I am not at my computer, but if you make a picture post of the situation i can reply shortly
L20 Giallo(x) vs Pejon_88 (+6) BM
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Kweichow Non Combat Move - Chinese 1 artillery moved from Shensi to Szechwan Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 carriers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 mech_infantrys moved from Tobruk to Alexandria 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 6 infantry moved from Morocco to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Queensland to Yunnan 1 bomber moved from India to Kweichow 1 bomber moved from Szechwan to Amur Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 1 fighter and 4 infantry Germans defend with 3 infantry Americans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 0/5 hits, 1,17 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 2/3 hits, 0,83 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 4 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 6 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 7 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 4 infantry Casualties for Germans: 2 infantry 1 fighter owned by the Americans retreated Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 1/5 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 3 : 0/4 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 4 : 0/4 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 5 : 1/4 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Yunnan, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria Americans attack with 1 armour and 2 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 armour and 2 mech_infantrys in Alexandria, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria Americans win, taking Alexandria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Amur to Sakha 1 bomber moved from Kweichow to India 1 bomber moved from Yunnan to Burma 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 bomber moved from Western United States to Queensland 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 33 Sea Zone 1 fighter moved from Midway to Hawaiian Islands Place Units - Americans 1 armour, 2 artilleries and 3 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Kweichow Non Combat Move - Chinese 1 artillery moved from Shensi to Szechwan Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 16 PUs; UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Southern France 1 bomber moved from Gibraltar to Holland Belgium 2 armour, 2 artilleries and 8 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 2 infantry moved from Burma to Shan State Combat - British Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Holland Belgium British attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Egypt British attack with 3 armour, 2 artilleries, 8 infantry and 2 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour British roll dice for 3 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Egypt, round 2 : 4/15 hits, 4,17 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Egypt British win, taking Egypt from Italians with 3 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 armour and 2 mech_infantrys moved from India to Burma 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Persia to Iraq 6 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Iraq 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber and 3 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Southern France to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Persia 1 transport placed in 110 Sea Zone 1 bomber placed in Union of South Africa 1 fighter placed in 110 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,67 British : -0,33 Americans : -4,83 AA fire in Southern France : : -0,17 Japanese : -1,67
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 4 artilleries and 6 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Western Germany to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 4 artilleries, 1 bomber and 6 infantry British defend with 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Italians roll dice for 1 armour, 4 artilleries, 1 bomber and 6 infantry in Iraq, round 2 : 4/12 hits, 4,17 expected hits British roll dice for 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 3/12 hits, 6,33 expected hits 2 mech_infantrys owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq Italians roll dice for 1 armour, 4 artilleries, 1 bomber and 3 infantry in Iraq, round 3 : 4/9 hits, 3,50 expected hits
Combat Hit Differential Summary :
Italians : 0,33 British : -3,33
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4 hits 2nd round iraq
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Go maximum defense please. Save the fighters.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 4 artilleries and 6 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Western Germany to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 4 artilleries, 1 bomber and 6 infantry British defend with 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Italians roll dice for 1 armour, 4 artilleries, 1 bomber and 6 infantry in Iraq, round 2 : 4/12 hits, 4,17 expected hits British roll dice for 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 3/12 hits, 6,33 expected hits 2 mech_infantrys owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq Italians roll dice for 1 armour, 4 artilleries, 1 bomber and 3 infantry in Iraq, round 3 : 4/9 hits, 3,50 expected hits British roll dice for 6 fighters and 2 tactical_bombers in Iraq, round 3 : 4/8 hits, 5,00 expected hits 2 tactical_bombers owned by the British, 1 artillery owned by the Italians, 2 fighters owned by the British and 3 infantry owned by the Italians lost in Iraq Italians roll dice for 1 armour, 3 artilleries and 1 bomber in Iraq, round 4 : 3/5 hits, 2,17 expected hits British roll dice for 4 fighters in Iraq, round 4 : 2/4 hits, 2,67 expected hits 2 artilleries owned by the Italians and 3 fighters owned by the British lost in Iraq Italians roll dice for 1 armour, 1 artillery and 1 bomber in Iraq, round 5 : 1/3 hits, 1,50 expected hits British roll dice for 1 fighter in Iraq, round 5 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 66 Casualties for Italians: 3 artilleries and 6 infantry Casualties for British: 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Non Combat Move - Italians 1 bomber moved from Iraq to Trans-Jordan 1 aaGun moved from France to Western Germany 1 infantry moved from Southern France to France Place Units - Italians 1 fighter and 1 marine placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,67 British : -5,67
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Nice! You had a 8% win chance in Iraq, I believe :)
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Bessarabia to Ukraine 2 bombers moved from Western Germany to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 infantry moved from Novgorod to Archangel 2 fighters moved from Novgorod to Archangel 1 fighter moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 3 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Finland to Vyborg 4 armour and 5 mech_infantrys moved from Novgorod to Vyborg 10 infantry moved from Poland to Eastern Poland 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Ukraine to Eastern Poland 1 bomber moved from Ukraine to Eastern Poland 2 fighters moved from Archangel to Germany 1 fighter moved from Belarus to Germany 10 mech_infantrys moved from Germany to Eastern Poland 3 artilleries moved from Germany to Poland 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 armour moved from Southern Italy to Western Germany 1 aaGun moved from Eastern Poland to Poland 4 mech_infantrys moved from Eastern Poland to Germany Place Units - Germans 3 artilleries placed in Novgorod 1 infantry and 9 mech_infantrys placed in Germany Germans undo move 2. 1 fighter and 9 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 46 PUs (1 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : -0,67 Americans : -0,33 Russians : 1,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Sakha to Amur Russians take Amur from Japanese 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from Bryansk to Belarus 5 fighters and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 4/8 hits, 3,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk 7 artilleries moved from Russia to Bryansk Place Units - Russians 3 armour and 2 mech_infantrys placed in Russia 3 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,50
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@Giallo You’re turn :)
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@Pejon_88 Your
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@Pejon_88 said in L20 Giallo(x) vs Pejon_88 (+6) BM:
@Pejon_88 Your
hey, sorry will need a bit more time. Axis are stuck all those bad dice made a big mess… Ill have to take a look what to do next and if I won’t conceed
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Yes of course, take your time. I just wasn’t sure if you realized I had done the Soviet turn.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 3 fighters moved from Philippines to Japan 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo 5 carriers moved from 35 Sea Zone to 36 Sea Zone 2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Anhwe to Sakha 1 infantry moved from Anhwe to Kweichow 1 bomber moved from Anhwe to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 0/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 3 : 0/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 4 : 3/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Sakha Japanese attack with 1 bomber Americans defend with 1 bomber Japanese roll dice for 1 bomber in Sakha, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 bomber in Sakha, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Sakha Japanese win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Sakha to Manchuria 1 armour moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 artillery moved from Kwangsi to Hunan 2 armour moved from Shantung to Manchuria 1 infantry moved from Anhwe to Hunan 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 2 mech_infantrys moved from Hopei to Shantung 2 mech_infantrys moved from Hopei to Shantung 2 mech_infantrys moved from Hopei to Kiangsu Place Units - Japanese 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung Japanese undo move 2. 3 mech_infantrys placed in Shantung 1 infantry and 2 mech_infantrys placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese : -1,00 UK_Pacific : -1,33 Russians : -0,17 Japanese : -8,17
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@Giallo Wow those dice :O
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Haha the US dice evened out the Japanese ones somewhat ;)
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from India to Kweichow 1 bomber moved from Burma to Hopei 1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan 2 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Queensland to Yunnan Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Trans-Jordan Americans attack with 1 armour and 2 mech_infantrys Italians defend with 1 bomber Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 4 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 5 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 6 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 6 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Italians lost in Trans-Jordan Americans win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Non Combat Move - Americans 1 bomber moved from Kweichow to India 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from Wake Island to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 6 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 bomber and 2 fighters placed in Western United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry EDIT: Changing PUs for Americans from 92 to 97 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,83 Americans : -3,83 Japanese : 1,33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Szechwan to Hopei 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : -1,00