@Jacob16 It sounds like you’ve figured out how to set things up, so I sent you my email for the dice server. You can go ahead and start as the Axis! It’s probably easiest to place the bid units using edit mode. Otherwise, I’m likewise looking forward to it. Good luck!
Farmboy (X) vs Amon Sul (A+16)
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Yeah, I agree. The SBR is what made the crucial difference.
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone 1 fighter moved from Caroline Islands to 55 Sea Zone 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 55 Sea Zone 1 aaGun moved from South Australia to Northern Territory 3 fighters moved from Tambov to Rostov Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone 1 fighter moved from Caroline Islands to 55 Sea Zone 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 55 Sea Zone 1 aaGun moved from South Australia to Northern Territory 3 fighters moved from Tambov to Rostov Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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as for the navy in sz 55
1 ac = 2 usa fig
2 ac = 1 usa fig , 1 usa tac
3 ac = 1 usa fig
4 ac = anzac fig and tac
5 ac = anzac fig and tac
6 ac = anzac fig
7 ac = emptydont know if triple a has it right, but it is like this
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i forgot to move uk mech in russia.
if u dont have problem i do it now,
please move it to rostov before germany starts
thanks
cheers
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Sardinia 2 fighters moved from Southern Italy to Sardinia 1 bomber moved from Germany to Sardinia 1 bomber moved from Germany to Belarus 3 infantry moved from Novgorod to Belarus 2 infantry moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Norway to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Vyborg to Archangel 1 artillery moved from Caucasus to Volgograd 1 tactical_bomber moved from Greece to Persia 1 armour and 3 mech_infantrys moved from Northwest Persia to Persia Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Sardinia Germans attack with 1 bomber and 3 fighters British defend with 1 infantry; Americans defend with 1 bomber Germans roll dice for 1 bomber and 3 fighters in Sardinia, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 bomber and 1 infantry in Sardinia, round 2 : 1/2 hits, 0.50 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Sardinia Germans win, taking 109 Sea Zone from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter Casualties for Americans: 1 bomber Casualties for British: 1 infantry Battle in Persia Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 1.67 expected hits British roll dice for 3 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in Volgograd Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Yugoslavia 12 artilleries and 21 infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Persia to Northwest Persia 1 bomber moved from Sardinia to Southern Italy 1 fighter moved from Sardinia to Greece 1 fighter moved from Sardinia to Southern Italy 1 fighter and 1 tactical_bomber moved from Norway to Southern Italy 1 marine moved from Norway to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry and 1 marine moved from 115 Sea Zone to Novgorod 1 aaGun and 5 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 3 infantry moved from Ukraine to Bessarabia 1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Northern Italy to Yugoslavia 3 mech_infantrys moved from Greece to Romania 2 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from Greece to Romania 4 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 109 Sea Zone to 111 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 fighters placed in Yugoslavia 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 4.00 British regular : 1.50
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forgot to move your mech as well but feel free.
Also, I still had an error message, but this one was able to be posted.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Sardinia 2 fighters moved from Southern Italy to Sardinia 1 bomber moved from Germany to Sardinia 1 bomber moved from Germany to Belarus 3 infantry moved from Novgorod to Belarus 2 infantry moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Norway to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Vyborg to Archangel 1 artillery moved from Caucasus to Volgograd 1 tactical_bomber moved from Greece to Persia 1 armour and 3 mech_infantrys moved from Northwest Persia to Persia Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Sardinia Germans attack with 1 bomber and 3 fighters British defend with 1 infantry; Americans defend with 1 bomber Germans roll dice for 1 bomber and 3 fighters in Sardinia, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 bomber and 1 infantry in Sardinia, round 2 : 1/2 hits, 0.50 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Sardinia Germans win, taking 109 Sea Zone from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter Casualties for Americans: 1 bomber Casualties for British: 1 infantry Battle in Persia Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 1.67 expected hits British roll dice for 3 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in Volgograd Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Yugoslavia 12 artilleries and 21 infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Persia to Northwest Persia 1 bomber moved from Sardinia to Southern Italy 1 fighter moved from Sardinia to Greece 1 fighter moved from Sardinia to Southern Italy 1 fighter and 1 tactical_bomber moved from Norway to Southern Italy 1 marine moved from Norway to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry and 1 marine moved from 115 Sea Zone to Novgorod 1 aaGun and 5 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 3 infantry moved from Ukraine to Bessarabia 1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Northern Italy to Yugoslavia 3 mech_infantrys moved from Greece to Romania 2 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from Greece to Romania 4 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 109 Sea Zone to 111 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 fighters placed in Yugoslavia 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Greece: 1 fighter EDIT: Removing units owned by British from Russia: 1 mech_infantry EDIT: Adding units owned by British to Rostov: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 4.00 British regular : 1.50
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reposted with your edit, but also one of my own. The combat in Sardinia destroyed one of the air units with the most movement so I couldn’t get it back to Greece.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 5 armour; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Smolensk to Archangel 1 fighter moved from Tambov to Archangel 1 artillery and 1 infantry moved from Bryansk to Belarus 1 infantry moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Rostov to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 infantry moved from Turkmenistan to Eastern Persia 2 infantry moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from Shensi to Anhwe 1 infantry moved from Shensi to Kweichow 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Dzavhan 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 armour and 2 mech_infantrys moved from Rostov to Bryansk 2 armour moved from Russia to Bryansk 2 infantry moved from Bryansk to Smolensk 3 aaGuns, 11 artilleries and 47 infantry moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Rostov to Bryansk 2 infantry moved from Bryansk to Smolensk 1 fighter moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Shensi to Anhwe Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 99 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 5 armour placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33
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japan may go
cheeers
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Kiangsi 2 infantry moved from Kwangsi to Hunan 2 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 2 infantry moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi 2 bombers moved from Manchuria to Amur 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 battleship moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from 44 Sea Zone to 42 Sea Zone 2 destroyers moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State 1 fighter moved from Japan to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 bomber moved from Manchuria to Jehol 2 artilleries moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 4 artilleries, 3 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 3/8 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shan State to 42 Sea Zone 2 carriers moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 2 marines moved from Kwangsi to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 36 Sea Zone to 19 Sea Zone 2 marines moved from 19 Sea Zone to Kiangsu 1 fighter moved from 21 Sea Zone to 19 Sea Zone 1 fighter moved from 17 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 aaGuns moved from Kwangsi to Yunnan 2 bombers moved from Amur to Kiangsu 1 bomber moved from Jehol to Kiangsu 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 harbour placed in Java Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.33 UK_Pacific regular : -0.33 ANZAC regular : -0.17 Russians regular : -0.33
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I am very busy, and its a really hard move so i doubt i ll play today, but i ll try ASAP
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That looked like a very strong move by Japan. The Axis are on the ropes, but farmboy is a heavy-weight whose Axis won’t go down without a fierce fight. I am curious to see what he will come up with!
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@JDOW said in Farmboy (X) vs Amon Sul (A+16):
That looked like a very strong move by Japan. The Axis are on the ropes, but farmboy is a heavy-weight whose Axis won’t go down without a fierce fight. I am curious to see what he will come up with!
I am glad my strategies are tested here against top rank player, which farmboy definitely is.
This last Japan move of His is one of the best turns i saw ever, maybe the best.
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@JDOW said in Farmboy (X) vs Amon Sul (A+16):
That looked like a very strong move by Japan. The Axis are on the ropes, but farmboy is a heavy-weight whose Axis won’t go down without a fierce fight. I am curious to see what he will come up with!
Yeah, its a great game in which U have to surprise a good opponent to make a progress,
And I think we are both enjoying it.
I am glad that somebody else also is.
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Yeah, he kept everything together which was key for this turn. Such turns are the reason why it is so hard to make progress against Japan. If Japan wants to protect a territory, they just park a bunch of their abundant planes or fleet there and out of sudden, this territory is an impenetrable fortress
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@JDOW said in Farmboy (X) vs Amon Sul (A+16):
Yeah, he kept everything together which was key for this turn. Such turns are the reason why it is so hard to make progress against Japan. If Japan wants to protect a territory, they just park a bunch of their abundant planes or fleet there and out of sudden, this territory is an impenetrable fortress
I like to see how the top players use this all around abilities that axis have. It takes a lot of skill, but even when pressured Germany and Japan can move a lot of units in all directions.
I am an allied player fan, axis are my weaker side, so i like to watch and learn from the best.
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i am buying a bomber so i added 2 ipc for usa