantry moved from South Atlantic USA to South Central USA 3 Infantrys moved from Washington to Northeast USA Purchase Units - Americans Americans buy 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 4 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in Venezuela Americans attack with 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Fighter, 6 Infantrys and 1 Tank in Venezuela, round 2 : 3/10 hits, 2.83 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 2 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Bahia Americans attack with 2 Fighters, 4 Marines and 3 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 2 Fighters, 4 Marines and 3 Tanks in Bahia, round 2 : 4/9 hits, 4.17 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Marine owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 2 Fighters, 3 Marines and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Americans: 1 Marine Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Americans 1 Fighter moved from Venezuela to Amazon 2 Fighters moved from Bahia to Amazon Place Units - Americans 3 Marines placed in South Atlantic USA 1 B.Transport placed in 13 Sea Zone 1 Marine placed in Washington 1 B.Transport, 1 Battleship and 1 Destroyer placed in 91 Sea Zone 1 Destroyer placed in 83 Sea Zone 1 Tank placed in San Francisco 1 Carrier placed in 25 Sea Zone Americans undo move 7. 1 Carrier placed in 13 Sea Zone 2 Fighters placed in 13 Sea Zone Turn Complete - Americans Americans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : -0.00 Neutral regular : -0.50
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 5 Tanks moved from Warsaw to Vinnytsia 1 Infantry moved from Lithuania to Minsk 1 Infantry moved from East Prussia to Lithuania 1 Infantry moved from Danzig to East Prussia 1 Infantry moved from Warsaw to Brest 5 Infantrys moved from Krakow to Vinnytsia 1 Mech.Inf moved from Bohemia to Kiev 1 Infantry moved from Vinnytsia to Kiev 2 Submarines and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Mech.Inf moved from Paris to Picardy Germans take Picardy from French 1 Mech.Inf moved from Picardy to Normandy 3 Mech.Infs and 14 Tanks moved from Paris to Normandy 2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Bohemia to Vinnytsia 2 Artillerys and 1 Infantry moved from W.Romania to E.Romania 4 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Tanks moved from Hamburg to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Pomerania to 23 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 3 Artillerys, 1 Elite, 4 Infantrys, 2 Tanks and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Bomber moved from Bavaria to Leningrad 3 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad 2 Fighters, 9 Infantrys and 1 Tank moved from Vyborg to Leningrad 1 Elite and 3 Infantrys moved from Rhine to Belgium 2 Stukas moved from Burgundy to Belgium 1 Fighter moved from Lorraine to Belgium 1 Infantry moved from Languedoc to Orleanais 3 Infantrys moved from Bavaria to Lorraine 8 Infantrys moved from Berlin to Brandenburg 1 Artillery moved from Pomerania to Danzig 5 Infantrys moved from Danzig to East Prussia 4 Artillerys and 3 Infantrys moved from Warsaw to Krakow 1 Mech.Inf moved from Vinnytsia to Kiev Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Elite, 4 HeavyTanks, 28 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 1 Infantry and 2 Mech.Infs Russians defend with 2 Infantrys Germans roll dice for 1 Infantry and 2 Mech.Infs in Kiev, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 2 Mech.Infs in Kiev, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Kiev, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Mech.Infs in Kiev, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Kiev, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Kiev Germans roll dice for 1 Mech.Inf in Kiev, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Mech.Inf in Kiev, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Kiev, round 6 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Kiev Russians win with 1 Infantry remaining. Battle score for attacker is -12 Casualties for Germans: 1 Infantry and 2 Mech.Infs Casualties for Russians: 1 Infantry Battle in Normandy Germans attack with 4 Mech.Infs and 14 Tanks British defend with 1 Artillery and 5 Infantrys; French defend with 1 AAGun, 1 Factory and 3 Infantrys Germans roll dice for 4 Mech.Infs and 14 Tanks in Normandy, round 2 : 8/18 hits, 8.33 expected hits French roll dice for 1 Artillery and 8 Infantrys in Normandy, round 2 : 4/9 hits, 3.00 expected hits 3 Infantrys owned by the French, 5 Infantrys owned by the British and 4 Mech.Infs owned by the Germans lost in Normandy Germans roll dice for 14 Tanks in Normandy, round 3 : 8/14 hits, 7.00 expected hits French roll dice for 1 Artillery in Normandy, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Tank owned by the Germans lost in Normandy Germans win, taking Normandy from French with 13 Tanks remaining. Battle score for attacker is -9 Casualties for Germans: 4 Mech.Infs and 1 Tank Casualties for British: 1 Artillery and 5 Infantrys Casualties for French: 3 Infantrys Battle in Leningrad Germans attack with 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 14 Infantrys and 3 Tanks Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters, 15 Infantrys and 1 Tank Russians roll AA dice in Leningrad : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 14 Infantrys and 3 Tanks in Leningrad, round 2 : 8/24 hits, 7.00 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 2 Bunkers, 2 Fighters, 15 Infantrys and 1 Tank in Leningrad, round 2 : 9/20 hits, 7.50 expected hits 6 Infantrys owned by the Russians and 9 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 5 Infantrys and 3 Tanks in Leningrad, round 3 : 5/15 hits, 5.50 expected hits Russians roll dice for 2 Bunkers, 2 Fighters, 9 Infantrys and 1 Tank in Leningrad, round 3 : 3/14 hits, 5.50 expected hits 5 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 2 Infantrys and 3 Tanks in Leningrad, round 4 : 6/12 hits, 5.00 expected hits Russians roll dice for 2 Bunkers, 2 Fighters, 4 Infantrys and 1 Tank in Leningrad, round 4 : 2/9 hits, 3.83 expected hits 4 Infantrys owned by the Russians, 2 Infantrys owned by the Germans, 1 Bunker owned by the Russians and 1 Tank owned by the Russians lost in Leningrad Germans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters and 3 Tanks in Leningrad, round 5 : 4/10 hits, 4.33 expected hits Russians roll dice for 1 Bunker and 2 Fighters in Leningrad, round 5 : 1/3 hits, 1.50 expected hits 2 Fighters owned by the Russians, 1 Elite owned by the Germans and 1 Bunker owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 32 Casualties for Germans: 1 Elite and 14 Infantrys Casualties for Russians: 2 Bunkers, 2 Fighters, 15 Infantrys and 1 Tank Battle in Belgium Germans attack with 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas Neutral defend with 3 Infantrys Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas in Belgium, round 2 : 1/7 hits, 2.50 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Belgium Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas in Belgium, round 3 : 1/7 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys in Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Belgium Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas in Belgium, round 4 : 2/7 hits, 2.50 expected hits Neutral roll dice for 1 Infantry in Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Elite, 1 Fighter, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Neutral: 3 Infantrys Casualties for Germans: 1 Infantry Non Combat Move - Germans 2 Stukas moved from Belgium to Hamburg 1 Fighter moved from Belgium to Hamburg 2 Fighters moved from Leningrad to 23 Sea Zone 1 Bomber moved from Leningrad to Vyborg Place Units - Germans 1 Carrier placed in 23 Sea Zone 1 Adv.Fighter placed in Hamburg 4 HeavyTanks placed in Warsaw 4 ArmoredCars and 1 Tank placed in Bohemia 2 Artillerys, 1 Elite and 1 Infantry placed in Hamburg 8 Infantrys placed in Paris 15 Infantrys placed in Berlin 4 Infantrys placed in Rhine Turn Complete - Germans Germans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
French regular : 1.67 Russians regular : -3.00 Germans regular : -4.33 Neutral regular : -1.00 Russians AA : -0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 3 Infantrys and 1 Tank moved from S.Karelia to Leningrad 2 Fighters moved from Kursk to Leningrad 1 Bomber moved from Kursk to Leningrad 1 Artillery and 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery and 2 Infantrys moved from Kursk to Minsk 1 Artillery and 3 Infantrys moved from Kursk to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Fighter moved from Stalingrad to Donetsk 2 ArmoredCars moved from Stalingrad to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria 4 Infantrys moved from Ayan to Heilungchiang 1 Fighter and 3 Tanks moved from N.Buryat Mongolia to Heilungchiang 1 Infantry moved from Estonia to Leningrad 1 Tank moved from Georgia to Donetsk Purchase Units - Russians Russians buy 2 Artillerys, 1 HeavyTank, 25 Infantrys, 3 Mech.Infs, 1 Mech.Rocket, 2 Mot.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank Romanians defend with 2 Artillerys and 3 Infantrys Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Donetsk, round 2 : 4/9 hits, 2.67 expected hits Romanians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 0/5 hits, 1.67 expected hits 1 Artillery owned by the Romanians and 3 Infantrys owned by the Romanians lost in Donetsk Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Donetsk, round 3 : 1/9 hits, 2.67 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 14 Casualties for Romanians: 2 Artillerys and 3 Infantrys Battle in Leningrad Russians attack with 1 Bomber, 2 Fighters, 4 Infantrys and 1 Tank Germans defend with 1 AAGun, 3 Artillerys, 1 Factory and 3 Tanks Germans roll AA dice in Leningrad : 1/3 hits, 0.50 expected hits 1 Fighter owned by the Russians lost in Leningrad Russians roll dice for 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank in Leningrad, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 3 Artillerys and 3 Tanks in Leningrad, round 2 : 4/6 hits, 2.50 expected hits 4 Infantrys owned by the Russians and 2 Artillerys owned by the Germans lost in Leningrad Russians roll dice for 1 Bomber, 1 Fighter and 1 Tank in Leningrad, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 3 Tanks in Leningrad, round 3 : 1/4 hits, 1.83 expected hits 1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Leningrad 1 Fighter owned by the Russians and 1 Bomber owned by the Russians retreated Germans win with 3 Tanks remaining. Battle score for attacker is -9 Casualties for Russians: 1 Fighter, 4 Infantrys and 1 Tank Casualties for Germans: 3 Artillerys Battle in Heilungchiang Russians attack with 1 Fighter, 4 Infantrys and 3 Tanks Hisaichi defend with 1 Factory, 4 Infantrys and 3 Tanks Russians roll dice for 1 Fighter, 4 Infantrys and 3 Tanks in Heilungchiang, round 2 : 2/8 hits, 2.50 expected hits Hisaichi roll dice for 4 Infantrys and 3 Tanks in Heilungchiang, round 2 : 2/7 hits, 2.83 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang Russians roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in Heilungchiang, round 3 : 3/6 hits, 2.17 expected hits Hisaichi roll dice for 2 Infantrys and 3 Tanks in Heilungchiang, round 3 : 1/5 hits, 2.17 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Heilungchiang Russians roll dice for 1 Fighter, 1 Infantry and 3 Tanks in Heilungchiang, round 4 : 3/5 hits, 2.00 expected hits Hisaichi roll dice for 2 Tanks in Heilungchiang, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Russians: 4 Infantrys Casualties for Hisaichi: 4 Infantrys and 3 Tanks Battle in Bulgaria Russians attack with 1 Artillery and 1 Infantry Romanians defend with 2 Infantrys Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits Romanians roll dice for 2 Infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria Romanians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Romanians: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Donetsk to Kursk 1 Infantry moved from Kursk to Smolensk 1 AAGun and 7 Infantrys moved from Tula to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Tank moved from Stalingrad to Kursk 1 Infantry moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Bomber moved from Leningrad to Kursk 1 Fighter moved from Leningrad to S.Karelia 5 Infantrys moved from Perm to Kirov 1 Tank moved from Sverdlovsk to Kirov 1 Mech.Inf moved from Sverdlovsk to Gorky 3 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Tashkent to Uzbekistan 1 Infantry moved from Astrakhan to Saratov 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 5 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 1 Fighter moved from Heilungchiang to N.Buryat Mongolia 1 Infantry moved from Kolyma to Okhotsk Place Units - Russians 4 Infantrys placed in Arkhangelsk 2 Artillerys and 8 Infantrys placed in Moscow 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 3 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 HeavyTank, 2 Mech.Infs, 1 Mech.Rocket and 1 Mot.Inf placed in Sverdlovsk Turn Complete - Russians Russians collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67 Germans AA : 0.50 Germans regular : 1.33 Russians regular : 0.83 Hisaichi regular : -2.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 3 Artillerys, 11 Infantrys and 6 Tanks moved from N.Algeria to E.Morocco 4 Mech.Infs moved from Tunis to E.Morocco 4 Artillerys moved from N.Tunisia to 42 Sea Zone 4 Artillerys and 5 Transports moved from 42 Sea Zone to 46 Sea Zone 4 Artillerys moved from 46 Sea Zone to Campania 5 Infantrys moved from Rome to Campania 2 Carriers and 4 Fighters moved from 42 Sea Zone to 46 Sea Zone 1 Submarine moved from 51 Sea Zone to 48 Sea Zone 1 Tank moved from Aquitaine to Provence 1 Bomber moved from Provence to Campania Purchase Units - Italians Italians buy 1 Destroyer, 1 HeavyTank, 9 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in E.Morocco Italians attack with 3 Artillerys, 11 Infantrys, 4 Mech.Infs and 6 Tanks British defend with 2 Fighters; French defend with 1 AAGun, 3 Artillerys, 1 Factory and 7 Infantrys Italians roll dice for 3 Artillerys, 11 Infantrys, 4 Mech.Infs and 6 Tanks in E.Morocco, round 2 : 10/24 hits, 8.33 expected hits French roll dice for 3 Artillerys, 2 Fighters and 7 Infantrys in E.Morocco, round 2 : 6/12 hits, 4.33 expected hits 3 Artillerys owned by the French, 7 Infantrys owned by the French and 6 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 3 Artillerys, 5 Infantrys, 4 Mech.Infs and 6 Tanks in E.Morocco, round 3 : 6/18 hits, 7.00 expected hits French roll dice for 2 Fighters in E.Morocco, round 3 : 1/2 hits, 1.00 expected hits 2 Fighters owned by the British and 1 Infantry owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 3 Artillerys, 4 Infantrys, 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 28 Casualties for Italians: 7 Infantrys Casualties for French: 3 Artillerys and 7 Infantrys Casualties for British: 2 Fighters Non Combat Move - Italians 1 Infantry moved from Tobruk to Kufra Place Units - Italians 1 HeavyTank, 1 Infantry and 1 Tank placed in Hun 4 Mech.Infs placed in Tunis 8 Infantrys placed in Rome 1 Destroyer placed in 46 Sea Zone Turn Complete - Italians Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : 1.67 Italians regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - French French buy 2 ArmoredCars and 2 Destroyers; Remaining resources: 5 PUs; Place Units - French 2 ArmoredCars placed in Syria 2 Destroyers placed in 1 Sea Zone Turn Complete - French French collect 21 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Submarine moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer moved from 110 Sea Zone to 65 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone 1 Artillery moved from Jilolo to 107 Sea Zone 2 Marines moved from Davao to 107 Sea Zone 1 ArmoredCar moved from Davao to Panay Yamamoto take Mindanao from Americans Yamamoto take Panay from Americans 1 ArmoredCar moved from Davao to Samar Yamamoto take Samar from Americans 1 Infantry moved from Jilolo to 107 Sea Zone 1 Fighter moved from 92 Sea Zone to 66 Sea Zone 1 Bomber moved from Manila to 66 Sea Zone 2 ArmoredCars, 1 Infantry and 1 Mech.Inf moved from Tokyo to 84 Sea Zone 2 ArmoredCars, 1 B.Transport, 1 Infantry, 1 Mech.Inf and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 2 ArmoredCars, 1 Infantry and 1 Mech.Inf moved from 75 Sea Zone to Ayan 1 Artillery and 2 Infantrys moved from Shantung to Anhwei 1 Infantry moved from Shanghai to Anhwei 3 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Kiangsi to 92 Sea Zone 1 Tank moved from Kwangtung to 92 Sea Zone 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Infantry and 2 Tanks moved from 92 Sea Zone to N.French Indochina 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java Yamamoto take Java from Dutch 2 Transports moved from 110 Sea Zone to 92 Sea Zone 1 B.Transport moved from 92 Sea Zone to 107 Sea Zone 1 Artillery, 1 Infantry, 2 Marines and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 2 Marines moved from 110 Sea Zone to West Borneo 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Carrier moved from 92 Sea Zone to 106 Sea Zone 1 Destroyer moved from 72 Sea Zone to 75 Sea Zone 4 Destroyers moved from 102 Sea Zone to 85 Sea Zone 3 Destroyers moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer moved from 107 Sea Zone to 111 Sea Zone 3 Fighters moved from Kunashir to Heilungchiang Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 4 Artillerys, 3 Destroyers, 1 Elite, 3 Infantrys, 4 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 66 Sea Zone Yamamoto attack with 1 Bomber and 1 Fighter Anzac defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Bomber and 1 Fighter in 66 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Anzac roll dice for 1 Destroyer and 1 Transport in 66 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 66 Sea Zone Yamamoto roll dice for 1 Bomber in 66 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 66 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Fighter Casualties for Anzac: 1 Destroyer and 1 Transport Battle in Anhwei Yamamoto attack with 1 Artillery and 3 Infantrys Chinese defend with 2 Tanks Yamamoto roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 Tanks in Anhwei, round 2 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Chinese and 2 Infantrys owned by the Yamamoto lost in Anhwei Yamamoto roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Anhwei Yamamoto win, taking Anhwei from Chinese with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Yamamoto: 3 Infantrys Casualties for Chinese: 2 Tanks Battle in Ayan Yamamoto attack with 2 ArmoredCars, 1 Infantry and 1 Mech.Inf Russians defend with 1 Infantry Yamamoto roll dice for 2 ArmoredCars, 1 Infantry and 1 Mech.Inf in Ayan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan Yamamoto win, taking Ayan from Russians with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Infantry Battle in Heilungchiang Yamamoto attack with 3 Fighters Russians defend with 1 Factory and 3 Tanks Yamamoto roll dice for 3 Fighters in Heilungchiang, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 3 Tanks in Heilungchiang, round 2 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Yamamoto lost in Heilungchiang Yamamoto roll dice for 2 Fighters in Heilungchiang, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 3 Tanks in Heilungchiang, round 3 : 0/3 hits, 1.50 expected hits 1 Tank owned by the Russians lost in Heilungchiang Yamamoto roll dice for 2 Fighters in Heilungchiang, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Tanks in Heilungchiang, round 4 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Yamamoto lost in Heilungchiang Yamamoto roll dice for 1 Fighter in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Tanks in Heilungchiang, round 5 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Fighter in Heilungchiang, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 2 Tanks in Heilungchiang, round 6 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Russians lost in Heilungchiang Yamamoto roll dice for 1 Fighter in Heilungchiang, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Tank in Heilungchiang, round 7 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Fighter in Heilungchiang, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Tank in Heilungchiang, round 8 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Yamamoto lost in Heilungchiang Russians win with 1 Tank remaining. Battle score for attacker is -14 Casualties for Yamamoto: 3 Fighters Casualties for Russians: 2 Tanks Battle in N.French Indochina Yamamoto attack with 1 Infantry and 2 Tanks British defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in West Borneo Yamamoto attack with 1 Artillery, 1 Infantry and 2 Marines British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in West Borneo, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 2 Marines in West Borneo, round 2 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo Yamamoto win, taking West Borneo from Dutch with 1 Artillery, 1 Infantry and 2 Marines remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in 65 Sea Zone Yamamoto attack with 1 Destroyer and 1 Submarine Anzac defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 65 Sea Zone Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in Hunan Yamamoto attack with 3 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 3 Infantrys in Hunan, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in Hunan, round 3 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from 66 Sea Zone to Malaya Place Units - Yamamoto 3 Destroyers placed in 85 Sea Zone 2 ArmoredCars, 2 Artillerys and 2 Marines placed in Malaya 1 Artillery, 1 Marine and 1 Tank placed in Davao 1 Artillery, 1 Elite and 3 Infantrys placed in Tokyo 1 Marine placed in Davao Turn Complete - Yamamoto Yamamoto collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Yamamoto regular : -1.50 French regular : -0.33 Anzac regular : -0.17 Russians regular : -3.33 Dutch regular : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Suiyuan to Chahar 2 Tanks moved from Hupeh to Shantung 1 Artillery and 1 Infantry moved from Shansi to Shantung 1 Mech.Inf moved from Shensi to Shantung 1 Fighter moved from Shensi to Shantung 4 Mech.Infs moved from Ningsia to Shantung Purchase Units - Chinese Chinese buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry, 5 Mech.Infs and 2 Tanks Hisaichi defend with 1 Factory and 7 Tanks Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry, 5 Mech.Infs and 2 Tanks in Shantung, round 2 : 3/10 hits, 3.67 expected hits Hisaichi roll dice for 7 Tanks in Shantung, round 2 : 3/7 hits, 3.50 expected hits 1 Mech.Inf owned by the Chinese, 3 Tanks owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung Chinese roll dice for 1 Fighter, 4 Mech.Infs and 2 Tanks in Shantung, round 3 : 2/7 hits, 2.67 expected hits Hisaichi roll dice for 4 Tanks in Shantung, round 3 : 2/4 hits, 2.00 expected hits 2 Mech.Infs owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Fighter, 2 Mech.Infs and 2 Tanks in Shantung, round 4 : 1/5 hits, 2.00 expected hits Hisaichi roll dice for 2 Tanks in Shantung, round 4 : 1/2 hits, 1.00 expected hits 1 Mech.Inf owned by the Chinese and 1 Tank owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Fighter, 1 Mech.Inf and 2 Tanks in Shantung, round 5 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Shantung, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Fighter, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Artillery, 1 Infantry and 4 Mech.Infs Casualties for Hisaichi: 7 Tanks Non Combat Move - Chinese 1 Fighter moved from Shantung to Hupeh 1 AAGun and 3 Infantrys moved from Shensi to Hupeh 9 Infantrys moved from Ningsia to Shensi 1 AAGun moved from E.Qinghai to Hsining 5 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 1 Artillery and 1 Infantry moved from Szechwan to Yunnan 3 Mech.Infs moved from Urumqi to Ningsia 1 Adv.Fighter moved from Urumqi to Shensi Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 1 Infantry and 3 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Hisaichi regular : -1.33
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 unit repaired. 3 Infantrys moved from Changchun to 84 Sea Zone 1 Bomber moved from Malaya to Shantung 1 Infantry moved from Kwangsi to N.French Indochina 2 ArmoredCars moved from Hong Kong to Shanghai 7 Infantrys moved from Kirin to Liaoning 2 ArmoredCars and 1 Artillery moved from Chita to Heilungchiang 2 Tanks moved from Chita to Heilungchiang 4 Tanks moved from Chita to Peking 1 Artillery moved from Kiangsi to 84 Sea Zone 1 Artillery and 3 Infantrys moved from 84 Sea Zone to Shantung 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Hisaichi take Flores from Dutch 1 Transport moved from 60 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 2 Submarines moved from 110 Sea Zone to 66 Sea Zone 1 Artillery and 1 Infantry moved from Madras to Hyderabad 1 Artillery and 1 Tank moved from Madras to Mysore 1 Battleship, 1 Carrier, 2 Fighters and 4 Transports moved from 60 Sea Zone to 66 Sea Zone 1 Destroyer and 1 Submarine moved from 108 Sea Zone to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from Banjarmasin to 66 Sea Zone 1 Fighter moved from 66 Sea Zone to Sumatra 1 Destroyer and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone 4 Infantrys moved from Kiangsi to Shanghai 2 Artillerys and 2 Infantrys moved from Hong Kong to Kiangsi 1 B.Transport moved from 110 Sea Zone to 66 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Hisaichi take Lombok from Dutch Purchase Units - Hisaichi Hisaichi buy 6 Artillerys, 1 B.Transport, 1 Elite, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Mysore Hisaichi attack with 1 Artillery and 1 Tank British defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Tank in Mysore, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Mysore, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Mysore Hisaichi roll dice for 1 Tank in Mysore, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Mysore, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Mysore, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Mysore, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Mysore, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Mysore, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Mysore, round 6 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Mysore, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mysore Hisaichi win, taking Mysore from British with 1 Tank remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for British: 1 Infantry Battle in Hyderabad Hisaichi attack with 1 Artillery and 1 Infantry British defend with 1 Elite Hisaichi roll dice for 1 Artillery and 1 Infantry in Hyderabad, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Elite in Hyderabad, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British and 1 Infantry owned by the Hisaichi lost in Hyderabad Hisaichi win, taking Hyderabad from British with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Elite Battle in 71 Sea Zone Hisaichi attack with 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Hisaichi roll dice for 1 Submarine in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 71 Sea Zone Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Heilungchiang Hisaichi attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks Russians defend with 1 Factory and 1 Tank Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks in Heilungchiang, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 Tank in Heilungchiang, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 2 ArmoredCars, 1 Artillery and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Tank Battle in Shantung Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys Chinese defend with 1 Factory, 1 Mech.Inf and 2 Tanks Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Shantung, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Mech.Inf and 2 Tanks in Shantung, round 2 : 3/3 hits, 1.33 expected hits 1 Mech.Inf owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Shantung Hisaichi roll dice for 1 Artillery and 1 Bomber in Shantung, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 Tanks in Shantung, round 3 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Chinese, 1 Bomber owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shantung Chinese win with 1 Tank remaining. Battle score for attacker is -13 Casualties for Hisaichi: 1 Artillery, 1 Bomber and 3 Infantrys Casualties for Chinese: 1 Mech.Inf and 1 Tank Non Combat Move - Hisaichi Place Units - Hisaichi 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Madras 2 Artillerys and 2 Infantrys placed in Banjarmasin 1 B.Transport placed in 84 Sea Zone 2 Artillerys and 4 Infantrys placed in Hong Kong 1 Artillery and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67 Americans regular : -0.33 Russians regular : 0.50 British regular : 0.00 Hisaichi regular : -1.83
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 6 ArmoredCars, 1 Infantry and 4 Tanks moved from Delhi to Hyderabad 1 Artillery and 4 Infantrys moved from Bihar to Hyderabad 1 Mech.Inf moved from Bombay to Mysore 1 Fighter moved from Bombay to Mysore 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 2 Infantrys moved from Darfur to Kufra 1 Artillery and 6 Infantrys moved from New Valley to Kufra 2 Fighters moved from Cairo to Kufra 1 Destroyer and 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Kenya to Italian East Africa 1 Artillery moved from Kordofan to Darfur 1 Fighter moved from Iraq to 51 Sea Zone 1 Bomber moved from Dover to 21 Sea Zone 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from Ontario to Quebec 2 Infantrys moved from Montreal to 2 Sea Zone 2 Infantrys and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 2 Infantrys moved from 9 Sea Zone to Iceland 2 Infantrys moved from Kolyma to Okhotsk Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 2 Destroyers, 5 Infantrys, 2 Mech.Infs, 1 Submarine, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Destroyer, 1 Fighter and 1 Submarine Italians defend with 1 Destroyer British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Fighter in 51 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 1 Casualties for British: 1 Submarine Casualties for Italians: 1 Destroyer Battle in Kufra British attack with 1 Artillery, 2 Fighters and 8 Infantrys Germans defend with 2 Infantrys and 2 Tanks; Italians defend with 3 Infantrys and 1 Tank British roll dice for 1 Artillery, 2 Fighters and 8 Infantrys in Kufra, round 2 : 0/11 hits, 2.50 expected hits Italians roll dice for 5 Infantrys and 3 Tanks in Kufra, round 2 : 5/8 hits, 3.17 expected hits 5 Infantrys owned by the British lost in Kufra 2 Fighters owned by the British retreated 1 Artillery owned by the British and 3 Infantrys owned by the British retreated to New Valley Italians win with 5 Infantrys and 3 Tanks remaining. Battle score for attacker is -10 Casualties for British: 5 Infantrys Battle in Hyderabad British attack with 6 ArmoredCars, 1 Artillery, 5 Infantrys and 4 Tanks Hisaichi defend with 1 Artillery British roll dice for 6 ArmoredCars, 1 Artillery, 5 Infantrys and 4 Tanks in Hyderabad, round 2 : 6/16 hits, 5.33 expected hits Hisaichi roll dice for 1 Artillery in Hyderabad, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Hyderabad British win, taking Hyderabad from Hisaichi with 6 ArmoredCars, 1 Artillery, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Mysore British attack with 1 Fighter and 1 Mech.Inf Hisaichi defend with 1 Tank British roll dice for 1 Fighter and 1 Mech.Inf in Mysore, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Mysore, round 2 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the British lost in Mysore 1 Fighter owned by the British retreated Hisaichi win with 1 Tank remaining. Battle score for attacker is -6 Casualties for British: 1 Mech.Inf Battle in 21 Sea Zone British attack with 1 Bomber Finns defend with 1 Submarine British roll dice for 1 Bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Finns lost in 21 Sea Zone British win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Finns: 1 Submarine Non Combat Move - British 1 Bomber moved from 21 Sea Zone to Dover 1 Submarine moved from 20 Sea Zone to 21 Sea Zone 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 2 Fighters moved from Kufra to New Valley 1 Fighter moved from 51 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery and 1 Infantry moved from 59 Sea Zone to Rajputana 1 Fighter moved from Mysore to Bombay Place Units - British 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Delhi 2 Mech.Infs placed in Bombay 1 Artillery and 1 Infantry placed in W.Iran 1 Destroyer and 1 Submarine placed in 56 Sea Zone 1 Destroyer and 2 Transports placed in 20 Sea Zone 1 Artillery placed in Wales 1 Artillery and 1 Infantry placed in Manchester 1 Artillery and 2 Infantrys placed in Cairo Turn Complete - British British collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians regular : 2.50 British regular : -1.17 Hisaichi regular : 1.17
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 2 Artillerys, 2 Bunkers and 1 Transport; Remaining resources: 1 PUs; Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Soembawa 1 Transport placed in 32 Sea Zone 2 Artillerys placed in Suriname Turn Complete - Dutch Dutch collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Infantry moved from N.Karelia to Vyborg 2 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Leningrad 1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad 4 Infantrys moved from Tampere to Oulu 1 Infantry moved from Lapland to Murmansk Finns take Murmansk from Russians 1 Infantry moved from Lapland to N.Karelia 1 Infantry and 1 Tank moved from Lapland to Oulu 1 Artillery and 3 Infantrys moved from Helsinki to Tampere 1 Destroyer moved from 23 Sea Zone to 22 Sea Zone Purchase Units - Finns Finns buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in 22 Sea Zone Finns attack with 1 Destroyer British defend with 1 Submarine British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Finns roll dice for 1 Destroyer in 22 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Finns lost in 22 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is -8 Casualties for Finns: 1 Destroyer Non Combat Move - Finns Place Units - Finns 2 ArmoredCars and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : -1.00 British regular : 0.00
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 2 Artillerys and 1 Elite moved from E.Romania to Vinnytsia 1 Fighter moved from E.Romania to Vinnytsia 2 Artillerys and 2 Elites moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Romanians Place Units - Romanians 1 Elite, 1 Infantry and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from Burma to N.Thailand Thai take N.Thailand from British 1 Fighter moved from Malaya to Madras 2 Artillerys moved from Sumatra to 110 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from 60 Sea Zone to Madras 1 Tank moved from Bangkok to Burma 1 Infantry moved from S.Thailand to Burma 1 Infantry moved from S.Thailand to Burma 5 Infantrys moved from Bangkok to S.Thailand 3 Artillerys and 2 Infantrys moved from Malaya to S.Thailand 1 Destroyer moved from 110 Sea Zone to 60 Sea Zone 1 Infantry moved from British Borneo to East And South Borneo Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 2 Artillerys, 4 Infantrys and 1 Tank moved from Venezuela to 26 Sea Zone 1 Infantry moved from Venezuela to 26 Sea Zone 2 Artillerys, 5 Infantrys, 1 Tank and 4 Transports moved from 26 Sea Zone to 35 Sea Zone 2 Artillerys, 5 Infantrys and 1 Tank moved from 35 Sea Zone to Salvador 1 Marine and 2 Tanks moved from Bahia to 32 Sea Zone 1 B.Transport, 1 Destroyer, 1 Marine and 2 Tanks moved from 32 Sea Zone to 34 Sea Zone 1 Marine and 2 Tanks moved from 34 Sea Zone to Rio de Oro 2 Bombers moved from Gibraltar to Rio de Oro 2 Marines and 1 Tank moved from Bahia to Salvador 3 Fighters moved from Amazon to Salvador 1 Infantry moved from Peru to Bolivia 2 Tanks moved from Colombia to Bolivia 1 Infantry moved from Central America to Colombia 1 Artillery and 4 Infantrys moved from E.Mexico to Central America 1 Infantry moved from South Central USA to E.Mexico 3 Marines moved from South Atlantic USA to 13 Sea Zone 1 Marine moved from Washington to 13 Sea Zone 1 B.Transport, 1 Carrier, 2 Fighters and 4 Marines moved from 13 Sea Zone to 32 Sea Zone 4 Marines moved from 32 Sea Zone to Bahia 1 Artillery moved from Oahu to 91 Sea Zone 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 B.Transport, 1 Battleship, 1 Destroyer and 2 Infantrys moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 1 Artillery and 2 Infantrys moved from 88 Sea Zone to Wake 1 Battleship, 2 Carriers, 8 Destroyers, 4 Fighters and 1 Submarine moved from 89 Sea Zone to 88 Sea Zone 1 Destroyer moved from 88 Sea Zone to 87 Sea Zone 1 Submarine moved from 88 Sea Zone to 95 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 2 B.Transports, 4 Destroyers, 1 Factory and 4 Marines; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 2 Bombers, 1 Marine and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 2 Bombers, 1 Marine and 2 Tanks in Rio de Oro, round 2 : 2/5 hits, 2.83 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Marine owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro Americans roll dice for 2 Bombers and 2 Tanks in Rio de Oro, round 3 : 2/4 hits, 2.33 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 2 Bombers and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Marine Casualties for Neutral: 3 Infantrys Battle in Salvador Americans attack with 2 Artillerys, 3 Fighters, 5 Infantrys, 2 Marines and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Neutral roll AA dice in Salvador : 0/3 hits, 0.50 expected hits Americans roll dice for 2 Artillerys, 3 Fighters, 5 Infantrys, 2 Marines and 2 Tanks in Salvador, round 2 : 5/14 hits, 4.83 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 2 Artillerys, 3 Fighters, 4 Infantrys, 2 Marines and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Americans: 1 Infantry Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Bolivia Americans attack with 1 Infantry and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Infantry and 2 Tanks in Bolivia, round 2 : 2/3 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Bolivia Americans roll dice for 1 Infantry and 2 Tanks in Bolivia, round 3 : 3/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 3 Fighters moved from Salvador to Bahia 2 Bombers moved from Rio de Oro to Gibraltar 1 Destroyer moved from 83 Sea Zone to 89 Sea Zone 1 Bomber moved from Kauai to Wake Place Units - Americans 1 Factory placed in Wake 1 B.Transport and 2 Destroyers placed in 91 Sea Zone 1 B.Transport placed in 13 Sea Zone 1 Marine placed in Washington 3 Marines placed in South Atlantic USA 2 Destroyers placed in 83 Sea Zone 1 Adv.Fighter placed in San Francisco 1 Adv.Fighter placed in South Central USA 2 Artillerys placed in South Central USA Turn Complete - Americans Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Neutral AA : -0.50 Neutral regular : -2.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 2 Infantrys moved from Vinnytsia to Kiev 1 ArmoredCar moved from Vinnytsia to Minsk 1 ArmoredCar moved from Vinnytsia to Minsk 1 Infantry moved from Brest to Minsk 1 Tank moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 Tank moved from Novgorod to Latvia 1 Infantry moved from Lithuania to Latvia 1 Infantry moved from East Prussia to Latvia 1 Bomber moved from Vyborg to Kiev 1 Fighter moved from Hamburg to 22 Sea Zone 1 Adv.Fighter moved from Hamburg to 22 Sea Zone 2 Fighters moved from 23 Sea Zone to 22 Sea Zone 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 22 Sea Zone 1 Carrier moved from 23 Sea Zone to 22 Sea Zone 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 1 Infantry moved from East Prussia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Stuka moved from Hamburg to 22 Sea Zone 1 Stuka moved from Hamburg to 22 Sea Zone 4 Infantrys moved from Rhine to Netherlands 1 Elite and 2 Infantrys moved from Belgium to Netherlands 1 Infantry moved from Orleanais to Normandy 8 Infantrys moved from Paris to Normandy 10 Tanks moved from Normandy to Lorraine Purchase Units - Germans Germans buy 4 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 1 Factory, 1 HeavyTank, 11 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 22 Sea Zone Germans attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 3 Fighters, 2 Stukas and 1 Submarine British defend with 1 Submarine Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 3 Fighters and 2 Stukas in 22 Sea Zone, round 2 : 3/10 hits, 4.00 expected hits 1 Submarine owned by the British lost in 22 Sea Zone Germans win with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 3 Fighters, 2 Stukas and 1 Submarine remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Minsk Germans attack with 2 ArmoredCars and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Netherlands Germans attack with 1 Elite and 6 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Elite and 6 Infantrys in Netherlands, round 2 : 1/7 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands Germans roll dice for 1 Elite and 5 Infantrys in Netherlands, round 3 : 2/6 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 1 Elite and 3 Infantrys in Netherlands, round 4 : 0/4 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite and 3 Infantrys in Netherlands, round 5 : 0/4 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite and 3 Infantrys in Netherlands, round 6 : 0/4 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands Germans roll dice for 1 Elite and 2 Infantrys in Netherlands, round 7 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Netherlands, round 8 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Netherlands, round 9 : 2/3 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 9 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 4 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Latvia Germans attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg 1 Artillery moved from Danzig to 24 Sea Zone 4 Infantrys moved from East Prussia to 24 Sea Zone 1 Artillery and 4 Infantrys moved from 24 Sea Zone to Leningrad 4 HeavyTanks moved from Warsaw to Vinnytsia 1 Bomber moved from Kiev to Vinnytsia 4 Artillerys and 3 Infantrys moved from Krakow to Vinnytsia 4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia 8 Infantrys moved from Brandenburg to Pomerania 15 Infantrys moved from Berlin to Brandenburg Place Units - Germans 1 Carrier and 2 Destroyers placed in 22 Sea Zone 4 Artillerys and 1 Bunker placed in Leningrad Germans undo move 2. 3 Artillerys, 1 Bunker and 1 Infantry placed in Leningrad 1 Artillery and 2 Infantrys placed in Hamburg 1 HeavyTank, 1 Infantry and 2 Tanks placed in Warsaw 1 Factory placed in Vinnytsia 5 Infantrys placed in Bohemia 2 Infantrys placed in Rhine Turning on Edit Mode EDIT: Removing units owned by Germans from 22 Sea Zone: 2 Stukas EDIT: Adding units owned by Germans to Hamburg: 2 Stukas EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -3.33 Neutral regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 Artillery and 2 Infantrys moved from Kursk to Kiev 2 Infantrys moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 1 Fighter moved from Kursk to Kiev 1 Bomber moved from Kursk to Minsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria 1 Infantry moved from S.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Okhotsk to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Artillery and 5 Infantrys moved from Uzbekistan to E.Iran 2 Infantrys moved from Tashkent to Uzbekistan Purchase Units - Russians Russians buy 2 ArmoredCars, 2 HeavyTanks, 27 Infantrys, 1 Mech.Inf, 2 Mot.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Chita, round 3 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Minsk Russians attack with 1 Bomber and 3 Infantrys Germans defend with 2 ArmoredCars and 1 Infantry Russians roll dice for 1 Bomber and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 1/3 hits, 0.67 expected hits 2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 ArmoredCars and 1 Infantry Battle in E.Iran Russians attack with 1 Artillery and 5 Infantrys Neutral defend with 1 Bunker and 3 Infantrys Russians roll dice for 1 Artillery and 5 Infantrys in E.Iran, round 2 : 1/6 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Russians lost in E.Iran Russians roll dice for 1 Artillery and 4 Infantrys in E.Iran, round 3 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in E.Iran Russians roll dice for 1 Artillery and 2 Infantrys in E.Iran, round 4 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in E.Iran Russians roll dice for 1 Artillery and 1 Infantry in E.Iran, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 5 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in E.Iran Neutral win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -12 Casualties for Russians: 1 Artillery and 5 Infantrys Casualties for Neutral: 1 Infantry Battle in Ayan Russians attack with 1 Fighter and 3 Infantrys Yamamoto defend with 2 ArmoredCars and 1 Mech.Inf Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 0/4 hits, 0.83 expected hits Yamamoto roll dice for 2 ArmoredCars and 1 Mech.Inf in Ayan, round 2 : 1/3 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Ayan Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 3 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 2 ArmoredCars and 1 Mech.Inf in Ayan, round 3 : 1/3 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Ayan 1 Fighter owned by the Russians retreated 1 Infantry owned by the Russians retreated to Okhotsk Yamamoto win with 1 ArmoredCar and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Yamamoto: 1 ArmoredCar Battle in Kiev Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 3 : 3/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Bulgaria Russians attack with 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.33 expected hits Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Bulgaria Russians win, taking Bulgaria from Romanians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Non Combat Move - Russians 2 Infantrys moved from Rostov to Kursk 2 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank moved from Donetsk to Kursk 1 Fighter moved from Kiev to Kursk 1 Bomber moved from Minsk to Kursk 1 Artillery, 1 Fighter and 3 Infantrys moved from S.Karelia to Smolensk 10 Infantrys moved from Yaroslavl to Kursk 2 Artillerys and 8 Infantrys moved from Moscow to Yaroslavl 1 Mech.Inf moved from Gorky to Kursk 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Tank moved from Kirov to Yaroslavl 5 Infantrys moved from Kirov to Arkhangelsk 3 Infantrys moved from Perm to Kirov 1 Infantry moved from Saratov to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 HeavyTank moved from Sverdlovsk to Kirov 2 Mech.Infs moved from Sverdlovsk to Gorky 1 Mech.Rocket moved from Sverdlovsk to Gorky 1 Mot.Inf moved from Sverdlovsk to Gorky 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to Yakutsk 1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia 1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia 1 Tank moved from Sibirsky to Olyokminsk 3 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow 4 Infantrys placed in Arkhangelsk 2 ArmoredCars placed in Tashkent 1 HeavyTank, 1 Infantry, 1 Mech.Inf and 2 Mot.Infs placed in Sverdlovsk 6 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Romanians regular : -0.33 Germans regular : 0.67 Russians regular : 0.17 Neutral regular : 0.67 Hisaichi regular : 0.33
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