@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
What?? You started shooting at Russians, unprovoked? That is unkind.
It feels bad to attack a country with the innocent history of Russia…
@DizzKneeLand33 You want to try to keep all planes last?
Am I correct?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
Japanese take 42 Sea Zone from Americans
2 bombers moved from French Indo China to 39 Sea Zone
1 bomber moved from Yunnan to 39 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
2 fighters moved from French Indo China to 39 Sea Zone
1 fighter moved from French Indo China to Burma
3 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from Malaya to Burma
Combat - Japanese
Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Wake Island
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
British defend with 3 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits, 1,17 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1,17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 12/23 hits, 13,00 expected hits
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,67
UK_Pacific : -1,67
Japanese : 2,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
Japanese take 42 Sea Zone from Americans
2 bombers moved from French Indo China to 39 Sea Zone
1 bomber moved from Yunnan to 39 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
2 fighters moved from French Indo China to 39 Sea Zone
1 fighter moved from French Indo China to Burma
3 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from Malaya to Burma
Combat - Japanese
Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Wake Island
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
British defend with 3 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits, 1,17 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1,17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 12/23 hits, 13,00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 39 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 12/20 hits, 10,17 expected hits
Units damaged: 2 battleships owned by the Japanese
5 submarines owned by the Americans, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 3 : 9/21 hits, 12,33 expected hits
Combat Hit Differential Summary :
Americans : 2,50
Chinese : -0,67
UK_Pacific : -1,67
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
Japanese take 42 Sea Zone from Americans
2 bombers moved from French Indo China to 39 Sea Zone
1 bomber moved from Yunnan to 39 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
2 fighters moved from French Indo China to 39 Sea Zone
1 fighter moved from French Indo China to Burma
3 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from Malaya to Burma
Combat - Japanese
Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Wake Island
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
British defend with 3 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits, 1,17 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1,17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 12/23 hits, 13,00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 39 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 12/20 hits, 10,17 expected hits
Units damaged: 2 battleships owned by the Japanese
5 submarines owned by the Americans, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 3 : 9/21 hits, 12,33 expected hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 4 cruisers, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 3 : 8/17 hits, 9,17 expected hits
1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 cruisers owned by the British, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 39 Sea Zone
Japanese roll dice for 4 bombers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 4 : 11/17 hits, 10,17 expected hits
Americans roll dice for 6 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 4 : 5/9 hits, 5,50 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 tactical_bombers owned by the British, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans, 1 transport owned by the Americans and 3 fighters owned by the British lost in 39 Sea Zone
Japanese win with 4 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
Non Combat Move - Japanese
4 infantry moved from Malaya to Shan State
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
4 bombers, 4 fighters and 3 tactical_bombers moved from 39 Sea Zone to Shan State
1 fighter moved from Burma to Shan State
1 aaGun moved from French Indo China to Yunnan
3 infantry, 1 marine and 1 mech_infantry moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0,67
Chinese : -0,67
UK_Pacific : -1,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from India to 41 Sea Zone
1 submarine moved from 30 Sea Zone to 31 Sea Zone
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
6 bombers moved from United Kingdom to Novgorod
4 bombers moved from Egypt to Belarus
5 bombers moved from Egypt to Caucasus
5 bombers moved from India to Caucasus
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Caucasus
Americans attack with 10 bombers
Italians defend with 4 armour and 1 mech_infantry
Americans roll dice for 10 bombers in Caucasus, round 2 : 3/10 hits, 6.67 expected hits
Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 2.33 expected hits
1 mech_infantry owned by the Italians, 1 bomber owned by the Americans and 2 armour owned by the Italians lost in Caucasus
Americans roll dice for 9 bombers in Caucasus, round 3 : 6/9 hits, 6.00 expected hits
Italians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
1 bomber owned by the Americans and 2 armour owned by the Italians lost in Caucasus
Americans win with 8 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 2 bombers
Casualties for Italians: 4 armour and 1 mech_infantry
Battle in Belarus
Americans attack with 4 bombers
Italians defend with 2 armour
Americans roll dice for 4 bombers in Belarus, round 2 : 3/4 hits, 2.67 expected hits
Italians roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1.00 expected hits
2 bombers owned by the Americans and 2 armour owned by the Italians lost in Belarus
Americans win with 2 bombers remaining. Battle score for attacker is -12
Casualties for Americans: 2 bombers
Casualties for Italians: 2 armour
Battle in Novgorod
Americans attack with 6 bombers
Germans defend with 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 6 bombers in Novgorod, round 2 : 4/6 hits, 4.00 expected hits
Germans roll dice for 4 bombers and 3 mech_infantrys in Novgorod, round 2 : 0/7 hits, 1.67 expected hits
4 bombers owned by the Germans lost in Novgorod
Americans roll dice for 6 bombers in Novgorod, round 3 : 3/6 hits, 4.00 expected hits
Germans roll dice for 3 mech_infantrys in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
1 bomber owned by the Americans and 3 mech_infantrys owned by the Germans lost in Novgorod
Americans win with 5 bombers remaining. Battle score for attacker is 48
Casualties for Germans: 4 bombers and 3 mech_infantrys
Casualties for Americans: 1 bomber
Non Combat Move - Americans
8 bombers moved from Caucasus to Russia
5 bombers moved from Novgorod to Archangel
2 bombers moved from Belarus to Archangel
2 fighters moved from New South Wales to Queensland
1 bomber moved from 41 Sea Zone to India
5 bombers moved from Western United States to United Kingdom
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -1.67
Italians : -0.33
Americans : -4.67
Japanese : 0.67
I assumed max defense in Novgorod.
Those USA bombers are getting hungry! lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Sikang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 8 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -4.67
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from India to 41 Sea Zone
1 submarine moved from 30 Sea Zone to 31 Sea Zone
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
6 bombers moved from United Kingdom to Novgorod
4 bombers moved from Egypt to Belarus
5 bombers moved from Egypt to Caucasus
5 bombers moved from India to Caucasus
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Caucasus
Americans attack with 10 bombers
Italians defend with 4 armour and 1 mech_infantry
Americans roll dice for 10 bombers in Caucasus, round 2 : 3/10 hits, 6.67 expected hits
Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 2.33 expected hits
1 mech_infantry owned by the Italians, 1 bomber owned by the Americans and 2 armour owned by the Italians lost in Caucasus
Americans roll dice for 9 bombers in Caucasus, round 3 : 6/9 hits, 6.00 expected hits
Italians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
1 bomber owned by the Americans and 2 armour owned by the Italians lost in Caucasus
Americans win with 8 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 2 bombers
Casualties for Italians: 4 armour and 1 mech_infantry
Battle in Belarus
Americans attack with 4 bombers
Italians defend with 2 armour
Americans roll dice for 4 bombers in Belarus, round 2 : 3/4 hits, 2.67 expected hits
Italians roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1.00 expected hits
2 bombers owned by the Americans and 2 armour owned by the Italians lost in Belarus
Americans win with 2 bombers remaining. Battle score for attacker is -12
Casualties for Americans: 2 bombers
Casualties for Italians: 2 armour
Battle in Novgorod
Americans attack with 6 bombers
Germans defend with 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 6 bombers in Novgorod, round 2 : 4/6 hits, 4.00 expected hits
Germans roll dice for 4 bombers and 3 mech_infantrys in Novgorod, round 2 : 0/7 hits, 1.67 expected hits
4 bombers owned by the Germans lost in Novgorod
Americans roll dice for 6 bombers in Novgorod, round 3 : 3/6 hits, 4.00 expected hits
Germans roll dice for 3 mech_infantrys in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
1 bomber owned by the Americans and 3 mech_infantrys owned by the Germans lost in Novgorod
Americans win with 5 bombers remaining. Battle score for attacker is 48
Casualties for Germans: 4 bombers and 3 mech_infantrys
Casualties for Americans: 1 bomber
Non Combat Move - Americans
8 bombers moved from Caucasus to Russia
5 bombers moved from Novgorod to Archangel
2 bombers moved from Belarus to Archangel
2 fighters moved from New South Wales to Queensland
1 bomber moved from 41 Sea Zone to India
5 bombers moved from Western United States to United Kingdom
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Sikang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 8 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Norway to Finland
4 fighters moved from 110 Sea Zone to Finland
2 fighters moved from United Kingdom to Finland
2 artilleries and 4 infantry moved from India to Burma
Combat - British
Battle in Finland
British attack with 1 armour, 1 artillery, 6 fighters, 5 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 armour, 7 infantry and 2 mech_infantrys
British roll dice for 1 armour, 1 artillery, 6 fighters, 5 infantry, 1 marine and 1 mech_infantry in Finland, round 2 : 4/15 hits, 5.17 expected hits
Germans roll dice for 1 armour, 7 infantry and 2 mech_infantrys in Finland, round 2 : 5/10 hits, 3.50 expected hits
4 infantry owned by the Germans and 5 infantry owned by the British lost in Finland
British roll dice for 1 armour, 1 artillery, 6 fighters, 1 marine and 1 mech_infantry in Finland, round 3 : 2/10 hits, 4.33 expected hits
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Finland, round 3 : 2/6 hits, 2.17 expected hits
1 mech_infantry owned by the British, 1 marine owned by the British and 2 infantry owned by the Germans lost in Finland
British roll dice for 1 armour, 1 artillery and 6 fighters in Finland, round 4 : 4/8 hits, 3.83 expected hits
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Finland, round 4 : 3/4 hits, 1.50 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Finland
British win with 5 fighters remaining. Battle score for attacker is -9
Casualties for British: 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry
Casualties for Germans: 1 armour, 7 infantry and 2 mech_infantrys
Battle in Burma
British attack with 2 artilleries and 4 infantry
Japanese defend with 3 infantry and 1 mech_infantry
British roll dice for 2 artilleries and 4 infantry in Burma, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 artilleries and 3 infantry in Burma, round 3 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry and 1 mech_infantry
Non Combat Move - British
5 fighters moved from Finland to Norway
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 4 infantry moved from 112 Sea Zone to Norway
Place Units - British
2 fighters placed in 112 Sea Zone
1 infantry placed in Norway
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 29 PUs (3 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 1.17
Italians : -0.33
British : -2.50
Americans : -4.67
Chinese : -4.67
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from 95 Sea Zone to Alexandria
1 marine moved from Southern Italy to 95 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to Malta
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Western Germany
1 armour moved from France to Northern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
2 fighters placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 0,50
British : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from 95 Sea Zone to Alexandria
1 marine moved from Southern Italy to 95 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to Malta
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Western Germany
1 armour moved from France to Northern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
2 fighters placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 0,50
British : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 3 infantry moved from Iraq to Persia
Place Units - ANZAC
3 infantry placed in Iraq
2 armour and 1 infantry placed in Persia
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,3,1,5,3,4,2,5
ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 3 infantry moved from Iraq to Persia
Place Units - ANZAC
3 infantry placed in Iraq
2 armour and 1 infantry placed in Persia
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,3,1,5,3,4,2,5
ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Sorry for the delay!
@DizzKneeLand33 No problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 fighters and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
19 armour and 15 mech_infantrys moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Rostov to Tambov
6 artilleries and 4 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Persia
Germans attack with 19 armour and 15 mech_infantrys
ANZAC defend with 2 armour, 5 artilleries, 1 factory_minor, 5 fighters and 11 infantry
Germans roll dice for 19 armour and 15 mech_infantrys in Persia, round 2 : 11/34 hits, 12,00 expected hits
ANZAC roll dice for 2 armour, 5 artilleries, 5 fighters and 11 infantry in Persia, round 2 : 11/23 hits, 9,67 expected hits
11 infantry owned by the ANZAC and 11 mech_infantrys owned by the Germans lost in Persia
Germans roll dice for 19 armour and 4 mech_infantrys in Persia, round 3 : 7/23 hits, 10,17 expected hits
ANZAC roll dice for 2 armour, 5 artilleries and 5 fighters in Persia, round 3 : 8/12 hits, 6,00 expected hits
2 armour owned by the ANZAC, 5 artilleries owned by the ANZAC, 4 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Persia
Germans roll dice for 15 armour in Persia, round 4 : 4/15 hits, 7,50 expected hits
ANZAC roll dice for 5 fighters in Persia, round 4 : 1/5 hits, 3,33 expected hits
4 fighters owned by the ANZAC and 1 armour owned by the Germans lost in Persia
Germans roll dice for 14 armour in Persia, round 5 : 7/14 hits, 7,00 expected hits
ANZAC roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC and 1 armour owned by the Germans lost in Persia
Germans win, taking Persia from ANZAC with 13 armour remaining. Battle score for attacker is 19
Casualties for Germans: 6 armour and 15 mech_infantrys
Casualties for ANZAC: 2 armour, 5 artilleries, 5 fighters and 11 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 6 artilleries and 4 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 6 artilleries and 4 infantry in Volgograd, round 2 : 4/10 hits, 3,33 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from France to Germany
1 aaGun moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
3 artilleries and 1 infantry moved from Normandy Bordeaux to France
2 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Germany
2 artilleries moved from Western Germany to Germany
Place Units - Germans
2 fighters placed in Western Germany
10 infantry placed in Germany
1 aaGun and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -5,67
ANZAC : 1,33
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 artillery and 1 infantry moved from Smolensk to Belarus
4 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Archangel to Belarus
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 artillery and 2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Tambov
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/8 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Belarus, round 2 : 1/8 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Tambov to Russia
6 armour and 4 mech_infantrys moved from Archangel to Belarus
1 artillery and 5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
5 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 aaGun, 4 artilleries and 19 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : 0.67
Russians : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
5 fighters and 3 tactical_bombers moved from Shan State to Burma
1 infantry moved from Kweichow to Szechwan
2 bombers moved from Shan State to Szechwan
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 bomber moved from Shan State to Szechwan
1 bomber moved from Shan State to Burma
Combat - Japanese
Battle in Szechwan
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Szechwan, round 2 : 3/4 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 7/11 hits, 5,50 expected hits
UK_Pacific roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in Burma
Japanese win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for British: 2 artilleries and 3 infantry
Non Combat Move - Japanese
2 infantry moved from Malaya to Shan State
1 aaGun moved from Shan State to French Indo China
3 infantry moved from French Indo China to Shan State
1 aaGun moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 mech_infantrys moved from Hunan to Anhwe
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Hunan
3 bombers moved from Szechwan to French Indo China
1 bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Shan State
2 fighters moved from Burma to French Indo China
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
3 infantry placed in Malaya
2 infantry placed in French Indo China
1 carrier, 1 fighter and 2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : 0,33
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
5 fighters and 3 tactical_bombers moved from Shan State to Burma
1 infantry moved from Kweichow to Szechwan
2 bombers moved from Shan State to Szechwan
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 bomber moved from Shan State to Szechwan
1 bomber moved from Shan State to Burma
Combat - Japanese
Battle in Szechwan
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Szechwan, round 2 : 3/4 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 7/11 hits, 5,50 expected hits
UK_Pacific roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in Burma
Japanese win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for British: 2 artilleries and 3 infantry
Non Combat Move - Japanese
2 infantry moved from Malaya to Shan State
1 aaGun moved from Shan State to French Indo China
3 infantry moved from French Indo China to Shan State
1 aaGun moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 mech_infantrys moved from Hunan to Anhwe
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Hunan
3 bombers moved from Szechwan to French Indo China
1 bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Shan State
2 fighters moved from Burma to French Indo China
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
3 infantry placed in Malaya
2 infantry placed in French Indo China
1 carrier, 1 fighter and 2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : 0,33
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
5 fighters and 3 tactical_bombers moved from Shan State to Burma
1 infantry moved from Kweichow to Szechwan
2 bombers moved from Shan State to Szechwan
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 bomber moved from Shan State to Szechwan
1 bomber moved from Shan State to Burma
Combat - Japanese
Battle in Szechwan
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Szechwan, round 2 : 3/4 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 7/11 hits, 5,50 expected hits
UK_Pacific roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in Burma
Japanese win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for British: 2 artilleries and 3 infantry
Non Combat Move - Japanese
2 infantry moved from Malaya to Shan State
1 aaGun moved from Shan State to French Indo China
3 infantry moved from French Indo China to Shan State
1 aaGun moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 mech_infantrys moved from Hunan to Anhwe
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Hunan
3 bombers moved from Szechwan to French Indo China
1 bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Shan State
2 fighters moved from Burma to French Indo China
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
3 infantry placed in Malaya
2 infantry placed in French Indo China
1 carrier, 1 fighter and 2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : 0,33
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Persia
7 bombers moved from Archangel to Persia
8 bombers moved from Russia to Persia
Combat - Americans
Battle in Persia
Americans attack with 16 bombers
Germans defend with 13 armour and 1 factory_minor
Americans roll dice for 16 bombers in Persia, round 2 : 11/16 hits, 10.67 expected hits
Germans roll dice for 13 armour in Persia, round 2 : 7/13 hits, 6.50 expected hits
11 armour owned by the Germans and 7 bombers owned by the Americans lost in Persia
Americans roll dice for 9 bombers in Persia, round 3 : 5/9 hits, 6.00 expected hits
Germans roll dice for 2 armour in Persia, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Persia
Americans win with 9 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 7 bombers
Casualties for Germans: 13 armour
Non Combat Move - Americans
9 bombers moved from Persia to Iraq
5 bombers moved from United Kingdom to Norway
5 bombers moved from Western United States to Scotland
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 30 Sea Zone
1 submarine moved from 31 Sea Zone to 30 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
5 bombers placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : -0.67