@leemorrison Karelia OOL : infantry , US bomb, UK bomb, arm, ftrs
Oystello (allies +6) v 666
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 89 Sea Zone to 102 Sea Zone 1 fighter moved from Eastern United States to 102 Sea Zone 1 fighter moved from 89 Sea Zone to 102 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 armour moved from 101 Sea Zone to Eastern United States 1 artillery, 3 infantry and 1 mech_infantry moved from 101 Sea Zone to Eastern United States 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 fighter and 1 marine placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Hopei to Kweichow 1 fighter moved from Kansu to Kweichow 1 infantry moved from Hopei to Chahar 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 3/3 hits, 1,83 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 3 infantry placed in Chahar Chinese undo move 1. 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Sikang Chinese undo move 2. 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Turning on Edit Mode EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 2 infantry EDIT: Removing units owned by Chinese from Kansu: 1 fighter and 2 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq 1 armour, 1 fighter and 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 tactical_bomber moved from United Kingdom to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Iraq to Egypt 2 infantry moved from Rhodesia to Union of South Africa Place Units - British 1 infantry and 2 mech_infantrys placed in Egypt 1 artillery placed in Union of South Africa British undo move 1. 1 mech_infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 5 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 infantry EDIT: Changing ownership of Burma from Japanese to UK_Pacific EDIT: Adding units owned by British to Burma: 2 infantry EDIT: Removing units owned by British from India: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Eastern Persia: 3 mech_infantrys EDIT: Adding units owned by British to West India: 2 infantry EDIT: Removing units owned by British from India: 3 mech_infantrys EDIT: Removing units owned by British from India: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 8 to 9 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,17 Chinese : 1,17 Neutral_Axis : 0,00 Japanese : 2,50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Belgian Congo to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British Combat - Italians Battle in Malta Non Combat Move - Italians 1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Libya to Tunisia 1 artillery moved from Belgian Congo to French Equatorial Africa 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Belgian Congo : 1 flag Trans-Jordan : 1 flag, 1 infantry Cyprus : 1 flag Kenya : 1 flag Malta : 1 flag, 2 infantry Rhodesia : 1 flag, 1 infantry Tanganyika Territory : 1 flag French Equatorial Africa : 1 flag, 1 artillery and 1 infantry Algeria : 1 flag, 2 infantry Syria : 1 flag, 1 infantry Tunisia : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Romania : 2 mech_infantrys Northern Italy : 1 aaGun, 1 factory_major and 5 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry Bessarabia : 1 flag, 1 aaGun, 2 armour, 2 artilleries and 2 infantry 96 Sea Zone : 1 transport 94 Sea Zone : 1 destroyer Crete : 1 flag Greece : 1 flag 97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Yugoslavia : 1 infantry
Production/PUs Summary :
Germans : 43 / 54 Russians : 35 / 42 Japanese : 54 / 63 Americans : 52 / 82 Chinese : 8 / 9 British : 27 / 29 UK_Pacific : 6 / 9 Italians : 21 / 24 ANZAC : 10 / 23 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 7 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Belgian Congo to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British Combat - Italians Battle in Malta Non Combat Move - Italians 1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Libya to Tunisia 1 artillery moved from Belgian Congo to French Equatorial Africa 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Albania: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from India to Chahar Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Changing ownership of Ethiopia from Italians to ANZAC EDIT: Adding units owned by ANZAC to Ethiopia: 1 infantry EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry EDIT: Changing PUs for ANZAC from 18 to 19 EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Adding units owned by French to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 7 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Poland to Baltic States 3 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Bessarabia to Ukraine 6 armour moved from Bessarabia to Ukraine 6 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 3 artilleries and 10 infantry moved from Bessarabia to Western Ukraine 2 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Poland to Western Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 bomber moved from Germany to Baltic States 1 bomber moved from Bessarabia to Baltic States 1 fighter and 1 tactical_bomber moved from Bessarabia to Baltic States 1 bomber moved from Bessarabia to Ukraine 9 infantry moved from Bessarabia to Western Ukraine Combat - Germans Germans creates battle in territory 125 Sea Zone Germans creates battle in territory 114 Sea Zone Battle in Baltic States Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 armour, 3 artilleries, 19 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 3 artilleries, 19 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 9/28 hits, 6.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 3 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 6 armour, 2 artilleries, 1 bomber, 6 infantry and 10 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 6 infantry and 10 mech_infantrys in Ukraine, round 2 : 6/25 hits, 7.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour, 2 artilleries, 1 bomber, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Romania 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 121 Sea Zone to 120 Sea Zone 1 infantry moved from Germany to Poland 1 aaGun and 4 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Romania 2 bombers moved from Baltic States to Romania 1 fighter and 1 tactical_bomber moved from Baltic States to Poland 4 mech_infantrys moved from Western Germany to Poland 2 aaGuns moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 5 infantry moved from Finland to Karelia Place Units - Germans 8 mech_infantrys placed in Germany 3 infantry placed in Normandy Bordeaux 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 1 infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.17 Russians : 0.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber Romania : 3 bombers, 1 fighter and 1 tactical_bomber Poland : 1 aaGun, 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Germany : 1 factory_major and 8 mech_infantrys Southern Italy : 1 fighter and 1 tactical_bomber Karelia : 1 flag, 5 infantry Baltic States : 1 flag, 2 infantry Vyborg : 1 flag Eastern Poland : 1 flag, 1 infantry Ukraine : 1 flag, 3 aaGuns, 6 armour, 2 artilleries, 1 factory_minor, 5 infantry and 10 mech_infantrys Western Ukraine : 1 flag, 3 armour, 3 artilleries, 19 infantry and 3 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry 120 Sea Zone : 1 submarine 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 125 Sea Zone : 1 submarine 106 Sea Zone : 1 flag Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 63 Russians : 28 / 42 Japanese : 54 / 63 Americans : 52 / 82 Chinese : 8 / 9 British : 27 / 29 UK_Pacific : 6 / 9 Italians : 20 / 24 ANZAC : 11 / 19 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 7 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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coming up tomorrow, been on a business trip
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 10 artilleries, 21 infantry and 2 mech_infantrys moved from Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 10 infantry moved from Russia to Bryansk 1 artillery moved from Rostov to Bryansk 2 infantry moved from Tambov to Rostov 2 mech_infantrys moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Russia 3 artilleries and 1 infantry moved from Tambov to Bryansk 2 armour and 2 mech_infantrys moved from Volgograd to Bryansk 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 infantry moved from Tambov to Bryansk Place Units - Russians 2 artilleries, 7 infantry and 1 mech_infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 1,00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 41 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 battleship moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 marine moved from Kiangsi to 20 Sea Zone 1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 bomber moved from Yunnan to Sikang 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter moved from Hunan to Kweichow 1 bomber moved from Yunnan to Sikang 1 fighter moved from Hunan to Burma 3 tactical_bombers moved from Yunnan to Burma 1 tactical_bomber moved from Anhwe to Kweichow Combat - Japanese Battle in Guam Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Philippines, round 2 : 0/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber in Philippines, round 3 : 2/5 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Dutch New Guinea Japanese attack with 1 fighter, 2 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 2/7 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 2 infantry Battle in Sikang Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 carrier and 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 carrier moved from 44 Sea Zone to 45 Sea Zone 1 transport moved from 44 Sea Zone to 45 Sea Zone 3 fighters moved from 46 Sea Zone to 45 Sea Zone 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 armour moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Anhwe 1 aaGun, 11 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol 2 fighters moved from Anhwe to 6 Sea Zone 1 fighter moved from Manchuria to Japan 1 fighter and 2 tactical_bombers moved from Kweichow to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 4 artilleries and 2 infantry moved from Yunnan to Shan State 2 bombers moved from Sikang to Shan State 2 fighters and 3 tactical_bombers moved from Burma to Shan State 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 2 infantry and 1 mech_infantry placed in French Indo China 2 fighters and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : 0.33 Chinese : 0.33 UK_Pacific : 1.33 Japanese : -2.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry Jehol : 1 flag, 1 aaGun, 12 infantry and 2 mech_infantrys Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 artillery and 1 infantry Hunan : 1 flag, 1 aaGun, 1 armour and 1 tactical_bomber Szechwan : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 5 artilleries, 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor and 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 marines Guam : 1 flag, 1 airfield and 1 infantry French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag, 1 infantry and 1 marine Sumatra : 1 flag 44 Sea Zone : 1 flag 46 Sea Zone : 1 destroyer 45 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports 35 Sea Zone : 1 battleship, 1 cruiser and 1 transport 20 Sea Zone : 1 transport 21 Sea Zone : 1 transport 19 Sea Zone : 1 transport 6 Sea Zone : 1 carrier, 1 destroyer and 2 fighters 55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 63 Russians : 30 / 40 Japanese : 58 / 67 Americans : 50 / 82 Chinese : 6 / 9 British : 27 / 29 UK_Pacific : 6 / 9 Italians : 20 / 24 ANZAC : 11 / 19 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 7 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 102 Sea Zone to Morocco 1 bomber moved from Eastern United States to French West Africa 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Morocco Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 2 fighters and 1 mech_infantry in Morocco, round 3 : 2/3 hits, 1,17 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 3/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 102 Sea Zone to 91 Sea Zone 2 fighters moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from French West Africa to Gold Coast Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 bomber, 4 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 5 infantry moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 120 Sea Zone 1 destroyer moved from 106 Sea Zone to 120 Sea Zone British take 106 Sea Zone from Germans 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone 1 armour and 2 infantry moved from Iraq to Syria 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 artillery, 3 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Egypt to Belgian Congo British take Belgian Congo from Italians 1 fighter moved from Egypt to Trans-Jordan Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Rhodesia British attack with 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Rhodesia, round 2 : 0/5 hits, 1,17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Rhodesia British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rhodesia, round 3 : 3/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Battle in 120 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 120 Sea Zone British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Trans-Jordan British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 94 Sea Zone British attack with 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Syria British attack with 1 armour and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour and 2 infantry in Syria, round 2 : 3/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Trans-Jordan to Eastern Persia 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone 3 mech_infantrys moved from Eastern Persia to West India 1 infantry and 2 mech_infantrys moved from West India to India 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 bomber moved from 120 Sea Zone to Quebec 1 fighter moved from 96 Sea Zone to Egypt 1 carrier, 2 cruisers and 1 transport moved from 92 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to Gibraltar Place Units - British 2 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,83 British : 0,67 Italians : 0,67 Americans : 0,67 Chinese : 0,17 Neutral_Axis : 0,00 Japanese : -0,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to Syria 1 armour moved from Tunisia to Morocco 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 2 infantry moved from Algeria to Morocco Combat - Italians Battle in Syria Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 armour and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Syria, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour and 2 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Syria Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Syria, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour in Syria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Syria Italians win, taking Syria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 2 infantry Battle in Morocco Italians attack with 1 armour and 2 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour and 2 infantry in Morocco, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 infantry in Morocco, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 94 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 94 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 2 fighters moved from 94 Sea Zone to Southern Italy 1 aaGun and 3 infantry moved from Northern Italy to France 2 infantry moved from Albania to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 aaGun, 2 armour, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Syria to Greece 1 bomber moved from Syria to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 1 artillery moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Neutral_Axis Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.83 Americans : -0.67
Territory Summary for Italians :
Cyprus : 1 flag Nigeria : 1 flag, 1 infantry Kenya : 1 flag Malta : 1 flag Tanganyika Territory : 1 flag Morocco : 1 flag, 1 armour and 2 infantry French Equatorial Africa : 1 flag French Central Africa : 1 flag, 1 artillery Algeria : 1 flag Syria : 1 flag, 1 infantry France : 1 aaGun and 3 infantry Tunisia : 1 flag Northern Italy : 1 factory_major and 5 infantry Libya : 2 artilleries, 4 infantry and 1 mech_infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry Bessarabia : 1 flag Ukraine : 1 aaGun, 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys 94 Sea Zone : 1 destroyer Crete : 1 flag Bulgaria : 3 infantry Greece : 1 flag, 1 fighter 99 Sea Zone : 1 battleship, 2 cruisers and 1 transport 98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 63 Russians : 30 / 40 Japanese : 57 / 67 Americans : 53 / 74 Chinese : 7 / 7 British : 29 / 34 UK_Pacific : 6 / 9 Italians : 20 / 23 ANZAC : 11 / 19 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians 1 submarine moved from 62 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 1 fighter moved from Chahar to 19 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 19 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 19 Sea Zone to Amur 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Romania to Russia 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 1 fighter and 1 tactical_bomber moved from Romania to Rostov 2 infantry moved from Ukraine to Rostov 5 infantry moved from Karelia to Novgorod 2 infantry moved from Baltic States to Belarus 1 tactical_bomber moved from Poland to Belarus 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 2 infantry moved from 127 Sea Zone to Nenetsia 1 fighter moved from Poland to Belarus 1 mech_infantry moved from Poland to Novgorod Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,5,5 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Archangel Battle in Nenetsia Battle in Novgorod Germans attack with 5 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 infantry and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking Novgorod from Russians with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 0/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Rostov to Ukraine 3 armour, 3 artilleries, 19 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 artillery and 1 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Poland to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from Russia to Ukraine 1 aaGun moved from Poland to Germany 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Western Germany to 112 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 1 infantry placed in Normandy Bordeaux 2 armour and 8 mech_infantrys placed in Germany Germans undo move 3. 2 armour and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.83 Russians : -1.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour and 8 mech_infantrys Germany : 1 aaGun and 1 factory_major Belarus : 1 flag, 2 infantry Karelia : 1 flag Baltic States : 1 flag Rostov : 1 flag, 1 infantry Nenetsia : 1 flag, 2 infantry Vyborg : 1 flag Archangel : 1 flag, 2 infantry Eastern Poland : 1 flag, 1 artillery, 1 infantry and 11 mech_infantrys Ukraine : 1 flag, 3 aaGuns, 9 armour, 8 artilleries, 3 bombers, 1 factory_minor, 3 fighters, 22 infantry, 13 mech_infantrys and 3 tactical_bombers Western Ukraine : 1 flag, 1 infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry 124 Sea Zone : 1 submarine 125 Sea Zone : 1 submarine 113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers Bulgaria : 1 flag 127 Sea Zone : 2 transports Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 66 Russians : 24 / 40 Japanese : 53 / 67 Americans : 53 / 74 Chinese : 7 / 7 British : 30 / 34 UK_Pacific : 6 / 9 Italians : 19 / 23 ANZAC : 15 / 18 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@oysteilo one second may need to change a ncm…
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Romania to Russia 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 1 fighter and 1 tactical_bomber moved from Romania to Rostov 2 infantry moved from Ukraine to Rostov 5 infantry moved from Karelia to Novgorod 2 infantry moved from Baltic States to Belarus 1 tactical_bomber moved from Poland to Belarus 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 2 infantry moved from 127 Sea Zone to Nenetsia 1 fighter moved from Poland to Belarus 1 mech_infantry moved from Poland to Novgorod Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,5,5 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Archangel Battle in Nenetsia Battle in Novgorod Germans attack with 5 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 infantry and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking Novgorod from Russians with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 0/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Rostov to Ukraine 3 armour, 3 artilleries, 19 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 artillery and 1 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Poland to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from Russia to Ukraine 1 aaGun moved from Poland to Germany 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Western Germany to 112 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 1 infantry placed in Normandy Bordeaux 2 armour and 8 mech_infantrys placed in Germany Germans undo move 3. 2 armour and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.83 Russians : -1.00
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@666 said in Oystello (allies +6) v 666:
@oysteilo one second may need to change a ncm…
nope I am good, please proceed.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 34 PUs; Russians buy 1 fighter and 2 infantry; Remaining resources: 18 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 mech_infantry moved from Northwest Persia to Rostov 1 infantry moved from Volgograd to Rostov 1 fighter moved from Bryansk to Rostov Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Volgograd to Samara 1 infantry moved from Tambov to Samara 2 mech_infantrys moved from Russia to Samara 1 artillery and 2 infantry moved from Russia to Samara 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 artillery and 5 infantry moved from Russia to Vologda 1 armour and 1 mech_infantry moved from Bryansk to Vologda 1 armour and 3 mech_infantrys moved from Bryansk to Vologda 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Rostov to Russia 4 aaGuns, 14 artilleries and 31 infantry moved from Bryansk to Russia 1 aaGun and 7 infantry moved from Amur to Buryatia Place Units - Russians 2 infantry placed in Volgograd 1 fighter placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 34 PUs; Russians buy 1 fighter and 2 infantry; Remaining resources: 18 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 mech_infantry moved from Northwest Persia to Rostov 1 infantry moved from Volgograd to Rostov 1 fighter moved from Bryansk to Rostov Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Volgograd to Samara 1 infantry moved from Tambov to Samara 2 mech_infantrys moved from Russia to Samara 1 artillery and 2 infantry moved from Russia to Samara 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 artillery and 5 infantry moved from Russia to Vologda 1 armour and 1 mech_infantry moved from Bryansk to Vologda 1 armour and 3 mech_infantrys moved from Bryansk to Vologda 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Rostov to Russia 4 aaGuns, 14 artilleries and 31 infantry moved from Bryansk to Russia 1 aaGun and 7 infantry moved from Amur to Buryatia Place Units - Russians 2 infantry placed in Volgograd 1 fighter placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,33
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a late edit
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traveling for the next 2 weeks…play will be limited
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter moved from Shan State to Hopei 1 tactical_bomber moved from Hunan to Hopei 2 bombers moved from Shan State to Sumatra 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 marines moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser and 1 marine moved from 45 Sea Zone to 41 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 41 Sea Zone 3 marines moved from 41 Sea Zone to Sumatra 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 4 fighters moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 battleship, 2 cruisers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 2 bombers, 1 infantry and 3 marines ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 3 marines in Sumatra, round 2 : 4/7 hits, 3.00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 3 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 battleship, 3 carriers, 2 destroyers and 1 submarine moved from 45 Sea Zone to 41 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone 2 bombers moved from Sumatra to Shan State 2 transports moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Szechwan to Sikang 1 aaGun and 1 armour moved from Hunan to Yunnan 2 mech_infantrys moved from Jehol to Hunan 1 aaGun and 11 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 tactical_bombers moved from Shan State to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 4 infantry placed in Japan 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.17 Chinese : -0.67 Japanese : -1.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Korea : 4 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry Jehol : 1 flag Manchuria : 1 flag Hainan : 1 harbour Yunnan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 2 mech_infantrys Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 aaGun, 1 fighter, 11 infantry and 1 tactical_bomber Shan State : 1 flag, 5 artilleries, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers Burma : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry New Guinea : 1 flag, 1 infantry Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield and 1 infantry French Indo China : 1 flag, 1 factory_minor and 3 infantry Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery and 3 marines 41 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport 44 Sea Zone : 1 flag 36 Sea Zone : 2 transports 6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 transports 55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 66 Russians : 28 / 50 Japanese : 62 / 70 Americans : 53 / 74 Chinese : 3 / 7 British : 30 / 34 UK_Pacific : 5 / 9 Italians : 19 / 23 ANZAC : 11 / 18 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0