• TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            3 Tanks moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            3 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Artillery, 3 Infantrys, 3 Tanks and 4 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery, 3 Infantrys and 3 Tanks moved from 110 Sea Zone to Malaya
            2 Fighters moved from 107 Sea Zone to Malaya
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            2 Destroyers moved from 107 Sea Zone to 110 Sea Zone
            2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Kyushu to 93 Sea Zone
            2 Infantrys moved from 93 Sea Zone to Manila
            1 Elite and 1 Marine moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            1 B.Transport, 1 Elite, 1 Infantry and 1 Marine moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 93 Sea Zone to 107 Sea Zone
            1 Elite, 2 Infantrys and 1 Marine moved from 107 Sea Zone to Davao
            1 Tank moved from Guam to 101 Sea Zone
            1 Infantry moved from Guam to 101 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Davao
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery moved from Tohoku to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
            3 Fighters moved from Kwangsi to Manila
            2 Artillerys and 1 Tank moved from Kiangsi to Hunan
            1 Tank moved from Kwangtung to Hunan
            1 Adv.Fighter moved from Tokyo to Hunan
            1 Bomber moved from Kwajalein to Kwangsi
            1 Bomber moved from Formosa to Davao
            1 Infantry moved from Yap to Ulithi
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 2 Elites, 6 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Malaya
                Yamamoto attack with 1 Artillery, 2 Fighters, 3 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
                    AA fire in Malaya : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 3 Tanks in Malaya, round 2 : 2/9 hits, 3.17 expected hits
                    British roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Malaya, round 2 : 3/5 hits, 2.00 expected hits
                    3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 3 Tanks in Malaya, round 3 : 3/6 hits, 2.50 expected hits
                    British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 3 : 1/3 hits, 1.33 expected hits
                    1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 2 Fighters and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Artillery and 3 Infantrys
                Casualties for British: 1 Bunker, 3 Infantrys and 1 Tank
            Battle in Davao
                Yamamoto attack with 1 Bomber, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank
                Americans defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                    AA fire in Davao : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank in Davao, round 2 : 2/7 hits, 2.50 expected hits
                    Americans roll dice for 3 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao
                    Yamamoto roll dice for 1 Bomber, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank in Davao, round 3 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 1 Infantry and 1 Tank in Davao, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 1 Bomber, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 3 Infantrys and 1 Tank
            Battle in Manila
                Yamamoto attack with 1 Artillery, 3 Fighters and 3 Infantrys
                Americans defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Manila, round 2 : 1/7 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Manila, round 3 : 3/7 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 2 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in Hunan
                Yamamoto attack with 1 Adv.Fighter, 2 Artillerys and 2 Tanks
                Chinese defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Tanks in Hunan, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hunan
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 2 Tanks in Hunan, round 3 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Adv.Fighter, 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
                Casualties for Chinese: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Hunan to Kwangsi
            1 Battleship, 2 Carriers, 1 Destroyer and 4 Fighters moved from 88 Sea Zone to 95 Sea Zone
            1 Bomber moved from Davao to Formosa
            1 Artillery moved from Chubu to Kyushu
            2 Fighters moved from Malaya to Bangkok
            2 Fighters moved from Manila to 107 Sea Zone
            1 Fighter moved from Manila to Kwangsi
    
        Place Units - Yamamoto
            1 B.Transport placed in 84 Sea Zone
            1 Adv.Fighter, 1 Artillery and 1 Elite placed in Kwangsi
            2 ArmoredCars, 1 Artillery, 1 Elite, 1 Mech.Inf and 1 Tank placed in Hong Kong
            6 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Yamamoto : -2.17
    AA fire in Malaya : : -0.33
    Americans : -2.00
    AA fire in Davao : : -0.17
    Chinese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Fighter moved from Shensi to Anhwei
            1 Tank moved from Kweichow to Anhwei
            1 Infantry moved from Hupeh to Anhwei
            1 Artillery moved from Hupeh to Anhwei
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Ningsia to Suiyuan
            1 Tank moved from Hupeh to Shansi
            1 Tank moved from Hupeh to Shansi
            2 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from Gobi Altai to Ningsia
            1 Artillery moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to W.Qinghai
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Hupeh to Shansi
            1 Tank moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 4 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 Infantrys and 2 Tanks
                Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 3 Infantrys and 2 Tanks in Shansi, round 2 : 2/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shansi, round 2 : 3/3 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shansi
                    Chinese roll dice for 2 Tanks in Shansi, round 3 : 1/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 Infantrys and 1 Tank
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Infantry and 2 Tanks
                    Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Anhwei, round 2 : 3/5 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in Anhwei, round 2 : 1/3 hits, 1.33 expected hits
                    2 Tanks owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry and 2 Tanks
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Shensi
            1 AAGun moved from Urumqi to E.Sinkiang
            1 AAGun moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            1 ArmoredCar, 1 Artillery and 1 Elite placed in Urumqi
            3 Artillerys, 1 Elite and 2 Tanks placed in Hsining
            1 ArmoredCar placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.00
    Chinese : 1.50
    

    Territory Summary for Chinese :

    Shansi : 1 Tank
    Kweichow : 1 Infantry
    Suiyuan : 1 Infantry
    E.Qinghai : 1 AAGun and 6 Infantrys
    Hupeh : 1 Infantry
    E.Sinkiang : 1 AAGun
    Urumqi : 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Factory
    W.Qinghai : 2 Infantrys
    Shensi : 1 Fighter and 2 Tanks
    Ningsia : 1 Artillery and 5 Infantrys
    Anhwei : 1 Artillery and 2 Tanks
    Hsining : 3 Artillerys, 1 Elite, 1 Factory and 2 Tanks
    Gobi Altai : 1 flag
    

    Production/PUs Summary :

    Germans : 75 / 79
    Russians : 119 / 119
    Italians : 53 / 53
    French : 40 / 40
    Yamamoto : 72 / 72
    Chinese : 32 / 32
    Hisaichi : 44 / 50
    British : 90 / 99
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 11 / 13
    Romanians : 12 / 13
    Thai : 6 / 6
    Americans : 99 / 111
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            4 Artillerys and 4 Infantrys moved from N.French Indochina to Yunnan
            3 Tanks moved from S.French Indochina to Yunnan
            3 Infantrys moved from S.French Indochina to N.French Indochina
            1 Battleship, 2 Destroyers and 3 Submarines moved from 106 Sea Zone to 105 Sea Zone
            1 Infantry moved from Panay to Mindanao
                  Hisaichi take Mindanao from Americans
            1 Artillery and 1 Infantry moved from Chahar to Suiyuan
            1 Fighter moved from Shantung to Suiyuan
            1 Infantry and 1 Tank moved from Chahar to Shansi
            2 Tanks moved from Chahar to Anhwei
            1 Tank moved from Shanghai to Anhwei
            1 Fighter moved from Shantung to Shansi
            2 Fighters moved from 84 Sea Zone to Anhwei
            6 Transports moved from 92 Sea Zone to 84 Sea Zone
            6 Tanks moved from Changchun to 84 Sea Zone
            6 Tanks and 6 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
            1 Infantry and 7 Tanks moved from 92 Sea Zone to N.French Indochina
            1 Bomber moved from Shantung to Anhwei
            1 Artillery and 6 Infantrys moved from Heilungchiang to Hulunbuir
            1 Infantry moved from Kirin to Heilungchiang
            1 Artillery and 2 Infantrys moved from Vladivostok to Khabarovsk
            1 Tank moved from Vladivostok to Heilungchiang
            3 Infantrys moved from Khabarovsk to Heilungchiang
            1 Carrier moved from 84 Sea Zone to 92 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Elite, 1 Factory, 1 Infantry and 5 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 105 Sea Zone
                Hisaichi attack with 1 Battleship, 2 Destroyers and 3 Submarines
                Dutch defend with 2 Destroyers
                    Hisaichi roll dice for 3 Submarines in 105 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Battleship and 2 Destroyers in 105 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Dutch roll dice for 2 Destroyers in 105 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    1 Destroyer owned by the Dutch lost in 105 Sea Zone
                    Hisaichi roll dice for 3 Submarines in 105 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 105 Sea Zone
                Hisaichi win with 1 Battleship, 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 9
                Casualties for Dutch: 2 Destroyers
                Casualties for Hisaichi: 1 Submarine
            Battle in Anhwei
                Hisaichi attack with 1 Bomber, 2 Fighters and 3 Tanks
                Chinese defend with 1 Artillery and 2 Tanks
                    Hisaichi roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Anhwei, round 2 : 2/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 Artillery and 2 Tanks in Anhwei, round 2 : 0/3 hits, 1.33 expected hits
                    1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
                    Hisaichi roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Anhwei, round 3 : 2/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 14
                Casualties for Chinese: 1 Artillery and 2 Tanks
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Yunnan
                Hisaichi attack with 4 Artillerys, 4 Infantrys and 3 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 4 Artillerys, 4 Infantrys and 3 Tanks in Yunnan, round 2 : 4/11 hits, 4.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 4 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Hulunbuir
                Hisaichi attack with 1 Artillery and 6 Infantrys
                Russians defend with 1 Tank
                    Hisaichi roll dice for 1 Artillery and 6 Infantrys in Hulunbuir, round 2 : 2/7 hits, 1.50 expected hits
                    Russians roll dice for 1 Tank in Hulunbuir, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Shansi
                Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Anhwei to Shantung
            1 Fighter moved from Shansi to Shantung
            1 Fighter moved from Suiyuan to Shantung
            1 Bomber moved from Anhwei to Bangkok
            1 AAGun moved from Kirin to Heilungchiang
    
        Place Units - Hisaichi
            1 Elite, 1 Infantry and 5 Mech.Infs placed in Changchun
            1 Factory placed in N.French Indochina
    
        Turn Complete - Hisaichi
            Hisaichi collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.67
    Chinese : -3.33
    Russians : -0.50
    Dutch : 1.00
    

    Savegame

  • '20 '18 '17 '15

    Those crafty Dutch, sinking my sub! shakes fist in the air


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Infantry moved from Wales to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Dublin
            2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
            3 Fighters moved from Wales to Dublin
            1 Bomber moved from Manchester to 15 Sea Zone
            1 Fighter moved from Greenland to 15 Sea Zone
            1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
            1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland
            1 Submarine moved from 57 Sea Zone to 51 Sea Zone
            1 Fighter moved from Cairo to 51 Sea Zone
            2 Fighters moved from Lower Egypt to 51 Sea Zone
            1 Artillery, 2 Infantrys and 2 Tanks moved from Mersa Matruh to Kufra
            1 Fighter moved from Lower Egypt to Kufra
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery and 1 Infantry moved from Baluchistan to 59 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Infantry and 1 Tank moved from Italian East Africa to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 58 Sea Zone to W.Iran
            1 Tank moved from Palestine to W.Iran
            2 Infantrys and 1 Tank moved from Iraq to W.Iran
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Elite, 6 Infantrys, 1 T.Boat, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 1 Bomber and 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Bomber and 1 Fighter in 15 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Germans lost in 15 Sea Zone
                British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 51 Sea Zone
                British attack with 3 Fighters and 1 Submarine
                Italians defend with 1 Destroyer
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in Iceland
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in W.Iran
                British attack with 1 Artillery, 5 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in W.Iran, round 2 : 2/9 hits, 2.83 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                    British roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in W.Iran, round 3 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 0/4 hits, 1.50 expected hits
                    3 Infantrys owned by the Neutral lost in W.Iran
                    British roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in W.Iran, round 4 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 4 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in Kufra
                British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
                Italians defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Kufra, round 2 : 2/6 hits, 2.17 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians lost in Kufra
                    British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Kufra, round 3 : 1/6 hits, 2.17 expected hits
                    Italians roll dice for 1 Artillery in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Artillery and 2 Infantrys
            Battle in Dublin
                British attack with 3 Fighters, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Dublin, round 2 : 1/8 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in Dublin
                    British roll dice for 3 Fighters, 1 Infantry and 2 Tanks in Dublin, round 3 : 3/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 3 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - British
            2 Fighters moved from Dublin to 11 Sea Zone
            4 Infantrys moved from Manchester to 11 Sea Zone
            1 Fighter moved from Dublin to Manchester
            1 Tank moved from Wales to Manchester
            2 Infantrys moved from Dover to Manchester
            1 Bomber and 1 Fighter moved from 15 Sea Zone to Greenland
            1 Fighter moved from E.Morocco to French Equatorial Africa
            1 Infantry moved from French Equatorial Africa to Equatoria
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Artillery moved from Italian East Africa to Equatoria
            1 Infantry moved from Lower Egypt to Nubia
            1 Artillery and 1 Tank moved from Italian East Africa to Nubia
            1 Infantry moved from Rhodes to 55 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Mersa Matruh
            2 Fighters moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Cairo to Lower Egypt
            1 Fighter moved from 51 Sea Zone to Cairo
            1 Infantry moved from Kenya to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 AAGun and 1 Infantry moved from South Africa to Rhodesia
            1 Artillery and 1 Infantry moved from West Borneo to Banjarmasin
            1 Submarine moved from 114 Sea Zone to 67 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Attu
            1 Infantry moved from Yukon to Alaska
            1 Tank moved from British Columbia to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Artillery moved from S.Thailand to Burma
            1 Infantry moved from N.Thailand to Burma
            2 Infantrys moved from Bihar to Assam
            1 AAGun moved from Bihar to Calcutta
            1 Artillery and 2 Infantrys moved from Hyderabad to Calcutta
            1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            4 Infantrys moved from Madras to 60 Sea Zone
            4 Infantrys moved from 60 Sea Zone to Assam
            1 Fighter moved from Kufra to Lower Egypt
    
        Place Units - British
            1 Carrier, 1 Cruiser and 1 Transport placed in 11 Sea Zone
            1 Battleship, 1 Carrier and 1 T.Boat placed in 56 Sea Zone
            3 Infantrys placed in Cairo
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            1 Artillery and 1 Elite placed in Madras
            British undo move 3.
            3 Infantrys placed in Cairo
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northern Ireland: 1 Infantry
            EDIT: Adding units owned by British to Dublin: 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.83
    British : -1.67
    Italians : -1.67
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 Artillery and 1 Infantry
    Kufra : 1 flag, 1 Artillery, 2 Infantrys and 2 Tanks
    French Equatorial Africa : 1 Fighter and 1 Infantry
    Rhodes : 1 flag
    Assam : 8 Infantrys and 2 Tanks
    Vancouver : 1 AAGun and 1 Factory
    Equatoria : 1 Artillery and 1 Infantry
    Burma : 1 Artillery and 1 Infantry
    Bombay : 1 AAGun and 1 Factory
    Yukon : 1 Infantry
    Dover : 3 Infantrys
    Rhodesia : 1 AAGun and 1 Infantry
    Wales : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Mersa Matruh : 1 Infantry
    Calcutta : 1 AAGun, 1 Artillery and 2 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
    Nubia : 1 Artillery, 1 Infantry and 1 Tank
    Kenya : 1 Infantry
    Madras : 1 AAGun, 1 Artillery, 1 Elite and 1 Factory
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Factory, 1 Fighter and 7 Infantrys
    Lower Egypt : 1 Fighter and 2 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    Banjarmasin : 1 Artillery, 1 Fighter and 1 Infantry
    S.Thailand : 1 flag, 1 Infantry
    Alaska : 2 Infantrys and 1 Tank
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag, 2 Infantrys and 2 Tanks
    Iceland : 1 flag, 1 Infantry and 1 Tank
    W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 3 Tanks
    Greenland : 1 Bomber and 1 Fighter
    11 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters, 4 Infantrys and 1 Transport
    18 Sea Zone : 1 Submarine and 1 T.Boat
    56 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 T.Boat and 2 Transports
    51 Sea Zone : 1 Submarine
    71 Sea Zone : 1 Destroyer and 1 Transport
    60 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    58 Sea Zone : 1 Cruiser and 2 Transports
    67 Sea Zone : 1 Submarine
    3 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 75 / 79
    Russians : 116 / 119
    Italians : 51 / 53
    French : 40 / 40
    Yamamoto : 72 / 72
    Chinese : 25 / 32
    Hisaichi : 56 / 56
    British : 99 / 99
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 11 / 13
    Romanians : 12 / 13
    Thai : 6 / 6
    Americans : 97 / 111
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Purchase Units - Anzac
            Anzac buy 2 Adv.Fighters and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            2 Fighters moved from 114 Sea Zone to Banjarmasin
            1 Infantry and 1 Tank moved from Milne Bay to Port Moresby
            1 Submarine moved from 120 Sea Zone to 114 Sea Zone
            1 Transport moved from 114 Sea Zone to 120 Sea Zone
            1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
            1 Transport moved from 114 Sea Zone to 120 Sea Zone
            2 Infantrys moved from Wellington to 120 Sea Zone
            2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            2 Infantrys moved from 114 Sea Zone to Port Moresby
            4 Infantrys moved from Canberra to New South Wales
            1 Tank moved from South Australia to Broome
            1 Infantry moved from Western Australia to Broome
            1 Infantry moved from Bougainville to New Georgia
    
        Place Units - Anzac
            2 Adv.Fighters placed in 114 Sea Zone
            1 Infantry placed in Port Moresby
            3 Infantrys placed in Townsville
            3 Infantrys placed in Broome
            1 Infantry placed in Canberra
            Anzac undo move 5.
            1 Infantry placed in Wellington
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 1 Elite, 1 Factory, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Infantry moved from Lombok to Java
            1 Artillery, 2 Infantrys and 1 Tank moved from Merauke to West Papua
    
        Place Units - Dutch
            1 Elite, 2 Infantrys and 1 Tank placed in Banjarmasin
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Dutch : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    Your pitiful little alliance doesnt stand a chance Karl.

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:33:16 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Tank moved from Tampere to Kotka
            3 Infantrys moved from Tampere to Kotka
            1 Artillery and 1 Infantry moved from Finnmark to Upper Norrland
            1 Infantry moved from Oulu to Vyborg
            1 Fighter moved from Lapland to Vyborg
            1 Mech.Inf moved from Helsinki to N.Karelia
            1 Infantry moved from Lapland to N.Karelia
    
        Purchase Units - Finns
            Finns buy 1 Elite and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 3 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 3 Infantrys and 1 Tank in Kotka, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Kotka, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Vyborg
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 2/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in N.Karelia
                Finns attack with 1 Infantry and 1 Mech.Inf
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Infantry and 1 Mech.Inf in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                1 Mech.Inf retreated to Oulu
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Finns: 1 Infantry
            Battle in Upper Norrland
                Finns attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Finns roll dice for 1 Artillery and 1 Infantry in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Finns loses 0 PUs for violating Upper Norrlands neutrality.
                Finns win, taking Upper Norrland from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Helsinki
    
        Place Units - Finns
            1 Elite and 2 Tanks placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Finns : 1.00
    Russians : -0.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
            1 Fighter moved from E.Romania to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Infantry and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Vinnytsia to E.Romania
            1 Tank moved from Bucharest to E.Romania
            1 Infantry moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.00
    Russians : -0.33
    

    Savegame


  • @Gargantua said in WaW Team Game VI:

    Your pitiful little alliance doesnt stand a chance Karl.

    what? and you are playing the inbred Finns?

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            2 Artillerys moved from Bangkok to S.Thailand
            1 Tank moved from Bangkok to S.Thailand
            2 Infantrys moved from Bangkok to S.Thailand
            2 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in S.Thailand, round 2 : 0/8 hits, 2.50 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in S.Thailand, round 3 : 1/8 hits, 2.50 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Thai : -4.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Fighter and 3 Infantrys moved from Colombia to Venezuela
            1 Tank moved from Central America to Peru
            1 Artillery and 1 Infantry moved from Central America to 100 Sea Zone
            1 Tank moved from E.Mexico to 100 Sea Zone
            1 Infantry moved from Central America to 100 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Peru
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 4 Artillerys, 2 B.Transports, 1 Carrier, 5 Destroyers, 2 Fighters and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 1 Fighter and 3 Infantrys
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Fighter and 3 Infantrys in Venezuela, round 2 : 1/4 hits, 0.83 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Fighter and 2 Infantrys in Venezuela, round 3 : 2/3 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Peru
                Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Peru, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Peru
                    Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Peru, round 3 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter moved from Venezuela to Amazon
            1 Tank moved from W.Mexico to Central America
            1 Artillery and 1 Infantry moved from W.Mexico to E.Mexico
            1 Artillery and 1 Tank moved from Southwest USA to 83 Sea Zone
            2 Infantrys moved from Southwest USA to 83 Sea Zone
            1 Artillery, 1 Destroyer, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
            1 Tank moved from 91 Sea Zone to Kauai
            2 Infantrys moved from 91 Sea Zone to Kauai
            1 Artillery moved from 91 Sea Zone to Kauai
            1 Fighter moved from Pearl Harbor to Wake
            1 Tank moved from South Central USA to Central America
            1 Infantry moved from South Central USA to E.Mexico
            1 AAGun moved from South Central USA to E.Mexico
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Submarine moved from 71 Sea Zone to 72 Sea Zone
            1 Tank moved from San Francisco to E.Mexico
    
        Place Units - Americans
            2 B.Transports placed in 83 Sea Zone
            4 Artillerys and 2 Infantrys placed in San Francisco
            1 Carrier and 2 Destroyers placed in 13 Sea Zone
            2 Fighters placed in 13 Sea Zone
            3 Destroyers placed in 91 Sea Zone
            2 ArmoredCars placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.67
    Americans : 0.83
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Battleship, 1 Destroyer and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys and 2 Infantrys moved from Pomerania to 23 Sea Zone
            1 ArmoredCar moved from Burgundy to Aquitaine
                  Germans take Aquitaine from French
            1 ArmoredCar moved from Burgundy to Brittany
                  Germans take Brittany from French
            1 ArmoredCar moved from Burgundy to Normandy
                  Germans take Normandy from French
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
            1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
            1 Battleship moved from 23 Sea Zone to 22 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 22 Sea Zone
            1 Artillery moved from 22 Sea Zone to Netherlands
            1 Artillery moved from 22 Sea Zone to Oslo
            1 Infantry moved from 22 Sea Zone to Netherlands
            1 Infantry moved from Hamburg to Netherlands
            1 Infantry moved from 22 Sea Zone to Oslo
            1 Infantry moved from Lapland to 24 Sea Zone
            1 Infantry and 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Stockholm
            1 ArmoredCar moved from Lorraine to Picardy
            1 Mech.Inf moved from Rhine to Netherlands
            3 Mech.Infs moved from Bavaria to Paris
            2 Fighters moved from Lapland to Stockholm
            1 Fighter moved from Lapland to Stockholm
            1 Bomber moved from Bohemia to Netherlands
            1 Tank moved from Lorraine to Netherlands
            2 ArmoredCars moved from Lorraine to Paris
            2 Artillerys and 1 Infantry moved from Serbia to Bulgaria
            1 Tank moved from Krakow to East Prussia
            3 Tanks moved from Warsaw to East Prussia
            2 Infantrys moved from Warsaw to Brest
            2 Artillerys moved from Krakow to Brest
            1 Infantry moved from Krakow to Brest
            1 Submarine moved from 29 Sea Zone to 9 Sea Zone
            1 Mech.Inf moved from Rhine to Picardy
            4 ArmoredCars, 2 Artillerys, 6 Infantrys and 11 Tanks moved from Burgundy to Paris
            1 Tank moved from Burgundy to Picardy
            1 Mech.Inf moved from Rhine to Picardy
            1 Mech.Inf moved from Rhine to Paris
            1 Tank moved from N.Tunisia to N.Algeria
                  Germans take N.Algeria from French
            1 Tank moved from N.Algeria to N.Tunisia
            1 Destroyer and 2 Transports moved from 47 Sea Zone to 46 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 Artillerys, 1 Carrier, 5 Infantrys, 4 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 ArmoredCar, 2 Mech.Infs and 1 Tank
                French defend with 1 Bunker
                    Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in Picardy, round 2 : 0/4 hits, 1.50 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in Picardy, round 3 : 1/4 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 1 Bunker in Picardy, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans lost in Picardy
                    Germans roll dice for 2 Mech.Infs and 1 Tank in Picardy, round 4 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 Bunker in Picardy, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Mech.Infs and 1 Tank in Picardy, round 5 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 Bunker in Picardy, round 5 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the French and 1 Mech.Inf owned by the Germans lost in Picardy
                Germans win, taking Picardy from French with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -4
                Casualties for Germans: 1 ArmoredCar and 1 Mech.Inf
                Casualties for French: 1 Bunker
            Battle in 9 Sea Zone
                Germans attack with 1 Submarine
                French defend with 1 Transport
                    Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 9 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 9 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 9 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 9 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the Germans lost in 9 Sea Zone
                French win with 1 Transport remaining. Battle score for attacker is -7
                Casualties for Germans: 1 Submarine
            Battle in Stockholm
                Germans attack with 3 Fighters and 1 Infantry
                Neutral defend with 1 Bunker
                    Germans roll dice for 3 Fighters and 1 Infantry in Stockholm, round 2 : 0/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 Fighters and 1 Infantry in Stockholm, round 3 : 1/4 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Stockholm, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 Fighters and 1 Infantry in Stockholm, round 4 : 3/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in Oslo
                Germans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Oslo, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Brest
                Germans attack with 2 Artillerys and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Brest, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Brest
                2 Artillerys and 3 Infantrys retreated to Krakow
                Neutral win with 1 Artillery remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Netherlands
                Germans attack with 1 Artillery, 1 Bomber, 2 Infantrys, 1 Mech.Inf and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Bomber, 2 Infantrys, 1 Mech.Inf and 1 Tank in Netherlands, round 2 : 3/6 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans and 3 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Mech.Inf and 1 Tank in Netherlands, round 3 : 2/4 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 1 Artillery, 1 Bomber, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in East Prussia
                Germans attack with 4 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 4 Tanks in East Prussia, round 2 : 4/4 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in East Prussia
                Germans win, taking East Prussia from Russians with 3 Tanks remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Paris
                Germans attack with 6 ArmoredCars, 2 Artillerys, 6 Infantrys, 4 Mech.Infs and 11 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 11 Infantrys and 8 Tanks
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 6 Infantrys, 4 Mech.Infs and 11 Tanks in Paris, round 2 : 10/29 hits, 11.50 expected hits
                    French roll dice for 1 Artillery, 1 Fighter, 11 Infantrys and 8 Tanks in Paris, round 2 : 10/21 hits, 8.50 expected hits
                    4 ArmoredCars owned by the Germans, 6 Infantrys owned by the Germans and 10 Infantrys owned by the French lost in Paris
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 4 Mech.Infs and 11 Tanks in Paris, round 3 : 3/19 hits, 8.17 expected hits
                    French roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 8 Tanks in Paris, round 3 : 7/11 hits, 5.17 expected hits
                    2 ArmoredCars owned by the Germans, 1 Tank owned by the French, 2 Artillerys owned by the Germans, 1 Artillery owned by the French, 1 Infantry owned by the French and 3 Mech.Infs owned by the Germans lost in Paris
                    Germans roll dice for 1 Mech.Inf and 11 Tanks in Paris, round 4 : 9/12 hits, 5.83 expected hits
                    French roll dice for 1 Fighter and 7 Tanks in Paris, round 4 : 3/8 hits, 4.00 expected hits
                    1 Fighter owned by the French, 7 Tanks owned by the French, 1 Mech.Inf owned by the Germans and 2 Tanks owned by the Germans lost in Paris
                Germans captures 40PUs while taking French capital
                Germans win, taking Paris from French with 9 Tanks remaining. Battle score for attacker is -4
                Casualties for Germans: 6 ArmoredCars, 2 Artillerys, 6 Infantrys, 4 Mech.Infs and 2 Tanks
                Casualties for French: 1 Artillery, 1 Fighter, 11 Infantrys and 8 Tanks
    
        Non Combat Move - Germans
            1 Bomber moved from Netherlands to Hamburg
            2 Fighters moved from Stockholm to 22 Sea Zone
            1 Fighter moved from Stockholm to Hamburg
            1 AAGun moved from Pomerania to Danzig
            3 Infantrys moved from Bohemia to Krakow
            2 Infantrys moved from Silesia to Krakow
            2 Infantrys moved from E.Romania to Krakow
            1 AAGun moved from Lapland to Oulu
            1 Submarine moved from 29 Sea Zone to 35 Sea Zone
    
        Place Units - Germans
            1 Carrier and 1 Submarine placed in 22 Sea Zone
            2 Artillerys and 2 Infantrys placed in Warsaw
            3 Mech.Infs and 2 Tanks placed in Bohemia
            1 Mech.Inf placed in Bavaria
            2 Artillerys and 2 Infantrys placed in Hamburg
            1 Infantry placed in Rhine
    
        Turn Complete - Germans
            Germans collect 102 PUs; end with 142 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.50
    Neutral : -1.50
    French : 2.83
    Russians : 0.67
    

    Savegame

  • Liaison TripleA '11 '10

    WHat is it with me and this game! Paris was almost a disaster again LOL

  • Liaison TripleA '11 '10

    This was the moment I thought it was all over LOL

    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 4 Mech.Infs and 11 Tanks in Paris, round 3 : 3/19 hits, 8.17 expected hits

  • Liaison TripleA '11 '10

    I give Degrasse the right to move my dst and 2 trns wherever he sees fit. It wasn’t clear where it was best to put them, and I wasn’t able to have a timely discussion with him. Obviously not going to matter to Russia.

  • TripleA

    @Gargantua Maybe you need to play LL. Not sure you can handle the dice! :)

  • TripleA

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Infantry moved from Murmansk to Lapland
                  Russians take Lapland from Finns
            2 Infantrys moved from S.Karelia to Vyborg
            3 Infantrys moved from Donetsk to Vinnytsia
            1 Bomber moved from Leningrad to Vinnytsia
            2 Fighters moved from Leningrad to Vyborg
    
        Purchase Units - Russians
            Russians buy 6 ArmoredCars, 2 Artillerys, 1 Elite, 14 Infantrys and 12 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vinnytsia
                Russians attack with 1 Bomber and 3 Infantrys
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Bomber and 3 Infantrys in Vinnytsia, round 2 : 2/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery and 1 Infantry
            Battle in Vyborg
                Russians attack with 2 Fighters and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            2 Fighters moved from Vyborg to Leningrad
            1 Infantry moved from N.Karelia to Murmansk
            1 Infantry moved from S.Karelia to N.Karelia
            1 Infantry moved from S.Karelia to Leningrad
            1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Latvia to Minsk
            6 Infantrys moved from Novgorod to Minsk
            1 Infantry moved from Leningrad to Latvia
            1 Elite moved from Leningrad to Novgorod
            1 AAGun moved from Kursk to Kiev
            1 AAGun moved from Kursk to Minsk
            1 Artillery and 2 Infantrys moved from Donetsk to Kiev
            1 Artillery and 3 Infantrys moved from Kursk to Kiev
            1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            1 Bomber moved from Vinnytsia to Kiev
            1 Tank moved from Rostov to Kiev
            1 ArmoredCar and 4 Tanks moved from Stalingrad to Donetsk
            2 Tanks moved from Georgia to Donetsk
            1 Infantry moved from Georgia to Rostov
            1 Artillery moved from Erzurum to Georgia
            1 AAGun and 1 Infantry moved from Astrakhan to Georgia
            1 ArmoredCar and 6 Tanks moved from Moscow to Kursk
            1 Bomber moved from Kiev to Minsk
            1 Tank moved from Kiev to Minsk
            1 Tank moved from Kiev to Minsk
            1 Infantry moved from Ayan to N.Buryat Mongolia
            1 Artillery moved from Yakutsk to N.Buryat Mongolia
            1 AAGun and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Ulan Bator to S.Buryat Mongolia
            2 Tanks moved from Ulan Bator to N.Buryat Mongolia
            1 Artillery moved from Khobdo to Irkutsk
            1 Infantry moved from Bratsk to Irkutsk
            1 AAGun and 2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Khatanga to Olyokminsk
            6 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Okhotsk to Ayan
            1 Infantry moved from Kolyma to Okhotsk
            1 Fighter moved from N.Buryat Mongolia to Ulan Bator
    
        Place Units - Russians
            4 Infantrys placed in Arkhangelsk
            6 Infantrys placed in Sibirsky
            1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
            1 Artillery and 2 Infantrys placed in Kursk
            1 ArmoredCar and 2 Tanks placed in Georgia
            1 ArmoredCar and 4 Tanks placed in Stalingrad
            4 ArmoredCars and 6 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    Finns : -0.33
    Russians : 0.83
    

    Savegame

Suggested Topics

  • 27
  • 95
  • 321
  • 56
  • 123
  • 167
  • 252
  • 299
Axis & Allies Boardgaming Custom Painted Miniatures

92

Online

17.3k

Users

39.9k

Topics

1.7m

Posts