TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 unit repaired. 1 marine moved from Aleutian Islands to 8 Sea Zone 1 battleship and 1 marine moved from 8 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 mech_infantry moved from Suiyuyan to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 2 bombers moved from French Indo China to Kazakhstan 2 infantry moved from Shan State to Burma 6 tactical_bombers moved from Shan State to Burma 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 1 fighter moved from 36 Sea Zone to Java 1 fighter moved from Shan State to Java 1 fighter moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Java 2 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 harbour and 1 mech_infantry Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 5/9 hits, 4.33 expected hits Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Sumatra Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Sumatra, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 2 infantry and 8 tactical_bombers UK_Pacific defend with 1 infantry Japanese roll dice for 2 infantry and 8 tactical_bombers in Burma, round 2 : 3/10 hits, 4.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific lost in Burma Japanese win, taking Burma from UK_Pacific with 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 3 Casualties for UK_Pacific: 1 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Szechwan to Suiyuyan 1 mech_infantry moved from Hunan to Shensi 1 aaGun moved from Kwangsi to Yunnan 1 mech_infantry moved from Shan State to Hunan 1 mech_infantry moved from Shan State to Kweichow 1 mech_infantry moved from Shan State to Yunnan 8 armour and 8 mech_infantrys moved from Shan State to Szechwan 2 bombers moved from Kazakhstan to Szechwan 8 tactical_bombers moved from Burma to French Indo China 1 destroyer and 2 submarines moved from 20 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 6 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Sumatra to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone 5 carriers, 1 destroyer, 10 fighters and 3 submarines moved from 8 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 infantry placed in Malaya 1 carrier and 1 destroyer placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -1.17 UK_Pacific regular : -0.33 Russians regular : -0.33