L20 PtV SC (Allies) vs AetV(Axis) game #4


  • @Sovietishcat I moved my Japanese TT over to FIC. I had forgot about it to move on my J move when checked on something else inbetween. I hope you don’t mind. Let me know if you are not ok with it.

    By the way, a good move to splitt the Davao/Manila units.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            2 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            2 transports moved from 96 Sea Zone to 99 Sea Zone
            2 artilleries moved from Northern Italy to 99 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            1 bomber and 1 fighter moved from Southern Italy to Greece
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from Tobruk to 98 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
            1 marine moved from Southern Italy to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 marine
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 marine in Greece, round 2 : 1/7 hits, 2,67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Algeria
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 infantry and 1 transport
            EDIT: Removing units owned by Japanese from 38 Sea Zone: 2 infantry and 1 transport
            EDIT: Turning off Edit Mode
            1 aaGun moved from Tunisia to Algeria
            1 fighter moved from 98 Sea Zone to Alexandria
            1 fighter moved from Greece to Alexandria
            1 bomber moved from Greece to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from British Somaliland to Ethiopia
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    British : -0,33
    French : -0,33
    Neutral_Allies : 0,67
    

    Savegame


  • @aequitas-et-veritas said in L20 PtV SC (Allies) vs AetV(Axis) game #4:

    @Sovietishcat I moved my Japanese TT over to FIC. I had forgot about it to move on my J move when checked on something else inbetween. I hope you don’t mind. Let me know if you are not ok with it.

    By the way, a good move to splitt the Davao/Manila units.

    @aequitas-et-veritas Well I am ready to make a compromise, because I placed my dd there to DOW with anzac and block you in the same time… and to destroy the tt in Malaya sea, so If you land the troops in Kwangsi, and let me move back my UK inf back to Burma than we have a deal, otherwise I would have to disagreed with the edit since I moved everything accordingly… (Unit in India, etc ) Let me know, I will wait your decison before doing Anzac.


  • @Sovietishcat that is totally fine with me.

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to French Indo China
                  ANZAC take French Indo China from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Java to 59 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
            1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 65 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,1,6,2,1,1,4
            ANZAC collect 13 PUs (2 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to 93 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Karelia
            10 infantry moved from Finland to Karelia
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 destroyer moved from 116 Sea Zone to 117 Sea Zone
            1 fighter and 1 tactical_bomber moved from Norway to 117 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            8 infantry moved from Poland to Eastern Poland
            9 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Malta to 83 Sea Zone
            1 fighter and 1 tactical_bomber moved from Norway to 117 Sea Zone
            3 bombers moved from Western Germany to Eastern Poland
    
        Combat - Germans
            Battle in 117 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Russians defend with 1 cruiser
                    Germans roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 117 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 3
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 cruiser
            Battle in 83 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 transport; French defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 83 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    French roll dice for 1 destroyer and 1 transport in 83 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 transport owned by the British lost in 83 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for French: 1 destroyer
                Casualties for British: 1 transport
            Battle in Karelia
                Germans attack with 1 armour and 10 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 10 infantry in Karelia, round 2 : 3/11 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 9 armour, 3 bombers, 8 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 3 bombers, 8 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 9/24 hits, 8,67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 9 armour, 3 bombers, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 3 artilleries and 3 infantry moved from Germany to Poland
            2 armour moved from Western Germany to Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 aaGun, 2 armour, 5 artilleries and 23 infantry moved from Romania to Bessarabia
            3 bombers moved from Eastern Poland to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Alexandria
            1 fighter moved from Malta to Southern Italy
    
        Place Units - Germans
            1 destroyer placed in 117 Sea Zone
            1 carrier placed in 116 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 116 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from 117 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            9 infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    French : -0,33
    Russians : 1,83
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Leningrad to Vyborg
                  Russians take Vyborg from Germans
            1 armour moved from Vyborg to Finland
                  Russians take Finland from Germans
            1 submarine moved from 118 Sea Zone to 117 Sea Zone
            2 fighters and 1 tactical_bomber moved from Leningrad to 117 Sea Zone
            1 artillery and 2 infantry moved from Leningrad to Baltic States
    

    Savegame

  • '19

    @aequitas-et-veritas Do you scramble one of your plane off your carrier sz 117?


  • @Sovietishcat Yes please. Send one Ftr.

    Thank you.

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Leningrad to Vyborg
                  Russians take Vyborg from Germans
            1 armour moved from Vyborg to Finland
                  Russians take Finland from Germans
            1 submarine moved from 118 Sea Zone to 117 Sea Zone
            2 fighters and 1 tactical_bomber moved from Leningrad to 117 Sea Zone
            1 artillery and 2 infantry moved from Leningrad to Baltic States
    
        Combat - Russians
            Germans scrambles 1 units out of 116 Sea Zone to defend against the attack in 117 Sea Zone
            Battle in 117 Sea Zone
                Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer, 1 fighter and 1 transport
                    Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in 117 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 117 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    1 fighter owned by the Russians, 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 117 Sea Zone
                    Russians roll dice for 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 fighter and 1 transport in 117 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 transport owned by the Germans lost in 117 Sea Zone
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 fighter and 1 submarine
                Casualties for Germans: 1 destroyer, 1 fighter and 1 transport
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Leningrad
            1 artillery moved from Novgorod to Leningrad
            1 infantry moved from Novgorod to Leningrad
            1 aaGun moved from Novgorod to Smolensk
            1 artillery and 11 infantry moved from Ukraine to Kursk
            1 infantry moved from Bryansk to Southern Belarus
            7 infantry moved from Russia to Tula
            1 infantry moved from Kazakhstan to Stalingrad
            2 infantry moved from Rostov to Kursk
            2 aaGuns, 1 artillery and 7 infantry moved from Siberia to Amur
            8 infantry moved from Sakha to Amur
            1 infantry moved from Leningrad to Northern Belarus
            1 aaGun moved from Novgorod to Leningrad
            1 armour and 1 mech_infantry moved from Bryansk to Kursk
            2 infantry moved from Bryansk to Kursk
            1 infantry moved from Leningrad to Archangel
    
        Place Units - Russians
            3 armour placed in Stalingrad
            1 artillery and 2 infantry placed in Leningrad
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 126 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 128 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : -0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 infantry, 1 marine, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Malaya
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Szechwan
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 armour and 1 artillery moved from Kwangsi to French Indo China
            2 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Hunan to Kwangtung
            1 mech_infantry moved from Hunan to French Indo China
            1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 infantry moved from Caroline Islands to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 cruiser and 1 marine moved from 34 Sea Zone to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to Dutch New Guinea
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 40 Sea Zone
            1 bomber moved from Kwangsi to Borneo
            1 fighter moved from 37 Sea Zone to Borneo
            1 bomber moved from Kwangsi to 35 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports in 37 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking Malaya from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Borneo
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Borneo, round 2 : 3/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 aaGun and 1 infantry
                    AA fire in Dutch New Guinea : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 1,83 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 2/5 hits, 2,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/5 hits, 1,67 expected hits
                    ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 destroyers moved from 7 Sea Zone to 37 Sea Zone
            1 fighter moved from Borneo to 36 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 46 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 34 Sea Zone to 46 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from 35 Sea Zone to Kwangsi
            1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
            1 infantry moved from Hunan to Kweichow
            1 artillery and 2 infantry moved from Shansi to Anhwe
            1 infantry moved from Anhwe to Kiangsi
            1 fighter and 1 tactical_bomber moved from Anhwe to Korea
            1 aaGun and 5 infantry moved from Northern Manchuria to Korea
            3 fighters moved from Japan to Korea
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
            1 bomber moved from Borneo to Kwangsi
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            2 infantry and 1 marine placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British : 0,67
    AA fire in Dutch New Guinea : : -0,33
    ANZAC : 0,00
    Chinese : 1,33
    UK_Pacific : -0,33
    Japanese : 2,50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Midway to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 aaGun moved from Western United States to 11 Sea Zone
            1 aaGun and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
            2 carriers, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
    
        Place Units - Americans
            2 fighters and 1 tactical_bomber placed in 104 Sea Zone
            1 tactical_bomber placed in 104 Sea Zone
            Americans undo move 1.
            2 fighters placed in 104 Sea Zone
            1 tactical_bomber placed in 104 Sea Zone
            1 marine placed in Central United States
            1 destroyer placed in 11 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,2,6,4,5
            Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 infantry moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Eastern India to Yunnan
            2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
            1 fighter moved from Union of South Africa to Anglo-Egyptian Sudan
            1 bomber moved from Gibraltar to Anglo-Egyptian Sudan
    
        Combat - British
            Battle in Anglo-Egyptian Sudan
                British attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 2/7 hits, 2,67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo-Egyptian Sudan
                    British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 3 : 2/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Eastern India
            2 aaGuns, 3 artilleries and 12 infantry moved from Burma to Eastern India
            1 infantry moved from Northeast Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            5 fighters moved from Gibraltar to Egypt
            2 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
            1 bomber moved from Anglo-Egyptian Sudan to Egypt
            1 battleship and 1 cruiser moved from 78 Sea Zone to 73 Sea Zone
            2 transports moved from 93 Sea Zone to 109 Sea Zone
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 carrier and 1 fighter moved from 93 Sea Zone to 109 Sea Zone
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            3 fighters placed in Egypt
            1 marine placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 109 Sea Zone: 1 carrier
            EDIT: Removing units owned by French from 109 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to 104 Sea Zone: 1 carrier
            EDIT: Adding units owned by French to 104 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,3
            UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : -1,50
    Italians : 0,67
    Chinese : -1,00
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Alexandria to 97 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 bomber moved from Southern Italy to 96 Sea Zone
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Eastern Poland to Southern Belarus
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 11
                Casualties for British: 1 cruiser
            Battle in 97 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
                    British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 97 Sea Zone
                Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Southern Belarus
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Southern Belarus
                Italians win, taking Southern Belarus from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Romania
            1 marine moved from Greece to 99 Sea Zone
            2 artilleries moved from Greece to 99 Sea Zone
            2 artilleries, 1 marine and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Malta to 98 Sea Zone
            2 artilleries, 2 infantry, 1 marine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 marine moved from 97 Sea Zone to Southern Italy
            2 artilleries moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 aaGun and 1 artillery moved from Algeria to Tunisia
            1 armour and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 armour and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    British : -0,33
    Russians : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 armour and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to New Zealand
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 fighter moved from 104 Sea Zone to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            9 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
            1 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Baltic States
            1 bomber moved from Western Germany to Finland
            1 tactical_bomber moved from 116 Sea Zone to Finland
            2 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
    

    Savegame


  • scramble? @Sovietishcat

  • '19

    @aequitas-et-veritas No thank you


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            9 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
            1 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Baltic States
            1 bomber moved from Western Germany to Finland
            1 tactical_bomber moved from 116 Sea Zone to Finland
            2 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
    

    Savegame


  • @Sovietishcat I realized that I forgot about a walk in into Vyborg. It doesn’t effect the scramble question but I rather post and put it out before I roll the dice.
    If you are ok with that minor CM adjustmentt let me please know, also if you are not ok.
    Will continue after your answer.
    Best regards
    AetV

  • '19

    @aequitas-et-veritas No problem please go ahead!

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