@pacifiersboard kein Problem!
No intercept, thx!
L20 Surfer (L+34) v. AndrewAAGamer (X) G40 2nd Ed. OOB
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 110 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 11 armour, 5 artilleries, 28 infantry and 10 mech_infantrys moved from Ukraine to Rostov 1 armour and 4 mech_infantrys moved from Bessarabia to Rostov Combat - Germans Battle in Rostov Germans attack with 12 armour, 5 artilleries, 28 infantry and 14 mech_infantrys Russians defend with 1 aaGun and 6 infantry Germans roll dice for 12 armour, 5 artilleries, 28 infantry and 14 mech_infantrys in Rostov, round 2 : 8/59 hits, 15.50 expected hits Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 3/6 hits, 2.00 expected hits 6 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 12 armour, 5 artilleries, 25 infantry and 14 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 6 infantry Non Combat Move - Germans 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Western Ukraine to Bryansk 3 artilleries and 5 infantry moved from Western Ukraine to Ukraine 2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Poland to Novgorod 2 mech_infantrys moved from Poland to Belarus 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 aaGun moved from Western Germany to Germany 2 bombers, 3 fighters and 5 tactical_bombers moved from Slovakia Hungary to Germany Place Units - Germans 2 infantry placed in Western Germany 3 artilleries placed in Ukraine 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -7.50 Russians : 1.00
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Um. I have a problem. My computer froze during combat. I was attacking Bryansk, after other attacks had occurred. As far as I can tell, no dice were rolled for Bryansk yet.
The only other battle was Archangel, which I had won.I had bought 8 inf + 2 art
I suggest restarting the game, and only conduct combat in Bryansk. I will use the edit mode to establish the positions in Archangel. then NCM and place units as normal.
But I defer to your judgment. -
FYI. my dice rolls were at ~ 5:12 PM (CST) if you want to look for them
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The only dice rolls I received were for Archangel; which was taken with no loss.
I agree with you. Rebuild your Turn editing in the Archangel battle that already occurred and proceed from there…
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 1 infantry EDIT: Changing ownership of Archangel from Germans to Russians EDIT: Turning off Edit Mode 2 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Russia 1 infantry moved from Novosibirsk to Samara 5 infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Northwest Persia to Trans-Jordan 1 aaGun moved from Russia to Vologda 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 mech_infantry moved from Volgograd to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.50
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Ok, I made the edits as discussed. Too bad the battle in Bryansk didn’t go as well as Archangel. I can’t really move south and be protected.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 2 artilleries moved from Kweichow to Yunnan 1 armour and 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 36 Sea Zone to Borneo 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 2 bombers moved from Anhwe to Yunnan 2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/16 hits, 8.00 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Borneo Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Java to 41 Sea Zone 2 fighters moved from Borneo to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 bombers, 3 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 2 fighters moved from French Indo China to 36 Sea Zone 2 fighters moved from Japan to French Indo China 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 infantry placed in French Indo China 1 factory_minor placed in Malaya 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : 1.33 Chinese : -0.33 UK_Pacific : -0.67 Japanese : -0.33
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 carriers and 3 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17
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Ok. I made mistake. I meant to walk into Norway with US Troops. Can I edit?
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@surfer said in L20 Surfer (L+34) v. AndrewAAGamer (X) G40 2nd Ed. OOB:
Ok. I made mistake. I meant to walk into Norway with US Troops. Can I edit?
Yes - I feel that qualifies as a “Forgotten Move” so I will allow it.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 carriers and 3 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Norway from Germans to Americans EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway 1 infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Morocco to Algeria 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 8 submarines moved from 26 Sea Zone to 54 Sea Zone 2 bombers moved from Western United States to Queensland 1 fighter moved from Caroline Islands to 26 Sea Zone 2 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland Place Units - Americans 2 carriers placed in 10 Sea Zone 3 fighters placed in Western United States 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 50 / 64 Russians : 24 / 29 Japanese : 64 / 69 Americans : 57 / 81 Chinese : 0 / 7 British : 33 / 33 UK_Pacific : 6 / 7 Italians : 14 / 19 ANZAC : 10 / 21 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 carriers and 3 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Norway from Germans to Americans EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway 1 infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Morocco to Algeria 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 8 submarines moved from 26 Sea Zone to 54 Sea Zone 2 bombers moved from Western United States to Queensland 1 fighter moved from Caroline Islands to 26 Sea Zone 2 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland Place Units - Americans 2 carriers placed in 10 Sea Zone 3 fighters placed in Western United States 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to British Somaliland 1 mech_infantry moved from Ethiopia to British Somaliland 1 armour moved from Italian Somaliland to British Somaliland Combat - British Battle in British Somaliland British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 infantry and 1 mech_infantry in British Somaliland, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in British Somaliland British roll dice for 1 armour and 1 mech_infantry in British Somaliland, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in British Somaliland British roll dice for 1 armour in British Somaliland, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in British Somaliland, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 artillery moved from Northwest Persia to Persia 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 armour and 3 infantry moved from 125 Sea Zone to Norway 1 carrier and 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 cruiser moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from Normandy Bordeaux to Norway 2 fighters moved from United Kingdom to Norway 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 battleship moved from 33 Sea Zone to 54 Sea Zone Place Units - British 1 fighter and 2 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa British undo move 2. 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa British undo move 1. 1 fighter, 1 infantry and 1 mech_infantry placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -1.00 Italians : 1.00 AA fire in Western Germany : : -0.17
Production/PUs Summary :
Germans : 50 / 64 Russians : 24 / 29 Japanese : 64 / 69 Americans : 57 / 81 Chinese : 0 / 7 British : 33 / 33 UK_Pacific : 6 / 6 Italians : 14 / 19 ANZAC : 10 / 21 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 submarines; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 4 infantry moved from Southern France to Normandy Bordeaux Italians take Normandy Bordeaux from Americans 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Bryansk 2 armour moved from Ukraine to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk 1 armour owned by the Italians retreated to Ukraine Russians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Western Germany 1 bomber moved from Bryansk to Ukraine 2 infantry moved from Northern Italy to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Germany Place Units - Italians 3 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.67 Russians : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - French 2 infantry moved from Egypt to Alexandria 1 fighter moved from 125 Sea Zone to Norway
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This French save is in the middle of the Turn. Are you done or is there more coming?
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 2 infantry moved from Egypt to Alexandria 1 fighter moved from 125 Sea Zone to Norway Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33