@dawgoneit thank you, go Ruskies
20L BM3 ArtofWar1947 (Axis) vs. FMERommel (Allies) G2
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia to Novgorod 2 bombers moved from Western Germany to Novgorod 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 3 fighters moved from 112 Sea Zone to 125 Sea Zone 4 bombers, 1 fighter and 6 tactical_bombers moved from Western Germany to 125 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 125 Sea Zone Germans attack with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 6 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers, 1 destroyer, 4 fighters and 6 tactical_bombers in 125 Sea Zone, round 2 : 9/15 hits, 8.67 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 4 bombers, 4 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Germans 3 fighters moved from 125 Sea Zone to 112 Sea Zone 4 bombers, 1 fighter and 6 tactical_bombers moved from 125 Sea Zone to Western Germany 2 bombers moved from Novgorod to Germany 10 armour moved from Germany to Poland 1 fighter moved from France to Gibraltar 1 fighter moved from Western Germany to Germany Place Units - Germans 6 infantry placed in Germany 3 artilleries, 1 fighter and 1 infantry placed in Western Germany 1 fighter placed in France 1 destroyer placed in 112 Sea Zone Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 0 EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 1 EDIT: Adding units owned by Germans to Germany: 3 artilleries and 1 infantry EDIT: Removing units owned by Germans from Western Germany: 3 artilleries and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.50
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@ArtofWar1947
Learned something new. The damage inflicted on the major IC in Germany of 4 meant I could buy 4 less units for Germany. So now Hitler is furious. I had thought that a major IC could produce 10 units as long as the number of hits was less than 10. With this new knowledge and with your permission, I reduced the number of infantry purchased and placed from 7 to 6, applied the 3 ipcs to repair the major IC so that I could place 9 units there (3 arty and 6 infantry). I then moved the one infantry from W. Germany NCM to Germany. I changed the damage to Germany’s IC from -4 to -1 while I had history on. I just noticed that with history off, the IC in Germnay is not showing any damage. If you would, please add 1 hit to the IC in Germany. -
Yes, I accept your repair edit and will edit the damage back to 1. I thought that you would want to build the max in Germany, so was surprised by your prior comment. Now I understand. I am surprised that you switched to slow troops rather than mobile. Apparently my decision to divide the Russian army and stand my ground in Bel has caused a temporary halt to the German advance thru E. Poland. Now I get to be the few Allied bombers that tie up so many German fighters Recently read that 70%? of German fighters were eventually tied up with interdiction rather than being used on the Eastern Front.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 artillery and 1 infantry moved from Belarus to Novgorod 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Belarus Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 artilleries and 8 infantry moved from Bryansk to Belarus 10 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Volgograd to Tambov 1 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 infantry placed in Ukraine 1 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 armour moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 16 Sea Zone to Japan 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 3 transports moved from 20 Sea Zone to 19 Sea Zone 5 infantry moved from Kiangsu to 19 Sea Zone 5 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone 5 infantry moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Java to Malaya 2 tactical_bombers moved from Malaya to French Indo China 2 fighters moved from Yunnan to French Indo China 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 4 infantry moved from Kwangsi to Yunnan 4 infantry moved from Hunan to Yunnan 3 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kiangsi to Hunan 4 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 2 artilleries and 1 fighter placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 1 carrier and 2 destroyers placed in 20 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2 Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.17 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters and 6 submarines; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 3 carriers, 2 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Belarus to Egypt 1 fighter moved from Bryansk to Persia 2 fighters moved from Burma to India 1 bomber moved from French West Africa to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to 106 Sea Zone 1 submarine moved from 106 Sea Zone to 108 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil 1 submarine moved from 87 Sea Zone to 86 Sea Zone Place Units - Americans 1 destroyer and 3 submarines placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 destroyer and 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 2 infantry and 3 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 3 fighters and 1 infantry moved from Egypt to Alexandria 2 tactical_bombers moved from 81 Sea Zone to Alexandria 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Alexandria British attack with 3 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 4/6 hits, 3.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters moved from Alexandria to Egypt 2 tactical_bombers moved from Alexandria to 81 Sea Zone 1 destroyer and 2 submarines moved from 77 Sea Zone to 81 Sea Zone 2 infantry moved from West India to India 2 infantry moved from Eastern Persia to West India 3 aaGuns, 2 armour, 3 artilleries, 4 fighters, 24 infantry and 5 mech_infantrys moved from Burma to India 1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - British 3 submarines placed in 81 Sea Zone 1 fighter and 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,4,4,1,3,1,4,5,2,6,6,4,6,2,4,1,3,1 British collect 35 PUs (4 lost to blockades); end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1.00 Italians : -0.33 Americans : 0.67 AA fire in Normandy Bordeaux : : -0.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Non Combat Move - Italians 1 bomber moved from Poland to Southern Italy 2 mech_infantrys moved from Romania to Western Ukraine 1 fighter moved from 98 Sea Zone to Gibraltar 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter and 1 transport placed in 95 Sea Zone 1 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 fighter and 1 infantry moved from Burma to India Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 61 PUs; Germans buy 3 artilleries, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Ukraine to Ukraine 1 bomber moved from Germany to Ukraine 2 infantry moved from Karelia to Novgorod 1 bomber moved from Germany to Novgorod 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 3 fighters moved from 112 Sea Zone to 125 Sea Zone 4 bombers, 1 fighter and 6 tactical_bombers moved from Western Germany to 125 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in 125 Sea Zone Germans attack with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 6 tactical_bombers British defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 125 Sea Zone Germans win with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Baltic States from Russians to Germans EDIT: Turning off Edit Mode 1 bomber moved from Novgorod to Germany 1 bomber moved from Ukraine to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 3 artilleries and 7 infantry moved from Germany to Poland 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Southern France to Germany 3 fighters moved from 125 Sea Zone to 112 Sea Zone 4 bombers, 1 fighter and 6 tactical_bombers moved from 125 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Poland to Western Ukraine Place Units - Germans 3 artilleries and 7 infantry placed in Germany 1 fighter placed in Western Germany 1 fighter placed in Southern France 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : 0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 fighters and 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 fighter moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 artillery and 1 infantry moved from Belarus to Novgorod 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Belarus Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Belarus 1 artillery moved from Belarus to Bryansk 1 aaGun, 1 armour and 2 mech_infantrys moved from Bryansk to Belarus 10 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Yenisey to Timguska Place Units - Russians 1 infantry placed in Ukraine 1 infantry placed in Volgograd 2 fighters and 3 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 16 Sea Zone 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 16 Sea Zone to Japan 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from Malaya to Java 1 aaGun, 4 armour, 5 artilleries, 22 infantry and 11 mech_infantrys moved from Yunnan to Burma 3 artilleries and 4 infantry moved from Malaya to Shan State 1 armour and 4 mech_infantrys moved from French Indo China to Burma 3 infantry moved from Kwangsi to Yunnan 4 infantry moved from Hunan to Yunnan 4 infantry moved from Anhwe to Hunan 4 infantry moved from Kiangsu to Anhwe 1 transport moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Japan 1 destroyer and 2 submarines placed in 20 Sea Zone 1 fighter and 2 infantry placed in French Indo China 1 fighter, 1 infantry and 1 mech_infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6 Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0.17 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from United Kingdom to 125 Sea Zone 1 bomber moved from India to 36 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Queensland to Dutch New Guinea 1 bomber moved from Egypt to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 36 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone Americans attack with 2 bombers Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 2 bombers in 125 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from Dutch New Guinea to Northern Territory 1 armour, 1 artillery and 2 infantry moved from Queensland to Northern Territory 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from 125 Sea Zone to United Kingdom 1 submarine moved from 108 Sea Zone to 105 Sea Zone 1 submarine moved from 106 Sea Zone to 123 Sea Zone 1 submarine moved from 101 Sea Zone to 108 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 68 Sea Zone 1 carrier moved from 86 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 103 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 1 fighter moved from 106 Sea Zone to United Kingdom 1 fighter moved from Persia to Iraq 1 fighter moved from Persia to Egypt 2 fighters moved from India to Szechwan 1 fighter moved from Shensi to Szechwan 1 bomber moved from 36 Sea Zone to Szechwan 1 bomber moved from 96 Sea Zone to Egypt Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter and 29 infantry moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 carriers and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 3 fighters moved from Egypt to Crete Combat - British Battle in Crete British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Crete, round 2 : 2/5 hits, 2.17 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Crete British win, taking Crete from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 3 fighters moved from Crete to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 submarines and 2 tactical_bombers moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Iraq to Egypt 2 infantry moved from West India to India 3 infantry moved from Eastern Persia to West India 1 fighter moved from India to Iraq 1 fighter moved from Egypt to 98 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 armour moved from Egypt to Alexandria 1 aaGun and 1 infantry moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 fighter EDIT: Adding units owned by Americans to Egypt: 1 fighter EDIT: Turning off Edit Mode 2 carriers placed in 98 Sea Zone 1 infantry placed in Persia Turn Complete - British British collect 39 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -0.17 Italians : 0.33 Americans : 1.33 Japanese : -0.33
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Didn’t see any reason for Japan to move a tt from Phil, with NB and protection, to Hainan with no protection or NB. Thought it might be bait for my bomber, so I took the bait. Chinese were getting restless holding in shensi, so they moved to protect the bomber. Altho Shensi is a great central location to guard inland China. UK finally did something to cut some Italian N.O.s and stop convoy damage in E. Med. Italy still has a big fleet, air force and income, so the Allies aren’t in position to wrest the Med away, but its a start. U.S. neglected to send a sub to Iceland last turn, so Germany only has 1 convoy route contested this turn.
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Please send UK bomber in London > Fr Eq Africa by edit. Thanks
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Please edit ANZ fighter from India >Szechwan
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Ignore last post, ANZ hasn’t moved yet Ha
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 95 Sea Zone to 99 Sea Zone 2 bombers moved from Southern Italy to Crete 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Crete Italians attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Crete, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Crete Italians win, taking Crete from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 2 bombers moved from Crete to Southern Italy 1 fighter moved from 99 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 destroyer and 2 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : -0.33
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@FMErwinRommel
Forgot to edit UK bomber > FEA. -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 2 aaGuns, 1 armour, 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Queensland to Northern Territory 1 fighter moved from India to Szechwan Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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No problem. I edited the UK bomber move at the end of Italy’s turn, so it doesn’t appear in the ANZ turn posting.