Giallo (Allies+9) vs Simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    Sub fights in SZ97 if attacked by 2subs. Or 1, if it lives to UK.

    I forgot I wanted to buy a harbour is it ok to edit my purchase?

    Also I bought an AB for Egypt where I already had one… So I changed that to 5 inf.

    If you allow me to buy a harbour for the us I would take out the Carrier in sz 10 and place the harbour in Johnston Island and 1 pu for the us

    Ok, I did those edits.

    Scramble from Egypt? And can I assume you’ll sink the subs first if so?

    That basket you put the subs into could have been safer.

    I know, as you can see I was kind a hasty

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Italians
            1 armour moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 armour moved from Morocco to Algeria
            1 armour moved from Northwest Persia to Volgograd
            1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 97 Sea Zone from British
            1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
            1 artillery and 2 infantry moved from Libya to Tobruk
                  Italians take Tobruk from ANZAC
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Americans scrambles 1 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
                British defend with 1 fighter and 1 submarine; Americans defend with 2 submarines; Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 4 submarines in 98 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Russians, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
                Casualties for Americans: 2 submarines
                Casualties for Russians: 1 submarine
                Casualties for British: 1 fighter and 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Greece
            1 artillery and 1 infantry moved from Bulgaria to Greece
            1 armour moved from Ukraine to Volgograd
            1 mech_infantry moved from Libya to Algeria
            6 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from 98 Sea Zone to Western Germany
            3 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : 1.00
    

    Savegame

  • '19 '17 '16

    Zero score, but a great win for Italy there. Now the convoying force needs to be rebuilt from scratch.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            2 infantry moved from New South Wales to Queensland
            3 fighters moved from New South Wales to Queensland
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 3 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 aaGun and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2
            ANZAC collect 1 PU (5 lost to blockades); end with 4 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Rostov to Ukraine
                  Germans take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
                  Germans take Novosibirsk from Russians
                  Germans take Timguska from Russians
            1 mech_infantry moved from Volgograd to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Kazakhstan to Urals
                  Germans take Urals from Russians
            1 armour, 6 artilleries and 6 infantry moved from Novgorod to Archangel
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            3 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Western Germany to Southern France
            2 bombers and 1 mech_infantry moved from Northwest Persia to Persia
            1 bomber moved from Volgograd to Persia
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Persia
                Germans attack with 3 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 mech_infantry in Persia, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win with 3 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 6 artilleries and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Archangel, round 2 : 5/13 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 5/7 hits, 3.17 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
            3 artilleries and 2 infantry moved from Western Germany to Northern Italy
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Karelia to Novgorod
            3 fighters and 2 tactical_bombers moved from Southern France to Western Germany
            5 infantry moved from Germany to Western Germany
            7 armour and 18 mech_infantrys moved from Northwest Persia to Volgograd
            3 bombers moved from Persia to Volgograd
            1 mech_infantry moved from Kazakhstan to Volgograd
            1 aaGun, 10 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Volgograd
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Novgorod
            4 artilleries placed in Western Germany
            Germans undo move 2.
            2 infantry and 1 mech_infantry placed in Volgograd
            7 mech_infantrys placed in Germany
            Germans undo move 4.
            Germans undo move 4.
            2 infantry placed in Germany
            3 mech_infantrys placed in Volgograd
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : 0.67
    Americans : 0.67
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Anhwe to Hunan
            4 infantry moved from Amur to Korea
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Tambov to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Tambov to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Vologda
            3 fighters and 1 tactical_bomber moved from Russia to Urals
            3 fighters moved from Russia to Vologda
            1 infantry moved from Amur to Korea
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Urals
                Russians attack with 3 fighters and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Urals, round 2 : 0/4 hits, 2,17 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Urals, round 3 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 armour in Urals, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Urals
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 armour
            Battle in Korea
                Russians attack with 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Korea
                    Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 3 infantry in Korea, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Vologda
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Urals to Russia
            3 fighters moved from Vologda to Russia
            2 aaGuns, 8 artilleries and 53 infantry moved from Tambov to Russia
            1 aaGun moved from Amur to Korea
            1 aaGun moved from Amur to Buryatia
            2 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,6,5,6,5,1,4,4,5
            Russians collect 19 PUs (1 lost to blockades); end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,17
    Japanese : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Japanese
            2 artilleries and 3 infantry moved from Kiangsu to Shantung
            1 artillery and 1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Northern Territory to South Australia
            1 artillery and 1 infantry moved from Northern Territory to Queensland
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 1 infantry moved from Kiangsu to Kiangsi
            1 armour moved from French Indo China to Yunnan
                  Japanese take Kwangsi from Chinese
            1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
            1 fighter and 1 tactical_bomber moved from 63 Sea Zone to South Australia
            1 fighter and 1 tactical_bomber moved from 63 Sea Zone to Queensland
            1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from Japan to Siberia
            1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens; 
            Japanese buy 4 artilleries, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in Korea
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 aaGun and 3 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                    Japanese roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking 62 Sea Zone from ANZAC, taking Korea from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Iwo Jima
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in South Australia
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Queensland
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 2 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Shantung, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Siberia
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siberia, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Siberia to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 25 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 carrier moved from 35 Sea Zone to 17 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 1 marine moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 fighters, 1 marine, 2 tactical_bombers and 1 transport moved from 49 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from Queensland to Northern Territory
            1 fighter and 1 tactical_bomber moved from South Australia to Northern Territory
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 fighter moved from Philippines to Yunnan
            3 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
            2 artilleries moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            1 artillery, 1 fighter and 2 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    ANZAC : 0.00
    Chinese : -0.67
    UK_Pacific : -0.33
    Russians : 0.33
    Japanese : 2.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    I have a harbour so I can reach Iwo Jima, just so you know. Do you want to change anything?

  • '19 '17 '16

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    I have a harbour so I can reach Iwo Jima, just so you know. Do you want to change anything?

    Oh. That’s annoying. I’ll have a look.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Politics - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Thanks for your sportsmanship.

    I decided to change the casualties and take the island. Then I could live with the death of the TT.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Chinese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Chinese
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Chinese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 20 infantry moved from Hunan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 artilleries, 1 fighter and 20 infantry
                Japanese defend with 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
                    AA fire in Yunnan : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 20 infantry in Yunnan, round 2 : 4/24 hits, 5,33 expected hits
    

    Combat Hit Differential Summary :

    AA fire in Yunnan : : -0,17
    Chinese : -1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    Thanks for your sportsmanship.

    I decided to change the casualties and take the island. Then I could live with the death of the TT.

    Your welcome, I have 4 hits would you like to keep your AA

  • '19 '17 '16

    Yeah, I’ll keep it this round and next, unless I roll radically under. I would assume there won’t be a third round.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Politics - Americans
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 30 Sea Zone to 17 Sea Zone
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
            7 fighters moved from 30 Sea Zone to 46 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 carriers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Morocco
            Battle in 46 Sea Zone
                Americans attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 fighters in 46 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Morocco from Italians with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 5 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 1/6 hits, 2,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Southern France to 110 Sea Zone
            5 fighters moved from Holland Belgium to 110 Sea Zone
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            7 fighters moved from 46 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 aaGun moved from British Columbia to Western United States
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from British Columbia to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 transport placed in 110 Sea Zone
            1 infantry placed in Normandy Bordeaux
            1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            2 carriers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 20 infantry moved from Hunan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 artilleries, 1 fighter and 20 infantry
                Japanese defend with 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
                    AA fire in Yunnan : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 20 infantry in Yunnan, round 2 : 4/24 hits, 5,33 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 8/27 hits, 11,17 expected hits
                    4 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 artilleries, 1 fighter and 12 infantry in Yunnan, round 3 : 2/16 hits, 4,00 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 10/23 hits, 9,83 expected hits
                    2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                2 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Hunan
                Japanese win with 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -36
                Casualties for Chinese: 18 infantry
                Casualties for Japanese: 6 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            6 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    
        Combat Move - British
            1 armour moved from Iraq to Caucasus
                  British take Northwest Persia from Germans
                  Russians take Caucasus from Germans
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Ceylon to Yunnan
            4 artilleries, 3 fighters and 17 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
    
        Purchase Units - British
            British buy 2 artilleries and 7 infantry; Remaining resources: 11 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Sumatra
            Battle in Yunnan
                British attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters and 17 infantry
                Japanese defend with 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                    AA fire in Yunnan : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 17 infantry in Yunnan, round 2 : 8/26 hits, 7,50 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 9/21 hits, 9,17 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 9 infantry owned by the British lost in Yunnan
                    British roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 8 infantry in Yunnan, round 3 : 6/17 hits, 6,00 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries, 5 fighters and 2 tactical_bombers in Yunnan, round 3 : 7/14 hits, 6,83 expected hits
                    6 artilleries owned by the Japanese and 7 infantry owned by the British lost in Yunnan
                    British roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 1 infantry in Yunnan, round 4 : 6/10 hits, 4,33 expected hits
                    Japanese roll dice for 1 armour, 5 fighters and 2 tactical_bombers in Yunnan, round 4 : 3/8 hits, 4,83 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 armour owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 armour, 2 artilleries, 1 bomber and 3 fighters in Yunnan, round 5 : 5/7 hits, 3,33 expected hits
                    Japanese roll dice for 2 fighters in Yunnan, round 5 : 1/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                British win, taking Sumatra from Japanese, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 71
                Casualties for British: 3 artilleries and 17 infantry
                Casualties for Japanese: 1 aaGun, 1 armour, 8 artilleries, 5 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
    
        Non Combat Move - British
            1 bomber moved from Yunnan to India
            1 fighter moved from Yunnan to India
            2 fighters moved from Yunnan to India
            1 aaGun moved from Burma to Yunnan
            2 aaGuns moved from Burma to India
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 tactical_bombers moved from Iraq to India
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in United Kingdom
            3 infantry placed in Egypt
            3 infantry placed in Iraq
    
        Turn Complete - British
            British collect 37 PUs; end with 48 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : 3,83
    Americans : -2,67
    AA fire in Yunnan : : -0,67
    Chinese : -3,33
    Japanese : -5,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    there is my payback!

  • '19 '17 '16

    What was the payback for, again?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    What was the payback for, again?

    For destroying my russian airfleet no hit with my AA and destroying my factory for like 17 or so

  • '21 '20 '19 '18 '17 '16

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    What was the payback for, again?

    For destroying my russian airfleet no hit with my AA and destroying my factory for like 17 or so

    I think this will level it again, I hope!

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