New! Dice Roller is Installed


  • DiceRolling 3 6-sided dice:
    3, 1, 1


  • Three tanks
       DiceRolling 3 6-sided dice:
    1, 3, 5
    Two infatry
       DiceRolling 2 6-sided dice:
    1, 5
    one fighter
       DiceRolling 1 6-sided dice:
    1


  • hehe this could be fun

    does it work for 12 sided?

    :dice2d12:

    or just 6 sided

    :dice4d6:


  • oops, tries again

    DiceRolling 2 12-sided dice:
    5, 7

    DiceRolling 4 6-sided dice:
    3, 1, 6, 3


  • had to try it out, gearing up to play, this is great!

    DiceRolling 5 6-sided dice:
    2, 5, 3, 2, 1


  • TESTING

    DiceRolling 3 6-sided dice:
    3, 2, 6


  • Modifier test….

    :dice 1d31+1:


  • One more attempt…
    :dice 1d31 +1:


  • And outside the colons…
    DiceRolling 1 31-sided dice:
    9+1


  • So much for that idea…


  • How exactly do you use this thing?


  • @Imperious:

    How exactly do you use this thing?

    It is groovy. If you have a small battle and are a competent typist you can type the code :mice xdy: and a random number will be generated. Howevre you must use dice instead of mice. x is the number of dice you want to roll and y is the number of sides on the dice or the range for which you need a random number.

    DiceRolling 1 6-sided dice:
    5

    DiceRolling 1 12-sided dice:
    10

    DiceRolling 1 100-sided dice:
    3

    or
    Attacking INF (3) need 1s
    DiceRolling 3 6-sided dice:
    1, 6, 2

    Attacking ART (1) and matched INF (1)
    DiceRolling 2 6-sided dice:
    5, 4

    Defending INF (2)
    DiceRolling 2 6-sided dice:
    3, 5

    Or
    1 INF, 2 TANKS and 1 RTL in BOTB
    DiceRolling 8 12-sided dice:
    3, 10, 9, 6, 2, 10, 5, 3

    Switch was trying to do some geeky D&D stuff and give a bonus to the random result.


  • LOL, yep it was indeed my AD&D game heritage that went into thsoe dice attempts.

    But alas, AD&D appears to be passe, so it did not work

    But I was able to work out the pairings for the Tournament anyway :-D

  • 2007 AAR League

    I’ve been using this and actually liking it more than frood.net in some ways - the results are there and saved in the forum immediately, and you don’t have to have as many windows/tabs etc. Also, even pretty complicated battles can be done fairly easily, ex:

    (reliving my most glorious recent combat, killed 73 IPCs and lost 35 IPCs:)

    Karelia: 14 Inf 4 Art 3 Arm defending v. 5 Inf 14 Arm 6 Ftr 1 Bom

    Dice:
    Attacking (in sequence: 5 @ 1, 20 @ 3, 1 @4)
    DiceRolling 26 6-sided dice:
    2, 1, 1, 5, 6, 2, 1, 3, 6, 6, 3, 3, 6, 4, 1, 1, 3, 2, 3, 6, 1, 3, 3, 5, 3, 2
    Defending (18 @ 2, 3 @3(
    DiceRolling 21 6-sided dice:
    2, 1, 2, 5, 4, 3, 6, 4, 2, 5, 6, 2, 2, 5, 2, 5, 1, 2, 2, 2, 2


  • The problem there is to distinguish what units are what… thus the multiple entries for various units.

  • 2007 AAR League

    That’s solved by declaring eg “5@1, 20@3, 1@4”, so you know that the first 5 have to be 1’s to hit, the rest all have to be 3 or lower except the very last one which could be a 4.

    It would be nice if this gadget could be simplified, so that eg. you only had to type  :5d6: to roll 5 dice

    Also, it’s nice because you can’t cheat it, because the forum doesn’t let you post actual html code, eg:

    DiceRolling 8 12-sided dice:
    3, 10, 9, 6, 2, 10, 5, 3


  • Also prevent any attempts to “cheat” because if you attempt to edit a post with dice, it returns to HTML coding.

  • Founder TripleA Admin

    I’ve updated the dice command to be a little more friendly …

    For instance previously you could only roll one set at a time
    dice 26d6

    Now you can break it up into groups
    dice 5d6 20d6 1d6

    Dice:
    Attacking (in sequence: 5 @ 1, 20 @ 3, 1 @4)
    dice 5d6 20d6 1d6
    DiceRolling 5d6 20d6 1d6:
    (2, 2, 4, 6, 6)  (1, 1, 1, 2, 2, 2, 3, 3, 3, 3, 3, 4, 5, 5, 5, 5, 6, 6, 6, 6)  (5)

    Defending (18 @ 2, 3 @3)
    dice 18d6 3d6
    DiceRolling 18d6 3d6:
    (1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 4, 4, 4, 4, 5, 5)  (3, 4, 6)

    The results are grouped as specified and sorted lowest to highest.

  • Founder TripleA Admin

    The next step will be something like this
    :dice 4d6@1 3d6@4:

    but as you can see it does not work like this now


  • @ncscswitch:

    Also prevent any attempts to “cheat” because if you attempt to edit a post with dice, it returns to HTML coding.

    lets see about that.  :-P
    okay conculsion you can not edit the dice but you can delete them and reroll(which you can’t do in the games in progres forum anyway) 100% save

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