Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
@max334
You were correct: I would not have scrambled. That island north of Japan is Japan as you found out. It is all one big island. You cannot take an island that is not named.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Ukraine to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Northern Territory to South Australia
1 fighter moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 artillery and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Northern Territory to South Australia
1 fighter moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 artillery and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Southern France
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber moved from Vyborg to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Southern France
2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 bomber moved from Ukraine to Yugoslavia
3 mech_infantrys moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Ukraine to Romania
3 infantry moved from Vyborg to Novgorod
2 fighters and 2 tactical_bombers moved from Ukraine to Novgorod
1 tactical_bomber moved from Ukraine to Novgorod
1 artillery and 2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Ukraine to Rostov
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 submarine moved from 109 Sea Zone to 91 Sea Zone
10 armour, 7 artilleries, 34 infantry and 17 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Russia
Germans attack with 16 armour, 7 artilleries, 34 infantry and 17 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 29 infantry
Germans roll dice for 16 armour, 7 artilleries, 34 infantry and 17 mech_infantrys in Russia, round 2 : 20/0 hits, 20.00 expected hits
Russians roll dice for 1 aaGun and 29 infantry in Russia, round 2 : 9/1 hits, 9.67 expected hits
19 infantry owned by the Russians, 9 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 16 armour, 7 artilleries, 25 infantry and 17 mech_infantrys in Russia, round 3 : 18/1 hits, 18.50 expected hits
Russians roll dice for 10 infantry in Russia, round 3 : 4/1 hits, 3.33 expected hits
10 infantry owned by the Russians and 4 infantry owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 7 artilleries, 21 infantry and 17 mech_infantrys remaining. Battle score for attacker is 53
Casualties for Germans: 13 infantry
Casualties for Russians: 1 aaGun and 29 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 2/0 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Romania
Germans attack with 3 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Romania
Germans win, taking Romania from British with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Yugoslavia, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Novgorod
Germans attack with 2 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 3/1 hits, 3.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 1/1 hits, 1.17 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Novgorod to Baltic States
1 aaGun moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Baltic States
1 mech_infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Russia
1 tactical_bomber moved from Rostov to Baltic States
1 bomber moved from Holland Belgium to Western Germany
2 bombers moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Romania to Baltic States
1 bomber moved from Yugoslavia to Western Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in France
2 mech_infantrys placed in Germany
1 bomber, 2 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -2.17
British : -0.67
Americans : 0.33
Russians : -1.17
@max334
BUMP #1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Smolensk to Belarus
2 artilleries and 3 infantry moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
1 infantry moved from Northwest Persia to Persia
2 infantry and 2 mech_infantrys moved from Caucasus to Rostov
1 fighter moved from Northwest Persia to Rostov
1 fighter moved from Vologda to Rostov
1 artillery and 3 infantry moved from Archangel to Novgorod
1 armour and 3 mech_infantrys moved from Vologda to Novgorod
1 bomber moved from Timguska to Korea
6 infantry moved from Manchuria to Korea
4 infantry moved from Amur to Korea
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Rostov, round 2 : 3/1 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Korea
Russians attack with 1 bomber and 10 infantry
Japanese defend with 1 aaGun, 1 artillery, 11 infantry and 1 mech_infantry
AA fire in Korea : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 bomber and 10 infantry in Korea, round 2 : 2/1 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 11 infantry and 1 mech_infantry in Korea, round 2 : 4/1 hits, 4.33 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 1 bomber and 6 infantry in Korea, round 3 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 10 infantry and 1 mech_infantry in Korea, round 3 : 4/0 hits, 4.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea
2 infantry owned by the Russians retreated to Manchuria
Japanese win with 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Russians: 8 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - Russians
1 infantry moved from Sakha to Amur
1 bomber moved from Korea to Manchuria
1 aaGun moved from Manchuria to Amur
1 mech_infantry moved from Archangel to Eastern Poland
1 mech_infantry moved from Vologda to Belarus
1 infantry moved from Vologda to Smolensk
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Vologda to Archangel
1 infantry moved from Samara to Tambov
1 aaGun moved from Samara to Volgograd
1 artillery and 2 infantry moved from Samara to Novosibirsk
1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Rostov to Caucasus
1 infantry moved from Vologda to Archangel
1 infantry moved from Samara to Vologda
2 artilleries and 1 infantry moved from Samara to Volgograd
1 fighter moved from Rostov to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.33
AA fire in Korea : : -0.17
Russians : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters moved from 79 Sea Zone to Eastern Persia
2 bombers moved from Shan State to Eastern Persia
6 infantry moved from Shan State to 37 Sea Zone
6 infantry and 3 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to South Australia
2 infantry and 1 transport moved from 56 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to South Australia
1 artillery and 5 infantry moved from 56 Sea Zone to Western Australia
4 fighters and 2 tactical_bombers moved from Japan to Amur
4 infantry moved from Korea to Amur
1 fighter moved from 21 Sea Zone to Amur
Combat - Japanese
Battle in Western Australia
Battle in South Australia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in South Australia, round 2 : 1/1 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking Western Australia from ANZAC, taking South Australia from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 5 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry; Russians defend with 2 aaGuns and 1 infantry
AA fire in Amur : 1/0 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/0 hits, 4.00 expected hits
Russians roll dice for 2 aaGuns, 1 infantry and 1 mech_infantry in Amur, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 2 aaGuns and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Eastern Persia
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Eastern Persia, round 2 : 3/0 hits, 3.00 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Japanese
2 fighters moved from Eastern Persia to 80 Sea Zone
1 carrier and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Eastern Persia to India
2 carriers moved from 42 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from South Australia to 61 Sea Zone
1 fighter moved from South Australia to 61 Sea Zone
1 destroyer moved from 44 Sea Zone to 56 Sea Zone
2 carriers moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 61 Sea Zone
2 fighters moved from Philippines to 56 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to India
2 infantry moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 21 Sea Zone to 6 Sea Zone
4 fighters moved from Amur to 6 Sea Zone
2 tactical_bombers moved from Amur to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Philippines to Japan
Place Units - Japanese
3 carriers placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.00
British : -0.17
ANZAC : 0.67
Russians : 0.33
Japanese : -0.50
LOL. I am red-green colorblind and I thought that transport in SZ6 was a Japanese one. Messed up my build and not attacking it. Oh well. I guess that will teach me to double check the “Territory” function in the future.
Go USA!
I guess too exhausting to continue… do you have any last words of advice or pointers
@max334
Thank you for the game!
I can give you my opinion if that is what you are asking for. The overall key to the game is to remember the Allies are collecting more money and the Axis have the initiative. So, the Allied goal is to slow down the Axis till the Allied money can overwhelm them.
EUROPE: Moscow fell on Turn 6. The earliest it should fall is Turn 7. No pressure was put on the Atlantic Wall.
Russians: You bought a bomber and a fighter. Those are both offensive purchase instead of defensive. Due to this you did not have enough troops in Moscow to defend it on Turn 6.
UK Europe: I like that you did Taranto. Personally, I feel that is the way to go for the British. However, once I blew up the fleet you never came back into SZ 97 to do convoy disruption and that allowed Italy to collect too much money. It is bad enough Germany gets a ton of money the Italians need to be held under $10.
US Europe: There is significant debate on how much money the US needs to spend on either side of the board so I will not get into that. However, since you did push into Europe the US going for Norway and Normandy/Holland is better than going into the Med. The Italians can fight off the Med attack while the Germans have to fight the other attacks which weakens their attack on Moscow.
PACIFIC: Overall you did okay here. The game was lost in Europe, not the Pacific. You can’t really stop the Japs from taking India. You could have been more aggressive attacking the Money Islands.
US Pacific: Except for the accidental attack on Japan not knowing that island was part of Japan you did okay here. I would like to see the fleet in Caroline’s as it threatens the Money Islands and Japan and allows ANZAC to take islands or at least trade them.
China: Did well with them.
UK Pacific: Did about as good as could be expected.
ANZAC: I would like to have seen you take Dutch New Guinea sooner. That was $5 you lost for quite a while.
Hope that is useful…
great feedback… thank you for taking the time… and thank you for your patience