2r.JPG
2nd round… 2 HIT
ool?
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
Also, there is an extra roll for convoy as I tried to load a saved game and repost.
dont gt it, so wat was the roriginal conovy dice?
@Amon-Sul the original in the save. But you probably will see a second dice roll for convoy.
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul the original in the save. But you probably will see a second dice roll for convoy.
ok so my sub made 2 ipc dmg for u ?
@Amon-Sul right
i wont play a fast russia. i need to think my moves, i know its late in vancouver, so see u tomorrow ur time :)
@Amon-Sul sounds good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 airfield and 2 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
9 infantry moved from Russia to Bryansk
3 artilleries moved from Tambov to Bryansk
2 armour, 13 artilleries, 53 infantry and 3 mech_infantrys moved from Tambov to Rostov
Combat - Russians
Battle in Bryansk
Russians attack with 3 artilleries and 9 infantry
Germans defend with 3 infantry
Russians roll dice for 3 artilleries and 9 infantry in Bryansk, round 2 : 2/12 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 3 artilleries and 9 infantry in Bryansk, round 3 : 4/12 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 armour, 13 artilleries, 53 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 13 artilleries, 53 infantry and 3 mech_infantrys in Rostov, round 2 : 18/71 hits, 16.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour, 13 artilleries, 52 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Yunnan to India
1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Sikang to Shensi
2 infantry moved from Kazakhstan to Turkmenistan
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Vologda to Archangel
1 infantry moved from Samara to Vologda
1 mech_infantry moved from Novosibirsk to Smolensk
1 fighter and 1 tactical_bomber moved from Timguska to Shensi
3 aaGuns moved from Tambov to Rostov
1 fighter moved from Belarus to Tambov
Place Units - Russians
2 armour placed in Russia
1 airfield placed in Tambov
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.67
@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
armour placed in Russia
I ve checked it ITaly.
Japan may go when ready
cheers
Sorry, i have problems with site, i cant see what i am writing dont know what i ve pressed
My Russia is done. U may go with Japan when ready. cheers
Russia on 30 IPC, which is solid for Russia.
Same problem as before. So here is the saved game. I’m not sure how to post just the summary so I cut and paste it below. triplea_35875_8jap.tsvg
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 bombers moved from French Indo China to Amur
4 artilleries and 7 infantry moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from Jehol to Amur
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Kwangtung
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
2 marines moved from French Indo China to 36 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
2 marines moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 marine moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Celebes
5 artilleries and 2 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Amur
Japanese attack with 4 artilleries, 3 bombers, 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 4 artilleries, 3 bombers, 1 fighter, 7 infantry and 2 tactical_bombers in Amur, round 2 : 4/17 hits, 6.83 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 7/12 hits, 4.00 expected hits
7 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 4 artilleries, 3 bombers, 1 fighter and 2 tactical_bombers in Amur, round 3 : 6/10 hits, 5.00 expected hits
Russians roll dice for 10 infantry in Amur, round 3 : 3/10 hits, 3.33 expected hits
6 infantry owned by the Russians and 3 artilleries owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery, 3 bombers, 1 fighter and 2 tactical_bombers in Amur, round 4 : 5/7 hits, 4.00 expected hits
Russians roll dice for 4 infantry in Amur, round 4 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 4 artilleries, 1 fighter and 7 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 4 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Celebes
Japanese attack with 1 armour, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.67 expected hits
ANZAC roll dice for 1 fighter in Celebes, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 5 artilleries, 4 infantry and 3 marines
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Kwangsi, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 5 artilleries, 4 infantry and 3 marines in Kwangsi, round 2 : 6/12 hits, 4.00 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 5 artilleries, 4 infantry and 3 marines remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 bombers, 1 fighter and 2 tactical_bombers moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 44 Sea Zone
2 destroyers moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
2 aaGuns moved from French Indo China to Kwangsi
2 infantry moved from Siam to French Indo China
1 aaGun moved from Shan State to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
2 fighters moved from 36 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter and 3 infantry placed in Japan
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 1.50
UK_Pacific regular : 0.00
ANZAC regular : -0.33
Russians regular : 2.33
Russians AA : 0.00
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
Zone
1 fighter and 3 infantry placed in Japan
I had a good feeling about Amur. And i was ready to risk even if the dices go bad for me. Hard battle it was for Japan.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 cruiser moved from 33 Sea Zone to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 30 Sea Zone to 46 Sea Zone
3 fighters moved from Shensi to Yunnan
2 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from United Kingdom to Southern Italy
1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
Combat Hit Differential Summary :
I am doing SBR in Rome. I am sednng 2 figs as escorst.
do u want to intercept?
@farmboy i will move my units in sz 109 in ncm. triple a by mistake doesnt allow me to, but it isnt a hostile sz since sub isnot a surface warship, right?
@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
@farmboy i will move my units in sz 109 in ncm. triple a by mistake doesnt allow me to, but it isnt a hostile sz since sub isnot a surface warship, right?
triple a doesnt allow me to load units from london, i think its aa mistake. subs and tranies cant prevent it
@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
I am doing SBR in Rome. I am sednng 2 figs as escorst.
do u want to intercept?
i ll be fair and honest to U, all tough the rules dont oblige me to, but u were a gentleman always so, i announce i am targeting ur Airfiled.
Wait i have to redo my buyings first i forgot something
Instead of AC i ll buy an airfield.
That leaves me 1 ipc more.
Instead of one inf i ll buy 1 art.
I ll edit that later if its not problem.
Cheers