Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Politics - Germans
    
        Combat Move - Germans
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour moved from Holland Belgium to Western Germany
            1 bomber moved from Novgorod to Vologda
            1 mech_infantry moved from Nenetsia to Vologda
            4 artilleries and 2 infantry moved from Belarus to Smolensk
            5 mech_infantrys moved from Archangel to Smolensk
            2 bombers moved from Novgorod to Tambov
            1 infantry moved from Rostov to Tambov
            6 artilleries and 7 infantry moved from Ukraine to Bryansk
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; 
            Germans buy 3 artilleries, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 6 artilleries and 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 artilleries and 7 infantry in Bryansk, round 2 : 6/13 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 4 artilleries, 2 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries, 2 infantry and 5 mech_infantrys in Smolensk, round 2 : 3/11 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 4 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Archangel to Smolensk
            1 bomber moved from Vologda to Volgograd
            2 bombers moved from Tambov to Volgograd
            1 aaGun, 17 artilleries and 23 infantry moved from Rostov to Volgograd
            7 armour and 3 mech_infantrys moved from Caucasus to Volgograd
            1 mech_infantry moved from Tsinghai to Volgograd
            1 armour moved from Kansu to Tsinghai
            1 armour moved from Evenkiyskiy to Kansu
            2 fighters moved from Western Germany to Egypt
            8 artilleries and 10 infantry moved from Western Germany to France
            7 mech_infantrys moved from Denmark to Western Germany
            3 fighters and 5 tactical_bombers moved from Denmark to Germany
            1 aaGun moved from Western Germany to Germany
            3 mech_infantrys moved from France to Western Germany
            3 mech_infantrys moved from Denmark to Western Germany
    
        Place Units - Germans
            1 mech_infantry placed in Western Germany
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 artilleries placed in France
            8 mech_infantrys placed in Germany
            3 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            1 mech_infantry moved from Samara to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 armour moved from Russia to Urals
                  Russians take Urals from Germans
            1 infantry moved from Samara to Vologda
            7 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 mech_infantry moved from Kwangtung to Kiangsu
            1 infantry moved from Anhwe to Kweichow
    
        Purchase Units - Russians
            Russians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 5/9 hits, 4,33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns, 6 artilleries and 55 infantry moved from Samara to Russia
            7 fighters and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            1 armour and 2 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 mech_infantry moved from Kwangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            1 infantry moved from Kwangsi to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
            1 armour and 1 artillery moved from Manchuria to Amur
            2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Kwangsi to Yunnan
            1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            2 armour moved from India to Yunnan
            1 armour, 1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 2 transports moved from 39 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone
            3 fighters moved from Japan to 36 Sea Zone
    
        Place Units - Japanese
            1 infantry, 1 marine and 1 mech_infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            2 artilleries, 1 bomber, 3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 mech_infantry moved from Kwangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            1 infantry moved from Kwangsi to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
            1 armour and 1 artillery moved from Manchuria to Amur
            2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Kwangsi to Yunnan
            1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            2 armour moved from India to Yunnan
            1 armour, 1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 2 transports moved from 39 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone
            3 fighters moved from Japan to 36 Sea Zone
    
        Place Units - Japanese
            1 infantry, 1 marine and 1 mech_infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            2 artilleries, 1 bomber, 3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Timguska: 1 infantry
            EDIT: Adding units owned by Japanese to Kansu: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 1.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 destroyer, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            4 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            9 fighters moved from Normandy Bordeaux to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            9 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Iraq to Volgograd
    
        Purchase Units - Americans
            Americans buy 2 carriers, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Norway
            Battle in Iwo Jima
            Battle in Southern France
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Norway from Germans, taking Iwo Jima from Japanese, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Volgograd to Northwest Persia
            3 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Southern France to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 7 submarines moved from 21 Sea Zone to 17 Sea Zone
            2 tactical_bombers moved from Wake Island to Midway
            1 carrier, 1 destroyer and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from 112 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 110 Sea Zone
            1 carrier placed in 10 Sea Zone
            4 fighters placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Kweichow to Kiangsi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            13 infantry moved from Kweichow to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Combat Move - British
            1 battleship moved from 21 Sea Zone to 17 Sea Zone
                  UK_Pacific take 22 Sea Zone from Japanese
                  UK_Pacific take 17 Sea Zone from Japanese
    
        Purchase Units - British
            British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Northwest Persia: 1 bomber
            EDIT: Adding units owned by Americans to Iraq: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Caucasus from Italians to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 cruiser and 2 destroyers moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
            4 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
            1 armour, 3 artilleries and 1 infantry moved from Iraq to Trans-Jordan
            2 artilleries and 2 infantry moved from Northwest Persia to Iraq
            5 infantry moved from Northwest Persia to Persia
            2 aaGuns and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
            4 fighters moved from Normandy Bordeaux to Norway
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Adding units owned by British to Norway: 2 fighters
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Iraq
            3 armour placed in Persia
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,3,6
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 0,67
    AA fire in Volgograd : : -0,17
    Americans : -0,33
    Chinese : -0,33
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    one second!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 destroyer, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            4 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            9 fighters moved from Normandy Bordeaux to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            9 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Iraq to Volgograd
    
        Purchase Units - Americans
            Americans buy 2 carriers, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Norway
            Battle in Iwo Jima
            Battle in Southern France
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Norway from Germans, taking Iwo Jima from Japanese, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Volgograd to Northwest Persia
            3 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Southern France to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 7 submarines moved from 21 Sea Zone to 17 Sea Zone
            2 tactical_bombers moved from Wake Island to Midway
            1 carrier, 1 destroyer and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from 112 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 110 Sea Zone
            1 carrier placed in 10 Sea Zone
            4 fighters placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Kweichow to Kiangsi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            13 infantry moved from Kweichow to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Combat Move - British
            1 battleship moved from 21 Sea Zone to 17 Sea Zone
                  UK_Pacific take 22 Sea Zone from Japanese
                  UK_Pacific take 17 Sea Zone from Japanese
    
        Purchase Units - British
            British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Northwest Persia: 1 bomber
            EDIT: Adding units owned by Americans to Iraq: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Caucasus from Italians to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 cruiser and 2 destroyers moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
            4 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
            1 armour, 3 artilleries and 1 infantry moved from Iraq to Trans-Jordan
            2 artilleries and 2 infantry moved from Northwest Persia to Iraq
            5 infantry moved from Northwest Persia to Persia
            2 aaGuns and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
            4 fighters moved from Normandy Bordeaux to Norway
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Adding units owned by British to Norway: 2 fighters
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Iraq
            3 armour placed in Persia
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,3,6
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to 112 Sea Zone: 1 carrier, 2 cruisers and 2 fighters
            EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier, 2 cruisers and 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,67
    AA fire in Volgograd : : -0,17
    Americans : -0,33
    Chinese : -0,33
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    :+1: good to go!

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour moved from Egypt to Belgian Congo
                  Italians take Anglo Egyptian Sudan from British
                  Italians take Belgian Congo from British
            1 infantry moved from Libya to Tunisia
            1 bomber moved from Cyprus to Tambov
            1 bomber moved from Tambov to Samara
            1 infantry moved from Volgograd to Samara
            1 armour, 1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
            1 fighter moved from Western Germany to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 bomber moved from Cyprus to Southern France
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 armour
                    Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
            Battle in Samara
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Samara to Volgograd
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Western Germany to Germany
            1 aaGun and 10 infantry moved from Northern Italy to Western Germany
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            3 fighters moved from Southern Italy to Egypt
            1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern France to Southern Italy
            1 fighter moved from Southern France to Western Germany
    
        Place Units - Italians
            1 armour, 1 artillery and 1 mech_infantry placed in Egypt
            1 artillery, 4 infantry and 1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 1.83
    Russians : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Iraq
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 fighter moved from Normandy Bordeaux to Norway
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
            1 infantry moved from Volgograd to Tambov
            1 artillery and 1 infantry moved from Volgograd to Kazakhstan
            1 armour moved from Tsinghai to Kazakhstan
            1 infantry moved from Smolensk to Vologda
            1 bomber moved from Volgograd to Tambov
            1 bomber moved from Volgograd to Vologda
            1 armour moved from Kansu to Urals
            1 bomber moved from Volgograd to Urals
            2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Smolensk to Archangel
            1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
            1 artillery moved from Smolensk to Vologda
            3 artilleries and 1 infantry moved from Smolensk to Archangel
            1 tactical_bomber moved from Germany to Southern France
            1 artillery and 2 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
            14 artilleries and 10 infantry moved from France to Normandy Bordeaux
            3 artilleries moved from France to Normandy Bordeaux
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                French defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Southern France
                Germans win, taking Southern France from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 1 armour and 1 bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 armour and 1 bomber in Urals, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Urals
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 armour
            Battle in Novosibirsk
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Novosibirsk, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; French defend with 1 infantry; Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
                    Americans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/5 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
                Casualties for French: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 17 artilleries and 10 infantry
                British defend with 1 aaGun, 5 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 17 artilleries and 10 infantry in Normandy Bordeaux, round 2 : 7/27 hits, 9.00 expected hits
                    Americans roll dice for 1 aaGun, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.33 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 5 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 17 artilleries and 8 infantry in Normandy Bordeaux, round 3 : 3/25 hits, 8.33 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 17 artilleries and 8 infantry remaining. Battle score for attacker is 21
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
                Casualties for British: 1 aaGun, 5 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern France to Western Germany
            1 tactical_bomber moved from Southern France to Northern Italy
            1 fighter moved from Western Germany to Egypt
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from Germany to Novgorod
            1 bomber moved from Vologda to Novgorod
            1 bomber moved from Urals to Novgorod
            1 bomber moved from Tambov to Novgorod
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            2 armour moved from Volgograd to Caucasus
            1 aaGun, 16 artilleries and 19 infantry moved from Volgograd to Caucasus
            1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Ukraine
            2 aaGuns, 6 artilleries and 4 infantry moved from Bryansk to Rostov
            3 mech_infantrys moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Volgograd to Tsinghai
            1 armour moved from Volgograd to Caucasus
            8 mech_infantrys moved from Germany to Eastern Poland
            12 mech_infantrys moved from Western Germany to Germany
            3 infantry moved from Finland to Vyborg
            3 artilleries and 3 infantry moved from Novgorod to Vyborg
            1 armour and 5 mech_infantrys moved from Smolensk to Novgorod
    
        Place Units - Germans
            2 infantry placed in Germany
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            1 artillery placed in Germany
            3 mech_infantrys placed in Germany
            2 mech_infantrys placed in Germany
            1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -9.17
    Americans : -2.33
    Russians : -1.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 mech_infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Purchase Units - Russians
            Russians buy 4 artilleries; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
            1 fighter moved from Samara to Russia
            2 fighters moved from Tambov to Russia
            8 artilleries moved from Russia to Tambov
            30 infantry moved from Russia to Tambov
            5 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
    
        Place Units - Russians
            4 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 8 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : 0,67
    Russians : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Japanese
            1 mech_infantry moved from Kwangtung to Kiangsi
            2 bombers moved from Yunnan to Kiangsi
            1 bomber moved from Japan to Kiangsi
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 3 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers and 1 mech_infantry in Kiangsi, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 marine, 5 submarines, 3 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
            1 armour, 1 artillery and 1 infantry moved from Amur to Manchuria
            1 artillery moved from Jehol to Manchuria
            4 fighters and 3 tactical_bombers moved from Yunnan to Manchuria
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Timguska to Kansu
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            3 bombers moved from Kiangsi to French Indo China
            1 mech_infantry moved from India to Yunnan
            1 artillery and 1 infantry moved from India to Burma
            1 armour moved from West India to Burma
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Japan
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 fighter and 6 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            4 fighters moved from Western United States to 6 Sea Zone
            9 submarines moved from 7 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Midway to 6 Sea Zone
            2 carriers, 1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 8 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Iraq to Belgian Congo
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 4 fighters and 2 harbours; Remaining resources: 4 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble, tokens?

  • '19 '17 '16

    Oh poo.

    Full scramble. 1 token each on the DDs and Cruisers.

    I didn’t really consider planes coming from W USA & Midway. I really should have seen that.

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:

    Oh poo.

    Full scramble. 1 token each on the DDs and Cruisers.

    I didn’t really consider planes coming from W USA & Midway. I really should have seen that.

    If you need to review, please let me know

  • '19 '17 '16

    I don’t really think that would be fair. I shouldn’t have moved into SZ6, apparently, which also would have affected my buy. It may not be fatal for the Axis but Japan will certainly take a hit.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            4 fighters moved from Western United States to 6 Sea Zone
            9 submarines moved from 7 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Midway to 6 Sea Zone
            2 carriers, 1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 8 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Iraq to Belgian Congo
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 4 fighters and 2 harbours; Remaining resources: 4 PUs; 
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in Marshall Islands
            Battle in Belgian Congo
                Americans attack with 1 bomber
                Italians defend with 1 armour
                    Americans roll dice for 1 bomber in Belgian Congo, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Belgian Congo
                Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 6 Sea Zone
                Americans attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 21 submarines and 2 tactical_bombers
                Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 1 marine, 11 submarines, 3 tactical_bombers and 3 transports
                    Americans roll dice for 21 submarines in 6 Sea Zone, round 2 : 5/21 hits, 7,00 expected hits
                Units damaged: 5 carriers owned by the Japanese
                    Americans roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 11/20 hits, 10,33 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 11 submarines in 6 Sea Zone, round 2 : 2/11 hits, 1,83 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 12/26 hits, 13,83 expected hits
                Units damaged: 2 battleships owned by the Americans
                    9 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 21 submarines in 6 Sea Zone, round 3 : 8/21 hits, 7,00 expected hits
                    Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 12 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 6/20 hits, 10,33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 3 : 12/26 hits, 13,83 expected hits
                    3 tactical_bombers owned by the Japanese, 12 submarines owned by the Americans, 6 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 9 submarines in 6 Sea Zone, round 4 : 4/9 hits, 3,00 expected hits
                    1 marine owned by the Japanese, 2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 12 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 12/20 hits, 10,33 expected hits
                    Japanese roll dice for 12 fighters in 6 Sea Zone, round 4 : 10/12 hits, 8,00 expected hits
                    12 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 4 fighters owned by the Americans and 2 battleships owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 9 submarines in 6 Sea Zone, round 5 : 0/9 hits, 3,00 expected hits
                Americans win, taking 6 Sea Zone from Japanese with 8 fighters, 9 submarines and 2 tactical_bombers remaining. Battle score for attacker is 113
                Casualties for Americans: 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters and 12 submarines
                Casualties for Japanese: 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 1 marine, 11 submarines, 3 tactical_bombers and 3 transports
    
        Non Combat Move - Americans
            8 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from United Kingdom to Gibraltar
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Belgian Congo to Union of South Africa
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            4 fighters placed in Eastern United States
            1 harbour placed in Iwo Jima
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                 retreated to Kiangsi
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            17 infantry moved from Anhwe to Kweichow
            1 fighter moved from Kiangsi to Kweichow
    
        Place Units - Chinese
            5 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Combat Move - British
            3 mech_infantrys moved from Iraq to Egypt
            1 battleship moved from 17 Sea Zone to 26 Sea Zone
            1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            5 armour, 2 artilleries and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Egypt
                British attack with 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys
                Germans defend with 3 fighters; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
                    British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in Egypt, round 2 : 8/13 hits, 4,83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 6 fighters, 2 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 4/12 hits, 6,17 expected hits
                    1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 marine owned by the Italians, 2 fighters owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                    British roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in Egypt, round 3 : 3/9 hits, 3,83 expected hits
                    Italians roll dice for 4 fighters in Egypt, round 3 : 4/4 hits, 2,67 expected hits
                    2 mech_infantrys owned by the British, 3 fighters owned by the Italians and 2 artilleries owned by the British lost in Egypt
                    British roll dice for 5 armour in Egypt, round 4 : 2/5 hits, 2,50 expected hits
                    Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Egypt
                British win, taking Egypt from Italians with 5 armour remaining. Battle score for attacker is 54
                Casualties for British: 3 artilleries, 1 infantry and 4 mech_infantrys
                Casualties for Germans: 3 fighters
                Casualties for Italians: 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry
    
        Non Combat Move - British
            5 infantry moved from Persia to Northwest Persia
            3 armour moved from Persia to Trans-Jordan
            2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 5 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Persia
            1 armour placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2,3
            British collect 31 PUs (4 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -2,00
    British : 1,33
    Americans : -4,67
    Chinese : -0,67
    Japanese : -1,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            1 bomber moved from Southern Italy to Northwest Persia
            1 bomber moved from Volgograd to Northwest Persia
            1 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry
                British defend with 5 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 5 infantry in Northwest Persia, round 2 : 0/5 hits, 1.67 expected hits
                    3 infantry owned by the British lost in Northwest Persia
                    Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Northwest Persia, round 3 : 1/5 hits, 2.50 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Northwest Persia, round 4 : 2/5 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for British: 5 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Northwest Persia to Volgograd
            1 infantry moved from Samara to Volgograd
            1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to Libya
            1 aaGun and 10 infantry moved from Western Germany to Germany
            1 artillery and 2 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -2.67
    

    Savegame

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