No scramble
JDOW (X) vs farmboy (L+12) BM3
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 1 bomber moved from Jehol to Burma 1 artillery moved from Dutch New Guinea to New Guinea 1 fighter moved from 45 Sea Zone to New Guinea 1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 tactical_bombers moved from Philippines to Java 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Jehol to Kweichow 1 tactical_bomber moved from Jehol to Kweichow 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Shan State to Burma 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Japan to 17 Sea Zone 1 tactical_bomber moved from Shan State to Java 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from Malaya to Java 1 tactical_bomber moved from Shan State to Java 1 fighter moved from French Indo China to Burma Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 1 infantry, 1 marine and 4 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 4 tactical_bombers in Java, round 2 : 3/7 hits, 3,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in New Guinea Japanese attack with 1 artillery and 1 fighter ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in New Guinea, round 2 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 : 4/5 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 17 Sea Zone to Caroline Islands 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to Korea 3 fighters moved from 17 Sea Zone to Japan 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 fighter and 4 tactical_bombers moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 2 armour and 1 mech_infantry moved from French Indo China to Hunan 1 artillery moved from Hunan to Yunnan 2 aaGuns and 8 infantry moved from Jehol to Anhwe 1 fighter moved from New Guinea to Dutch New Guinea 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 bomber moved from Burma to Kiangsi 1 bomber moved from Burma to French Indo China 1 fighter moved from Burma to Kwangsi 2 submarines moved from 42 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 4 infantry placed in Japan 3 mech_infantrys placed in Malaya 3 armour placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,83 Japanese regular : 4,17 UK_Pacific regular : 0,67 ANZAC regular : 1,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 1 bomber moved from Jehol to Burma 1 artillery moved from Dutch New Guinea to New Guinea 1 fighter moved from 45 Sea Zone to New Guinea 1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 tactical_bombers moved from Philippines to Java 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Jehol to Kweichow 1 tactical_bomber moved from Jehol to Kweichow 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Shan State to Burma 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Japan to 17 Sea Zone 1 tactical_bomber moved from Shan State to Java 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from Malaya to Java 1 tactical_bomber moved from Shan State to Java 1 fighter moved from French Indo China to Burma Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 1 infantry, 1 marine and 4 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 4 tactical_bombers in Java, round 2 : 3/7 hits, 3,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in New Guinea Japanese attack with 1 artillery and 1 fighter ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in New Guinea, round 2 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 : 4/5 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 17 Sea Zone to Caroline Islands 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to Korea 3 fighters moved from 17 Sea Zone to Japan 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 fighter and 4 tactical_bombers moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 2 armour and 1 mech_infantry moved from French Indo China to Hunan 1 artillery moved from Hunan to Yunnan 2 aaGuns and 8 infantry moved from Jehol to Anhwe 1 fighter moved from New Guinea to Dutch New Guinea 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 bomber moved from Burma to Kiangsi 1 bomber moved from Burma to French Indo China 1 fighter moved from Burma to Kwangsi 2 submarines moved from 42 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 4 infantry placed in Japan 3 mech_infantrys placed in Malaya 3 armour placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,83 Japanese regular : 4,17 UK_Pacific regular : 0,67 ANZAC regular : 1,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 1 bomber moved from Jehol to Burma 1 artillery moved from Dutch New Guinea to New Guinea 1 fighter moved from 45 Sea Zone to New Guinea 1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 tactical_bombers moved from Philippines to Java 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Jehol to Kweichow 1 tactical_bomber moved from Jehol to Kweichow 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Shan State to Burma 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Japan to 17 Sea Zone 1 tactical_bomber moved from Shan State to Java 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from Malaya to Java 1 tactical_bomber moved from Shan State to Java 1 fighter moved from French Indo China to Burma Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 1 infantry, 1 marine and 4 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 4 tactical_bombers in Java, round 2 : 3/7 hits, 3,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in New Guinea Japanese attack with 1 artillery and 1 fighter ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in New Guinea, round 2 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 : 4/5 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 17 Sea Zone to Caroline Islands 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to Korea 3 fighters moved from 17 Sea Zone to Japan 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 fighter and 4 tactical_bombers moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 2 armour and 1 mech_infantry moved from French Indo China to Hunan 1 artillery moved from Hunan to Yunnan 2 aaGuns and 8 infantry moved from Jehol to Anhwe 1 fighter moved from New Guinea to Dutch New Guinea 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 bomber moved from Burma to Kiangsi 1 bomber moved from Burma to French Indo China 1 fighter moved from Burma to Kwangsi 2 submarines moved from 42 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 4 infantry placed in Japan 3 mech_infantrys placed in Malaya 3 armour placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,83 Japanese regular : 4,17 UK_Pacific regular : 0,67 ANZAC regular : 1,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Syria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 armour moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Queensland to Dutch New Guinea Combat - Americans Battle in Crete Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Crete from Italians with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 fighter Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 fighter in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to New Guinea 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 artillery and 1 infantry moved from Tunisia to Algeria 2 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Morocco to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Morocco to Algeria 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 fighter and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 infantry placed in Central United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 8 infantry moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Syria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 armour moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Queensland to Dutch New Guinea Combat - Americans Battle in Crete Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Crete from Italians with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 fighter Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 fighter in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to New Guinea 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 artillery and 1 infantry moved from Tunisia to Algeria 2 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Morocco to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Morocco to Algeria 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 fighter and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 infantry placed in Central United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 8 infantry moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from 99 Sea Zone to Cyprus 5 infantry moved from Persia to Northwest Persia 1 bomber moved from Anglo Egyptian Sudan to Northwest Persia 1 fighter and 1 tactical_bomber moved from India to Burma 3 fighters moved from Eastern Persia to Burma 2 infantry moved from India to Burma Combat - British Battle in Cyprus Battle in Northwest Persia British attack with 1 bomber and 5 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 5 infantry in Northwest Persia, round 2 : 2/6 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Cyprus from Italians, taking Northwest Persia from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from Burma to India 1 aaGun moved from West India to India 2 mech_infantrys moved from West India to Eastern Persia 1 aaGun moved from Persia to Northwest Persia 2 armour and 3 mech_infantrys moved from Syria to Persia 1 infantry moved from Syria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 marines moved from Egypt to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 marine moved from Iraq to Trans-Jordan 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from British Somaliland to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from Northwest Persia to Iraq 1 fighter moved from Ethiopia to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 battleship and 1 marine moved from 98 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 1 carrier, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Syria to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 marines moved from 92 Sea Zone to Algeria 1 infantry moved from Gibraltar to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 tactical_bomber moved from Syria to Egypt 2 infantry moved from Iraq to Northwest Persia 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Iraq to Northwest Persia Place Units - British 1 destroyer placed in 106 Sea Zone 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -1.17 Japanese regular : -0.67 Germans regular : -0.33 British regular : 0.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 fighter moved from 97 Sea Zone to Crete 1 fighter moved from Southern Italy to Crete 1 bomber moved from Southern Italy to Crete 1 infantry moved from Rostov to Tambov 1 bomber moved from Southern Italy to Tambov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Crete Italians attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Crete, round 2 : 1/5 hits, 2,00 expected hits Americans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Crete Italians win, taking Crete from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Crete to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from Crete to 97 Sea Zone 1 bomber moved from Crete to Southern Italy 1 aaGun and 2 artilleries moved from Ukraine to Rostov 1 bomber moved from Tambov to Caucasus Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,83 Russians regular : 0,67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from South Australia to New South Wales 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from New Zealand to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 submarine moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from Persia to Iraq 1 infantry moved from Queensland to New South Wales 1 marine moved from New South Wales to Queensland 1 cruiser moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Tunisia to Algeria 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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I forgot to identify before that the UK inf is on the US transport in 92. Let me know if that is an issue.
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This week is a bit crazy, I may not be able to continue till Monday. I may squeeze it in on the weekend. The German turn is not particularly difficult, but the game goes into the next phase now.
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@JDOW no problem. This has been a busy few days for me as well so I probably wouldn’t have ben able to get a turn in until the weekend in any case.
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.19993, time: 10:54:01
Savegame -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 2 infantry moved from Rostov to Volgograd 1 infantry moved from Caucasus to Volgograd 2 fighters moved from Caucasus to Volgograd 3 tactical_bombers moved from Caucasus to Volgograd 1 bomber moved from Romania to Volgograd 3 bombers moved from Western Germany to Volgograd 12 infantry moved from Caucasus to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 11 armour moved from Caucasus to Northwest Persia 18 mech_infantrys moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia Combat - Germans Battle in Volgograd Germans attack with 4 bombers, 2 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry Russians roll AA dice in Volgograd : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Volgograd Germans roll dice for 4 bombers, 1 fighter, 3 infantry and 3 tactical_bombers in Volgograd, round 2 : 5/11 hits, 5,33 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 bombers, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 fighter Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry Battle in Northwest Persia Germans attack with 12 armour, 1 artillery, 12 infantry and 18 mech_infantrys British defend with 1 aaGun and 8 infantry Germans roll dice for 12 armour, 1 artillery, 12 infantry and 18 mech_infantrys in Northwest Persia, round 2 : 9/43 hits, 11,50 expected hits British roll dice for 1 aaGun and 8 infantry in Northwest Persia, round 2 : 2/8 hits, 2,67 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans and 8 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 12 armour, 1 artillery, 10 infantry and 18 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun and 8 infantry Non Combat Move - Germans 1 bomber moved from Yunnan to French Indo China 1 aaGun moved from Caucasus to Volgograd 1 bomber moved from Volgograd to Romania 1 infantry moved from Rostov to Bryansk 2 artilleries moved from Rostov to Caucasus 3 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Ukraine to Rostov 1 fighter moved from Caucasus to Southern Italy 1 tactical_bomber moved from Caucasus to Southern Italy 3 fighters moved from Western Germany to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to France 3 bombers moved from Volgograd to Caucasus 3 tactical_bombers moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 cruiser moved from 112 Sea Zone to 124 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Yugoslavia to Southern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod 1 bomber, 3 fighters and 1 mech_infantry placed in Western Germany 2 infantry and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 2 infantry EDIT: Adding units owned by Germans to Finland: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -1,33 Germans regular : -2,83 British regular : -0,67 Russians AA : 0,50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 2 infantry moved from Rostov to Volgograd 1 infantry moved from Caucasus to Volgograd 2 fighters moved from Caucasus to Volgograd 3 tactical_bombers moved from Caucasus to Volgograd 1 bomber moved from Romania to Volgograd 3 bombers moved from Western Germany to Volgograd 12 infantry moved from Caucasus to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 11 armour moved from Caucasus to Northwest Persia 18 mech_infantrys moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia Combat - Germans Battle in Volgograd Germans attack with 4 bombers, 2 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry Russians roll AA dice in Volgograd : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Volgograd Germans roll dice for 4 bombers, 1 fighter, 3 infantry and 3 tactical_bombers in Volgograd, round 2 : 5/11 hits, 5,33 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 bombers, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 fighter Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry Battle in Northwest Persia Germans attack with 12 armour, 1 artillery, 12 infantry and 18 mech_infantrys British defend with 1 aaGun and 8 infantry Germans roll dice for 12 armour, 1 artillery, 12 infantry and 18 mech_infantrys in Northwest Persia, round 2 : 9/43 hits, 11,50 expected hits British roll dice for 1 aaGun and 8 infantry in Northwest Persia, round 2 : 2/8 hits, 2,67 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans and 8 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 12 armour, 1 artillery, 10 infantry and 18 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun and 8 infantry Non Combat Move - Germans 1 bomber moved from Yunnan to French Indo China 1 aaGun moved from Caucasus to Volgograd 1 bomber moved from Volgograd to Romania 1 infantry moved from Rostov to Bryansk 2 artilleries moved from Rostov to Caucasus 3 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Ukraine to Rostov 1 fighter moved from Caucasus to Southern Italy 1 tactical_bomber moved from Caucasus to Southern Italy 3 fighters moved from Western Germany to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to France 3 bombers moved from Volgograd to Caucasus 3 tactical_bombers moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 cruiser moved from 112 Sea Zone to 124 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Yugoslavia to Southern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod 1 bomber, 3 fighters and 1 mech_infantry placed in Western Germany 2 infantry and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 2 infantry EDIT: Adding units owned by Germans to Finland: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Northwest Persia: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1,33 Germans regular : -2,83 British regular : -0,67 Russians AA : 0,50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 5 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 4 artilleries moved from Samara to Tambov 2 armour and 2 mech_infantrys moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 29 infantry moved from Samara to Tambov 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 9 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 3 fighters moved from Russia to Bryansk Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 5 infantry Germans defend with 1 aaGun, 1 factory_minor and 3 infantry Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Volgograd, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Volgograd, round 3 : 3/6 hits, 1.67 expected hits Germans roll dice for 3 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in Bryansk Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 4 artilleries and 39 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 39 infantry in Tambov, round 2 : 9/43 hits, 8.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 artilleries and 39 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 armour, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 0/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Vologda, round 3 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Volgograd to Russia 1 aaGun moved from Samara to Tambov 1 aaGun moved from Russia to Vologda 5 infantry moved from Samara to Vologda 1 infantry moved from Samara to Vologda 6 infantry moved from Samara to Tambov 1 infantry moved from Russia to Vologda 5 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 submarine moved from 92 Sea Zone to 105 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -0.67 Russians regular : 0.33
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I was somewhat careless with where I left my allied air on the last US/UK turn. Regretting that now.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 45 Sea Zone 4 artilleries, 5 infantry and 3 mech_infantrys moved from Yunnan to Burma 2 armour moved from Hunan to Burma 2 mech_infantrys moved from Malaya to Burma 3 armour moved from French Indo China to Burma 1 marine moved from Java to 42 Sea Zone 1 fighter moved from Kwangsi to Burma 3 infantry moved from Anhwe to Kweichow 1 fighter moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 bomber moved from Kiangsi to Kweichow 1 bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 cruiser and 1 marine moved from 42 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Burma Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 5 armour, 4 artilleries, 1 fighter, 5 infantry, 1 marine and 5 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 5 armour, 4 artilleries, 1 fighter, 5 infantry, 1 marine and 5 mech_infantrys in Burma, round 2 : 5/21 hits, 7,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 armour, 4 artilleries, 5 infantry, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/7 hits, 3,00 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Malaya to Burma 1 fighter moved from 45 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Korea to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 aaGun and 7 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Hunan 1 submarine moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 infantry placed in Japan 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : -1,50 UK_Pacific regular : 0,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 45 Sea Zone 4 artilleries, 5 infantry and 3 mech_infantrys moved from Yunnan to Burma 2 armour moved from Hunan to Burma 2 mech_infantrys moved from Malaya to Burma 3 armour moved from French Indo China to Burma 1 marine moved from Java to 42 Sea Zone 1 fighter moved from Kwangsi to Burma 3 infantry moved from Anhwe to Kweichow 1 fighter moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 bomber moved from Kiangsi to Kweichow 1 bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 cruiser and 1 marine moved from 42 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Burma Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 5 armour, 4 artilleries, 1 fighter, 5 infantry, 1 marine and 5 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 5 armour, 4 artilleries, 1 fighter, 5 infantry, 1 marine and 5 mech_infantrys in Burma, round 2 : 5/21 hits, 7,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 armour, 4 artilleries, 5 infantry, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/7 hits, 3,00 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Malaya to Burma 1 fighter moved from 45 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Korea to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 aaGun and 7 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Hunan 1 submarine moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 infantry placed in Japan 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : -1,50 UK_Pacific regular : 0,33
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Hold on a second please.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 45 Sea Zone 4 artilleries, 5 infantry and 3 mech_infantrys moved from Yunnan to Burma 2 armour moved from Hunan to Burma 2 mech_infantrys moved from Malaya to Burma 3 armour moved from French Indo China to Burma 1 marine moved from Java to 42 Sea Zone 1 fighter moved from Kwangsi to Burma 3 infantry moved from Anhwe to Kweichow 1 fighter moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 bomber moved from Kiangsi to Kweichow 1 bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 cruiser and 1 marine moved from 42 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Burma Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 5 armour, 4 artilleries, 1 fighter, 5 infantry, 1 marine and 5 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 5 armour, 4 artilleries, 1 fighter, 5 infantry, 1 marine and 5 mech_infantrys in Burma, round 2 : 5/21 hits, 7,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 armour, 4 artilleries, 5 infantry, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/7 hits, 3,00 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Malaya to Burma 1 fighter moved from 45 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Korea to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 aaGun and 7 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Hunan 1 submarine moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 infantry placed in Japan 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from French Indo China: 2 infantry EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Kiangsi: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Guam: 1 fighter EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : -1,50 UK_Pacific regular : 0,33