Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
2 things: 1) I forgot to give Italian sub option to dive, so you can edit him in. 2) I had to edit planes in India from UK Pacific to UK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone
2 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 96 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 aaGun, 2 artilleries and 1 infantry moved from Yugoslavia to Bulgaria
1 aaGun and 3 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.67
Hello Andrew…I never received dice verification for your attack on my CR in sz96.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to Guam
1 fighter moved from Western Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Algeria to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Tunisia
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.17
French : 0.17
ANZAC : -0.17
Japanese : -0.33
@max334 Thomas,
I will forward the copy I got to you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour moved from Poland to Western Ukraine
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Western Ukraine
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Western Ukraine
Germans attack with 3 armour, 2 bombers, 2 fighters and 2 tactical_bombers
Russians defend with 2 artilleries, 4 infantry and 1 tactical_bomber
Germans roll dice for 3 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Western Ukraine, round 2 : 5/1 hits, 5.17 expected hits
Russians roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/1 hits, 2.50 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Western Ukraine, round 3 : 4/1 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 1 tactical_bomber in Western Ukraine, round 3 : 0/1 hits, 0.83 expected hits
1 tactical_bomber owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour
Casualties for Russians: 2 artilleries, 4 infantry and 1 tactical_bomber
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
3 tactical_bombers moved from Southern Italy to Eastern Poland
2 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
1 armour moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 submarine moved from 121 Sea Zone to 123 Sea Zone
1 aaGun and 1 artillery moved from Normandy Bordeaux to France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser and 1 transport moved from 112 Sea Zone to 126 Sea Zone
3 artilleries and 7 infantry moved from Poland to Eastern Poland
6 armour and 7 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Western Ukraine to Germany
1 aaGun, 5 artilleries and 27 infantry moved from Romania to Bessarabia
1 aaGun moved from Poland to Baltic States
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Tambov
2 mech_infantrys moved from Ukraine to Tambov
2 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Ukraine to Rostov
2 aaGuns and 2 infantry moved from Bryansk to Tambov
1 aaGun, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys moved from Novgorod to Archangel
1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry moved from Belarus to Archangel
2 mech_infantrys moved from Tsinghai to Samara
2 infantry moved from Tsinghai to Kazakhstan
6 infantry moved from Yenisey to Timguska
2 armour and 2 mech_infantrys moved from Shensi to Novosibirsk
1 fighter moved from Buryatia to Novosibirsk
2 infantry moved from Siberia to Amur
3 infantry moved from Sakha to Amur
1 aaGun and 4 infantry moved from Buryatia to Amur
1 bomber moved from Shensi to Buryatia
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
Russians undo move 1.
2 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
2 fighters moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to Ceylon
2 fighters moved from 38 Sea Zone to 39 Sea Zone
2 fighters and 5 tactical_bombers moved from French Indo China to Malaya
2 bombers moved from French Indo China to 39 Sea Zone
2 carriers moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Combat Hit Differential Summary :
@max334 Scramble India? 2 Ftr, 2 AC, 2 Bmb vs possible Ftr, Tac scramble. Landing armor in Ceylon.
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
2 fighters moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to Ceylon
2 fighters moved from 38 Sea Zone to 39 Sea Zone
2 fighters and 5 tactical_bombers moved from French Indo China to Malaya
2 bombers moved from French Indo China to 39 Sea Zone
2 carriers moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in Ceylon
Battle in 75 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 75 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 75 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 79 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 5 tactical_bombers
British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 5 tactical_bombers in Malaya, round 2 : 4/1 hits, 4.50 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Manchuria
2 fighters moved from Korea to Japan
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Kwangsi
4 infantry moved from Kwangsi to French Indo China
2 transports moved from 36 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
4 infantry moved from Kiangsi to Kwangsi
2 fighters moved from 79 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from 39 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to French Indo China
1 fighter moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
2 tactical_bombers moved from Malaya to 36 Sea Zone
3 tactical_bombers moved from Malaya to French Indo China
1 artillery moved from French Indo China to Shan State
Place Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 harbour and 1 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : -0.67
UK_Pacific : -0.33
Russians : -0.33
Japanese : 0.33
I’ll get back to the game shortly… sorry for delay
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Central America to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Americans undo move 1.
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Kiangsi from Japanese to Chinese
EDIT: Adding units owned by Chinese to Kiangsi: 1 infantry
EDIT: Removing units owned by Chinese from Hunan: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Burma
1 artillery and 5 infantry moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from Kweichow to Hunan
2 artilleries and 4 infantry moved from Hopei to Anhwe
1 artillery moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
1 artillery placed in Yunnan
2 infantry placed in Hunan
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Non Combat Move - British
1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
2 mech_infantrys moved from India to Eastern Persia
1 aaGun, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from India to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
1 armour moved from Iraq to Caucasus
1 artillery moved from Iraq to Northwest Persia
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Malta to Cyprus
Place Units - British
1 factory_minor placed in Egypt
1 airfield placed in Gibraltar
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,4,4,1,1,3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Bulgaria to Greece
1 bomber and 3 fighters moved from Southern Italy to Greece
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 3/1 hits, 2.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greece
Italians attack with 2 artilleries, 1 bomber, 3 fighters and 1 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 1 infantry in Greece, round 2 : 3/1 hits, 3.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/1 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Greece, round 3 : 3/1 hits, 2.50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Greece to Southern Italy
1 aaGun moved from Bulgaria to Greece
1 aaGun and 3 infantry moved from France to Northern Italy
2 armour moved from Eastern Poland to Bessarabia
Place Units - Italians
1 artillery placed in Northern Italy
1 armour and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Neutral_Allies : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
Combat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Tunisia to Libya
1 fighter moved from Tunisia to Libya
1 fighter moved from Libya to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
6 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Baltic States to Belarus
7 infantry moved from Eastern Poland to Belarus
3 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in Belarus
Germans attack with 3 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 8 infantry in Belarus, round 2 : 2/1 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 5 tactical_bombers moved from Eastern Poland to Southern Italy
2 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Baltic States to Belarus
5 mech_infantrys moved from Poland to Belarus
6 armour and 7 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Finland to Karelia
2 bombers moved from Germany to Southern Italy
5 artilleries and 21 infantry moved from Bessarabia to Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from France to Western Germany
Place Units - Germans
3 infantry placed in France
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Archangel to 126 Sea Zone
1 submarine moved from 110 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Archangel to Novgorod
Combat - Russians
Battle in 126 Sea Zone
Russians attack with 1 fighter and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter in 126 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser and 1 transport in 126 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 submarine in 126 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter in 126 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser and 1 transport in 126 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 126 Sea Zone
1 transport owned by the Germans lost in 126 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Russians: 1 submarine
Casualties for Germans: 1 cruiser and 1 transport
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from 126 Sea Zone to Nenetsia
2 aaGuns, 1 artillery, 15 infantry and 3 mech_infantrys moved from Archangel to Vologda
2 infantry moved from Kazakhstan to Caucasus
1 armour moved from Tambov to Vologda
1 armour moved from Novosibirsk to Tambov
1 armour moved from Novosibirsk to Volgograd
1 fighter moved from Novosibirsk to Russia
2 mech_infantrys moved from Novosibirsk to Volgograd
2 mech_infantrys moved from Samara to Volgograd
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Volgograd
1 bomber moved from Buryatia to Russia
1 infantry moved from Amur to Sakha
Place Units - Russians
1 fighter placed in Russia
1 artillery and 2 mech_infantrys placed in Volgograd
2 artilleries and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
1 bomber moved from French Indo China to India
2 infantry moved from 39 Sea Zone to India
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 bomber moved from French Indo China to Kiangsi
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in India
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/1 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Celebes from Dutch, taking India from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/1 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/1 hits, 1.33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 1/0 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Non Combat Move - Japanese
1 submarine moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to French Indo China
1 bomber moved from India to French Indo China
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Kiangsi to French Indo China
1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry moved from Manchuria to Korea
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 artilleries and 6 infantry moved from French Indo China to Shan State
3 tactical_bombers moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 factory_minor placed in Malaya
2 infantry placed in French Indo China
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.33
Chinese : -0.33
UK_Pacific : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Gibraltar to Greece
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Manchuria
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Manchuria from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Greece
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 aaGun and 1 artillery
AA fire in Greece : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians lost in Greece
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 3 : 2/1 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 aaGun and 1 artillery
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 carrier, 2 fighters and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to Libya
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
2 fighters moved from Western United States to 4 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 16 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Greece to Cyprus
1 fighter moved from 34 Sea Zone to Guam
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
Place Units - Americans
1 bomber placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Hopei to Kiangsi
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Manchuria
2 artilleries and 3 infantry moved from Anhwe to Jehol
2 infantry moved from Hopei to Anhwe
1 artillery moved from Hunan to Anhwe
3 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter moved from Kiangsi to Anhwe
1 artillery moved from Yunnan to Kwangsi
Place Units - Chinese
6 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from West India to India
1 fighter moved from West India to India
Combat - British
Battle in India
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 2 mech_infantrys moved from Egypt to 81 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 99 Sea Zone
2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
1 fighter moved from Eastern Persia to 99 Sea Zone
1 bomber moved from Egypt to Cyprus
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from West India to Syria
1 tactical_bomber moved from West India to Syria
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 aaGun moved from West India to India
1 fighter moved from West India to Syria
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
1 armour and 2 infantry placed in Egypt
1 destroyer placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Union of South Africa: 1 armour
EDIT: Adding units owned by British to Cyprus: 1 airfield
EDIT: Changing PUs for British from 2 to 1
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
British collect 29 PUs (6 lost to blockades); end with 30 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,6,3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
AA fire in Greece : : -0.17
Italians : -0.67
British : -0.17
Americans : -0.17
Chinese : -0.17
Japanese : 0.17
@max334 We agreed that there would be no edits once combat occured. UK attacked India therefore the edits revising the UK purchase are invalid. Please correct. Thank you…