Forgot to click post on that one!
trulpen (X) vs 666 (A+8) BM3
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@trulpen said in trulpen (X) vs 666 (A+8) BM3:
Maybe an alternative is that the transport moved to sz5 instead, not to threaten Hawaii. I just feel it’s rotten of me to easily sacrifice transports. Should look more closely at the map. Always…
always
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@trulpen for whatever reason I can’t ncm a brit AA onto Norm?? The game lets me do so with an art but not aa??? Will edit that and your jpn trn…
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Maybe it was on a tr that carried an inf that was in combat? But I’ve noticed that the handling of transports is a bit cumbersome and weird at times. Some bugs here and there. Like when moving 5 tr’s and it won’t allow to unload all properly, but blocks some units for some unknown reason. I usually have to move the tr’s separately, which is slightly annoying.
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My point being that if you had or could’ve had the aa on a tr that wasn’t used during CM, then an edit is justified. My guess is that you had since you planned it.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 6 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to 112 Sea Zone 2 bombers and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 3 carriers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone 2 destroyers and 10 submarines moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from India to French Indo China 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in Iwo Jima Battle in 112 Sea Zone Americans attack with 3 bombers, 3 carriers, 3 destroyers, 7 fighters, 10 submarines and 1 tactical_bomber Germans defend with 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 submarines, 5 tactical_bombers and 3 transports Americans roll dice for 10 submarines in 112 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Germans and 4 carriers owned by the Germans Americans roll dice for 3 bombers, 3 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 12/14 hits, 7.17 expected hits Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 5 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 12/22 hits, 11.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Germans, 10 submarines owned by the Americans, 3 submarines owned by the Germans, 5 carriers owned by the Germans, 1 carrier owned by the Americans and 2 tactical_bombers owned by the Germans lost in 112 Sea Zone 3 destroyers owned by the Americans and 2 carriers owned by the Americans retreated to 110 Sea Zone Germans win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 8 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 52 Casualties for Americans: 1 carrier and 10 submarines Casualties for Germans: 5 carriers, 1 destroyer, 3 submarines and 2 tactical_bombers Battle in Norway Battle in Holland Belgium Americans attack with 4 infantry Germans defend with 1 infantry Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 5 fighters owned by the Germans and 3 tactical_bombers owned by the Germans forced to land in Western Germany Non Combat Move - Americans 2 fighters moved from 112 Sea Zone to 110 Sea Zone 3 bombers, 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Eastern Persia to Iraq 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 bomber moved from French Indo China to India 4 carriers, 5 destroyers, 7 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 airfield placed in Iraq 3 fighters placed in Iraq 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 39 Sea Zone: 1 cruiser and 1 transport EDIT: Removing units owned by Americans from India: 1 artillery and 1 marine EDIT: Adding units owned by Americans to 79 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Americans to West India: 1 artillery and 1 marine EDIT: Turning off Edit Mode UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from West India: 1 marine EDIT: Removing units owned by Americans from 79 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to Iraq: 1 marine EDIT: Adding units owned by Americans to 80 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from 110 Sea Zone to 124 Sea Zone 1 bomber and 6 fighters moved from United Kingdom to 112 Sea Zone 3 fighters moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Normandy Bordeaux British attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone British attack with 1 bomber, 2 destroyers and 9 fighters Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports British roll dice for 1 bomber, 2 destroyers and 9 fighters in 112 Sea Zone, round 2 : 7/12 hits, 5.83 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 112 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 destroyers owned by the British, 3 fighters owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone 2 transports owned by the Germans lost in 112 Sea Zone British win with 1 bomber and 7 fighters remaining. Battle score for attacker is 55 Casualties for British: 2 destroyers and 2 fighters Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports Non Combat Move - British 1 fighter moved from Gibraltar to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Egypt to Iraq 2 artilleries, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq 1 fighter moved from Russia to Northwest Persia 1 mech_infantry moved from West India to Burma 3 artilleries and 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from Shan State to Burma 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from 112 Sea Zone to 110 Sea Zone 1 bomber and 4 fighters moved from 112 Sea Zone to United Kingdom 1 fighter moved from 124 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 3 mech_infantrys placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 destroyers placed in 110 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 7 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsi: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Amur: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00 British : 0.50 Americans : 6.33 Japanese : -0.33 AA fire in French Indo China : : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag, 1 infantry Marshall Islands : 1 flag, 1 infantry Marianas : 1 flag, 1 infantry Shan State : 1 airfield and 2 infantry Burma : 3 aaGuns, 1 armour, 4 artilleries, 2 fighters, 24 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 7 infantry Malaya : 1 harbour Wake Island : 1 airfield Western United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter and 1 harbour Midway : 1 airfield Java : 1 flag Sumatra : 1 flag 41 Sea Zone : 1 flag 33 Sea Zone : 4 carriers, 5 destroyers, 7 fighters and 3 submarines 30 Sea Zone : 1 destroyer and 5 submarines 10 Sea Zone : 1 transport 17 Sea Zone : 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry West India : 1 artillery Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 fighter Gibraltar : 1 airfield, 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 10 fighters, 1 harbour, 15 infantry, 2 mech_infantrys and 1 tactical_bomber Morocco : 1 flag, 2 aaGuns, 1 artillery and 3 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry French Central Africa : 1 flag French Madagascar : 1 flag French Guiana : 1 flag Syria : 1 flag French West Africa : 1 flag Tunisia : 1 mech_infantry Norway : 1 flag, 1 infantry Holland Belgium : 1 flag, 2 infantry Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Russia : 1 fighter 124 Sea Zone : 1 destroyer 125 Sea Zone : 1 transport 80 Sea Zone : 1 cruiser 76 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer Crete : 1 flag 97 Sea Zone : 1 flag, 6 submarines Iraq : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 6 fighters, 8 infantry, 1 marine and 2 mech_infantrys 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 72 Sea Zone : 1 transport 101 Sea Zone : 1 transport 71 Sea Zone : 1 transport 79 Sea Zone : 1 transport Brazil : 1 flag Northwest Persia : 1 flag, 1 aaGun, 1 fighter and 1 infantry Persia : 1 flag 98 Sea Zone : 1 flag 91 Sea Zone : 1 destroyer and 2 transports 110 Sea Zone : 1 aaGun, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 infantry and 8 transports
Production/PUs Summary :
Germans : 57 / 83 Russians : 6 / 17 Japanese : 61 / 91 Americans : 66 / 91 Chinese : 0 / 3 British : 38 / 47 UK_Pacific : 14 / 17 Italians : 12 / 7 ANZAC : 8 / 0 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@trulpen said in trulpen (X) vs 666 (A+8) BM3:
Maybe it was on a tr that carried an inf that was in combat? But I’ve noticed that the handling of transports is a bit cumbersome and weird at times. Some bugs here and there. Like when moving 5 tr’s and it won’t allow to unload all properly, but blocks some units for some unknown reason. I usually have to move the tr’s separately, which is slightly annoying.
no, it was using a tranny not used in combat but I should be able to take it off the use tran too?? anyways, maybe the jan edits and I think we are good to go
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TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 6 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to 112 Sea Zone 2 bombers and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 3 carriers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone 2 destroyers and 10 submarines moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from India to French Indo China 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in Iwo Jima Battle in 112 Sea Zone Americans attack with 3 bombers, 3 carriers, 3 destroyers, 7 fighters, 10 submarines and 1 tactical_bomber Germans defend with 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 submarines, 5 tactical_bombers and 3 transports Americans roll dice for 10 submarines in 112 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Germans and 4 carriers owned by the Germans Americans roll dice for 3 bombers, 3 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 12/14 hits, 7.17 expected hits Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 5 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 12/22 hits, 11.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Germans, 10 submarines owned by the Americans, 3 submarines owned by the Germans, 5 carriers owned by the Germans, 1 carrier owned by the Americans and 2 tactical_bombers owned by the Germans lost in 112 Sea Zone 3 destroyers owned by the Americans and 2 carriers owned by the Americans retreated to 110 Sea Zone Germans win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 8 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 52 Casualties for Americans: 1 carrier and 10 submarines Casualties for Germans: 5 carriers, 1 destroyer, 3 submarines and 2 tactical_bombers Battle in Norway Battle in Holland Belgium Americans attack with 4 infantry Germans defend with 1 infantry Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 5 fighters owned by the Germans and 3 tactical_bombers owned by the Germans forced to land in Western Germany Non Combat Move - Americans 2 fighters moved from 112 Sea Zone to 110 Sea Zone 3 bombers, 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Eastern Persia to Iraq 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 bomber moved from French Indo China to India 4 carriers, 5 destroyers, 7 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 airfield placed in Iraq 3 fighters placed in Iraq 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 39 Sea Zone: 1 cruiser and 1 transport EDIT: Removing units owned by Americans from India: 1 artillery and 1 marine EDIT: Adding units owned by Americans to 79 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Americans to West India: 1 artillery and 1 marine EDIT: Turning off Edit Mode UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from West India: 1 marine EDIT: Removing units owned by Americans from 79 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to Iraq: 1 marine EDIT: Adding units owned by Americans to 80 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from 110 Sea Zone to 124 Sea Zone 1 bomber and 6 fighters moved from United Kingdom to 112 Sea Zone 3 fighters moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Normandy Bordeaux British attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone British attack with 1 bomber, 2 destroyers and 9 fighters Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports British roll dice for 1 bomber, 2 destroyers and 9 fighters in 112 Sea Zone, round 2 : 7/12 hits, 5.83 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 112 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 destroyers owned by the British, 3 fighters owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone 2 transports owned by the Germans lost in 112 Sea Zone British win with 1 bomber and 7 fighters remaining. Battle score for attacker is 55 Casualties for British: 2 destroyers and 2 fighters Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports Non Combat Move - British 1 fighter moved from Gibraltar to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Egypt to Iraq 2 artilleries, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq 1 fighter moved from Russia to Northwest Persia 1 mech_infantry moved from West India to Burma 3 artilleries and 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from Shan State to Burma 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from 112 Sea Zone to 110 Sea Zone 1 bomber and 4 fighters moved from 112 Sea Zone to United Kingdom 1 fighter moved from 124 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 3 mech_infantrys placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 destroyers placed in 110 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 7 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsi: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Amur: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00 British : 0.50 Americans : 6.33 Japanese : -0.33 AA fire in French Indo China : : -0.17
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries and 3 infantry moved from Rostov to Bryansk 1 armour and 1 infantry moved from Ukraine to Bryansk 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians
Combat Hit Differential Summary :
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Scramble?
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@trulpen sure, send it up
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@JDOW said in trulpen (X) vs 666 (A+8) BM3:
@666 said in trulpen (X) vs 666 (A+8) BM3:
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
Np, although does not inflict upon the scramble choice. I’m honestly not sure about what to do there. I’ll have to contemplate it. 5-8 more IPC loss when scrambling. At the same time could be lucky and drag some British air down with it. Can of course be unlucky too.
yeah, that is why I prefer to ask. I would think @JDOW would say don’t scramble. The luftwaffe is very precious in his opinion…right JDOW?
Take your time.
I cannot open the map but Germans should certainly avoid losing planes here.
But @666 with the US you made the same mistake you made in our 2nd game. You had favorable US dice but retreat instead of killing as many German planes as possible. You should certainly continued the battle with the US and happily trade US planes against German planes.
You left 10 German planes escape that were on the hook.Same in our game. There, you should have certainly finished the Japanese fleet off with the US killing all Japanese planes when you had the chance.
yeah, i tend to be too conservative…too many bad dice, PTSD
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries and 3 infantry moved from Rostov to Bryansk 1 armour and 1 infantry moved from Ukraine to Bryansk 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer and 1 fighter Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer and 1 fighter Battle in Bryansk Italians attack with 2 armour, 2 artilleries and 4 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Bryansk, round 2 : 2/8 hits, 2,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from 92 Sea Zone to Southern France 1 armour moved from Romania to Ukraine 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 6 infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 infantry and 1 mech_infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2,6,3,6,6,2,5,5,4 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 0,67 British : 0,00 Russians : 0,67
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Trulpen, what was ur hope again from scrambling in 112 against UK? Did you run the battle in both scenarios? What was the expected TUV in each scenario?
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - ANZAC 1 artillery, 2 fighters and 4 infantry moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Caroline Islands Battle in New South Wales ANZAC attack with 1 artillery, 2 fighters and 4 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 1 artillery, 2 fighters and 4 infantry in New South Wales, round 2 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales ANZAC win, taking 37 Sea Zone from Japanese, taking Caroline Islands from Japanese, taking New South Wales from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - ANZAC 2 fighters moved from New South Wales to Queensland 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,6,4,5,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -1.17 Japanese : 0.67
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Paulau Island : 1 flag Burma : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport 37 Sea Zone : 1 flag 39 Sea Zone : 1 submarine Persia : 2 infantry
Production/PUs Summary :
Germans : 57 / 83 Russians : 5 / 17 Japanese : 59 / 91 Americans : 66 / 91 Chinese : 0 / 3 British : 38 / 47 UK_Pacific : 14 / 17 Italians : 13 / 10 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - ANZAC 1 artillery, 2 fighters and 4 infantry moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Caroline Islands Battle in New South Wales ANZAC attack with 1 artillery, 2 fighters and 4 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 1 artillery, 2 fighters and 4 infantry in New South Wales, round 2 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales ANZAC win, taking 37 Sea Zone from Japanese, taking Caroline Islands from Japanese, taking New South Wales from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - ANZAC 2 fighters moved from New South Wales to Queensland 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,6,4,5,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.17 Japanese : 0.67
Territory Summary for ANZAC and French :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Paulau Island : 1 flag Burma : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport 37 Sea Zone : 1 flag 39 Sea Zone : 1 submarine Gibraltar : 1 fighter Persia : 2 infantry 110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 57 / 83 Russians : 5 / 17 Japanese : 59 / 91 Americans : 66 / 91 Chinese : 0 / 3 British : 38 / 47 UK_Pacific : 14 / 17 Italians : 13 / 10 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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It was like 45-48 without and 52-58 with. My hope was to be a little lucky and drag some more UK figs down with me. I believe it’s important.
I also reckoned that there was some chance with surviving des without the scramble, which I’d then might lose planes against. Of course only with the 33 % probability, so clearly better odds.
To summarize, I knew it was a risky choice, but was inclined to take the risk for various vague reasons.
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@666, can you please tell me on which transports all of those units in the English Channel is sitting?
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Or I can actually try and find out with a local game. Feel it’s difficult to plan without knowing.
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US
1 tr - 1 UK aa
1 tr - 2 Fr inf
3 tr - emptyUK
1 tr - 1 UK inf
2 tr - empty -
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
Or I can actually try and find out with a local game. Feel it’s difficult to plan without knowing.
two USA trannies, one has a brit inf and AA and the other has two french inf