My heroic tank is dead!
L20 #1 trulpen (X) vs 666 (A+7) BM3
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@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@666 bump#1
you either miss me or you are getting jealous. Was away with the Mrs…anniversary weekend, no gaming, haha.
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@trulpen I noticed that you missed a UK edit, AA from Anhwe to Hunan. I made it, I think after ITA moved, during Anzac, I think. I’ll move it again and if you are opposed just let me know. Thanks
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TripleA Manual Gamesave Post: Russians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 2 infantry moved from Russia to Vologda 1 artillery and 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Samara 1 armour moved from Novosibirsk to Urals Russians take Urals from Germans 1 armour moved from Urals to Vologda 1 armour and 12 mech_infantrys moved from Novosibirsk to Vologda Combat - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 2 infantry moved from Russia to Vologda 1 artillery and 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Samara 1 armour moved from Novosibirsk to Urals Russians take Urals from Germans 1 armour moved from Urals to Vologda 1 armour and 12 mech_infantrys moved from Novosibirsk to Vologda Combat - Russians Battle in Vologda Russians attack with 2 armour, 2 infantry and 12 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 2 infantry and 12 mech_infantrys in Vologda, round 2 : 3/16 hits, 3.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Samara, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Samara, round 4 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 aaGun and 1 infantry moved from Amur to Korea Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by British from Anhwe: 1 aaGun EDIT: Adding units owned by British to Hunan: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.33
Territory Summary for Russians :
Korea : 1 aaGun and 1 infantry Soviet Far East : 1 infantry Russia : 3 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 2 fighters, 64 infantry and 1 tactical_bomber Vologda : 2 armour, 2 infantry and 12 mech_infantrys Smolensk : 1 infantry Samara : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 72 / 90 Russians : 17 / 21 Japanese : 27 / 50 Americans : 56 / 86 Chinese : 20 / 25 British : 34 / 40 UK_Pacific : 13 / 10 Italians : 8 / 3 ANZAC : 15 / 24 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@666 bump#1
you either miss me or you are getting jealous. Was away with the Mrs…anniversary weekend, no gaming, haha.
Perhaps both? 😉
The edit is ok, especially if I missed it.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 43 Sea Zone to 34 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 43 Sea Zone to 41 Sea Zone 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kiangsi to Anhwe 1 artillery and 2 infantry moved from Kiangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kiangsi to Kiangsu 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Shan State 2 bombers moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Anhwe 1 bomber moved from French Indo China to Anhwe 1 fighter moved from 43 Sea Zone to Kwangsi 2 fighters moved from 43 Sea Zone to Shan State 1 fighter moved from 43 Sea Zone to Kwangsi Combat - Japanese Battle in Shantung Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Shantung from Chinese with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Manchuria Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 4 : 2/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Malaya from UK_Pacific with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 5/7 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Yunnan, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/8 hits, 3,67 expected hits UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Anhwe Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Kiangsi to Kwangtung 1 carrier and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone 2 bombers moved from Yunnan to French Indo China 2 bombers moved from Anhwe to French Indo China 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 infantry moved from Kwangtung to Kiangsi EDIT: 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to 36 Sea Zone 2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 4 fighters moved from Shan State to 36 Sea Zone 1 fighter moved from Kiangsu to 36 Sea Zone 1 fighter moved from Manchuria to Okinawa 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Kiangsu to 19 Sea Zone 1 fighter moved from 34 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Okinawa: 1 fighter EDIT: Changing ownership of Manchuria from Chinese to Japanese EDIT: Adding units owned by Japanese to Manchuria: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Japan 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3 Japanese collect 39 PUs (3 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : 0,00 UK_Pacific : -0,67 Japanese : 1,83
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@trulpen downloaded new version of TripleA and now my older version, which we are playing on doesn’t work…trying to fix, sorry
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@trulpen will have to play from home. the version at home is the older version. When I download the previous version 19 it still comes up as 20…
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You need to install the other version in a separate folder. Then create a shortcut for both versions on your desktop and drag the game save into the right version.
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@JDOW said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
You need to install the other version in a separate folder. Then create a shortcut for both versions on your desktop and drag the game save into the right version.
I mistakenly replaced the older version with the newer version and now when I try to download and install the older version. It doesn’t work? I will try again. Thanks JDOW
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@JDOW got it. deleted everything and started from scratch. I have both now. thanks
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Eastern Persia to Sikang 4 fighters moved from Eastern Persia to Tsinghai 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Sikang Americans attack with 4 fighters Germans defend with 1 infantry Americans roll dice for 4 fighters in Sikang, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Sikang Americans win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Battle in Tsinghai Americans attack with 4 fighters Germans defend with 1 infantry Americans roll dice for 4 fighters in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Tsinghai Americans win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Tsinghai to Shensi 3 fighters moved from Sikang to Shensi 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 4 fighters moved from Wake Island to 35 Sea Zone 3 fighters moved from Hawaiian Islands to Wake Island 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 5 fighters moved from India to Persia 4 carriers, 2 destroyers, 3 fighters, 2 submarines and 5 transports moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 3 fighters moved from Gibraltar to United Kingdom 1 aaGun moved from Algeria to Morocco 4 submarines moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 8 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : 1.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Shensi : 6 fighters Borneo : 1 infantry Queensland : 2 aaGuns Philippines : 1 airfield, 1 harbour and 1 infantry Guam : 1 airfield Wake Island : 1 airfield and 3 fighters Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield Java : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 transport 33 Sea Zone : 1 destroyer 37 Sea Zone : 1 flag 35 Sea Zone : 1 flag, 1 artillery, 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 1 transport 26 Sea Zone : 1 submarine 22 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 8 fighters, 1 harbour and 2 infantry Gibraltar : 3 fighters United Kingdom : 12 fighters Morocco : 1 flag, 1 aaGun and 4 infantry Tunisia : 1 flag 93 Sea Zone : 1 submarine 97 Sea Zone : 1 flag, 4 submarines Persia : 5 fighters 91 Sea Zone : 5 carriers, 3 destroyers, 4 fighters, 8 submarines and 7 transports
Production/PUs Summary :
Germans : 72 / 90 Russians : 17 / 21 Japanese : 36 / 44 Americans : 58 / 98 Chinese : 9 / 25 British : 34 / 40 UK_Pacific : 13 / 10 Italians : 8 / 3 ANZAC : 15 / 24 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 3 infantry moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Hunan to Kwangsi 1 artillery and 2 infantry moved from Hunan to Anhwe 2 artilleries and 17 infantry moved from Hunan to Kiangsi Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Sikang Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 10 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 11 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 11 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Kiangsi Chinese attack with 2 artilleries and 17 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 17 infantry in Kiangsi, round 2 : 3/19 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 1 infantry placed in Hunan 7 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : -5.83 Japanese : 0.67
Territory Summary for Chinese :
Kiangsi : 2 artilleries and 24 infantry Shensi : 1 fighter Yunnan : 2 infantry Hunan : 1 infantry Tsinghai : 1 infantry Sikang : 1 infantry Anhwe : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 70 / 90 Russians : 17 / 21 Japanese : 33 / 44 Americans : 58 / 98 Chinese : 14 / 18 British : 34 / 40 UK_Pacific : 13 / 10 Italians : 8 / 3 ANZAC : 15 / 24 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Eastern Persia to Sikang 4 fighters moved from Eastern Persia to Tsinghai 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Sikang Americans attack with 4 fighters Germans defend with 1 infantry Americans roll dice for 4 fighters in Sikang, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Sikang Americans win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Battle in Tsinghai Americans attack with 4 fighters Germans defend with 1 infantry Americans roll dice for 4 fighters in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Tsinghai Americans win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Tsinghai to Shensi 3 fighters moved from Sikang to Shensi 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 4 fighters moved from Wake Island to 35 Sea Zone 3 fighters moved from Hawaiian Islands to Wake Island 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 5 fighters moved from India to Persia 4 carriers, 2 destroyers, 3 fighters, 2 submarines and 5 transports moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 3 fighters moved from Gibraltar to United Kingdom 1 aaGun moved from Algeria to Morocco 4 submarines moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 8 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 3 infantry moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Hunan to Kwangsi 1 artillery and 2 infantry moved from Hunan to Anhwe 2 artilleries and 17 infantry moved from Hunan to Kiangsi Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Sikang Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 10 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 11 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 11 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Kiangsi Chinese attack with 2 artilleries and 17 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 17 infantry in Kiangsi, round 2 : 3/19 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 1 infantry placed in Hunan 7 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British repair damage of 14x factory_major; Remaining resources: 26 PUs; British buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Iraq to Syria British take Syria from Germans 2 mech_infantrys moved from Iraq to Trans-Jordan 1 bomber moved from Eastern Persia to Trans-Jordan 4 fighters moved from Eastern Persia to Kazakhstan 1 fighter moved from Eastern Persia to Kazakhstan 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 armour and 2 mech_infantrys moved from Korea to Manchuria Combat - British Battle in Manchuria British attack with 1 armour and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria British win, taking Manchuria from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 bomber and 2 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 mech_infantrys in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan British attack with 5 fighters and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 5 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters moved from Kazakhstan to Russia 1 tactical_bomber moved from Eastern Persia to India 1 artillery moved from Persia to 80 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 3 mech_infantrys moved from Eastern Persia to India 2 aaGuns, 2 artilleries and 8 infantry moved from Eastern Persia to Persia 1 aaGun, 1 armour, 2 artilleries and 2 mech_infantrys moved from Iraq to Persia 1 bomber moved from Trans-Jordan to Persia 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 carriers and 3 destroyers moved from 94 Sea Zone to 91 Sea Zone 1 aaGun moved from Hunan to Kiangsi Place Units - British 1 aaGun and 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,1,4,6,1,2,3,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3 British collect 28 PUs (8 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 1.67 British : 0.50 Americans : 1.00 Chinese : -5.83 Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour Marshall Islands : 1 flag Korea : 1 flag Kiangsi : 1 aaGun, 2 artilleries and 24 infantry Marianas : 1 flag, 1 infantry Manchuria : 1 armour and 2 mech_infantrys Shensi : 7 fighters Yunnan : 2 infantry Hunan : 1 infantry Tsinghai : 1 infantry Sikang : 1 infantry Anhwe : 1 artillery and 1 infantry India : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Borneo : 1 infantry Queensland : 2 aaGuns Philippines : 1 airfield, 1 harbour and 1 infantry Guam : 1 airfield Wake Island : 1 airfield and 3 fighters Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield Kazakhstan : 1 mech_infantry Java : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 transport 33 Sea Zone : 1 destroyer 37 Sea Zone : 1 flag 35 Sea Zone : 1 flag, 1 artillery, 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 1 transport 39 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports 26 Sea Zone : 1 submarine 22 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 8 fighters, 1 harbour and 2 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 mech_infantrys Gibraltar : 1 airfield, 3 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 17 fighters, 1 harbour and 37 infantry Morocco : 1 flag, 1 aaGun and 4 infantry French Central Africa : 1 flag French Guiana : 1 flag Syria : 1 flag, 1 airfield and 1 mech_infantry French West Africa : 1 flag Tunisia : 1 flag Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Russia : 5 fighters 106 Sea Zone : 1 flag 93 Sea Zone : 1 submarine Crete : 1 flag 99 Sea Zone : 1 flag 97 Sea Zone : 1 flag, 5 submarines Iraq : 1 flag, 1 factory_minor 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag, 3 aaGuns, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 10 infantry and 2 mech_infantrys 91 Sea Zone : 7 carriers, 6 destroyers, 4 fighters, 8 submarines and 7 transports
Production/PUs Summary :
Germans : 67 / 90 Russians : 18 / 21 Japanese : 30 / 44 Americans : 58 / 98 Chinese : 17 / 18 British : 36 / 31 UK_Pacific : 13 / 13 Italians : 8 / 3 ANZAC : 15 / 24 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@trulpen well there is some great dice for you…
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@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@trulpen well there is some great dice for you…
Much welcomed and much needed.
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians Non Combat Move - Italians 4 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 4 artilleries and 6 infantry moved from Northern Italy to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,3,5,2,1,4,3 Italians collect 0 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 4 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 42 Sea Zone to Celebes 3 fighters moved from 35 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 5 fighters and 1 infantry in Celebes, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone 4 fighters moved from Celebes to 35 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter and 1 infantry moved from Iraq to Persia Place Units - ANZAC 3 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.17 Japanese : 1.33
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 artillery Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 flag 44 Sea Zone : 1 transport 35 Sea Zone : 1 carrier, 2 destroyers, 4 fighters and 3 submarines 54 Sea Zone : 3 submarines and 1 transport 62 Sea Zone : 1 submarine United Kingdom : 1 infantry Ethiopia : 1 flag Russia : 2 fighters Persia : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 67 / 90 Russians : 18 / 21 Japanese : 27 / 44 Americans : 58 / 98 Chinese : 17 / 18 British : 36 / 31 UK_Pacific : 13 / 13 Italians : 8 / 3 ANZAC : 18 / 24 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 491 times 2 was rolled 492 times 3 was rolled 515 times 4 was rolled 484 times 5 was rolled 511 times 6 was rolled 483 times Average roll : 3.498 Median : 3.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 2976 Null / Other 1 was rolled 11 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 14 times Average roll : 3.473 Median : 3.000 Variance : 1.201 Standard Deviation : 1.096 Total rolls : 55 Germans Combat 1 was rolled 116 times 2 was rolled 123 times 3 was rolled 154 times 4 was rolled 119 times 5 was rolled 135 times 6 was rolled 129 times Average roll : 3.543 Median : 3.000 Variance : 1.246 Standard Deviation : 1.116 Total rolls : 776 British Combat 1 was rolled 73 times 2 was rolled 58 times 3 was rolled 59 times 4 was rolled 64 times 5 was rolled 57 times 6 was rolled 52 times Average roll : 3.358 Median : 3.000 Variance : 0.722 Standard Deviation : 0.850 Total rolls : 363 Italians Combat 1 was rolled 19 times 2 was rolled 14 times 3 was rolled 16 times 4 was rolled 25 times 5 was rolled 25 times 6 was rolled 20 times Average roll : 3.697 Median : 4.000 Variance : 0.871 Standard Deviation : 0.934 Total rolls : 119 Americans Combat 1 was rolled 37 times 2 was rolled 44 times 3 was rolled 33 times 4 was rolled 35 times 5 was rolled 38 times 6 was rolled 37 times Average roll : 3.464 Median : 3.000 Variance : 0.311 Standard Deviation : 0.558 Total rolls : 224 Neutral_Axis Combat 1 was rolled 2 times 2 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.833 Median : 2.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 89 times 2 was rolled 111 times 3 was rolled 111 times 4 was rolled 106 times 5 was rolled 101 times 6 was rolled 104 times Average roll : 3.532 Median : 3.500 Variance : 0.540 Standard Deviation : 0.735 Total rolls : 622 French Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.905 Median : 4.000 Variance : 0.575 Standard Deviation : 0.758 Total rolls : 21 ANZAC Combat 1 was rolled 11 times 2 was rolled 10 times 3 was rolled 13 times 4 was rolled 9 times 5 was rolled 15 times 6 was rolled 11 times Average roll : 3.580 Median : 4.000 Variance : 0.346 Standard Deviation : 0.588 Total rolls : 69 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times Average roll : 2.917 Median : 3.000 Variance : 1.636 Standard Deviation : 1.279 Total rolls : 12 Chinese Combat 1 was rolled 53 times 2 was rolled 45 times 3 was rolled 52 times 4 was rolled 41 times 5 was rolled 48 times 6 was rolled 45 times Average roll : 3.426 Median : 3.000 Variance : 0.372 Standard Deviation : 0.610 Total rolls : 284 UK_Pacific Combat 1 was rolled 9 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3.133 Median : 3.000 Variance : 0.966 Standard Deviation : 0.983 Total rolls : 30 Russians Combat 1 was rolled 67 times 2 was rolled 67 times 3 was rolled 56 times 4 was rolled 65 times 5 was rolled 80 times 6 was rolled 60 times Average roll : 3.516 Median : 4.000 Variance : 0.850 Standard Deviation : 0.922 Total rolls : 395
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@trulpen ok, I have officially had enough of these nonsensical dice @ 2…
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 bomber, 1 fighter, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Samara 1 tactical_bomber moved from Bryansk to Samara 1 fighter moved from Bryansk to Smolensk 1 infantry moved from Belarus to Smolensk 2 bombers moved from Novgorod to United Kingdom 2 bombers moved from Western Germany to United Kingdom 4 fighters moved from Scotland to United Kingdom 3 fighters moved from Western Germany to United Kingdom 3 fighters moved from 111 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 17 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/4 hits, 0,67 expected hits 1 bomber killed by AA AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 5,3,7 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: factory_major = 15, harbour = 4 Battle in Kazakhstan Germans attack with 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Smolensk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 tactical_bomber moved from Kazakhstan to Bryansk 1 infantry moved from Bryansk to Tambov 3 artilleries moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk EDIT: 1 infantry moved from Archangel to Bryansk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 armour and 15 mech_infantrys moved from Caucasus to Bryansk 5 transports moved from 111 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone 5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 marine moved from Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 113 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 111 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 111 Sea Zone to Scotland 1 infantry moved from Eire to Scotland 1 mech_infantry moved from Greece to Romania 3 infantry moved from Slovakia Hungary to Germany 2 aaGuns moved from Northern Italy to Western Germany 1 mech_infantry moved from Ukraine to Bryansk 1 fighter moved from Smolensk to Bryansk 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Scotland 2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 2 fighters moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Western Germany 7 fighters and 1 tactical_bomber moved from United Kingdom to 111 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 tactical_bombers moved from 112 Sea Zone to Western Germany EDIT: 2 aaGuns, 4 artilleries and 6 infantry moved from Western Germany to France 4 submarines moved from 109 Sea Zone to 111 Sea Zone Place Units - Germans 1 bomber and 1 fighter placed in France 2 artilleries and 8 infantry placed in Western Germany 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,1,3,5,3,4,3,3 Germans collect 64 PUs (5 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0,17 Russians : -0,33 AA fire in United Kingdom : : 0,17