JDOW (X) vs farmboy (L+12) BM3
-
Yep, saccing blockers suxx.
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 tactical_bomber moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 4 fighters moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Archangel to Russia 7 artilleries moved from Russia to Samara 6 infantry moved from Novosibirsk to Samara 2 infantry moved from Vologda to Samara 1 armour and 1 mech_infantry moved from Russia to Samara 2 aaGuns and 12 infantry moved from Amur to Buryatia 14 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 submarine moved from 106 Sea Zone to 109 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 fighters moved from Japan to Iwo Jima 2 tactical_bombers moved from Japan to Iwo Jima 1 fighter moved from Japan to 17 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 5 fighters moved from Caroline Islands to 34 Sea Zone 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 bomber moved from Anhwe to Burma 1 tactical_bomber moved from Anhwe to Burma 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 fighter moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Burma 1 bomber moved from Japan to Kweichow Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Dutch New Guinea Battle in Iwo Jima Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Dutch New Guinea from ANZAC, taking Iwo Jima from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kweichow Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2,33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 34 Sea Zone Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from Japan to Caroline Islands 1 fighter moved from Caroline Islands to Japan 1 fighter moved from 17 Sea Zone to Japan 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone 2 fighters moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 artillery moved from Anhwe to Hunan 1 marine moved from Shan State to 37 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 37 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from 35 Sea Zone to 45 Sea Zone 1 bomber moved from Burma to Shan State 2 tactical_bombers moved from Burma to Shan State 5 fighters moved from 34 Sea Zone to Caroline Islands 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to Malaya 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 aaGuns and 8 infantry moved from Manchuria to Jehol 1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Jehol 1 battleship moved from 35 Sea Zone to 6 Sea Zone 2 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from 6 Sea Zone to Korea Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 infantry placed in Japan 3 mech_infantrys placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,67 Japanese regular : -0,17 ANZAC regular : -0,33 UK_Pacific regular : 0,33
-
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to Tunisia 1 armour moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Algeria to Tunisia 1 bomber moved from Egypt to Tunisia 1 submarine moved from 24 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour, 1 artillery and 3 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Tunisia, round 2 : 4/8 hits, 3.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 3 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 3 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 92 Sea Zone 1 bomber moved from Tunisia to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Marshall Islands to 32 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Midway to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 submarine moved from 24 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 63 Sea Zone 3 fighters and 1 tactical_bomber moved from 32 Sea Zone to Queensland 1 artillery moved from South Australia to Queensland
Combat Hit Differential Summary :
Americans regular : 1.83 Italians regular : -0.33
-
Got interrupted?
-
@JDOW I did. Will try to finish now, but there is a chance I’ll get interrupted again.
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to Tunisia 1 armour moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Algeria to Tunisia 1 bomber moved from Egypt to Tunisia 1 submarine moved from 24 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour, 1 artillery and 3 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Tunisia, round 2 : 4/8 hits, 3.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 3 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 3 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 92 Sea Zone 1 bomber moved from Tunisia to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Marshall Islands to 32 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Midway to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 submarine moved from 24 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 63 Sea Zone 3 fighters and 1 tactical_bomber moved from 32 Sea Zone to Queensland 1 artillery moved from South Australia to Queensland Place Units - Americans 3 infantry placed in Central United States 1 bomber placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Italians regular : -0.33
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 2 infantry moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Hopei Chinese undo move 1. 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to Tunisia 1 armour moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Algeria to Tunisia 1 bomber moved from Egypt to Tunisia 1 submarine moved from 24 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour, 1 artillery and 3 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Tunisia, round 2 : 4/8 hits, 3.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 3 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 3 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 92 Sea Zone 1 bomber moved from Tunisia to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Marshall Islands to 32 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Midway to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 submarine moved from 24 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 63 Sea Zone 3 fighters and 1 tactical_bomber moved from 32 Sea Zone to Queensland 1 artillery moved from South Australia to Queensland Place Units - Americans 3 infantry placed in Central United States 1 bomber placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 2 infantry moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Hopei Chinese undo move 1. 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 5 infantry, 3 marines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Algeria to Libya British take Libya from Italians 1 armour and 1 infantry moved from Italian Somaliland to British Somaliland 1 bomber moved from India to British Somaliland 2 infantry moved from India to Burma 1 tactical_bomber moved from Eastern Persia to Burma 1 fighter moved from Sikang to Burma 1 fighter moved from Egypt to British Somaliland Combat - British Battle in British Somaliland British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in British Somaliland, round 2 : 4/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Sikang to Eastern Persia 1 mech_infantry moved from Northwest Persia to Syria 1 armour and 2 mech_infantrys moved from Egypt to Syria 2 fighters and 1 tactical_bomber moved from Algeria to Syria 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Syria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from British Somaliland to Ethiopia 1 bomber moved from British Somaliland to Anglo Egyptian Sudan 1 aaGun moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from India to West India 1 fighter and 1 tactical_bomber moved from Burma to India 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 infantry and 1 marine moved from Union of South Africa to 71 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 marine moved from 80 Sea Zone to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 battleship moved from 32 Sea Zone to 26 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 3 marines placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.83 Japanese regular : 1.00 Italians regular : -0.67 British regular : 1.67
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to Tunisia 1 armour moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Algeria to Tunisia 1 bomber moved from Egypt to Tunisia 1 submarine moved from 24 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour, 1 artillery and 3 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Tunisia, round 2 : 4/8 hits, 3.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 3 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 3 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 92 Sea Zone 1 bomber moved from Tunisia to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Marshall Islands to 32 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Midway to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 submarine moved from 24 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 63 Sea Zone 3 fighters and 1 tactical_bomber moved from 32 Sea Zone to Queensland 1 artillery moved from South Australia to Queensland Place Units - Americans 3 infantry placed in Central United States 1 bomber placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 2 infantry moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Hopei Chinese undo move 1. 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 5 infantry, 3 marines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Algeria to Libya British take Libya from Italians 1 armour and 1 infantry moved from Italian Somaliland to British Somaliland 1 bomber moved from India to British Somaliland 2 infantry moved from India to Burma 1 tactical_bomber moved from Eastern Persia to Burma 1 fighter moved from Sikang to Burma 1 fighter moved from Egypt to British Somaliland Combat - British Battle in British Somaliland British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in British Somaliland, round 2 : 4/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Sikang to Eastern Persia 1 mech_infantry moved from Northwest Persia to Syria 1 armour and 2 mech_infantrys moved from Egypt to Syria 2 fighters and 1 tactical_bomber moved from Algeria to Syria 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Syria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from British Somaliland to Ethiopia 1 bomber moved from British Somaliland to Anglo Egyptian Sudan 1 aaGun moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from India to West India 1 fighter and 1 tactical_bomber moved from Burma to India 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 infantry and 1 marine moved from Union of South Africa to 71 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 marine moved from 80 Sea Zone to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 battleship moved from 32 Sea Zone to 26 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 3 marines placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 aaGun EDIT: Adding units owned by British to West India: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.83 Japanese regular : 1.00 Italians regular : -0.67 British regular : 1.67
-
one sec. Going to make one more edit.
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to Tunisia 1 armour moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Algeria to Tunisia 1 bomber moved from Egypt to Tunisia 1 submarine moved from 24 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour, 1 artillery and 3 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Tunisia, round 2 : 4/8 hits, 3.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 3 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 3 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 92 Sea Zone 1 bomber moved from Tunisia to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Marshall Islands to 32 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Midway to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 submarine moved from 24 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 63 Sea Zone 3 fighters and 1 tactical_bomber moved from 32 Sea Zone to Queensland 1 artillery moved from South Australia to Queensland Place Units - Americans 3 infantry placed in Central United States 1 bomber placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 2 infantry moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Hopei Chinese undo move 1. 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 5 infantry, 3 marines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Algeria to Libya British take Libya from Italians 1 armour and 1 infantry moved from Italian Somaliland to British Somaliland 1 bomber moved from India to British Somaliland 2 infantry moved from India to Burma 1 tactical_bomber moved from Eastern Persia to Burma 1 fighter moved from Sikang to Burma 1 fighter moved from Egypt to British Somaliland Combat - British Battle in British Somaliland British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in British Somaliland, round 2 : 4/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Sikang to Eastern Persia 1 mech_infantry moved from Northwest Persia to Syria 1 armour and 2 mech_infantrys moved from Egypt to Syria 2 fighters and 1 tactical_bomber moved from Algeria to Syria 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Syria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from British Somaliland to Ethiopia 1 bomber moved from British Somaliland to Anglo Egyptian Sudan 1 aaGun moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from India to West India 1 fighter and 1 tactical_bomber moved from Burma to India 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 infantry and 1 marine moved from Union of South Africa to 71 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 marine moved from 80 Sea Zone to Iraq 1 battleship moved from 32 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 aaGun moved from India to West India Place Units - British 3 marines placed in Egypt 3 infantry placed in Persia 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.83 Japanese regular : 1.00 Italians regular : -0.67 British regular : 1.67
-
British inf on US transport in 98
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 2 fighters moved from 97 Sea Zone to 99 Sea Zone 2 bombers moved from Southern Italy to 99 Sea Zone 1 mech_infantry moved from Ukraine to Caucasus Italians take Caucasus from Russians Combat - Italians Battle in 99 Sea Zone Italians attack with 2 bombers and 2 fighters British defend with 1 destroyer Italians roll dice for 2 bombers and 2 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to 97 Sea Zone 2 bombers moved from 99 Sea Zone to Southern Italy 1 infantry moved from Ukraine to Rostov 1 aaGun moved from Bessarabia to Ukraine 2 artilleries moved from Bessarabia to Ukraine 1 armour moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Caucasus Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 British regular : -0,33
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser moved from 32 Sea Zone to 26 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 2 fighters moved from 63 Sea Zone to New Zealand 1 fighter moved from New South Wales to New Zealand 1 armour and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 2 aaGuns and 2 infantry moved from South Australia to Queensland 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia 1 infantry moved from Iraq to Persia Turn Complete - French
Combat Hit Differential Summary :
-
Forgot to declare war against the Chinese. Will redo the turn and edit dice results as otherwise this will mess up with the client.
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 3 bombers and 4 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 infantry moved from Novgorod to Archangel 1 bomber moved from Romania to Archangel 1 infantry moved from Rostov to Bryansk Germans take Bryansk from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 3 fighters moved from Southern Italy to 96 Sea Zone 1 tactical_bomber moved from Southern Italy to 96 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Archangel Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 3/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from British to Germans EDIT: Turning off Edit Mode 1 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 3 artilleries moved from Rostov to Caucasus 2 aaGuns moved from Rostov to Caucasus 11 armour, 17 infantry and 19 mech_infantrys moved from Rostov to Caucasus 10 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 1 tactical_bomber moved from Ukraine to Caucasus 1 tactical_bomber moved from Romania to Caucasus 1 tactical_bomber moved from Western Germany to Caucasus 2 fighters moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Caucasus 1 tactical_bomber moved from 96 Sea Zone to Caucasus 1 tactical_bomber moved from Baltic States to Caucasus 1 fighter moved from Baltic States to Caucasus 1 bomber moved from Archangel to Romania 1 bomber moved from Romania to Yunnan 1 mech_infantry moved from Baltic States to Novgorod 1 aaGun moved from Baltic States to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone 1 aaGun moved from Bessarabia to Ukraine 5 mech_infantrys moved from Romania to Ukraine 8 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Western Germany to Yugoslavia 4 infantry moved from France to Northern Italy 1 mech_infantry moved from Caucasus to Northwest Persia Place Units - Germans 3 armour placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 2 infantry placed in Germany 3 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,5,4 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -0,33 Germans regular : 1,67
-
This game takes a crossroad from here. There was an alternative move on the plate which I decided not to execute. I may be willing to explain what I am talking about after the game
-
@JDOW I’d certainly be interested. This has been an interesting game for me already. The air in Carolines is a frustrating problem I’m not used to dealing with. And you are pushing me harder in the Middle East than I am used to as well. And I’ve never built so many soviet air this early in a game.
Turn will likely be coming tomorrow morning (its midnight where i am now) I think I know what the Soviets are doing but want to see it with fresh eyes first.
-
Yep, I see that you struggle to deal with my fierce defense of Carolines. The movement of the Allied fleet looks like if the sailors are doing a cruise:D
You do a good effort to ramp up the defense of the Middle East quickly and efficiently.
But the problem, at least how I see it when I play Allies, is always the same: In most cases, the Allies can defend one spot if they really throw in everything they can.
But usually this forces them to let off from other spots and the Axis say “Well, if you throw in everything here, I just do something else then”To me, playing Allies against solid Axis play always feels like having 3+ holes in the pipe but only 2 hands to plug them.