Hmm, I wasn’t expecting that opening. My med bid wasn’t optimal against it. Did you change your planned opening because of my bid?
L20 cyanight(axis) vs freh(Allies+18) Game 2 BM3.3
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 transports; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 118 Sea Zone 2 bombers moved from Western Germany to 118 Sea Zone 4 tactical_bombers moved from Western Germany to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 118 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from 111 Sea Zone to Scotland Combat - Germans Battle in Scotland Battle in 110 Sea Zone Germans attack with 4 fighters and 4 tactical_bombers British defend with 1 destroyer Germans roll dice for 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone Germans win, taking Scotland from British with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in 118 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 118 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 118 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 1 destroyer and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber could not land in 118 Sea Zone and were removed 4 tactical_bombers moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Western Germany 2 bombers moved from 118 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Holland Belgium to Western Germany 1 carrier moved from 112 Sea Zone to 111 Sea Zone 1 battleship moved from 112 Sea Zone to 111 Sea Zone 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 5 infantry moved from Finland to Norway 16 infantry moved from Poland to Germany 3 artilleries moved from Poland to Germany 2 armour moved from Poland to Western Germany 1 armour moved from Yugoslavia to Western Germany 2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary 3 aaGuns moved from Poland to Slovakia Hungary 1 armour moved from France to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 5 infantry moved from Bulgaria to Romania Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 111 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 10 transports placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 battleship and 1 cruiser EDIT: Removing units owned by Germans from 111 Sea Zone: 1 carrier EDIT: Removing units owned by Germans from 111 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 109 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.17 British regular : 1.17
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@cyanight Please use latest file. Thanks.
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ok, no problem!
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland 2 fighters moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 2 aaGuns and 8 infantry moved from Novgorod to Belarus 1 infantry moved from Vyborg to Novgorod 2 artilleries and 3 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 2 artilleries and 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 submarine moved from 124 Sea Zone to 110 Sea Zone 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 armour placed in Ukraine 3 infantry placed in Novgorod Russians undo move 2. 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Hunan to Yunnan 5 tactical_bombers moved from Kwangsi to Yunnan 5 fighters moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 bombers and 4 fighters moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 9 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 9 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/19 hits, 9.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 36 Sea Zone 2 fighters moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Kiangsi to Kwangsi 2 infantry moved from Kiangsi to Hunan 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 aaGun and 10 infantry moved from Manchuria to Jehol 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 bombers moved from Yunnan to Kwangsi 2 fighters moved from Yunnan to Anhwe 2 tactical_bombers moved from Yunnan to Anhwe 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Anhwe 5 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 1 destroyer and 2 transports placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.67
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Combat Move - British 1 fighter moved from United Kingdom to 111 Sea Zone 2 fighters moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 armour and 1 infantry moved from 119 Sea Zone to Scotland 1 infantry moved from United Kingdom to Scotland 2 infantry moved from Belgian Congo to Kenya 1 fighter moved from Union of South Africa to Kenya 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 2 infantry moved from Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Greece 1 infantry moved from Persia to Iraq 1 fighter moved from Egypt to Greece 1 fighter moved from Nigeria to Anglo Egyptian Sudan 1 fighter moved from 81 Sea Zone to Iraq Combat - British Air Battle in Western Germany
Combat Hit Differential Summary :
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@cyanight intercept in Germany?
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@cyanight, actually hold on, I have to revise the turn, I did an illegal move. I’ll repost,
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Combat Move - British 1 fighter moved from United Kingdom to 111 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to Western Germany 1 fighter moved from Nigeria to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Kenya 1 fighter moved from Union of South Africa to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to Iraq 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Persia to Iraq 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone 1 armour and 1 infantry moved from 119 Sea Zone to Scotland 1 infantry moved from United Kingdom to Scotland
Combat Hit Differential Summary :
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@cyanight ok use this file please, intercept decision in West Germany
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@freh Intercept with all 3 fighters.
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@cyanight Reverse that order. No intercept please.
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@freh Reverse that order. No intercept please. I think I was looking at a different file.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 submarine moved from 23 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Americans undo move 2. 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 111 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to Western Germany 1 fighter moved from Nigeria to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Kenya 1 fighter moved from Union of South Africa to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to Iraq 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Persia to Iraq 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone 1 armour and 1 infantry moved from 119 Sea Zone to Scotland 1 infantry moved from United Kingdom to Scotland Combat - British Air Battle in Western Germany British attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in 111 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Anglo Egyptian Sudan British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Scotland British attack with 1 armour and 2 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 armour and 2 infantry in Scotland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour and 2 infantry in Scotland, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Scotland, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 3 : 3/6 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Battle in Kenya British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - British 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from Iraq to Egypt 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Kenya to Egypt 1 tactical_bomber moved from Kenya to Egypt 2 infantry moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 cruiser moved from 106 Sea Zone to 104 Sea Zone 1 fighter moved from 111 Sea Zone to United Kingdom 2 infantry moved from Burma to India Place Units - British 1 armour, 1 fighter and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,3,4 British collect 25 PUs (7 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -1.00 Japanese regular : -0.33 Germans AA : 0.83 Germans regular : -0.33 Neutral_Axis regular : -0.33 British regular : 2.67
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@freh Got 1 hit on your navy. What do you want for OOL?
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 cruisers moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
Italians regular : -3.00
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@cyanight I guess the sub takes the hit.
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 cruisers moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Italians 1 submarine owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
Italians regular : -1.67 British regular : -1.00
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@cyanight Ok round 2. I got 5 hits need OOL please.
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@freh Ok round 2. I got 5 hits need OOL please.