trulpen (X) vs 666 (A+8) BM3


  • @trulpen said in trulpen (X) vs 666 (A+8) BM3:

    Maybe it was on a tr that carried an inf that was in combat? But I’ve noticed that the handling of transports is a bit cumbersome and weird at times. Some bugs here and there. Like when moving 5 tr’s and it won’t allow to unload all properly, but blocks some units for some unknown reason. I usually have to move the tr’s separately, which is slightly annoying.

    no, it was using a tranny not used in combat but I should be able to take it off the use tran too?? anyways, maybe the jan edits and I think we are good to go


  • TripleA Manual Gamesave Post: UK_Pacific round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 6 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to 112 Sea Zone
            2 bombers and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            3 carriers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone
            2 destroyers and 10 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 bomber moved from India to French Indo China
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in Iwo Jima
            Battle in 112 Sea Zone
                Americans attack with 3 bombers, 3 carriers, 3 destroyers, 7 fighters, 10 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 submarines, 5 tactical_bombers and 3 transports
                    Americans roll dice for 10 submarines in 112 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the Germans and 4 carriers owned by the Germans
                    Americans roll dice for 3 bombers, 3 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 12/14 hits, 7.17 expected hits
                    Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 5 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 12/22 hits, 11.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Germans, 10 submarines owned by the Americans, 3 submarines owned by the Germans, 5 carriers owned by the Germans, 1 carrier owned by the Americans and 2 tactical_bombers owned by the Germans lost in 112 Sea Zone
                3 destroyers owned by the Americans and 2 carriers owned by the Americans retreated to 110 Sea Zone
                Germans win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 8 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 52
                Casualties for Americans: 1 carrier and 10 submarines
                Casualties for Germans: 5 carriers, 1 destroyer, 3 submarines and 2 tactical_bombers
            Battle in Norway
            Battle in Holland Belgium
                Americans attack with 4 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                5 fighters owned by the Germans and 3 tactical_bombers owned by the Germans forced to land in Western Germany
    
        Non Combat Move - Americans
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            3 bombers, 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Eastern Persia to Iraq
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 bomber moved from French Indo China to India
            4 carriers, 5 destroyers, 7 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 airfield placed in Iraq
            3 fighters placed in Iraq
            2 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery, 3 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 39 Sea Zone: 1 cruiser and 1 transport
            EDIT: Removing units owned by Americans from India: 1 artillery and 1 marine
            EDIT: Adding units owned by Americans to 79 Sea Zone: 1 cruiser and 1 transport
            EDIT: Adding units owned by Americans to West India: 1 artillery and 1 marine
            EDIT: Turning off Edit Mode
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from West India: 1 marine
            EDIT: Removing units owned by Americans from 79 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to Iraq: 1 marine
            EDIT: Adding units owned by Americans to 80 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 destroyer moved from 110 Sea Zone to 124 Sea Zone
            1 fighter moved from 110 Sea Zone to 124 Sea Zone
            1 bomber and 6 fighters moved from United Kingdom to 112 Sea Zone
            3 fighters moved from 110 Sea Zone to 112 Sea Zone
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 124 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 112 Sea Zone
                British attack with 1 bomber, 2 destroyers and 9 fighters
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
                    British roll dice for 1 bomber, 2 destroyers and 9 fighters in 112 Sea Zone, round 2 : 7/12 hits, 5.83 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 112 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 destroyers owned by the British, 3 fighters owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone
                    2 transports owned by the Germans lost in 112 Sea Zone
                British win with 1 bomber and 7 fighters remaining. Battle score for attacker is 55
                Casualties for British: 2 destroyers and 2 fighters
                Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
    
        Non Combat Move - British
            1 fighter moved from Gibraltar to Trans-Jordan
            3 infantry moved from Trans-Jordan to Iraq
            3 fighters moved from Egypt to Iraq
            2 artilleries, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
            1 fighter moved from Russia to Northwest Persia
            1 mech_infantry moved from West India to Burma
            3 artilleries and 1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Shan State to Burma
            1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            3 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 bomber and 4 fighters moved from 112 Sea Zone to United Kingdom
            1 fighter moved from 124 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            2 destroyers placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 7 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsi: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Amur: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : 0.50
    Americans : 6.33
    Japanese : -0.33
    AA fire in French Indo China : : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries and 3 infantry moved from Rostov to Bryansk
            1 armour and 1 infantry moved from Ukraine to Bryansk
            1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble?


  • @trulpen sure, send it up


  • @JDOW said in trulpen (X) vs 666 (A+8) BM3:

    @666 said in trulpen (X) vs 666 (A+8) BM3:

    @trulpen said in trulpen (X) vs 666 (A+8) BM3:

    Np, although does not inflict upon the scramble choice. I’m honestly not sure about what to do there. I’ll have to contemplate it. 5-8 more IPC loss when scrambling. At the same time could be lucky and drag some British air down with it. Can of course be unlucky too.

    yeah, that is why I prefer to ask. I would think @JDOW would say don’t scramble. The luftwaffe is very precious in his opinion…right JDOW?

    Take your time.

    I cannot open the map but Germans should certainly avoid losing planes here.

    But @666 with the US you made the same mistake you made in our 2nd game. You had favorable US dice but retreat instead of killing as many German planes as possible. You should certainly continued the battle with the US and happily trade US planes against German planes.
    You left 10 German planes escape that were on the hook.

    Same in our game. There, you should have certainly finished the Japanese fleet off with the US killing all Japanese planes when you had the chance.

    yeah, i tend to be too conservative…too many bad dice, PTSD


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries and 3 infantry moved from Rostov to Bryansk
            1 armour and 1 infantry moved from Ukraine to Bryansk
            1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 destroyer and 1 fighter
                    Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer and 1 fighter
            Battle in Bryansk
                Italians attack with 2 armour, 2 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Bryansk, round 2 : 2/8 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 fighter moved from 92 Sea Zone to Southern France
            1 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            6 infantry moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
            2 infantry moved from Northern Italy to Western Germany
            1 artillery moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2,6,3,6,6,2,5,5,4
            Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : 0,00
    Russians : 0,67
    

    Savegame

  • '15 '14

    Trulpen, what was ur hope again from scrambling in 112 against UK? Did you run the battle in both scenarios? What was the expected TUV in each scenario?


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - ANZAC
            1 artillery, 2 fighters and 4 infantry moved from Queensland to New South Wales
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Caroline Islands
            Battle in New South Wales
                ANZAC attack with 1 artillery, 2 fighters and 4 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 marine
                    ANZAC roll dice for 1 artillery, 2 fighters and 4 infantry in New South Wales, round 2 : 1/7 hits, 2.17 expected hits
                    Japanese roll dice for 1 marine in New South Wales, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                ANZAC win, taking 37 Sea Zone from Japanese, taking Caroline Islands from Japanese, taking New South Wales from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,6,4,5,1
            ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.17
    Japanese : 0.67
    

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Paulau Island : 1 flag
    Burma : 1 fighter
    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport
    37 Sea Zone : 1 flag
    39 Sea Zone : 1 submarine
    Persia : 2 infantry
    

    Production/PUs Summary :

    Germans : 57 / 83
    Russians : 5 / 17
    Japanese : 59 / 91
    Americans : 66 / 91
    Chinese : 0 / 3
    British : 38 / 47
    UK_Pacific : 14 / 17
    Italians : 13 / 10
    ANZAC : 10 / 16
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - ANZAC
            1 artillery, 2 fighters and 4 infantry moved from Queensland to New South Wales
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Caroline Islands
            Battle in New South Wales
                ANZAC attack with 1 artillery, 2 fighters and 4 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 marine
                    ANZAC roll dice for 1 artillery, 2 fighters and 4 infantry in New South Wales, round 2 : 1/7 hits, 2.17 expected hits
                    Japanese roll dice for 1 marine in New South Wales, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                ANZAC win, taking 37 Sea Zone from Japanese, taking Caroline Islands from Japanese, taking New South Wales from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,6,4,5,1
            ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.17
    Japanese : 0.67
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Paulau Island : 1 flag
    Burma : 1 fighter
    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport
    37 Sea Zone : 1 flag
    39 Sea Zone : 1 submarine
    Gibraltar : 1 fighter
    Persia : 2 infantry
    110 Sea Zone : 2 infantry
    

    Production/PUs Summary :

    Germans : 57 / 83
    Russians : 5 / 17
    Japanese : 59 / 91
    Americans : 66 / 91
    Chinese : 0 / 3
    British : 38 / 47
    UK_Pacific : 14 / 17
    Italians : 13 / 10
    ANZAC : 10 / 16
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • It was like 45-48 without and 52-58 with. My hope was to be a little lucky and drag some more UK figs down with me. I believe it’s important.

    I also reckoned that there was some chance with surviving des without the scramble, which I’d then might lose planes against. Of course only with the 33 % probability, so clearly better odds.

    To summarize, I knew it was a risky choice, but was inclined to take the risk for various vague reasons.


  • @666, can you please tell me on which transports all of those units in the English Channel is sitting?


  • Or I can actually try and find out with a local game. Feel it’s difficult to plan without knowing.


  • US
    1 tr - 1 UK aa
    1 tr - 2 Fr inf
    3 tr - empty

    UK
    1 tr - 1 UK inf
    2 tr - empty


  • @trulpen said in trulpen (X) vs 666 (A+8) BM3:

    Or I can actually try and find out with a local game. Feel it’s difficult to plan without knowing.

    two USA trannies, one has a brit inf and AA and the other has two french inf


  • @trulpen said in trulpen (X) vs 666 (A+8) BM3:

    US
    1 tr - 1 UK aa
    1 tr - 2 Fr inf
    3 tr - empty

    UK
    1 tr - 1 UK inf
    2 tr - empty

    This is incorrect, see my post


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 destroyers, 1 factory_minor and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            3 infantry moved from France to Holland Belgium
            2 infantry moved from Novosibirsk to Samara
            11 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Volgograd to Northwest Persia
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 fighter moved from Novgorod to 125 Sea Zone
            1 bomber moved from Novgorod to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Rostov to Samara
            3 armour moved from Rostov to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Rostov to Samara
            3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Novgorod to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Novgorod to 124 Sea Zone
            1 bomber moved from Novgorod to Holland Belgium
            2 fighters moved from Western Germany to Normandy Bordeaux
            4 armour moved from Rostov to Northwest Persia
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 125 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/13 hits, 6,00 expected hits
                    British roll dice for 1 aaGun, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for British: 1 aaGun, 1 artillery and 3 infantry
            Battle in Holland Belgium
                Germans attack with 3 bombers and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 3 bombers and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 124 Sea Zone
                Germans attack with 2 bombers
                British defend with 1 destroyer
                    Germans roll dice for 2 bombers in 124 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the Germans lost in 124 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 bomber
                Casualties for British: 1 destroyer
            Battle in Northwest Persia
                Germans attack with 18 armour and 6 mech_infantrys
                British defend with 1 aaGun, 1 fighter and 1 infantry
                    Germans roll dice for 18 armour and 6 mech_infantrys in Northwest Persia, round 2 : 8/24 hits, 10,00 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 1,00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 18 armour and 6 mech_infantrys remaining. Battle score for attacker is 18
                Casualties for British: 1 aaGun, 1 fighter and 1 infantry
            Battle in Samara
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Samara to Bryansk
            1 mech_infantry moved from Tambov to Bryansk
            5 artilleries and 2 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Archangel to Smolensk
            2 infantry moved from Archangel to Belarus
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            4 armour and 3 mech_infantrys moved from Ukraine to Bryansk
            4 aaGuns and 4 artilleries moved from Rostov to Bryansk
            3 fighters moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from 125 Sea Zone to Western Germany
            2 fighters moved from Novgorod to Germany
            3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Germany
            2 infantry moved from Yugoslavia to Greater Southern Germany
            1 bomber moved from 124 Sea Zone to Western Germany
            3 bombers moved from Holland Belgium to Western Germany
            3 artilleries and 5 infantry moved from France to Western Germany
            4 infantry moved from Western Germany to Germany
            2 mech_infantrys moved from Romania to Germany
            1 bomber moved from Rostov to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            1 destroyer placed in 97 Sea Zone
            1 destroyer placed in 113 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            Germans undo move 4.
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in France
            3 infantry placed in Southern France
            4 infantry placed in Germany
            2 infantry placed in Western Germany
            Germans undo move 9.
            1 infantry placed in Western Germany
            1 infantry placed in Germany
            Germans undo move 10.
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greater Southern Germany: 2 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,3,3,1,2,1,2,5,1,4
            Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -0,67
    Americans : 0,33
    AA fire in Normandy Bordeaux : : -0,50
    Russians : -0,33
    

    Savegame


  • @666 said in trulpen (X) vs 666 (A+8) BM3:

    @trulpen said in trulpen (X) vs 666 (A+8) BM3:

    Or I can actually try and find out with a local game. Feel it’s difficult to plan without knowing.

    two USA trannies, one has a brit inf and AA and the other has two french inf

    That explains perhaps why you couldn’t move that aa during NCM? Or maybe not directly, but likely they were sitting in another order than you intended.


  • @trulpen said in trulpen (X) vs 666 (A+8) BM3:

    @666 said in trulpen (X) vs 666 (A+8) BM3:

    @trulpen said in trulpen (X) vs 666 (A+8) BM3:

    Or I can actually try and find out with a local game. Feel it’s difficult to plan without knowing.

    two USA trannies, one has a brit inf and AA and the other has two french inf

    That explains perhaps why you couldn’t move that aa during NCM? Or maybe not directly, but likely they were sitting in another order than you intended.

    what was strange was that I could move an aa from the Uk onto a Uk trn but still not onto Norm??


  • Maybe it ended up on a US tr by mistake?

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