L20 PtV SC (Allies) vs AetV(Axis) game #4
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@Sovietishcat scramble option available. You can launch one Ftr to support your DD.
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@aequitas-et-veritas no scramble
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 1 Purchase Units - Italians Turning on Edit Mode EDIT: Changing ownership of Bulgaria from Neutral_Axis to Germans EDIT: Removing units owned by Neutral_Axis from Bulgaria: 4 infantry EDIT: Adding units owned by Germans to Bulgaria: 5 infantry EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Turning off Edit Mode Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Albania to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 battleship and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 fighter moved from 96 Sea Zone to Tunisia 1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from Northern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malta Battle in Tunisia Italians attack with 1 artillery, 1 fighter and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 3/3 hits, 1,17 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Malta from British, taking Tunisia from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 1,83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from 96 Sea Zone to Tunisia 1 fighter moved from Tunisia to Tobruk 1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Romania Place Units - Italians 1 mech_infantry placed in Northern Italy 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 4,67 British : -0,67 French : 0,67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 aaGun and 1 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 4 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 battleship and 1 cruiser moved from 116 Sea Zone to 127 Sea Zone 1 fighter moved from Western Germany to 127 Sea Zone 3 bombers moved from Western Germany to 127 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 127 Sea Zone Combat - Germans Battle in 127 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers in 127 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 127 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 127 Sea Zone Germans roll dice for 1 battleship, 3 bombers, 2 fighters and 2 tactical_bombers in 127 Sea Zone, round 3 : 5/8 hits, 4,50 expected hits British roll dice for 1 battleship in 127 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 battleship owned by the British lost in 127 Sea Zone Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 battleship and 1 cruiser Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - Germans 3 bombers moved from 127 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 127 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 infantry moved from Germany to 116 Sea Zone 1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 armour moved from Poland to 117 Sea Zone 1 armour, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 armour and 1 infantry moved from 118 Sea Zone to Finland 5 infantry moved from Bulgaria to Romania 2 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania 1 aaGun, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania 5 infantry moved from Germany to Poland 5 armour and 4 mech_infantrys moved from France to Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Malta 1 fighter moved from Southern Italy to Malta 1 armour moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 1 destroyer placed in 116 Sea Zone 1 artillery and 2 infantry placed in Normandy Bordeaux 4 armour, 3 artilleries and 3 infantry placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1,50 British : 0,83
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 5 infantry moved from Western Ukraine to Ukraine 1 aaGun, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Northern Belarus to Leningrad 2 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Urals to Kazakhstan 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Novgorod 3 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Karelia 1 infantry moved from Archangel to Leningrad 1 submarine moved from 128 Sea Zone to 126 Sea Zone 6 infantry moved from Sakha to Siberia 2 aaGuns moved from Sakha to Siberia Place Units - Russians 3 infantry placed in Ukraine 3 artilleries placed in Leningrad 7 infantry placed in Russia 1 artillery placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from Shantung to Shansi 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Shantung to Hopei 2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shansi, round 2 : 2/6 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/12 hits, 6,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from Siam to 38 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 armour moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 aaGun and 1 infantry moved from Japan to 7 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Shansi to Anhwe 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 mech_infantry moved from Anhwe to Hunan 1 artillery and 4 infantry moved from Kiangsi to Hunan 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 2 destroyers and 1 transport placed in 7 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,50
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Manilla to Davao 1 artillery moved from Western United States to Central United States 1 destroyer and 1 submarine moved from 55 Sea Zone to 65 Sea Zone 1 armour and 1 infantry moved from Southeast Mexico to Central United States 1 mech_infantry moved from Central United States to Western United States 1 cruiser, 1 submarine and 1 transport moved from 66 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Guam to Midway 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Eastern United States to Western United States 1 bomber moved from Eastern United States to Western United States Place Units - Americans 1 carrier placed in 104 Sea Zone 2 marines placed in Central United States 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Davao: 1 infantry EDIT: Adding units owned by Americans to Manilla: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 aaGun and 2 infantry moved from Algeria to 94 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 94 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun moved from 93 Sea Zone to Gibraltar 1 bomber moved from Iceland to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 2 fighters moved from 94 Sea Zone to Gibraltar 1 carrier and 1 cruiser moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 3 fighters moved from Algeria to Gibraltar 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt 2 infantry moved from Southern Persia to 82 Sea Zone 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 destroyer moved from 83 Sea Zone to 98 Sea Zone 1 cruiser moved from 82 Sea Zone to 78 Sea Zone 1 battleship moved from 81 Sea Zone to 78 Sea Zone 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 2 artilleries and 3 infantry moved from Eastern India to Burma 1 infantry moved from Shan State to Malaya 2 infantry moved from Shan State to Burma 1 fighter moved from Burma to Eastern India 1 aaGun moved from Burma to Eastern India 1 fighter moved from Gibraltar to 93 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom British undo move 3. 1 fighter placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : -0,33
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 2 transports moved from 96 Sea Zone to 99 Sea Zone 2 artilleries moved from Northern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Tobruk to 98 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria 1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 marine moved from Southern Italy to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 marine Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 marine in Greece, round 2 : 1/7 hits, 2,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 98 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Algeria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 infantry and 1 transport EDIT: Removing units owned by Japanese from 38 Sea Zone: 2 infantry and 1 transport EDIT: Turning off Edit Mode 1 aaGun moved from Tunisia to Algeria 1 fighter moved from 98 Sea Zone to Alexandria 1 fighter moved from Greece to Alexandria 1 bomber moved from Greece to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from British Somaliland to Ethiopia Place Units - Italians 1 transport placed in 99 Sea Zone 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : -0,33 French : -0,33 Neutral_Allies : 0,67
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@Sovietishcat I moved my Japanese TT over to FIC. I had forgot about it to move on my J move when checked on something else inbetween. I hope you don’t mind. Let me know if you are not ok with it.
By the way, a good move to splitt the Davao/Manila units.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 2 transports moved from 96 Sea Zone to 99 Sea Zone 2 artilleries moved from Northern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Tobruk to 98 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria 1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 marine moved from Southern Italy to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 marine Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 marine in Greece, round 2 : 1/7 hits, 2,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 98 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Algeria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 infantry and 1 transport EDIT: Removing units owned by Japanese from 38 Sea Zone: 2 infantry and 1 transport EDIT: Turning off Edit Mode 1 aaGun moved from Tunisia to Algeria 1 fighter moved from 98 Sea Zone to Alexandria 1 fighter moved from Greece to Alexandria 1 bomber moved from Greece to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from British Somaliland to Ethiopia Place Units - Italians 1 transport placed in 99 Sea Zone 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : -0,33 French : -0,33 Neutral_Allies : 0,67
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@aequitas-et-veritas said in L20 PtV SC (Allies) vs AetV(Axis) game #4:
@Sovietishcat I moved my Japanese TT over to FIC. I had forgot about it to move on my J move when checked on something else inbetween. I hope you don’t mind. Let me know if you are not ok with it.
By the way, a good move to splitt the Davao/Manila units.
@aequitas-et-veritas Well I am ready to make a compromise, because I placed my dd there to DOW with anzac and block you in the same time… and to destroy the tt in Malaya sea, so If you land the troops in Kwangsi, and let me move back my UK inf back to Burma than we have a deal, otherwise I would have to disagreed with the edit since I moved everything accordingly… (Unit in India, etc ) Let me know, I will wait your decison before doing Anzac.
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@Sovietishcat that is totally fine with me.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 59 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 65 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,1,6,2,1,1,4 ANZAC collect 13 PUs (2 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from United Kingdom to 93 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 armour moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia 10 infantry moved from Finland to Karelia 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 destroyer moved from 116 Sea Zone to 117 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to 117 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 8 infantry moved from Poland to Eastern Poland 9 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Malta to 83 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to 117 Sea Zone 3 bombers moved from Western Germany to Eastern Poland Combat - Germans Battle in 117 Sea Zone Germans attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Russians defend with 1 cruiser Germans roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 117 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 3 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser Battle in 83 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 transport; French defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 83 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits French roll dice for 1 destroyer and 1 transport in 83 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French and 1 transport owned by the British lost in 83 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in Karelia Germans attack with 1 armour and 10 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 10 infantry in Karelia, round 2 : 3/11 hits, 2,17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 9 armour, 3 bombers, 8 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 3 bombers, 8 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 9/24 hits, 8,67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 3 bombers, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 3 artilleries and 3 infantry moved from Germany to Poland 2 armour moved from Western Germany to Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun, 2 armour, 5 artilleries and 23 infantry moved from Romania to Bessarabia 3 bombers moved from Eastern Poland to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Alexandria 1 fighter moved from Malta to Southern Italy Place Units - Germans 1 destroyer placed in 117 Sea Zone 1 carrier placed in 116 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 116 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from 117 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 9 infantry placed in Germany 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 1,33 French : -0,33 Russians : 1,83
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Leningrad to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland Russians take Finland from Germans 1 submarine moved from 118 Sea Zone to 117 Sea Zone 2 fighters and 1 tactical_bomber moved from Leningrad to 117 Sea Zone 1 artillery and 2 infantry moved from Leningrad to Baltic States
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@aequitas-et-veritas Do you scramble one of your plane off your carrier sz 117?
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@Sovietishcat Yes please. Send one Ftr.
Thank you.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Leningrad to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland Russians take Finland from Germans 1 submarine moved from 118 Sea Zone to 117 Sea Zone 2 fighters and 1 tactical_bomber moved from Leningrad to 117 Sea Zone 1 artillery and 2 infantry moved from Leningrad to Baltic States Combat - Russians Germans scrambles 1 units out of 116 Sea Zone to defend against the attack in 117 Sea Zone Battle in 117 Sea Zone Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer, 1 fighter and 1 transport Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in 117 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 117 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 fighter owned by the Russians, 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 117 Sea Zone Russians roll dice for 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 fighter and 1 transport in 117 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 transport owned by the Germans lost in 117 Sea Zone Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 fighter and 1 submarine Casualties for Germans: 1 destroyer, 1 fighter and 1 transport Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Leningrad 1 artillery moved from Novgorod to Leningrad 1 infantry moved from Novgorod to Leningrad 1 aaGun moved from Novgorod to Smolensk 1 artillery and 11 infantry moved from Ukraine to Kursk 1 infantry moved from Bryansk to Southern Belarus 7 infantry moved from Russia to Tula 1 infantry moved from Kazakhstan to Stalingrad 2 infantry moved from Rostov to Kursk 2 aaGuns, 1 artillery and 7 infantry moved from Siberia to Amur 8 infantry moved from Sakha to Amur 1 infantry moved from Leningrad to Northern Belarus 1 aaGun moved from Novgorod to Leningrad 1 armour and 1 mech_infantry moved from Bryansk to Kursk 2 infantry moved from Bryansk to Kursk 1 infantry moved from Leningrad to Archangel Place Units - Russians 3 armour placed in Stalingrad 1 artillery and 2 infantry placed in Leningrad 6 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 126 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 128 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 Russians : -0,00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 2 infantry, 1 marine, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 armour and 1 artillery moved from Kwangsi to French Indo China 2 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Hunan to Kwangtung 1 mech_infantry moved from Hunan to French Indo China 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 cruiser and 1 marine moved from 34 Sea Zone to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 40 Sea Zone 1 bomber moved from Kwangsi to Borneo 1 fighter moved from 37 Sea Zone to Borneo 1 bomber moved from Kwangsi to 35 Sea Zone 1 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Malaya Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports in 37 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Borneo Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Borneo, round 2 : 3/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry AA fire in Dutch New Guinea : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 1,83 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2,33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 2/5 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in French Indo China Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/5 hits, 1,67 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 destroyers moved from 7 Sea Zone to 37 Sea Zone 1 fighter moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 46 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from 35 Sea Zone to Kwangsi 1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 1 infantry moved from Hunan to Kweichow 1 artillery and 2 infantry moved from Shansi to Anhwe 1 infantry moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from Anhwe to Korea 1 aaGun and 5 infantry moved from Northern Manchuria to Korea 3 fighters moved from Japan to Korea 1 destroyer moved from 7 Sea Zone to 6 Sea Zone 1 bomber moved from Borneo to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Kiangsu 2 infantry and 1 marine placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : 0,67 AA fire in Dutch New Guinea : : -0,33 ANZAC : 0,00 Chinese : 1,33 UK_Pacific : -0,33 Japanese : 2,50