Do you scramble to SZs 109 and/or 110, and how?
41557 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
1 fighter, 2 infantry and 2 tactical_bombers moved from France to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from Western Germany to 124 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
4 bombers moved from Novgorod to Russia
3 fighters moved from Western Ukraine to Russia
Intercept SBR on Russia with 2 fighters? Bombing with 4 bombers and 3 fighters.
Assuming no intercept do to the odds, so will proceed. We can always recreate the air battle and edit, as it won’t affect the number of my bombers.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
1 fighter, 2 infantry and 2 tactical_bombers moved from France to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from Western Germany to 124 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
4 bombers moved from Novgorod to Russia
3 fighters moved from Western Ukraine to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 4,4,5,6 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in 124 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 tactical_bomber in 124 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 124 Sea Zone
Germans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 1/8 hits, 3.67 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to France
1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 124 Sea Zone to Norway
3 artilleries and 3 infantry moved from Finland to Norway
4 bombers moved from Russia to Novgorod
3 fighters moved from Russia to Western Ukraine
2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Poland to Eastern Poland
3 artilleries moved from Germany to Poland
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 armour moved from Baltic States to Western Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 submarines placed in 113 Sea Zone
1 infantry placed in Western Germany
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6,4,4,4,6,1,6,5,2
Germans collect 41 PUs (5 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : -2.50
Russians AA : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy nothing; Remaining resources: 31 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 artilleries and 7 infantry moved from Russia to Bryansk
Turn Complete - Russians
Russians collect 24 PUs; end with 55 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Removing units owned by Russians from Volgograd: 2 infantry
EDIT: Adding units owned by Russians to Rostov: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.17
Russians regular : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Buryatia
1 artillery moved from Amur to Buryatia
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Philippines to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
1 marine moved from Hainan to 36 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to 39 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
Scramble 3 fighters from India to sz39 (UK or ANZ)? Will need OOL by country. I can roll first. Let me know if you will be around to decide OOL round 1.
Attacking Rus in Amur put Japan out of mainstream and this will also. Perhaps you didn’t think I would be so crazy as to put my fleet so far out. But I found a way to take 3 isles without needing that fleet. The odds are decidedly in my favor in sz39, but I’m gambling in Borneo and sz55.
Good grief, I forgot to move the ANZAC DD to SZ 38.
Scramble ANZ fighter and two UK fighters.
1 sub hit
7 more hits, I chose 1 CV hit, need 7 more. (2 less hits than expected, not good for me)
Did you get my email?
If not, sink two wounded CVs (additional hits 1-3), tilt the third CV (hit 4), and sink the 3 subs (additional hits 5-7).
10 hits second round. I was sitting by computer reading paper and didn’t get notification for triplea or email notice. Terrible turn.
Not sure what you message means. 10 hits by Allies on Japanese or 10 hits by Japanese on the Allies?
You need to select 10 casualties
@FMErwinRommel
Sink the 3 reamining ships (wounded CV, DD, CA), 2 Tacs, 3 ANZ fighters, 2 US fighters.
you also have 3 U.S. DD’s you can take before planes
@FMErwinRommel
Overlooked the DDs; yes take them out before planes. Max defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Buryatia
1 artillery moved from Amur to Buryatia
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Philippines to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
1 marine moved from Hainan to 36 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to 39 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
Combat - Japanese
Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 2 transports
2 transports owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Sumatra
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win, taking Sumatra from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers
British defend with 2 fighters; Americans defend with 3 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
Japanese roll dice for 3 submarines in 39 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 39 Sea Zone, round 2 : 7/16 hits, 9.00 expected hits
Americans roll dice for 3 submarines in 39 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers, 7 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 11/17 hits, 8.50 expected hits
Units damaged: 1 battleship owned by the Japanese
4 carriers owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 39 Sea Zone, round 3 : 10/16 hits, 9.00 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 7 fighters and 2 tactical_bombers in 39 Sea Zone, round 3 : 8/15 hits, 7.83 expected hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 4 : 3/9 hits, 5.17 expected hits
Americans roll dice for 5 fighters in 39 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese, 2 fighters owned by the British and 1 cruiser owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers and 1 cruiser in 39 Sea Zone, round 5 : 4/5 hits, 3.17 expected hits
Americans roll dice for 2 fighters in 39 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships and 2 bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
Casualties for Americans: 3 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers
Casualties for British: 2 fighters
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 0/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 infantry in Borneo, round 2 : 3/3 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
UK_Pacific win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
Battle in Ceylon
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Ceylon from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Jehol to Amur
1 fighter moved from 6 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Anhwe to Kweichow
2 mech_infantrys moved from Jehol to Hopei
1 armour moved from Kweichow to Hopei
3 armour and 11 mech_infantrys moved from Yunnan to Hopei
8 artilleries and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
3 infantry moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Yunnan
1 tactical_bomber moved from Amur to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
2 bombers moved from 39 Sea Zone to Malaya
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 fighter placed in Malaya
1 fighter placed in Japan
1 infantry and 2 mech_infantrys placed in Kwangtung
2 submarines placed in 6 Sea Zone
Japanese undo move 5.
1 submarine placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 3.17
Japanese regular : -5.17
UK_Pacific regular : 1.50
ANZAC regular : 0.00
Borneo was the most lopsided dice possible on the first round: 0-6 vs 3-3. Sea battle off of India was calculated at 96% with 11 units left and +57 TUV. Turned out to be 4 units left with -4 TUV. You can sink my BB’s on your turn.