Farmboy (X) vs Amon Sul (A+16)


  • for some stupid reason italian sub blocked the path to my sub in ncm so i moved it in edit


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 marine moved from 42 Sea Zone to Java
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            4 fighters moved from Johnston Island to 33 Sea Zone
            2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            2 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
            1 carrier and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from 96 Sea Zone to Crete
            1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 armour moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 armour moved from Northwest Persia to Iraq
            2 fighters moved from Iraq to 99 Sea Zone
            2 fighters moved from Iraq to 99 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Normandy Bordeaux
            Battle in 99 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 5 fighters and 2 transports
                Italians defend with 1 battleship
                    Americans roll dice for 1 carrier, 1 cruiser, 5 fighters and 2 transports in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 99 Sea Zone
                Americans win, taking Java from Japanese, taking Normandy Bordeaux from Italians, taking 99 Sea Zone from Neutral with 1 carrier, 1 cruiser, 5 fighters and 2 transports remaining. Battle score for attacker is 20
                Casualties for Italians: 1 battleship
            Battle in Crete
                Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
                Italians defend with 1 marine
                    Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Crete, round 2 : 4/4 hits, 1.00 expected hits
                    Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the Americans lost in Crete
                Americans win, taking Crete from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 marine
            Battle in Holland Belgium
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 37 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 33 Sea Zone
                Americans attack with 2 destroyers, 4 fighters and 1 submarine
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Americans roll dice for 2 destroyers and 4 fighters in 33 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters in 33 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 39
                Casualties for Americans: 2 destroyers, 1 fighter and 1 submarine
                Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            7 carriers, 2 destroyers, 4 submarines and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 fighter moved from Crete to 99 Sea Zone
            1 carrier and 1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            2 carriers moved from 104 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
            3 fighters moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            5 fighters moved from 99 Sea Zone to Iraq
            1 mech_infantry moved from Iraq to Northwest Persia
            7 carriers, 2 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            3 fighters moved from 33 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
            1 infantry moved from South Australia to New South Wales
            1 mech_infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 artillery and 1 infantry moved from Hunan to Anhwe
            2 artilleries and 10 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 11 infantry in Yunnan, round 2 : 3/13 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Iraq to Northwest Persia
            5 armour, 6 artilleries, 1 bomber, 5 fighters, 12 infantry, 13 mech_infantrys and 2 tactical_bombers moved from Iraq to Persia
            1 armour moved from Northwest Persia to Persia
    
        Combat - British
            Battle in Persia
                British attack with 6 armour, 6 artilleries, 1 bomber, 5 fighters, 12 infantry, 13 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 aaGun, 4 armour, 12 artilleries, 1 factory_minor, 21 infantry and 14 mech_infantrys
                    Germans roll AA dice in Persia : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the British lost in Persia
                    British roll dice for 6 armour, 6 artilleries, 1 bomber, 3 fighters, 12 infantry, 13 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 14/43 hits, 13.67 expected hits
                    Germans roll dice for 1 aaGun, 4 armour, 12 artilleries, 21 infantry and 14 mech_infantrys in Persia, round 2 : 21/51 hits, 17.67 expected hits
                    1 aaGun owned by the Germans, 8 mech_infantrys owned by the British, 13 infantry owned by the Germans, 1 artillery owned by the British and 12 infantry owned by the British lost in Persia
                    British roll dice for 6 armour, 5 artilleries, 1 bomber, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 9/22 hits, 9.83 expected hits
                    Germans roll dice for 4 armour, 12 artilleries, 8 infantry and 14 mech_infantrys in Persia, round 3 : 13/38 hits, 13.33 expected hits
                    5 mech_infantrys owned by the British, 8 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 5 artilleries owned by the British and 3 armour owned by the British lost in Persia
                2 tactical_bombers owned by the British, 1 bomber owned by the British and 3 fighters owned by the British retreated
                3 armour owned by the British retreated to Iraq
                Germans win with 4 armour, 12 artilleries and 13 mech_infantrys remaining. Battle score for attacker is -78
                Casualties for British: 3 armour, 6 artilleries, 2 fighters, 12 infantry and 13 mech_infantrys
                Casualties for Germans: 1 aaGun, 21 infantry and 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber, 3 fighters and 2 tactical_bombers moved from Persia to Iraq
            EDIT: 1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 destroyer and 2 transports moved from 104 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Holland Belgium
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            2 battleships, 1 carrier and 2 cruisers moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            2 aaGuns moved from Hunan to Yunnan
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in United Kingdom
            1 destroyer, 1 submarine and 2 transports placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 2 infantry
            EDIT: Adding units owned by British to West India: 2 infantry
            EDIT: Turning off Edit Mode
            2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 3.33
    Japanese regular : -1.67
    Italians regular : 0.00
    Germans AA : 1.50
    Germans regular : 3.00
    British regular : -0.50
    

    Savegame


  • it seems that rd 2 uk dice werent that bad. only rd 1 bad but not too bad.

    all in all its ok. german stack severely reduced, and Indian brothers can feel safer :)


  • italy may go

    cheers


  • I suppose I was able to surprise U with all the attacks this round (Carolines, Kazahstan, Persia)
    .

    U pulled out a great plan to go for 6 VC in the Pacific and I had no choice but to counter it, and like in chess when U sacrifice a pown for the greater good.


  • I mean i had minus TUV in Kazahstan, and pretty big one in Persia.


  • @Amon-Sul Its not so much I was surprised, but I was certainly hoping you wouldn’t. Persia was the critical one and you are right that it could go badly for you and still well enough to do what you needed it too. Sending units to Kazakhstan was, in hindsight a blunder on my part since it made that Persia attack a safer one for you. I’m not sure if the pacific victory was really possible in any case but I thought it was worth trying for. And Caroline certainly paid off for you but I thought that was the least likely since it was 50/50 and winning it wouldn’t protect Hawaii.

    I’ll probably play through the next round at least, but will need a day or two to think this through. I haven’t had a chance yet to properly take a look.


  • Well it is hard to tell could Axis won the game in the Pacific. The thing is USA has a big navy and a lot of money. It would be hard for Japan to keep Honolulu, and especially both Honolulu and Manilla, Shanghai, Hongkong.


  • But I totally understand Ur strategy. U decided it is Ur best shot, since time is working against U.

  • '23 '22 '21 '20 '19 '18 '17

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Greece to Persia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,5,5,6,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,6,3,6
            Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :
    triplea_35875_10ita.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    once again, it failed to post.


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from Iraq to Samara
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 cruiser and 2 destroyers moved from 41 Sea Zone to 55 Sea Zone
            2 fighters moved from New South Wales to 55 Sea Zone
            1 aaGun moved from South Australia to New South Wales
            1 aaGun and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
            ANZAC collect 11 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from Iraq to Samara
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 cruiser and 2 destroyers moved from 41 Sea Zone to 55 Sea Zone
            2 fighters moved from New South Wales to 55 Sea Zone
            1 aaGun moved from South Australia to New South Wales
            1 aaGun and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
            ANZAC collect 11 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • the French dudes are on uk tranny.

    My inital plan was to finish Kazahstan stack in an air straffe from Iraq, but bad dices in Persia (lost 4-5 units more then average) forced me not to go for that move.


  • Germany may go when ready.

    cheers


  • shall we play another game after this one?

    switched sides , same bid?

    i feel this game moves to an end, either i win or u win. i am planning to start a new game soon, and i would like to play against U, but if u re not interested i would start to find an opponent.

    i am eager to see ur german turn

    but take ur time

    cheers


  • @Amon-Sul its very likely that this game should end in the next week or so. And I’m certainly up to playing again. But I’m not sure on my timing yet. I’d suggest starting a game with another opponent now. And during the xmas break or in the new year, I should be up for starting another one.


  • Well i can wait that much.

    I sugest same bid amount, switched sides. Me as, axis.

    And of course for holiday days, cant promise too much moves.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour moved from Kazakhstan to Eastern Persia
                  Germans take Turkmenistan from Russians
            4 armour moved from Persia to Eastern Persia
            8 mech_infantrys moved from Persia to Eastern Persia
            4 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Western Germany to Belarus
            3 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 fighter moved from Poland to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Poland to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 4 infantry and 1 tactical_bomber
                British defend with 1 aaGun; Americans defend with 2 artilleries and 1 infantry
                    British roll AA dice in Holland Belgium : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 2.33 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 fighter and 2 infantry
                Casualties for Americans: 2 artilleries and 1 infantry
                Casualties for British: 1 aaGun
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 5 infantry
                British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 1.33 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 0/5 hits, 1.17 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 5 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 6 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 7 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for British: 1 aaGun
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Eastern Persia
                Germans attack with 8 armour and 8 mech_infantrys
                Russians defend with 2 infantry and 1 mech_infantry
                    Germans roll dice for 8 armour and 8 mech_infantrys in Eastern Persia, round 2 : 5/16 hits, 5.33 expected hits
                    British roll dice for 2 infantry and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry and 1 mech_infantry
            Battle in Belarus
                Germans attack with 1 bomber and 5 infantry
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 bomber and 5 infantry in Belarus, round 2 : 2/6 hits, 1.50 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 3 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 4 infantry in Belarus, round 4 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Yugoslavia
            1 marine moved from Novgorod to 115 Sea Zone
            1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Norway
            1 aaGun and 5 infantry moved from Finland to Norway
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery and 8 infantry moved from Germany to Slovakia Hungary
            1 aaGun, 2 artilleries and 5 infantry moved from Eastern Poland to Slovakia Hungary
            5 mech_infantrys moved from Baltic States to Poland
            1 artillery moved from Southern France to France
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Baltic States to Poland
            1 mech_infantry moved from Vyborg to Norway
            1 mech_infantry moved from Vyborg to Novgorod
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Eastern Persia
    
        Place Units - Germans
            3 infantry placed in Southern France
            3 infantry placed in France
            3 infantry placed in Yugoslavia
            3 infantry placed in Novgorod
            3 armour placed in Persia
            8 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 6.
            7 infantry placed in Western Germany
            1 infantry and 1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Germans undo move 6.
            Germans undo move 6.
            6 infantry and 1 mech_infantry placed in Western Germany
            2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
            EDIT: Adding units owned by Germans to Yugoslavia: 2 fighters
            EDIT: Removing units owned by Germans from Greece: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Yugoslavia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3,1,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    British AA : 0.50
    Russians regular : -1.33
    Germans regular : -4.33
    British regular : 0.00
    

    Savegame


  • do u have japan move ready?

    if so i can hasten with russia,

    if not i ll play later

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