@Panther can you please take a look at this?
Aug 06, 2020 6:38:05 PM games.strategy.engine.message.unifiedmessenger.UnifiedMessenger invoke
WARNUNG: Java heap space
java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferInt.<init>(Unknown Source)
at java.awt.image.Raster.createPackedRaster(Unknown Source)
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(Unknown Source)
at java.awt.image.BufferedImage.<init>(Unknown Source)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
at sun.java2d.loops.MaskBlit$General.MaskBlit(Unknown Source)
at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Unknown Source)
at sun.java2d.pipe.DrawImage.blitSurfaceData(Unknown Source)
at sun.java2d.pipe.DrawImage.renderImageCopy(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
at games.strategy.triplea.ui.screen.drawable.DecoratorDrawable.draw(DecoratorDrawable.java:27)
at games.strategy.triplea.ui.screen.TileManager.drawForCreate(TileManager.java:498)
at games.strategy.triplea.ui.screen.TileManager.createTerritoryImage(TileManager.java:444)
at games.strategy.triplea.ui.screen.TileManager.createTerritoryImage(TileManager.java:375)
at games.strategy.triplea.ui.MapPanel.getTerritoryImage(MapPanel.java:693)
at games.strategy.triplea.ui.BattleDisplay.getTerritoryComponent(BattleDisplay.java:629)
at games.strategy.triplea.ui.BattleDisplay.initLayout(BattleDisplay.java:530)
at games.strategy.triplea.ui.BattleDisplay.<init>(BattleDisplay.java:143)
at games.strategy.triplea.ui.BattlePanel.lambda$showBattle$6(BattlePanel.java:220)
at games.strategy.triplea.ui.BattlePanel$$Lambda$2109/1523301484.run(Unknown Source)
at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
at games.strategy.ui.SwingAction$$Lambda$19/305623748.get(Unknown Source)
at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
at games.strategy.ui.SwingAction$$Lambda$20/758529971.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
Aug 06, 2020 6:38:28 PM games.strategy.triplea.ui.BattlePanel ensureBattleIsDisplayed
SCHWERWIEGEND: battle not displayed, looking for:GUID:da289af4d0f349ac:4ddc5a90:173a0e8d3f6:-8000:181670 showing:null
Aug 06, 2020 6:38:50 PM games.strategy.triplea.ui.BattlePanel ensureBattleIsDisplayed
SCHWERWIEGEND: battle not displayed, looking for:GUID:da289af4d0f349ac:4ddc5a90:173a0e8d3f6:-8000:181670 showing:null
Aug 06, 2020 6:39:10 PM games.strategy.triplea.ui.BattlePanel ensureBattleIsDisplayed
SCHWERWIEGEND: battle not displayed, looking for:GUID:da289af4d0f349ac:4ddc5a90:173a0e8d3f6:-8000:181670 showing:null
Aug 06, 2020 6:40:12 PM games.strategy.engine.message.unifiedmessenger.UnifiedMessenger invoke
WARNUNG: Java heap space
java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferInt.<init>(Unknown Source)
at java.awt.image.Raster.createPackedRaster(Unknown Source)
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(Unknown Source)
at java.awt.image.BufferedImage.<init>(Unknown Source)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
at sun.java2d.loops.MaskBlit$General.MaskBlit(Unknown Source)
at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Unknown Source)
at sun.java2d.pipe.DrawImage.blitSurfaceData(Unknown Source)
at sun.java2d.pipe.DrawImage.renderImageCopy(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
at games.strategy.triplea.ui.screen.drawable.DecoratorDrawable.draw(DecoratorDrawable.java:27)
at games.strategy.triplea.ui.screen.TileManager.drawForCreate(TileManager.java:498)
at games.strategy.triplea.ui.screen.TileManager.createTerritoryImage(TileManager.java:444)
at games.strategy.triplea.ui.screen.TileManager.createTerritoryImage(TileManager.java:375)
at games.strategy.triplea.ui.MapPanel.getTerritoryImage(MapPanel.java:693)
at games.strategy.triplea.ui.BattleDisplay.getTerritoryComponent(BattleDisplay.java:629)
at games.strategy.triplea.ui.BattleDisplay.initLayout(BattleDisplay.java:530)
at games.strategy.triplea.ui.BattleDisplay.<init>(BattleDisplay.java:143)
at games.strategy.triplea.ui.BattlePanel.lambda$showBattle$6(BattlePanel.java:220)
at games.strategy.triplea.ui.BattlePanel$$Lambda$2109/1523301484.run(Unknown Source)
at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
at games.strategy.ui.SwingAction$$Lambda$19/305623748.get(Unknown Source)
at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
at games.strategy.ui.SwingAction$$Lambda$20/758529971.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
Aug 06, 2020 6:40:34 PM games.strategy.triplea.ui.BattlePanel ensureBattleIsDisplayed
SCHWERWIEGEND: battle not displayed, looking for:GUID:da289af4d0f349ac:4ddc5a90:173a0e8d3f6:-8000:181755 showing:null
Aug 06, 2020 6:40:55 PM games.strategy.triplea.ui.BattlePanel ensureBattleIsDisplayed
SCHWERWIEGEND: battle not displayed, looking for:GUID:da289af4d0f349ac:4ddc5a90:173a0e8d3f6:-8000:181755 showing:null
Aug 06, 2020 6:41:11 PM games.strategy.engine.message.unifiedmessenger.UnifiedMessenger invoke
WARNUNG: Java heap space
java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferInt.<init>(Unknown Source)
at java.awt.image.Raster.createPackedRaster(Unknown Source)
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(Unknown Source)
at java.awt.image.BufferedImage.<init>(Unknown Source)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
at sun.java2d.loops.MaskBlit$General.MaskBlit(Unknown Source)
at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Unknown Source)
at sun.java2d.pipe.DrawImage.blitSurfaceData(Unknown Source)
at sun.java2d.pipe.DrawImage.renderImageCopy(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
at games.strategy.triplea.ui.screen.drawable.DecoratorDrawable.draw(DecoratorDrawable.java:27)
at games.strategy.triplea.ui.screen.TileManager.drawForCreate(TileManager.java:498)
at games.strategy.triplea.ui.screen.TileManager.createTerritoryImage(TileManager.java:444)
at games.strategy.triplea.ui.screen.TileManager.createTerritoryImage(TileManager.java:375)
at games.strategy.triplea.ui.MapPanel.getTerritoryImage(MapPanel.java:693)
at games.strategy.triplea.ui.BattleDisplay.getTerritoryComponent(BattleDisplay.java:629)
at games.strategy.triplea.ui.BattleDisplay.initLayout(BattleDisplay.java:530)
at games.strategy.triplea.ui.BattleDisplay.<init>(BattleDisplay.java:143)
at games.strategy.triplea.ui.BattlePanel.lambda$showBattle$6(BattlePanel.java:220)
at games.strategy.triplea.ui.BattlePanel$$Lambda$2109/1523301484.run(Unknown Source)
at games.strategy.ui.SwingAction.lambda$invokeAndWait$0(SwingAction.java:86)
at games.strategy.ui.SwingAction$$Lambda$19/305623748.get(Unknown Source)
at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
at games.strategy.ui.SwingAction$$Lambda$20/758529971.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
Aug 06, 2020 6:41:33 PM games.strategy.triplea.ui.BattlePanel ensureBattleIsDisplayed
SCHWERWIEGEND: battle not displayed, looking for:GUID:da289af4d0f349ac:4ddc5a90:173a0e8d3f6:-8000:181949 showing:null
Aug 06, 2020 6:41:55 PM games.strategy.triplea.ui.BattlePanel ensureBattleIsDisplayed
SCHWERWIEGEND: battle not displayed, looking for:GUID:da289af4d0f349ac:4ddc5a90:173a0e8d3f6:-8000:181949 showing:null
Aug 06, 2020 6:42:15 PM games.strategy.triplea.ui.BattlePanel ensureBattleIsDisplayed
SCHWERWIEGEND: battle not displayed, looking for:GUID:da289af4d0f349ac:4ddc5a90:173a0e8d3f6:-8000:181949 showing:null
Aug 06, 2020 6:42:36 PM games.strategy.triplea.ui.BattlePanel ensureBattleIsDisplayed
SCHWERWIEGEND: battle not displayed, looking for:GUID:da289af4d0f349ac:4ddc5a90:173a0e8d3f6:-8000:181949 showing:null
Aug 06, 2020 6:42:58 PM games.strategy.triplea.ui.BattlePanel ensureBattleIsDisplayed
SCHWERWIEGEND: battle not displayed, looking for:GUID:da289af4d0f349ac:4ddc5a90:173a0e8d3f6:-8000:181949 showing:null
Aug 06, 2020 6:43:21 PM games.strategy.triplea.ui.BattlePanel ensureBattleIsDisplayed
SCHWERWIEGEND: battle not displayed, looking for:GUID:da289af4d0f349ac:4ddc5a90:173a0e8d3f6:-8000:181949 showing:null
Aug 06, 2020 6:49:43 PM games.strategy.engine.framework.GameRunner lambda$start$0
SCHWERWIEGEND: Java heap space
java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferByte.<init>(Unknown Source)
at java.awt.image.ComponentSampleModel.createDataBuffer(Unknown Source)
at java.awt.image.Raster.createWritableRaster(Unknown Source)
at javax.imageio.ImageTypeSpecifier.createBufferedImage(Unknown Source)
at javax.imageio.ImageReader.getDestination(Unknown Source)
at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source)
at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at games.strategy.triplea.ui.mapdata.MapData.loadImage(MapData.java:795)
at games.strategy.triplea.ui.mapdata.MapData.loadDecorations(MapData.java:273)
at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:172)
at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
at games.strategy.engine.framework.startup.launcher.AbstractLauncher$$Lambda$1456/551982814.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)