Going to concede this one. Seems I’m losing on both sides of the board. Never got around to buying a third Japanese ic on Asia, not sure why. Will post when i get home.
Still interested in French rebalance? I’ll take allies for +10.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Anhwe to Hunan
4 infantry moved from Amur to Korea
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Tambov to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Urals
3 fighters moved from Russia to Vologda
1 infantry moved from Amur to Korea
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Urals
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 3 fighters and 1 tactical_bomber in Urals, round 2 : 0/4 hits, 2,17 expected hits
Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 3 fighters and 1 tactical_bomber in Urals, round 3 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 armour in Urals, round 3 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Urals
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Russians: 1 fighter
Casualties for Germans: 1 armour
Battle in Korea
Russians attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Korea
Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 3 infantry in Korea, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 3/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Urals to Russia
3 fighters moved from Vologda to Russia
2 aaGuns, 8 artilleries and 53 infantry moved from Tambov to Russia
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Buryatia
2 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,6,5,6,5,1,4,4,5
Russians collect 19 PUs (1 lost to blockades); end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Japanese
2 artilleries and 3 infantry moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Northern Territory to South Australia
1 artillery and 1 infantry moved from Northern Territory to Queensland
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 infantry moved from Kiangsu to Kiangsi
1 armour moved from French Indo China to Yunnan
Japanese take Kwangsi from Chinese
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to South Australia
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to Queensland
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Japan to Siberia
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 4 artilleries, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Korea
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 aaGun and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking 62 Sea Zone from ANZAC, taking Korea from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in South Australia
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Queensland
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Shantung, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siberia, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Siberia to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 marine moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 fighters, 1 marine, 2 tactical_bombers and 1 transport moved from 49 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Queensland to Northern Territory
1 fighter and 1 tactical_bomber moved from South Australia to Northern Territory
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Philippines to Yunnan
3 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
2 artilleries moved from French Indo China to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
1 artillery, 1 fighter and 2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 1.33
ANZAC : 0.00
Chinese : -0.67
UK_Pacific : -0.33
Russians : 0.33
Japanese : 2.17
I have a harbour so I can reach Iwo Jima, just so you know. Do you want to change anything?
@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
I have a harbour so I can reach Iwo Jima, just so you know. Do you want to change anything?
Oh. That’s annoying. I’ll have a look.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Politics - Americans
Combat Hit Differential Summary :
Thanks for your sportsmanship.
I decided to change the casualties and take the island. Then I could live with the death of the TT.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Chinese
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Chinese
3 artilleries, 1 fighter and 20 infantry moved from Hunan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 20 infantry
Japanese defend with 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
AA fire in Yunnan : 0/1 hits, 0,17 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 20 infantry in Yunnan, round 2 : 4/24 hits, 5,33 expected hits
Combat Hit Differential Summary :
AA fire in Yunnan : : -0,17
Chinese : -1,33
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
Thanks for your sportsmanship.
I decided to change the casualties and take the island. Then I could live with the death of the TT.
Your welcome, I have 4 hits would you like to keep your AA
Yeah, I’ll keep it this round and next, unless I roll radically under. I would assume there won’t be a third round.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Politics - Americans
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Southern France
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 30 Sea Zone to 17 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
7 fighters moved from 30 Sea Zone to 46 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters in 46 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Italians with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 1/6 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Southern France to 110 Sea Zone
5 fighters moved from Holland Belgium to 110 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
7 fighters moved from 46 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 aaGun moved from British Columbia to Western United States
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from British Columbia to Hawaiian Islands
Place Units - Americans
1 carrier and 1 transport placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 carriers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Move - Chinese
3 artilleries, 1 fighter and 20 infantry moved from Hunan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 20 infantry
Japanese defend with 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
AA fire in Yunnan : 0/1 hits, 0,17 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 20 infantry in Yunnan, round 2 : 4/24 hits, 5,33 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 8/27 hits, 11,17 expected hits
4 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries, 1 fighter and 12 infantry in Yunnan, round 3 : 2/16 hits, 4,00 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 10/23 hits, 9,83 expected hits
2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Hunan
Japanese win with 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -36
Casualties for Chinese: 18 infantry
Casualties for Japanese: 6 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Yunnan to Hunan
Place Units - Chinese
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Combat Move - British
1 armour moved from Iraq to Caucasus
British take Northwest Persia from Germans
Russians take Caucasus from Germans
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Ceylon to Yunnan
4 artilleries, 3 fighters and 17 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 11 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Sumatra
Battle in Yunnan
British attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters and 17 infantry
Japanese defend with 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
AA fire in Yunnan : 0/3 hits, 0,50 expected hits
British roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 17 infantry in Yunnan, round 2 : 8/26 hits, 7,50 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 9/21 hits, 9,17 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 9 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 8 infantry in Yunnan, round 3 : 6/17 hits, 6,00 expected hits
Japanese roll dice for 1 armour, 6 artilleries, 5 fighters and 2 tactical_bombers in Yunnan, round 3 : 7/14 hits, 6,83 expected hits
6 artilleries owned by the Japanese and 7 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 1 infantry in Yunnan, round 4 : 6/10 hits, 4,33 expected hits
Japanese roll dice for 1 armour, 5 fighters and 2 tactical_bombers in Yunnan, round 4 : 3/8 hits, 4,83 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 armour owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 2 artilleries, 1 bomber and 3 fighters in Yunnan, round 5 : 5/7 hits, 3,33 expected hits
Japanese roll dice for 2 fighters in Yunnan, round 5 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 1 artillery owned by the British lost in Yunnan
British win, taking Sumatra from Japanese, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 71
Casualties for British: 3 artilleries and 17 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
Non Combat Move - British
1 bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
2 fighters moved from Yunnan to India
1 aaGun moved from Burma to Yunnan
2 aaGuns moved from Burma to India
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Iraq to India
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,67
British : 3,83
Americans : -2,67
AA fire in Yunnan : : -0,67
Chinese : -3,33
Japanese : -5,50
there is my payback!
What was the payback for, again?
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
What was the payback for, again?
For destroying my russian airfleet no hit with my AA and destroying my factory for like 17 or so
@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
What was the payback for, again?
For destroying my russian airfleet no hit with my AA and destroying my factory for like 17 or so
I think this will level it again, I hope!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Italians
1 fighter moved from Greece to Southern France
2 armour, 1 artillery and 1 infantry moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Southern France
1 infantry moved from Northern Italy to Southern France
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 2 PUs;
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from Southern France to France
1 bomber moved from Southern France to Western Germany
3 aaGuns and 9 infantry moved from Northern Italy to France
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Greece to Bulgaria
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : -0.33
Russians : 0.50
Well, the Britain attack was an even more wild swing.
Expected: 40%, +4TUV
Actual: win, +71TUV
Moscow bomb G5
Expected: ~ +6TUV
Actual: +59TUV
Hmm, I guess those are kind of comparable. Still surprised you persisted with the attack at 40%. Thought you had to?
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
Well, the Britain attack was an even more wild swing.
Expected: 40%, +4TUV
Actual: win, +71TUVMoscow bomb G5
Expected: ~ +6TUV
Actual: +59TUVHmm, I guess those are kind of comparable. Still surprised you persisted with the attack at 40%. Thought you had to?
The chinese rolled below average big time, I calculated it and china and the uk together could beat the japanese easily. And otherwise my stacks couldn’t do any good. If my 1st and 2nd turn would go dramaticly I would have stopped. I also had way more cheap units so it was worth the risk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Queensland
ANZAC attack with 3 fighters and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 3 fighters and 3 infantry in Queensland, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 3 : 4/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 6 PUs; end with 6 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Timguska to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 infantry moved from Ukraine to Bryansk
8 artilleries and 10 infantry moved from Ukraine to Rostov
1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Volgograd to Samara
1 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Samara to Vologda
1 bomber moved from Volgograd to Vologda
2 bombers moved from Volgograd to Bryansk
10 artilleries and 9 infantry moved from Volgograd to Rostov
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Purchase Units - Germans
Germans buy 10 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 18 artilleries and 19 infantry
Russians defend with 1 infantry
Germans roll dice for 18 artilleries and 19 infantry in Rostov, round 2 : 16/37 hits, 12.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 18 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour and 20 mech_infantrys moved from Volgograd to Caucasus
1 transport moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Novgorod to Archangel
6 artilleries moved from Archangel to Belarus
1 artillery and 3 infantry moved from Novgorod to Belarus
1 fighter moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to Western Germany
3 artilleries and 2 infantry moved from Northern Italy to France
5 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
1 fighter moved from France to Western Germany
4 artilleries moved from Western Germany to France
1 bomber moved from Vologda to Novgorod
2 bombers moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Samara to Novgorod
2 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 artilleries placed in France
3 mech_infantrys placed in Volgograd
1 artillery, 1 fighter and 5 infantry placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 4.67
Americans : 0.67
Russians : -0.33