@Jacob16 UK misses. German subs to AZO
Rd 2: Russian sub withdraws or stays? Ger has trn, 2 ftr, Bomb for rd 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
6 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Combat Move - British
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from Scotland to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
Scramble? If so, OOL?
@surfer said in L20 Surfer (L+34) v. AndrewAAGamer (X) G40 2nd Ed. OOB:
Scramble? If so, OOL?
Scramble all 3 fighters please. OOL CA, BB, 3 FTR. Italy before Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
6 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from Scotland to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 110 Sea Zone
British attack with 4 fighters and 1 submarine
Germans defend with 1 battleship
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 fighters in 110 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 110 Sea Zone
British win with 4 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 transport owned by the Italians, 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Casualties for Germans: 1 fighter
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to India
1 infantry moved from Burma to India
1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Alexandria to Egypt
1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from Scotland to United Kingdom
3 fighters moved from 110 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 fighter placed in United Kingdom
2 destroyers placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4,5,3
British collect 27 PUs (3 lost to blockades); end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67
British : 3.33
Italians : 2.17
Chinese : 0.17
Japanese : -0.33
I’m realizing I’m gonna miss the guerrilla rule for China from BM3 mod
SZ93 Italian SS, DD, CA, BMB vs French DD, CA. 1 Hit. OOL?
DD dies.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 2 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Italian Somaliland to British Somaliland
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries and 5 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 2 armour, 2 artilleries and 5 infantry in Yugoslavia, round 2 : 3/9 hits, 2.83 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 2 armour, 2 artilleries and 5 infantry in Yugoslavia, round 3 : 1/9 hits, 2.83 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 4 : 3/8 hits, 2.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
1 aaGun moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -3.00
French : 0.50
Neutral_Allies : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 12 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Southern France
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Southern France
3 fighters moved from Western Germany to 96 Sea Zone
2 bombers moved from Holland Belgium to 96 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
3 tactical_bombers moved from Holland Belgium to Southern France
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers and 3 fighters
British defend with 1 cruiser
Germans roll dice for 2 bombers and 3 fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Southern France
Germans attack with 2 artilleries, 1 mech_infantry and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 mech_infantry and 3 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.50 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 artillery, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 2.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
3 artilleries and 6 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
2 aaGuns, 5 artilleries and 20 infantry moved from Slovakia Hungary to Romania
6 infantry moved from Bulgaria to Romania
2 armour moved from Western Germany to Poland
1 fighter moved from Normandy Bordeaux to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
2 bombers moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
6 armour and 2 mech_infantrys moved from France to Germany
2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
3 tactical_bombers moved from Southern France to Southern Italy
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
Germans undo move 1.
1 armour and 9 mech_infantrys placed in Germany
2 armour and 3 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 1.
2 armour and 8 mech_infantrys placed in Germany
1 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 0.50
French : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
8 infantry moved from Western Ukraine to Ukraine
8 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Novgorod
1 mech_infantry moved from Belarus to Novgorod
7 infantry moved from Novgorod to Belarus
1 artillery moved from Western Ukraine to Ukraine
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Ukraine
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Novgorod to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Belarus to Bryansk
Place Units - Russians
3 artilleries placed in Ukraine
2 infantry placed in Novgorod
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Philippines
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Kwangtung
1 armour and 3 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour and 3 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/9 hits, 4.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 2/8 hits, 3.50 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/10 hits, 4.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 7/7 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
2 bombers moved from Malaya to Hunan
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
3 fighters and 3 tactical_bombers moved from Kwangtung to Kiangsi
1 infantry moved from Manchuria to Jehol
1 aaGun and 5 infantry moved from Manchuria to Korea
Place Units - Japanese
1 factory_minor placed in Manchuria
1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : 0.33
UK_Pacific : 1.00
Japanese : 4.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 cruiser moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
2 bombers moved from Eastern United States to 101 Sea Zone
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 2 bombers, 1 carrier and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers, 1 carrier and 1 destroyer in 101 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win, taking 101 Sea Zone from Neutral with 2 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 bombers moved from 101 Sea Zone to United Kingdom
1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
3 transports placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,5
Americans collect 48 PUs (2 lost to blockades); end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
11 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 cruiser moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
2 bombers moved from Eastern United States to 101 Sea Zone
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 2 bombers, 1 carrier and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers, 1 carrier and 1 destroyer in 101 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win, taking 101 Sea Zone from Neutral with 2 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 bombers moved from 101 Sea Zone to United Kingdom
1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
3 transports placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,5
Americans collect 48 PUs (2 lost to blockades); end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
11 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from India to Shan State
1 bomber moved from Malta to Iraq
1 artillery and 3 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber and 4 infantry in Iraq, round 2 : 4/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from 41 Sea Zone to India
2 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Iraq to Egypt
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
Place Units - British
1 transport placed in 109 Sea Zone
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,6,1,1,5,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 3 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17
British : 1.50
Americans : 0.33
Chinese : 0.17
Neutral_Axis : 0.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Americans
Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Italians and Americans from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Albania to Greece
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 2/5 hits, 2.33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Greece to Southern Italy
1 armour moved from Yugoslavia to Poland
1 aaGun and 2 infantry moved from Yugoslavia to Bulgaria
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Northern Italy to France
1 armour and 1 artillery moved from Tunisia to Libya
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery moved from Yugoslavia to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33
Neutral_Allies : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :