Farmboy (X) vs Dizzkneeland33 (A+9) BM3

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 bombers and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Tambov
            2 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
            1 fighter and 1 tactical_bomber moved from Novgorod to Samara
            1 fighter and 1 tactical_bomber moved from Caucasus to Samara
            2 bombers moved from Greece to Samara
            5 fighters and 5 tactical_bombers moved from Greece to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 5 fighters, 3 infantry and 5 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Tambov, round 2 : 5/13 hits, 6.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Samara
                Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 5/8 hits, 4.00 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers, 2 fighters and 2 tactical_bombers moved from Samara to Bryansk
            5 fighters and 5 tactical_bombers moved from Tambov to Bryansk
            1 aaGun moved from Volgograd to Tambov
            9 artilleries, 8 infantry and 9 mech_infantrys moved from Rostov to Bryansk
            4 armour and 4 mech_infantrys moved from Caucasus to Bryansk
            1 aaGun moved from Caucasus to Volgograd
            1 aaGun, 1 armour, 4 artilleries, 2 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
            1 aaGun, 5 artilleries, 3 infantry and 3 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 aaGun and 1 marine moved from Novgorod to 115 Sea Zone
            1 aaGun, 1 marine and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 destroyer moved from 115 Sea Zone to 114 Sea Zone
            1 aaGun and 1 marine moved from 114 Sea Zone to Germany
            1 aaGun and 2 infantry moved from Novgorod to Karelia
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            12 armour and 11 mech_infantrys moved from Northwest Persia to Rostov
            2 mech_infantrys moved from Northwest Persia to Rostov
            1 armour moved from Northwest Persia to Rostov
    
        Place Units - Germans
            1 armour and 2 tactical_bombers placed in Volgograd
            3 armour placed in Ukraine
            3 bombers placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Samara
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 artillery and 2 infantry moved from Smolensk to Belarus
            2 fighters moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Tambov
            3 fighters moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 aaGun and 1 infantry
                    AA fire in Tambov : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Tambov, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Novosibirsk
            2 fighters moved from Belarus to Novosibirsk
            3 fighters moved from Tambov to Novosibirsk
            5 armour and 8 mech_infantrys moved from Archangel to Novosibirsk
            1 aaGun moved from Archangel to Vologda
            1 aaGun and 12 infantry moved from Archangel to Novgorod
            1 aaGun, 9 artilleries and 16 infantry moved from Smolensk to Vologda
            3 aaGuns, 5 artilleries and 11 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.33
    AA fire in Tambov : : -0.50
    Russians : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour moved from Korea to Sakha
                  Japanese take Amur from Russians
                  Japanese take Sakha from Russians
            2 infantry moved from Hunan to Anhwe
            1 bomber moved from French Indo China to Anhwe
            1 fighter moved from French Indo China to Anhwe
            1 tactical_bomber moved from 36 Sea Zone to Anhwe
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Hunan
            1 aaGun moved from Yunnan to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
            1 bomber moved from Anhwe to French Indo China
            1 carrier, 3 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from French Indo China to 36 Sea Zone
            3 fighters moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from Japan to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier placed in 20 Sea Zone
            2 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Manchuria
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            4 bombers moved from Queensland to Yunnan
            4 bombers moved from India to Kweichow
            3 bombers moved from India to Hunan
    
        Combat - Americans
            Battle in Kweichow
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Kweichow, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Hunan, round 2 : 1/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Yunnan, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Yunnan to Burma
            4 bombers moved from Kweichow to India
            3 bombers moved from Hunan to India
            5 bombers moved from Western United States to Queensland
            1 submarine moved from 47 Sea Zone to 54 Sea Zone
            3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4
            Americans collect 51 PUs (1 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : -1.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Kweichow
            1 artillery and 4 infantry moved from Shensi to Hopei
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            4 bombers moved from Queensland to Yunnan
            4 bombers moved from India to Kweichow
            3 bombers moved from India to Hunan
    
        Combat - Americans
            Battle in Kweichow
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Kweichow, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Hunan, round 2 : 1/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Yunnan, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Yunnan to Burma
            4 bombers moved from Kweichow to India
            3 bombers moved from Hunan to India
            5 bombers moved from Western United States to Queensland
            1 submarine moved from 47 Sea Zone to 54 Sea Zone
            3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4
            Americans collect 51 PUs (1 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Kweichow
            1 artillery and 4 infantry moved from Shensi to Hopei
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from Egypt to Alexandria
            1 bomber and 3 fighters moved from Egypt to Alexandria
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            4 infantry moved from India to 39 Sea Zone
            2 cruisers, 4 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
            4 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 marine
                    British roll dice for 2 cruisers in Sumatra, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry and 1 marine
            Battle in Alexandria
                British attack with 1 bomber, 3 fighters and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 bomber, 3 fighters and 2 infantry in Alexandria, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 bomber and 3 fighters moved from Alexandria to Egypt
            2 artilleries moved from Trans-Jordan to Egypt
            3 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Union of South Africa to Egypt
            2 aaGuns, 1 artillery and 13 infantry moved from Burma to Shan State
            2 aaGuns, 3 infantry and 2 mech_infantrys moved from India to Burma
            1 armour moved from India to Shan State
            2 mech_infantrys moved from Burma to Shan State
            1 carrier moved from 39 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            1 fighter placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
            British collect 28 PUs (3 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 1.50
    Italians : 0.33
    Americans : -0.33
    Chinese : 0.67
    Japanese : -2.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
            2 infantry moved from Tobruk to Alexandria
            1 bomber moved from Tobruk to Alexandria
            2 fighters moved from 96 Sea Zone to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/7 hits, 3.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Southern Italy
            2 fighters moved from Alexandria to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            3 transports moved from 96 Sea Zone to 95 Sea Zone
            2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
            4 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Tobruk
            1 aaGun moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 fighter and 1 tactical_bomber placed in Southern Italy
            3 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bryansk: 1 aaGun, 2 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Rostov: 1 aaGun
            EDIT: Adding units owned by Italians to Caucasus: 2 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 carrier and 1 destroyer moved from 62 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            2 fighters moved from Queensland to Solomon Islands
    
        Combat - ANZAC
            Battle in Solomon Islands
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
                ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Solomon Islands to 49 Sea Zone
            3 artilleries and 9 infantry moved from Eastern Persia to Persia
            2 bombers moved from India to Persia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 carrier and 1 destroyer moved from 62 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            2 fighters moved from Queensland to Solomon Islands
    
        Combat - ANZAC
            Battle in Solomon Islands
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
                ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Solomon Islands to 49 Sea Zone
            3 artilleries and 9 infantry moved from Eastern Persia to Persia
            2 bombers moved from India to Persia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 3 fighters and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
            1 marine moved from Germany to 114 Sea Zone
            1 marine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 marine moved from 115 Sea Zone to Novgorod
            2 infantry moved from Karelia to Novgorod
            2 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            6 infantry moved from Bryansk to Russia
            2 armour and 2 mech_infantrys moved from Bryansk to Belarus
            2 armour and 2 mech_infantrys moved from Bryansk to Smolensk
            1 armour and 1 mech_infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Rostov to Kazakhstan
            3 mech_infantrys moved from Rostov to Samara
            18 artilleries and 20 mech_infantrys moved from Bryansk to Russia
            3 armour moved from Ukraine to Russia
            13 armour and 8 mech_infantrys moved from Rostov to Russia
            2 bombers moved from Bryansk to Kazakhstan
            3 bombers moved from Germany to Novgorod
            2 tactical_bombers moved from Volgograd to Samara
            2 fighters moved from Bryansk to Samara
            2 tactical_bombers moved from Bryansk to Belarus
            2 tactical_bombers moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            2 fighters moved from Bryansk to Novgorod
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 5 armour, 3 bombers, 4 fighters, 2 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 13 infantry
                    AA fire in Novgorod : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 5 armour, 3 bombers, 4 fighters, 2 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 9/22 hits, 9.33 expected hits
                    Russians roll dice for 1 aaGun and 13 infantry in Novgorod, round 2 : 2/13 hits, 4.33 expected hits
                    8 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 5 armour, 3 bombers, 4 fighters, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 9/20 hits, 9.00 expected hits
                    Russians roll dice for 5 infantry in Novgorod, round 3 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 5 armour, 3 bombers, 4 fighters, 1 marine, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 13 infantry
            Battle in Tambov
                Germans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 3 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 2 armour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 4 infantry
                    Germans roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 6/9 hits, 3.17 expected hits
                    Russians roll dice for 4 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Kazakhstan
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 5/7 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Russia
                Germans attack with 16 armour, 18 artilleries, 6 infantry and 28 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 16 armour, 18 artilleries, 6 infantry and 28 mech_infantrys in Russia, round 2 : 21/68 hits, 22.67 expected hits
                    Russians roll dice for 1 fighter and 6 infantry in Russia, round 2 : 2/7 hits, 2.67 expected hits
                    6 infantry owned by the Russians, 1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans captures 30PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 16 armour, 18 artilleries, 4 infantry and 28 mech_infantrys remaining. Battle score for attacker is 22
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 fighter and 6 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Russia
            1 armour moved from Volgograd to Russia
            1 aaGun moved from Volgograd to Caucasus
            2 bombers moved from Kazakhstan to Ukraine
            1 fighter and 1 tactical_bomber moved from Tambov to Greece
            2 tactical_bombers moved from Samara to Ukraine
            2 fighters moved from Samara to Rostov
            2 tactical_bombers moved from Smolensk to Poland
            2 tactical_bombers moved from Belarus to Germany
            3 bombers moved from Novgorod to Germany
            4 fighters and 2 tactical_bombers moved from Novgorod to Poland
            1 aaGun moved from Karelia to Novgorod
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 fighters placed in Western Germany
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 artilleries and 4 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 92 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 101 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.00
    Russians : -8.33
    AA fire in Novgorod : : -0.50
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 artilleries and 3 infantry moved from Vologda to Samara
            1 fighter moved from Novosibirsk to Samara
            2 mech_infantrys moved from Novosibirsk to Kazakhstan
            5 fighters and 1 tactical_bomber moved from Novosibirsk to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 4/8 hits, 3.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Russians: 1 fighter and 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Samara
                Russians attack with 2 artilleries, 1 fighter and 3 infantry
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Samara, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 3 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            5 armour and 6 mech_infantrys moved from Novosibirsk to Turkmenistan
            1 fighter moved from Samara to Turkmenistan
            4 fighters and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Chahar
            5 aaGuns, 12 artilleries and 23 infantry moved from Vologda to Novosibirsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 1.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 3 infantry moved from Manchuria to Jehol
            1 armour moved from Sakha to Soviet Far East
                  Japanese take Siberia from Russians
                  Japanese take Soviet Far East from Russians
            1 bomber moved from French Indo China to 41 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 41 Sea Zone
            1 tactical_bomber moved from Kiangsi to 41 Sea Zone
            1 carrier, 3 destroyers and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 3 infantry moved from Manchuria to Jehol
            1 armour moved from Sakha to Soviet Far East
                  Japanese take Siberia from Russians
                  Japanese take Soviet Far East from Russians
            1 bomber moved from French Indo China to 41 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 41 Sea Zone
            1 tactical_bomber moved from Kiangsi to 41 Sea Zone
            1 carrier, 3 destroyers and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 2 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; French defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the British
                    Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    My odds here are 99% so I’m assuming you are mostly going to go max D. Subs got 2 hits. I assumed that you would tilt the carrier and lose a destroyer. My remaining units got 3 hits. Do you want to keep a destroyer alive?

  • '20 '16 '15 '14

    Yes for 1 round. Kill it on the next, max defense otherwise. Thx!

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 3 infantry moved from Manchuria to Jehol
            1 armour moved from Sakha to Soviet Far East
                  Japanese take Siberia from Russians
                  Japanese take Soviet Far East from Russians
            1 bomber moved from French Indo China to 41 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 41 Sea Zone
            1 tactical_bomber moved from Kiangsi to 41 Sea Zone
            1 carrier, 3 destroyers and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 2 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; French defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the British
                    Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 1/7 hits, 3.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the British, 2 cruisers owned by the British and 1 carrier owned by the British lost in 41 Sea Zone
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
                    British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    1 destroyer owned by the French, 1 tactical_bomber owned by the British, 2 transports owned by the British and 1 fighter owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from UK_Pacific with 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 80
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 41 Sea Zone to French Indo China
            1 carrier moved from 20 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 aaGun moved from Manchuria to Jehol
            1 aaGun and 1 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Kiangsi to French Indo China
            1 fighter moved from Philippines to French Indo China
            1 fighter moved from 35 Sea Zone to French Indo China
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from Japan to French Indo China
            2 destroyers moved from 35 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Manchuria
            Japanese undo move 4.
            1 infantry placed in Manchuria
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    British : -3.67
    Chinese : 0.67
    Japanese : 1.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    you had terrible rolls there this time but it worked in your favour. I was counting on you getting at least 2 hits so I wouldn’t have to move the second carrier down.

  • '20 '16 '15 '14

    lol – so maybe bad is good?? We’ll see hehehe


  • @DizzKneeLand33 I’m assuming you will hit them all on the counter with your bombers and the destroyers and subs. My extra carrier and tac are unlikely to add much to my defense given the 16 bombers but maybe I’ll get a solid defensive roll here.

  • '20 '16 '15 '14

    Oh, they look so sad out there… if I had a heart I’d leave them for a turn. :P

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Axis & Allies Boardgaming Custom Painted Miniatures

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