no scrambles
L20 DKL33 (L+12) vs AetV (X) Game 1
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.83 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Queensland to 38 Sea Zone 3 bombers moved from Queensland to 41 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in 38 Sea Zone Americans attack with 3 bombers Japanese defend with 1 destroyer Americans roll dice for 3 bombers in 38 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 3 bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 bombers and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Non Combat Move - Americans 5 bombers moved from India to Egypt 3 bombers moved from 41 Sea Zone to India 3 bombers moved from 38 Sea Zone to India 3 submarines moved from 54 Sea Zone to 30 Sea Zone 6 bombers moved from Western United States to United Kingdom 2 fighters moved from Queensland to New South Wales Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3 Americans collect 54 PUs (3 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from Norway to 112 Sea Zone 1 battleship and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians Combat - British Battle in Holland Belgium British attack with 6 fighters, 2 infantry and 1 marine Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 6 fighters, 2 infantry and 1 marine in Holland Belgium, round 2 : 4/9 hits, 3.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Burma British attack with 3 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to India 3 armour and 4 mech_infantrys moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters moved from Holland Belgium to 110 Sea Zone 4 fighters moved from Holland Belgium to United Kingdom 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 3 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 39 PUs (3 lost to blockades); end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 fighters EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters EDIT: Removing units owned by British from Normandy Bordeaux: 2 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : -0.17 Americans : 1.00 Chinese : 0.83 Japanese : -0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 2 fighters and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Western Germany to Southern France 4 armour and 2 mech_infantrys moved from Rostov to Caucasus 3 armour moved from Romania to Belarus Combat - Italians Battle in Belarus Italians attack with 3 armour Russians defend with 1 artillery and 1 infantry Italians roll dice for 3 armour in Belarus, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Italians roll dice for 2 armour in Belarus, round 3 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour Casualties for Russians: 1 artillery and 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 4 armour and 2 mech_infantrys Russians defend with 4 infantry Italians roll dice for 4 armour and 2 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 3 : 4/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 mech_infantry Casualties for Russians: 4 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 fighters and 1 marine placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 2,67 British : -0,33 Russians : -0,67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries and 7 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries and 3 infantry moved from Iraq to Persia 1 infantry moved from Syria to Iraq 1 fighter moved from India to Persia 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to New South Wales 3 fighters moved from India to Persia Place Units - ANZAC 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 ANZAC collect 14 PUs (1 lost to blockades); end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries and 7 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries and 3 infantry moved from Iraq to Persia 1 infantry moved from Syria to Iraq 1 fighter moved from India to Persia 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to New South Wales 3 fighters moved from India to Persia Place Units - ANZAC 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 ANZAC collect 14 PUs (1 lost to blockades); end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 19 armour and 18 mech_infantrys moved from Rostov to Northwest Persia 2 infantry moved from Rostov to Tambov 2 infantry moved from Rostov to Bryansk 4 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Poland to Western Ukraine 1 artillery and 1 infantry moved from Rostov to Ukraine 1 bomber moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Western Ukraine 1 bomber moved from Novgorod to Tambov 1 armour, 7 infantry and 2 mech_infantrys moved from Karelia to Finland 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 3 artilleries and 3 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Archangel 3 mech_infantrys moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 3,67 expected hits British roll dice for 1 aaGun and 6 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/8 hits, 3,33 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter and 2 infantry Casualties for British: 1 aaGun and 6 infantry Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry and 1 marine Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3,00 expected hits British roll dice for 2 infantry and 1 marine in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 1 marine owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for British: 2 infantry and 1 marine Battle in Ukraine Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys Russians defend with 2 artilleries, 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 1/6 hits, 1,33 expected hits Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Ukraine, round 3 : 2/6 hits, 1,33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 4 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 2 artilleries and 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Finland Germans attack with 1 armour, 7 infantry and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour, 7 infantry and 2 mech_infantrys in Finland, round 2 : 4/10 hits, 2,00 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 armour, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Tambov, round 4 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 4 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 4 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 bomber and 3 mech_infantrys in Western Ukraine, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber and 4 mech_infantrys Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 1 bomber and 4 mech_infantrys in Archangel, round 2 : 0/5 hits, 1,33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 3 mech_infantrys in Archangel, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 4 : 0/3 hits, 1,00 expected hits Russians roll dice for 2 armour in Archangel, round 4 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 5 : 2/3 hits, 1,00 expected hits Russians roll dice for 2 armour in Archangel, round 5 : 1/2 hits, 1,00 expected hits 2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 armour and 1 mech_infantry Battle in Northwest Persia Germans attack with 19 armour and 18 mech_infantrys British defend with 3 armour and 4 mech_infantrys Germans roll dice for 19 armour and 18 mech_infantrys in Northwest Persia, round 2 : 9/37 hits, 12,50 expected hits British roll dice for 3 armour and 4 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2,83 expected hits 4 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 19 armour and 15 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 3 mech_infantrys Casualties for British: 3 armour and 4 mech_infantrys Non Combat Move - Germans 3 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Romania to Eastern Poland 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Western Ukraine to Novgorod 1 bomber moved from Tambov to Novgorod 1 bomber moved from Archangel to Novgorod Place Units - Germans 2 infantry and 2 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Novgorod 2 infantry and 1 mech_infantry placed in France 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -1,83 British : -0,83 AA fire in Normandy Bordeaux : : 0,50 Russians : -2,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 37 PUs; Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 2 mech_infantrys moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 3 artilleries and 12 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 6 armour and 6 mech_infantrys moved from Russia to Archangel Combat - Russians Battle in Bryansk Russians attack with 3 artilleries and 12 infantry Germans defend with 2 infantry Russians roll dice for 3 artilleries and 12 infantry in Bryansk, round 2 : 6/15 hits, 3.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 6 armour and 6 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 6 armour and 6 mech_infantrys in Archangel, round 2 : 5/12 hits, 4.00 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 3 aaGuns moved from Russia to Bryansk 3 artilleries and 31 infantry moved from Russia to Bryansk 2 armour moved from Russia to Archangel Place Units - Russians 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : 2.67
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone Japanese take 42 Sea Zone from Americans 2 bombers moved from French Indo China to 39 Sea Zone 1 bomber moved from Yunnan to 39 Sea Zone 1 bomber moved from Philippines to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Sumatra 2 fighters moved from French Indo China to 39 Sea Zone 1 fighter moved from French Indo China to Burma 3 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 mech_infantry moved from Malaya to Burma
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@DizzKneeLand33 do you want to scramble into sz 39?
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Full scramble (2 UK ftr, 1 UK tac), max defense except kill off all US planes last (so kill BB before tac).
Thx!
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@DizzKneeLand33 You want to try to keep all planes last?
Am I correct? -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone Japanese take 42 Sea Zone from Americans 2 bombers moved from French Indo China to 39 Sea Zone 1 bomber moved from Yunnan to 39 Sea Zone 1 bomber moved from Philippines to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Sumatra 2 fighters moved from French Indo China to 39 Sea Zone 1 fighter moved from French Indo China to Burma 3 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 mech_infantry moved from Malaya to Burma Combat - Japanese Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in Wake Island Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kweichow Japanese attack with 2 artilleries and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry British defend with 3 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits, 1,17 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in 39 Sea Zone Japanese attack with 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 12/23 hits, 13,00 expected hits
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -0,67 UK_Pacific : -1,67 Japanese : 2,17
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone Japanese take 42 Sea Zone from Americans 2 bombers moved from French Indo China to 39 Sea Zone 1 bomber moved from Yunnan to 39 Sea Zone 1 bomber moved from Philippines to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Sumatra 2 fighters moved from French Indo China to 39 Sea Zone 1 fighter moved from French Indo China to Burma 3 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 mech_infantry moved from Malaya to Burma Combat - Japanese Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in Wake Island Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kweichow Japanese attack with 2 artilleries and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry British defend with 3 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits, 1,17 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in 39 Sea Zone Japanese attack with 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 12/23 hits, 13,00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 6 submarines in 39 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 12/20 hits, 10,17 expected hits Units damaged: 2 battleships owned by the Japanese 5 submarines owned by the Americans, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 3 : 9/21 hits, 12,33 expected hits
Combat Hit Differential Summary :
Americans : 2,50 Chinese : -0,67 UK_Pacific : -1,67 Japanese : -1,17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone Japanese take 42 Sea Zone from Americans 2 bombers moved from French Indo China to 39 Sea Zone 1 bomber moved from Yunnan to 39 Sea Zone 1 bomber moved from Philippines to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Sumatra 2 fighters moved from French Indo China to 39 Sea Zone 1 fighter moved from French Indo China to Burma 3 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 mech_infantry moved from Malaya to Burma Combat - Japanese Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in Wake Island Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kweichow Japanese attack with 2 artilleries and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry British defend with 3 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits, 1,17 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in 39 Sea Zone Japanese attack with 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 12/23 hits, 13,00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 6 submarines in 39 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 12/20 hits, 10,17 expected hits Units damaged: 2 battleships owned by the Japanese 5 submarines owned by the Americans, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 3 : 9/21 hits, 12,33 expected hits Americans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship, 4 cruisers, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 3 : 8/17 hits, 9,17 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 cruisers owned by the British, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 39 Sea Zone Japanese roll dice for 4 bombers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 4 : 11/17 hits, 10,17 expected hits Americans roll dice for 6 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 4 : 5/9 hits, 5,50 expected hits 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 tactical_bombers owned by the British, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans, 1 transport owned by the Americans and 3 fighters owned by the British lost in 39 Sea Zone Japanese win with 4 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers Non Combat Move - Japanese 4 infantry moved from Malaya to Shan State 1 aaGun moved from Yunnan to Shan State 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 fighter moved from Sumatra to 37 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 4 bombers, 4 fighters and 3 tactical_bombers moved from 39 Sea Zone to Shan State 1 fighter moved from Burma to Shan State 1 aaGun moved from French Indo China to Yunnan 3 infantry, 1 marine and 1 mech_infantry moved from French Indo China to Yunnan 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0,67 Chinese : -0,67 UK_Pacific : -1,67 Japanese : -0,33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from India to 41 Sea Zone 1 submarine moved from 30 Sea Zone to 31 Sea Zone 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 6 bombers moved from United Kingdom to Novgorod 4 bombers moved from Egypt to Belarus 5 bombers moved from Egypt to Caucasus 5 bombers moved from India to Caucasus Combat - Americans Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in Caucasus Americans attack with 10 bombers Italians defend with 4 armour and 1 mech_infantry Americans roll dice for 10 bombers in Caucasus, round 2 : 3/10 hits, 6.67 expected hits Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 2.33 expected hits 1 mech_infantry owned by the Italians, 1 bomber owned by the Americans and 2 armour owned by the Italians lost in Caucasus Americans roll dice for 9 bombers in Caucasus, round 3 : 6/9 hits, 6.00 expected hits Italians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits 1 bomber owned by the Americans and 2 armour owned by the Italians lost in Caucasus Americans win with 8 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 2 bombers Casualties for Italians: 4 armour and 1 mech_infantry Battle in Belarus Americans attack with 4 bombers Italians defend with 2 armour Americans roll dice for 4 bombers in Belarus, round 2 : 3/4 hits, 2.67 expected hits Italians roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1.00 expected hits 2 bombers owned by the Americans and 2 armour owned by the Italians lost in Belarus Americans win with 2 bombers remaining. Battle score for attacker is -12 Casualties for Americans: 2 bombers Casualties for Italians: 2 armour Battle in Novgorod Americans attack with 6 bombers Germans defend with 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys Americans roll dice for 6 bombers in Novgorod, round 2 : 4/6 hits, 4.00 expected hits Germans roll dice for 4 bombers and 3 mech_infantrys in Novgorod, round 2 : 0/7 hits, 1.67 expected hits 4 bombers owned by the Germans lost in Novgorod Americans roll dice for 6 bombers in Novgorod, round 3 : 3/6 hits, 4.00 expected hits Germans roll dice for 3 mech_infantrys in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 bomber owned by the Americans and 3 mech_infantrys owned by the Germans lost in Novgorod Americans win with 5 bombers remaining. Battle score for attacker is 48 Casualties for Germans: 4 bombers and 3 mech_infantrys Casualties for Americans: 1 bomber Non Combat Move - Americans 8 bombers moved from Caucasus to Russia 5 bombers moved from Novgorod to Archangel 2 bombers moved from Belarus to Archangel 2 fighters moved from New South Wales to Queensland 1 bomber moved from 41 Sea Zone to India 5 bombers moved from Western United States to United Kingdom Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5 Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -1.67 Italians : -0.33 Americans : -4.67 Japanese : 0.67
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I assumed max defense in Novgorod.
Those USA bombers are getting hungry! lol
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 8 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -4.67 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from India to 41 Sea Zone 1 submarine moved from 30 Sea Zone to 31 Sea Zone 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 6 bombers moved from United Kingdom to Novgorod 4 bombers moved from Egypt to Belarus 5 bombers moved from Egypt to Caucasus 5 bombers moved from India to Caucasus Combat - Americans Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in Caucasus Americans attack with 10 bombers Italians defend with 4 armour and 1 mech_infantry Americans roll dice for 10 bombers in Caucasus, round 2 : 3/10 hits, 6.67 expected hits Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 2.33 expected hits 1 mech_infantry owned by the Italians, 1 bomber owned by the Americans and 2 armour owned by the Italians lost in Caucasus Americans roll dice for 9 bombers in Caucasus, round 3 : 6/9 hits, 6.00 expected hits Italians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits 1 bomber owned by the Americans and 2 armour owned by the Italians lost in Caucasus Americans win with 8 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 2 bombers Casualties for Italians: 4 armour and 1 mech_infantry Battle in Belarus Americans attack with 4 bombers Italians defend with 2 armour Americans roll dice for 4 bombers in Belarus, round 2 : 3/4 hits, 2.67 expected hits Italians roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1.00 expected hits 2 bombers owned by the Americans and 2 armour owned by the Italians lost in Belarus Americans win with 2 bombers remaining. Battle score for attacker is -12 Casualties for Americans: 2 bombers Casualties for Italians: 2 armour Battle in Novgorod Americans attack with 6 bombers Germans defend with 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys Americans roll dice for 6 bombers in Novgorod, round 2 : 4/6 hits, 4.00 expected hits Germans roll dice for 4 bombers and 3 mech_infantrys in Novgorod, round 2 : 0/7 hits, 1.67 expected hits 4 bombers owned by the Germans lost in Novgorod Americans roll dice for 6 bombers in Novgorod, round 3 : 3/6 hits, 4.00 expected hits Germans roll dice for 3 mech_infantrys in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 bomber owned by the Americans and 3 mech_infantrys owned by the Germans lost in Novgorod Americans win with 5 bombers remaining. Battle score for attacker is 48 Casualties for Germans: 4 bombers and 3 mech_infantrys Casualties for Americans: 1 bomber Non Combat Move - Americans 8 bombers moved from Caucasus to Russia 5 bombers moved from Novgorod to Archangel 2 bombers moved from Belarus to Archangel 2 fighters moved from New South Wales to Queensland 1 bomber moved from 41 Sea Zone to India 5 bombers moved from Western United States to United Kingdom Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5 Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 8 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Norway to Finland 4 fighters moved from 110 Sea Zone to Finland 2 fighters moved from United Kingdom to Finland 2 artilleries and 4 infantry moved from India to Burma Combat - British Battle in Finland British attack with 1 armour, 1 artillery, 6 fighters, 5 infantry, 1 marine and 1 mech_infantry Germans defend with 1 armour, 7 infantry and 2 mech_infantrys British roll dice for 1 armour, 1 artillery, 6 fighters, 5 infantry, 1 marine and 1 mech_infantry in Finland, round 2 : 4/15 hits, 5.17 expected hits Germans roll dice for 1 armour, 7 infantry and 2 mech_infantrys in Finland, round 2 : 5/10 hits, 3.50 expected hits 4 infantry owned by the Germans and 5 infantry owned by the British lost in Finland British roll dice for 1 armour, 1 artillery, 6 fighters, 1 marine and 1 mech_infantry in Finland, round 3 : 2/10 hits, 4.33 expected hits Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Finland, round 3 : 2/6 hits, 2.17 expected hits 1 mech_infantry owned by the British, 1 marine owned by the British and 2 infantry owned by the Germans lost in Finland British roll dice for 1 armour, 1 artillery and 6 fighters in Finland, round 4 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Finland, round 4 : 3/4 hits, 1.50 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Finland British win with 5 fighters remaining. Battle score for attacker is -9 Casualties for British: 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry Casualties for Germans: 1 armour, 7 infantry and 2 mech_infantrys Battle in Burma British attack with 2 artilleries and 4 infantry Japanese defend with 3 infantry and 1 mech_infantry British roll dice for 2 artilleries and 4 infantry in Burma, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 2 artilleries and 3 infantry in Burma, round 3 : 3/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry and 1 mech_infantry Non Combat Move - British 5 fighters moved from Finland to Norway 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 4 infantry moved from 112 Sea Zone to Norway Place Units - British 2 fighters placed in 112 Sea Zone 1 infantry placed in Norway 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 29 PUs (3 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 1.17 Italians : -0.33 British : -2.50 Americans : -4.67 Chinese : -4.67 Japanese : -2.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 2 fighters moved from 95 Sea Zone to Alexandria 1 marine moved from Southern Italy to 95 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Tobruk Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 carrier moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Alexandria to 98 Sea Zone 1 bomber moved from Alexandria to Malta 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Western Germany 1 armour moved from France to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 2 fighters placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 0,50 British : 0,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 2 fighters moved from 95 Sea Zone to Alexandria 1 marine moved from Southern Italy to 95 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Tobruk Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 carrier moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Alexandria to 98 Sea Zone 1 bomber moved from Alexandria to Malta 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Western Germany 1 armour moved from France to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 2 fighters placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 0,50 British : 0,00