2019 dawgoneit (Axis) vs SixUnder (Allies) BM Game 3
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@dawgoneit no intercept thank you
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 fighter moved from Manchuria to Chahar 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 marine, 4 submarines and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Hopei to Shensi 1 artillery moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 bombers moved from Yunnan to India 2 tactical_bombers moved from Yunnan to India 1 fighter moved from Yunnan to Burma 1 fighter moved from Yunnan to India 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 5 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in India rolls: 5,6 and causes: 6 damage to unit: airfield Bombing raid in India causes 18 damage total. Damaged units is as follows: factory_major = 12, airfield = 6 Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Chahar Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Chahar, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 fighter moved from Burma to Yunnan 1 infantry and 1 marine moved from 37 Sea Zone to Malaya 2 bombers and 2 tactical_bombers moved from India to Yunnan 1 fighter moved from India to Yunnan 2 fighters and 2 tactical_bombers moved from Malaya to Yunnan 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from Chahar to Manchuria Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Malaya 3 destroyers and 2 submarines placed in 6 Sea Zone 1 fighter placed in Japan 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese : -1.00 UK_Pacific : -0.33 AA fire in India : : -0.67 Japanese : 0.50
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 47 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 47 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone Americans take 26 Sea Zone from Japanese 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Spain to Portugal 1 armour and 1 mech_infantry moved from Algeria to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Portugal 1 infantry moved from Paraguay to Bolivia 1 infantry moved from Bolivia to Peru Americans take Peru from Neutral_True 1 fighter moved from Eastern United States to Spain 1 transport moved from 87 Sea Zone to 89 Sea Zone 2 mech_infantrys moved from Eastern United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Portugal Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Portugal, round 2 : 0/5 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Portugal Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Portugal, round 3 : 2/4 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Tunisia Americans attack with 1 armour, 2 fighters and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 92 Sea Zone 1 bomber moved from Portugal to Spain 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Spain Place Units - Americans 1 factory_minor placed in Spain 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States 2 artilleries and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 0.33 Neutral_True : -0.33 Japanese : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 5 submarines, 1 tactical_bomber and 2 transports 26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 4 submarines 10 Sea Zone : 1 carrier and 1 transport 54 Sea Zone : 1 submarine Central United States : 1 aaGun and 1 factory_major Southeast Mexico : 3 mech_infantrys Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry Morocco : 1 flag Algeria : 1 flag Tunisia : 1 flag, 1 armour and 1 mech_infantry Portugal : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry Paraguay : 1 flag 89 Sea Zone : 1 transport 92 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines Brazil : 1 flag Spain : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 2 marines Bolivia : 1 flag, 1 infantry Peru : 1 flag, 1 infantry 91 Sea Zone : 1 submarine and 5 transports
Production/PUs Summary :
Germans : 51 / 105 Russians : 30 / 0 Japanese : 56 / 59 Americans : 58 / 83 Chinese : 0 / 4 British : 37 / 35 UK_Pacific : 5 / 9 Italians : 12 / 15 ANZAC : 14 / 21 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 7 / 0 Neutral_Allies : 0 / 0 Neutral_True : 13 / 0
Dice Statistics:
Total 1 was rolled 188 times 2 was rolled 207 times 3 was rolled 195 times 4 was rolled 176 times 5 was rolled 226 times 6 was rolled 181 times Average roll : 3.501 Median : 3.000 Variance : 1.459 Standard Deviation : 1.208 Total rolls : 1173 Null / Other 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17 Germans Combat 1 was rolled 77 times 2 was rolled 65 times 3 was rolled 65 times 4 was rolled 64 times 5 was rolled 81 times 6 was rolled 67 times Average roll : 3.496 Median : 4.000 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 419 British Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 19 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 12 times Average roll : 3.505 Median : 4.000 Variance : 0.605 Standard Deviation : 0.778 Total rolls : 95 Italians Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.205 Median : 3.000 Variance : 0.618 Standard Deviation : 0.786 Total rolls : 39 Americans Combat 1 was rolled 7 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 14 times Average roll : 3.786 Median : 4.000 Variance : 0.454 Standard Deviation : 0.674 Total rolls : 70 Neutral_Axis Combat 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17 Japanese Combat 1 was rolled 29 times 2 was rolled 44 times 3 was rolled 19 times 4 was rolled 18 times 5 was rolled 28 times 6 was rolled 27 times Average roll : 3.321 Median : 3.000 Variance : 2.668 Standard Deviation : 1.633 Total rolls : 165 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 ANZAC Combat 3 was rolled 4 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.125 Median : 4.000 Variance : 2.190 Standard Deviation : 1.480 Total rolls : 8 Neutral_True Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.643 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 10 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 7 times 5 was rolled 23 times 6 was rolled 13 times Average roll : 3.744 Median : 4.000 Variance : 1.948 Standard Deviation : 1.396 Total rolls : 78 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.400 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 37 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 36 times 5 was rolled 34 times 6 was rolled 27 times Average roll : 3.348 Median : 3.000 Variance : 0.421 Standard Deviation : 0.649 Total rolls : 210
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Hunan : 2 infantry
Production/PUs Summary :
Germans : 51 / 105 Russians : 30 / 0 Japanese : 55 / 59 Americans : 58 / 83 Chinese : 1 / 2 British : 37 / 35 UK_Pacific : 5 / 9 Italians : 12 / 15 ANZAC : 14 / 21 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 7 / 0 Neutral_Allies : 0 / 0 Neutral_True : 13 / 0
Dice Statistics:
Total 1 was rolled 188 times 2 was rolled 207 times 3 was rolled 195 times 4 was rolled 176 times 5 was rolled 226 times 6 was rolled 181 times Average roll : 3.501 Median : 3.000 Variance : 1.459 Standard Deviation : 1.208 Total rolls : 1173 Null / Other 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17 Germans Combat 1 was rolled 77 times 2 was rolled 65 times 3 was rolled 65 times 4 was rolled 64 times 5 was rolled 81 times 6 was rolled 67 times Average roll : 3.496 Median : 4.000 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 419 British Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 19 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 12 times Average roll : 3.505 Median : 4.000 Variance : 0.605 Standard Deviation : 0.778 Total rolls : 95 Italians Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.205 Median : 3.000 Variance : 0.618 Standard Deviation : 0.786 Total rolls : 39 Americans Combat 1 was rolled 7 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 14 times Average roll : 3.786 Median : 4.000 Variance : 0.454 Standard Deviation : 0.674 Total rolls : 70 Neutral_Axis Combat 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17 Japanese Combat 1 was rolled 29 times 2 was rolled 44 times 3 was rolled 19 times 4 was rolled 18 times 5 was rolled 28 times 6 was rolled 27 times Average roll : 3.321 Median : 3.000 Variance : 2.668 Standard Deviation : 1.633 Total rolls : 165 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 ANZAC Combat 3 was rolled 4 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.125 Median : 4.000 Variance : 2.190 Standard Deviation : 1.480 Total rolls : 8 Neutral_True Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.643 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 10 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 7 times 5 was rolled 23 times 6 was rolled 13 times Average roll : 3.744 Median : 4.000 Variance : 1.948 Standard Deviation : 1.396 Total rolls : 78 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.400 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 37 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 36 times 5 was rolled 34 times 6 was rolled 27 times Average roll : 3.348 Median : 3.000 Variance : 0.421 Standard Deviation : 0.649 Total rolls : 210
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 47 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 47 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone Americans take 26 Sea Zone from Japanese 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Spain to Portugal 1 armour and 1 mech_infantry moved from Algeria to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Portugal 1 infantry moved from Paraguay to Bolivia 1 infantry moved from Bolivia to Peru Americans take Peru from Neutral_True 1 fighter moved from Eastern United States to Spain 1 transport moved from 87 Sea Zone to 89 Sea Zone 2 mech_infantrys moved from Eastern United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Portugal Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Portugal, round 2 : 0/5 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Portugal Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Portugal, round 3 : 2/4 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Tunisia Americans attack with 1 armour, 2 fighters and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 92 Sea Zone 1 bomber moved from Portugal to Spain 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Spain Place Units - Americans 1 factory_minor placed in Spain 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States 2 artilleries and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 7 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports EDIT: Turning off Edit Mode 1 bomber moved from Egypt to Spain 2 fighters moved from United Kingdom to Spain 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 mech_infantry moved from French Equatorial Africa to Nigeria 2 mech_infantrys moved from Belgian Congo to Nigeria 1 tactical_bomber moved from Anglo Egyptian Sudan to Nigeria 1 armour moved from Union of South Africa to Belgian Congo 1 artillery moved from Italian Somaliland to Ethiopia 4 artilleries and 6 infantry moved from Egypt to Alexandria 1 marine moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Combat - British Battle in Nigeria British attack with 3 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 3 mech_infantrys and 1 tactical_bomber in Nigeria, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Nigeria British win, taking Nigeria from Italians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Nigeria to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Saudi Arabia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 98 Sea Zone to 92 Sea Zone Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 1 infantry placed in United Kingdom 2 transports placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3 British collect 37 PUs (2 lost to blockades); end with 37 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Italians : -0.67 British : 0.00 Americans : 0.33 Neutral_True : -0.33 Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry Hunan : 2 infantry India : 2 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 5 submarines, 1 tactical_bomber and 2 transports 26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 4 submarines 10 Sea Zone : 1 carrier and 1 transport 54 Sea Zone : 1 submarine Central United States : 1 aaGun and 1 factory_major Southeast Mexico : 3 mech_infantrys Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry Belgian Congo : 1 armour Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Alexandria : 4 artilleries, 2 fighters, 7 infantry and 1 marine Gibraltar : 1 airfield and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour and 3 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Nigeria : 3 mech_infantrys United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry Anglo Egyptian Sudan : 1 tactical_bomber Morocco : 1 flag French Equatorial Africa : 1 flag French Central Africa : 1 flag, 1 infantry French Madagascar : 1 flag Algeria : 1 flag Syria : 1 flag Tunisia : 1 flag, 1 armour and 1 mech_infantry Italian Somaliland : 1 flag Ethiopia : 1 flag, 1 artillery Portugal : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry Saudi Arabia : 1 flag Paraguay : 1 flag 106 Sea Zone : 2 transports 89 Sea Zone : 1 transport Iraq : 1 flag 92 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 6 submarines Eastern Persia : 1 flag 101 Sea Zone : 4 transports Brazil : 1 flag Northwest Persia : 1 flag, 1 armour and 1 mech_infantry Persia : 1 flag, 1 factory_minor and 3 infantry Spain : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 5 fighters, 2 infantry and 2 marines Bolivia : 1 flag, 1 infantry Peru : 1 flag, 1 infantry 98 Sea Zone : 1 flag, 1 destroyer 91 Sea Zone : 1 submarine and 1 transport 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 105 Russians : 30 / 0 Japanese : 55 / 59 Americans : 58 / 83 Chinese : 1 / 2 British : 39 / 37 UK_Pacific : 5 / 8 Italians : 11 / 15 ANZAC : 14 / 21 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 0 / 0 Neutral_True : 13 / 0
Dice Statistics:
Total 1 was rolled 266 times 2 was rolled 269 times 3 was rolled 260 times 4 was rolled 238 times 5 was rolled 305 times 6 was rolled 246 times Average roll : 3.496 Median : 3.000 Variance : 1.722 Standard Deviation : 1.312 Total rolls : 1584 Null / Other 1 was rolled 77 times 2 was rolled 65 times 3 was rolled 66 times 4 was rolled 65 times 5 was rolled 81 times 6 was rolled 67 times Average roll : 3.496 Median : 4.000 Variance : 0.583 Standard Deviation : 0.764 Total rolls : 421 Germans Combat 1 was rolled 77 times 2 was rolled 65 times 3 was rolled 66 times 4 was rolled 65 times 5 was rolled 81 times 6 was rolled 67 times Average roll : 3.496 Median : 4.000 Variance : 0.583 Standard Deviation : 0.764 Total rolls : 421 British Combat 1 was rolled 17 times 2 was rolled 13 times 3 was rolled 19 times 4 was rolled 16 times 5 was rolled 21 times 6 was rolled 13 times Average roll : 3.505 Median : 4.000 Variance : 0.526 Standard Deviation : 0.725 Total rolls : 99 Italians Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 4 times Average roll : 3.250 Median : 3.000 Variance : 0.701 Standard Deviation : 0.837 Total rolls : 40 Americans Combat 1 was rolled 7 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 14 times Average roll : 3.786 Median : 4.000 Variance : 0.454 Standard Deviation : 0.674 Total rolls : 70 Neutral_Axis Combat 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17 Japanese Combat 1 was rolled 29 times 2 was rolled 44 times 3 was rolled 19 times 4 was rolled 18 times 5 was rolled 28 times 6 was rolled 27 times Average roll : 3.321 Median : 3.000 Variance : 2.668 Standard Deviation : 1.633 Total rolls : 165 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 ANZAC Combat 3 was rolled 4 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 4.125 Median : 4.000 Variance : 2.190 Standard Deviation : 1.480 Total rolls : 8 Neutral_True Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.643 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 10 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 7 times 5 was rolled 23 times 6 was rolled 13 times Average roll : 3.744 Median : 4.000 Variance : 1.948 Standard Deviation : 1.396 Total rolls : 78 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.400 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 37 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 36 times 5 was rolled 34 times 6 was rolled 27 times Average roll : 3.348 Median : 3.000 Variance : 0.421 Standard Deviation : 0.649 Total rolls : 210
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria 3 fighters moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 2 armour, 3 artilleries, 3 fighters, 6 infantry and 1 mech_infantry British defend with 4 artilleries, 2 fighters, 7 infantry and 1 marine Italians roll dice for 2 armour, 3 artilleries, 3 fighters, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 5/15 hits, 5.17 expected hits British roll dice for 4 artilleries, 2 fighters, 7 infantry and 1 marine in Alexandria, round 2 : 5/14 hits, 5.33 expected hits 5 infantry owned by the British and 5 infantry owned by the Italians lost in Alexandria Italians roll dice for 2 armour, 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 5/10 hits, 4.17 expected hits British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 marine in Alexandria, round 3 : 4/9 hits, 3.67 expected hits 1 mech_infantry owned by the Italians, 3 artilleries owned by the British, 2 artilleries owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 2 armour, 1 artillery and 3 fighters in Alexandria, round 4 : 5/6 hits, 2.83 expected hits British roll dice for 1 artillery, 2 fighters and 1 marine in Alexandria, round 4 : 1/4 hits, 2.00 expected hits 1 marine owned by the British, 1 artillery owned by the British, 1 artillery owned by the Italians and 2 fighters owned by the British lost in Alexandria Italians win, taking Alexandria from British with 2 armour and 3 fighters remaining. Battle score for attacker is 28 Casualties for Italians: 3 artilleries, 6 infantry and 1 mech_infantry Casualties for British: 4 artilleries, 2 fighters, 7 infantry and 1 marine Non Combat Move - Italians 3 fighters moved from Alexandria to Tobruk 1 infantry moved from Libya to Tobruk Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 2.83 British : -1.00
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 2 submarines moved from 54 Sea Zone to 47 Sea Zone 1 submarine moved from 47 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to New Guinea 1 fighter moved from 45 Sea Zone to New Guinea 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.67
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun, 1 fighter and 1 infantry Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor and 1 harbour New Guinea : 2 fighters Java : 1 flag, 1 artillery Dutch New Guinea : 1 flag 46 Sea Zone : 1 destroyer and 1 submarine 45 Sea Zone : 1 destroyer and 1 submarine 47 Sea Zone : 1 submarine 33 Sea Zone : 1 submarine and 1 transport 55 Sea Zone : 1 cruiser 62 Sea Zone : 1 destroyer and 1 submarine Egypt : 2 infantry
Production/PUs Summary :
Germans : 51 / 105 Russians : 30 / 0 Japanese : 55 / 59 Americans : 58 / 83 Chinese : 1 / 2 British : 39 / 37 UK_Pacific : 5 / 8 Italians : 11 / 11 ANZAC : 14 / 23 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 0 / 0 Neutral_True : 13 / 0
Dice Statistics:
Total 1 was rolled 226 times 2 was rolled 260 times 3 was rolled 227 times 4 was rolled 202 times 5 was rolled 261 times 6 was rolled 216 times Average roll : 3.474 Median : 3.000 Variance : 2.043 Standard Deviation : 1.429 Total rolls : 1392 Null / Other 1 was rolled 29 times 2 was rolled 44 times 3 was rolled 19 times 4 was rolled 19 times 5 was rolled 28 times 6 was rolled 29 times Average roll : 3.357 Median : 3.000 Variance : 2.515 Standard Deviation : 1.586 Total rolls : 168 Germans Combat 1 was rolled 77 times 2 was rolled 65 times 3 was rolled 65 times 4 was rolled 64 times 5 was rolled 81 times 6 was rolled 67 times Average roll : 3.496 Median : 4.000 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 419 British Combat 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 25 times 4 was rolled 20 times 5 was rolled 28 times 6 was rolled 16 times Average roll : 3.516 Median : 4.000 Variance : 1.024 Standard Deviation : 1.012 Total rolls : 126 Italians Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.239 Median : 3.000 Variance : 0.755 Standard Deviation : 0.869 Total rolls : 71 Americans Combat 1 was rolled 7 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 14 times Average roll : 3.786 Median : 4.000 Variance : 0.454 Standard Deviation : 0.674 Total rolls : 70 Neutral_Axis Combat 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.867 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15 Japanese Combat 1 was rolled 29 times 2 was rolled 44 times 3 was rolled 19 times 4 was rolled 19 times 5 was rolled 28 times 6 was rolled 29 times Average roll : 3.357 Median : 3.000 Variance : 2.515 Standard Deviation : 1.586 Total rolls : 168 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 3.000 Variance : 1.455 Standard Deviation : 1.206 Total rolls : 12 Neutral_True Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.643 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 10 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 7 times 5 was rolled 23 times 6 was rolled 13 times Average roll : 3.744 Median : 4.000 Variance : 1.948 Standard Deviation : 1.396 Total rolls : 78 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.400 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 37 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 36 times 5 was rolled 34 times 6 was rolled 27 times Average roll : 3.348 Median : 3.000 Variance : 0.421 Standard Deviation : 0.649 Total rolls : 210
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 2 submarines moved from 54 Sea Zone to 47 Sea Zone 1 submarine moved from 47 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to New Guinea 1 fighter moved from 45 Sea Zone to New Guinea 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.67
Territory Summary for ANZAC and French :
Caroline Islands : 1 aaGun, 1 fighter and 1 infantry Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor and 1 harbour New Guinea : 2 fighters Java : 1 flag, 1 artillery Dutch New Guinea : 1 flag 46 Sea Zone : 1 destroyer and 1 submarine 45 Sea Zone : 1 destroyer and 1 submarine 47 Sea Zone : 1 submarine 33 Sea Zone : 1 submarine and 1 transport 55 Sea Zone : 1 cruiser 62 Sea Zone : 1 destroyer and 1 submarine Gibraltar : 1 fighter Egypt : 2 infantry United Kingdom : 2 infantry 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 105 Russians : 30 / 0 Japanese : 55 / 59 Americans : 58 / 83 Chinese : 1 / 2 British : 39 / 37 UK_Pacific : 5 / 8 Italians : 11 / 11 ANZAC : 14 / 23 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 0 / 0 Neutral_True : 13 / 0
Dice Statistics:
Total 1 was rolled 226 times 2 was rolled 260 times 3 was rolled 227 times 4 was rolled 202 times 5 was rolled 261 times 6 was rolled 216 times Average roll : 3.474 Median : 3.000 Variance : 2.043 Standard Deviation : 1.429 Total rolls : 1392 Null / Other 1 was rolled 29 times 2 was rolled 44 times 3 was rolled 19 times 4 was rolled 19 times 5 was rolled 28 times 6 was rolled 29 times Average roll : 3.357 Median : 3.000 Variance : 2.515 Standard Deviation : 1.586 Total rolls : 168 Germans Combat 1 was rolled 77 times 2 was rolled 65 times 3 was rolled 65 times 4 was rolled 64 times 5 was rolled 81 times 6 was rolled 67 times Average roll : 3.496 Median : 4.000 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 419 British Combat 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 25 times 4 was rolled 20 times 5 was rolled 28 times 6 was rolled 16 times Average roll : 3.516 Median : 4.000 Variance : 1.024 Standard Deviation : 1.012 Total rolls : 126 Italians Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.239 Median : 3.000 Variance : 0.755 Standard Deviation : 0.869 Total rolls : 71 Americans Combat 1 was rolled 7 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 14 times Average roll : 3.786 Median : 4.000 Variance : 0.454 Standard Deviation : 0.674 Total rolls : 70 Neutral_Axis Combat 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.867 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15 Japanese Combat 1 was rolled 29 times 2 was rolled 44 times 3 was rolled 19 times 4 was rolled 19 times 5 was rolled 28 times 6 was rolled 29 times Average roll : 3.357 Median : 3.000 Variance : 2.515 Standard Deviation : 1.586 Total rolls : 168 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 3.000 Variance : 1.455 Standard Deviation : 1.206 Total rolls : 12 Neutral_True Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.643 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 10 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 7 times 5 was rolled 23 times 6 was rolled 13 times Average roll : 3.744 Median : 4.000 Variance : 1.948 Standard Deviation : 1.396 Total rolls : 78 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.400 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 37 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 36 times 5 was rolled 34 times 6 was rolled 27 times Average roll : 3.348 Median : 3.000 Variance : 0.421 Standard Deviation : 0.649 Total rolls : 210
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 12 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from France to Normandy Bordeaux 3 artilleries and 5 mech_infantrys moved from France to Normandy Bordeaux 2 fighters, 9 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 bombers moved from Germany to Western Germany 2 fighters and 2 tactical_bombers moved from Belarus to Western Germany 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia Germans take Karelia from Russians 2 armour, 4 artilleries and 6 mech_infantrys moved from Novgorod to Karelia 5 artilleries moved from Eastern Poland to Belarus 2 armour moved from Russia to Samara 3 armour moved from Russia to Tambov 3 armour moved from Russia to Rostov 1 armour moved from Russia to Rostov 1 armour moved from Russia to Tambov 1 armour moved from Russia to Samara 1 armour moved from Russia to Samara Combat - Germans Battle in Samara Germans attack with 4 armour Russians defend with 1 infantry Germans roll dice for 4 armour in Samara, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 4 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 4 armour Russians defend with 1 infantry Germans roll dice for 4 armour in Rostov, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 4 armour Russians defend with 1 infantry Germans roll dice for 4 armour in Tambov, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Germans 1 submarine moved from 119 Sea Zone to 123 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone Place Units - Germans 3 armour placed in France 9 armour and 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Russia 1 infantry and 2 mech_infantrys placed in Ukraine 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 2 artilleries and 7 infantry moved from Finland to Sweden Combat - Russians Battle in Sweden Russians attack with 2 artilleries and 7 infantry Neutral_True defend with 6 infantry Russians roll dice for 2 artilleries and 7 infantry in Sweden, round 2 : 2/9 hits, 2.17 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Neutral_True lost in Sweden Russians roll dice for 2 artilleries and 5 infantry in Sweden, round 3 : 1/7 hits, 1.83 expected hits Neutral_True roll dice for 4 infantry in Sweden, round 3 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Neutral_True lost in Sweden Russians roll dice for 2 artilleries and 2 infantry in Sweden, round 4 : 0/4 hits, 1.33 expected hits Neutral_True roll dice for 3 infantry in Sweden, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Sweden Russians roll dice for 2 artilleries and 1 infantry in Sweden, round 5 : 1/3 hits, 1.00 expected hits Neutral_True roll dice for 3 infantry in Sweden, round 5 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_True lost in Sweden Russians roll dice for 2 artilleries and 1 infantry in Sweden, round 6 : 1/3 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Sweden, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Neutral_True lost in Sweden Russians roll dice for 2 artilleries in Sweden, round 7 : 1/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Sweden Russians win, taking Sweden from Neutral_True with 2 artilleries remaining. Battle score for attacker is -3 Casualties for Russians: 7 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Russians 1 aaGun moved from Finland to Norway Turn Complete - Russians
Combat Hit Differential Summary :
Neutral_True : 0.67 Russians : -2.00
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 12 infantry Kazakhstan : 1 infantry Norway : 1 flag, 1 aaGun Novosibirsk : 1 infantry Vologda : 1 infantry Volgograd : 1 factory_minor and 2 infantry Caucasus : 1 infantry 113 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser Sweden : 1 flag, 2 artilleries Finland : 1 flag, 1 aaGun
Production/PUs Summary :
Germans : 56 / 64 Russians : 28 / 0 Japanese : 55 / 59 Americans : 58 / 83 Chinese : 1 / 2 British : 39 / 37 UK_Pacific : 5 / 8 Italians : 11 / 11 ANZAC : 14 / 23 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 0 / 0 Neutral_True : 10 / 0
Dice Statistics:
Total 1 was rolled 214 times 2 was rolled 224 times 3 was rolled 220 times 4 was rolled 200 times 5 was rolled 247 times 6 was rolled 198 times Average roll : 3.488 Median : 3.000 Variance : 1.242 Standard Deviation : 1.114 Total rolls : 1303 Null / Other 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.667 Median : 4.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 18 Germans Combat 1 was rolled 81 times 2 was rolled 67 times 3 was rolled 65 times 4 was rolled 68 times 5 was rolled 82 times 6 was rolled 68 times Average roll : 3.480 Median : 4.000 Variance : 0.667 Standard Deviation : 0.817 Total rolls : 431 British Combat 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 25 times 4 was rolled 20 times 5 was rolled 28 times 6 was rolled 16 times Average roll : 3.516 Median : 4.000 Variance : 1.024 Standard Deviation : 1.012 Total rolls : 126 Italians Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.239 Median : 3.000 Variance : 0.755 Standard Deviation : 0.869 Total rolls : 71 Americans Combat 1 was rolled 7 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 14 times Average roll : 3.786 Median : 4.000 Variance : 0.454 Standard Deviation : 0.674 Total rolls : 70 Neutral_Axis Combat 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.867 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15 Japanese Combat 1 was rolled 29 times 2 was rolled 44 times 3 was rolled 19 times 4 was rolled 19 times 5 was rolled 28 times 6 was rolled 28 times Average roll : 3.341 Median : 3.000 Variance : 2.523 Standard Deviation : 1.588 Total rolls : 167 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 3.000 Variance : 1.455 Standard Deviation : 1.206 Total rolls : 12 Neutral_True Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 10 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 7 times 5 was rolled 23 times 6 was rolled 13 times Average roll : 3.744 Median : 4.000 Variance : 1.948 Standard Deviation : 1.396 Total rolls : 78 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.400 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 43 times 2 was rolled 39 times 3 was rolled 45 times 4 was rolled 40 times 5 was rolled 41 times 6 was rolled 33 times Average roll : 3.398 Median : 3.000 Variance : 0.353 Standard Deviation : 0.595 Total rolls : 241
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 2 battleships moved from 37 Sea Zone to 39 Sea Zone 4 fighters moved from 37 Sea Zone to India 4 tactical_bombers moved from 37 Sea Zone to India 1 armour, 5 artilleries, 5 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 armour, 5 artilleries, 5 infantry, 1 marine and 6 transports moved from 37 Sea Zone to 38 Sea Zone 1 armour, 5 artilleries, 5 infantry, 1 marine and 6 transports moved from 38 Sea Zone to 39 Sea Zone 1 armour, 5 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India 2 infantry moved from Burma to India 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to India 1 mech_infantry moved from Chahar to Hunan 1 artillery moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Hunan 2 submarines moved from 37 Sea Zone to 55 Sea Zone 2 submarines moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Combat - Japanese Battle in India Japanese attack with 1 armour, 5 artilleries, 2 bombers, 8 fighters, 7 infantry, 1 marine and 8 tactical_bombers British defend with 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 15 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 7 infantry, 1 marine and 8 tactical_bombers in India, round 2 : 18/32 hits, 15.17 expected hits UK_Pacific roll dice for 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 15 infantry and 1 mech_infantry in India, round 2 : 8/25 hits, 8.83 expected hits 7 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 aaGuns owned by the British, 1 artillery owned by the British and 15 infantry owned by the British lost in India Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 8 fighters, 1 marine and 8 tactical_bombers in India, round 3 : 14/24 hits, 12.83 expected hits UK_Pacific roll dice for 1 armour, 6 artilleries and 1 fighter in India, round 3 : 5/8 hits, 3.17 expected hits 4 artilleries owned by the Japanese, 1 marine owned by the Japanese, 6 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Japanese: 5 artilleries, 7 infantry and 1 marine Casualties for British: 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 15 infantry and 1 mech_infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer and 2 submarines ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 45 Sea Zone 1 destroyer owned by the Japanese retreated to 42 Sea Zone ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -12 Casualties for Japanese: 2 submarines Battle in 55 Sea Zone Japanese attack with 1 destroyer and 2 submarines ANZAC defend with 1 cruiser Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Hunan Japanese attack with 1 infantry and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 infantry and 3 mech_infantrys in Hunan, round 2 : 0/4 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 3 mech_infantrys in Hunan, round 3 : 1/3 hits, 0.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 3 mech_infantrys in Hunan, round 4 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 mech_infantrys in Hunan, round 5 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 mech_infantrys in Hunan, round 6 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 mech_infantrys in Hunan, round 7 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 mech_infantrys in Hunan, round 8 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 mech_infantrys in Hunan, round 9 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 9 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Japanese roll dice for 2 mech_infantrys in Hunan, round 10 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 10 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 4 carriers moved from 37 Sea Zone to 39 Sea Zone 4 fighters and 4 tactical_bombers moved from India to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 2 destroyers and 2 submarines moved from 37 Sea Zone to 20 Sea Zone 1 destroyer and 4 submarines moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 destroyer and 3 submarines moved from 6 Sea Zone to 20 Sea Zone 2 bombers moved from India to Burma 4 fighters and 4 tactical_bombers moved from India to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Manchuria 1 destroyer moved from 36 Sea Zone to 20 Sea Zone Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 5 infantry placed in Japan Japanese undo move 2. 1 armour, 1 infantry and 1 mech_infantry placed in Malaya 3 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : 1.50 Chinese : -1.67 UK_Pacific : 1.00 AA fire in India : : -1.00 Japanese : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Spain 1 bomber moved from Spain to Normandy Bordeaux 3 mech_infantrys moved from Southeast Mexico to Colombia Americans take Colombia from Neutral_True 1 infantry moved from Peru to Colombia 4 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 45 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Air Battle in Normandy Bordeaux Americans attacks with 1 units heading to Normandy Bordeaux Germans launches 2 interceptors out of Normandy Bordeaux Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Battle in Philippines Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Spain 1 armour moved from 92 Sea Zone to Spain 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 fighters placed in Spain 1 destroyer and 2 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 artillery, 1 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.67 AA fire in Normandy Bordeaux : : -0.17 Attackers Fire, : : -0.17
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Philippines : 1 airfield, 1 artillery, 1 harbour and 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry Midway : 1 airfield 35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports 26 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport 10 Sea Zone : 1 destroyer and 2 submarines 54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 submarines Central United States : 1 factory_major Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine Morocco : 1 flag Algeria : 1 flag Tunisia : 1 flag Libya : 1 flag, 1 mech_infantry Portugal : 1 flag Paraguay : 1 flag 92 Sea Zone : 1 carrier, 2 cruisers, 3 submarines and 1 transport 101 Sea Zone : 2 transports Brazil : 1 flag Spain : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 8 infantry, 2 marines and 1 mech_infantry Colombia : 1 flag, 1 infantry and 3 mech_infantrys Bolivia : 1 flag, 1 infantry Peru : 1 flag 91 Sea Zone : 2 destroyers, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 56 / 64 Russians : 27 / 0 Japanese : 58 / 76 Americans : 61 / 86 Chinese : 0 / 2 British : 39 / 37 UK_Pacific : 2 / 0 Italians : 10 / 11 ANZAC : 14 / 23 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 0 / 0 Neutral_True : 10 / 0
Dice Statistics:
Total 1 was rolled 236 times 2 was rolled 245 times 3 was rolled 249 times 4 was rolled 219 times 5 was rolled 275 times 6 was rolled 222 times Average roll : 3.497 Median : 3.000 Variance : 1.457 Standard Deviation : 1.207 Total rolls : 1446 Null / Other 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.302 Standard Deviation : 1.141 Total rolls : 17 Germans Combat 1 was rolled 81 times 2 was rolled 67 times 3 was rolled 67 times 4 was rolled 68 times 5 was rolled 82 times 6 was rolled 69 times Average roll : 3.484 Median : 4.000 Variance : 0.590 Standard Deviation : 0.768 Total rolls : 434 British Combat 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 25 times 4 was rolled 20 times 5 was rolled 28 times 6 was rolled 16 times Average roll : 3.516 Median : 4.000 Variance : 1.024 Standard Deviation : 1.012 Total rolls : 126 Italians Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.239 Median : 3.000 Variance : 0.755 Standard Deviation : 0.869 Total rolls : 71 Americans Combat 1 was rolled 7 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.806 Median : 4.000 Variance : 0.507 Standard Deviation : 0.712 Total rolls : 72 Neutral_Axis Combat 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.302 Standard Deviation : 1.141 Total rolls : 17 Japanese Combat 1 was rolled 42 times 2 was rolled 60 times 3 was rolled 34 times 4 was rolled 33 times 5 was rolled 45 times 6 was rolled 44 times Average roll : 3.430 Median : 3.000 Variance : 1.852 Standard Deviation : 1.361 Total rolls : 258 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 ANZAC Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 5 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.357 Median : 3.000 Variance : 1.179 Standard Deviation : 1.086 Total rolls : 14 Neutral_True Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 11 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 8 times 5 was rolled 26 times 6 was rolled 13 times Average roll : 3.697 Median : 4.000 Variance : 2.169 Standard Deviation : 1.473 Total rolls : 89 UK_Pacific Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.526 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 38 Russians Combat 1 was rolled 43 times 2 was rolled 39 times 3 was rolled 45 times 4 was rolled 40 times 5 was rolled 41 times 6 was rolled 33 times Average roll : 3.398 Median : 3.000 Variance : 0.353 Standard Deviation : 0.595 Total rolls : 241
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 56 / 64 Russians : 27 / 0 Japanese : 58 / 76 Americans : 61 / 86 Chinese : 0 / 2 British : 39 / 37 UK_Pacific : 2 / 0 Italians : 10 / 11 ANZAC : 14 / 23 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 0 / 0 Neutral_True : 10 / 0
Dice Statistics:
Total 1 was rolled 236 times 2 was rolled 245 times 3 was rolled 249 times 4 was rolled 219 times 5 was rolled 275 times 6 was rolled 222 times Average roll : 3.497 Median : 3.000 Variance : 1.457 Standard Deviation : 1.207 Total rolls : 1446 Null / Other 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.302 Standard Deviation : 1.141 Total rolls : 17 Germans Combat 1 was rolled 81 times 2 was rolled 67 times 3 was rolled 67 times 4 was rolled 68 times 5 was rolled 82 times 6 was rolled 69 times Average roll : 3.484 Median : 4.000 Variance : 0.590 Standard Deviation : 0.768 Total rolls : 434 British Combat 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 25 times 4 was rolled 20 times 5 was rolled 28 times 6 was rolled 16 times Average roll : 3.516 Median : 4.000 Variance : 1.024 Standard Deviation : 1.012 Total rolls : 126 Italians Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.239 Median : 3.000 Variance : 0.755 Standard Deviation : 0.869 Total rolls : 71 Americans Combat 1 was rolled 7 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.806 Median : 4.000 Variance : 0.507 Standard Deviation : 0.712 Total rolls : 72 Neutral_Axis Combat 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.302 Standard Deviation : 1.141 Total rolls : 17 Japanese Combat 1 was rolled 42 times 2 was rolled 60 times 3 was rolled 34 times 4 was rolled 33 times 5 was rolled 45 times 6 was rolled 44 times Average roll : 3.430 Median : 3.000 Variance : 1.852 Standard Deviation : 1.361 Total rolls : 258 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 ANZAC Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 5 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.357 Median : 3.000 Variance : 1.179 Standard Deviation : 1.086 Total rolls : 14 Neutral_True Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 11 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 8 times 5 was rolled 26 times 6 was rolled 13 times Average roll : 3.697 Median : 4.000 Variance : 2.169 Standard Deviation : 1.473 Total rolls : 89 UK_Pacific Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.526 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 38 Russians Combat 1 was rolled 43 times 2 was rolled 39 times 3 was rolled 45 times 4 was rolled 40 times 5 was rolled 41 times 6 was rolled 33 times Average roll : 3.398 Median : 3.000 Variance : 0.353 Standard Deviation : 0.595 Total rolls : 241
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Spain 1 bomber moved from Spain to Normandy Bordeaux 3 mech_infantrys moved from Southeast Mexico to Colombia Americans take Colombia from Neutral_True 1 infantry moved from Peru to Colombia 4 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 45 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Air Battle in Normandy Bordeaux Americans attacks with 1 units heading to Normandy Bordeaux Germans launches 2 interceptors out of Normandy Bordeaux Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Battle in Philippines Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Spain 1 armour moved from 92 Sea Zone to Spain 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 fighters placed in Spain 1 destroyer and 2 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 artillery, 1 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Nigeria to French West Africa 1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria 3 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 3 infantry moved from Persia to Eastern Persia 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone Combat - British Battle in French West Africa British attack with 3 mech_infantrys Neutral_Axis defend with 1 infantry British roll dice for 3 mech_infantrys in French West Africa, round 2 : 1/3 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Battle in Alexandria British attack with 3 infantry and 1 tactical_bomber Italians defend with 2 armour British roll dice for 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 armour in Alexandria, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British roll dice for 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Alexandria, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Alexandria retreated to Alexandria Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 tactical_bomber moved from Alexandria to Egypt 1 armour moved from Belgian Congo to Egypt 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain Place Units - British 3 armour placed in Persia 3 infantry placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5 British collect 39 PUs (1 lost to blockades); end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Defenders Fire, : : -0.67 British : -1.00 Italians : 1.00 AA fire in Normandy Bordeaux : : -0.17 Attackers Fire, : : -0.17 Neutral_Axis : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Philippines : 1 airfield, 1 artillery, 1 harbour and 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry Midway : 1 airfield 35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports 26 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport 10 Sea Zone : 1 destroyer and 2 submarines 54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 submarines Central United States : 1 factory_major Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine Quebec : 1 factory_minor Gibraltar : 1 airfield and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry Anglo Egyptian Sudan : 1 artillery Morocco : 1 flag French Equatorial Africa : 1 flag, 1 infantry French Central Africa : 1 flag French Madagascar : 1 flag Algeria : 1 flag Syria : 1 flag French West Africa : 1 flag, 2 mech_infantrys Tunisia : 1 flag Libya : 1 flag, 1 mech_infantry Italian Somaliland : 1 flag Ethiopia : 1 flag Caucasus : 1 armour and 1 mech_infantry Portugal : 1 flag Saudi Arabia : 1 flag Paraguay : 1 flag 97 Sea Zone : 1 destroyer Iraq : 1 flag 92 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 6 submarines and 1 transport Eastern Persia : 1 flag, 3 infantry 101 Sea Zone : 2 transports Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 3 armour and 1 factory_minor Spain : 1 flag, 2 aaGuns, 2 armour, 4 artilleries, 2 bombers, 1 factory_minor, 10 fighters, 10 infantry, 2 marines and 1 mech_infantry Colombia : 1 flag, 1 infantry and 3 mech_infantrys Bolivia : 1 flag, 1 infantry Peru : 1 flag 98 Sea Zone : 1 flag 91 Sea Zone : 2 destroyers, 1 submarine and 6 transports 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 64 Russians : 27 / 0 Japanese : 58 / 76 Americans : 61 / 86 Chinese : 0 / 2 British : 40 / 39 UK_Pacific : 2 / 0 Italians : 10 / 11 ANZAC : 14 / 23 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 10 / 0
Dice Statistics:
Total 1 was rolled 322 times 2 was rolled 311 times 3 was rolled 317 times 4 was rolled 285 times 5 was rolled 359 times 6 was rolled 290 times Average roll : 3.487 Median : 3.000 Variance : 1.871 Standard Deviation : 1.368 Total rolls : 1884 Null / Other 1 was rolled 82 times 2 was rolled 67 times 3 was rolled 67 times 4 was rolled 68 times 5 was rolled 83 times 6 was rolled 69 times Average roll : 3.482 Median : 4.000 Variance : 0.674 Standard Deviation : 0.821 Total rolls : 436 Germans Combat 1 was rolled 82 times 2 was rolled 67 times 3 was rolled 67 times 4 was rolled 68 times 5 was rolled 83 times 6 was rolled 69 times Average roll : 3.482 Median : 4.000 Variance : 0.674 Standard Deviation : 0.821 Total rolls : 436 British Combat 1 was rolled 23 times 2 was rolled 17 times 3 was rolled 27 times 4 was rolled 21 times 5 was rolled 33 times 6 was rolled 17 times Average roll : 3.543 Median : 4.000 Variance : 1.401 Standard Deviation : 1.184 Total rolls : 138 Italians Combat 1 was rolled 13 times 2 was rolled 17 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 7 times Average roll : 3.200 Median : 3.000 Variance : 0.696 Standard Deviation : 0.834 Total rolls : 75 Americans Combat 1 was rolled 7 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.806 Median : 4.000 Variance : 0.507 Standard Deviation : 0.712 Total rolls : 72 Neutral_Axis Combat 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.889 Median : 4.000 Variance : 1.412 Standard Deviation : 1.188 Total rolls : 18 Japanese Combat 1 was rolled 42 times 2 was rolled 60 times 3 was rolled 34 times 4 was rolled 33 times 5 was rolled 45 times 6 was rolled 44 times Average roll : 3.430 Median : 3.000 Variance : 1.852 Standard Deviation : 1.361 Total rolls : 258 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 ANZAC Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 5 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.357 Median : 3.000 Variance : 1.179 Standard Deviation : 1.086 Total rolls : 14 Neutral_True Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 11 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 8 times 5 was rolled 26 times 6 was rolled 13 times Average roll : 3.697 Median : 4.000 Variance : 2.169 Standard Deviation : 1.473 Total rolls : 89 UK_Pacific Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.526 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 38 Russians Combat 1 was rolled 43 times 2 was rolled 39 times 3 was rolled 45 times 4 was rolled 40 times 5 was rolled 41 times 6 was rolled 33 times Average roll : 3.398 Median : 3.000 Variance : 0.353 Standard Deviation : 0.595 Total rolls : 241
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Libya 1 armour moved from Alexandria to Libya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 3 fighters moved from Tobruk to 97 Sea Zone Combat - Italians Battle in Libya Italians attack with 1 armour and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 mech_infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Americans win with no units remaining. Battle score for attacker is -5 Casualties for Italians: 1 armour and 1 infantry Casualties for Americans: 1 mech_infantry Battle in 97 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is -10 Casualties for Italians: 1 destroyer and 1 fighter Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 97 Sea Zone to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -2.50 British : 1.33 Americans : 1.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 47 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 fighters moved from New Guinea to 34 Sea Zone Combat - ANZAC Battle in Celebes Battle in 55 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 2 submarines Japanese defend with 1 destroyer and 2 submarines ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 submarines in 55 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 55 Sea Zone ANZAC win, taking Celebes from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 destroyer and 2 submarines Battle in 34 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 34 Sea Zone to Philippines 1 destroyer and 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.33
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Philippines : 3 fighters Celebes : 1 flag, 1 infantry Java : 1 flag, 1 artillery Dutch New Guinea : 1 flag 44 Sea Zone : 1 transport 35 Sea Zone : 2 destroyers and 2 submarines 34 Sea Zone : 1 submarine 55 Sea Zone : 1 destroyer 62 Sea Zone : 1 transport Egypt : 2 infantry
Production/PUs Summary :
Germans : 56 / 64 Russians : 27 / 0 Japanese : 55 / 76 Americans : 61 / 86 Chinese : 0 / 2 British : 40 / 39 UK_Pacific : 2 / 0 Italians : 10 / 10 ANZAC : 17 / 22 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 10 / 0
Dice Statistics:
Total 1 was rolled 286 times 2 was rolled 316 times 3 was rolled 289 times 4 was rolled 253 times 5 was rolled 326 times 6 was rolled 266 times Average roll : 3.469 Median : 3.000 Variance : 2.266 Standard Deviation : 1.505 Total rolls : 1736 Null / Other 1 was rolled 44 times 2 was rolled 62 times 3 was rolled 36 times 4 was rolled 33 times 5 was rolled 47 times 6 was rolled 44 times Average roll : 3.410 Median : 3.000 Variance : 1.952 Standard Deviation : 1.397 Total rolls : 266 Germans Combat 1 was rolled 81 times 2 was rolled 67 times 3 was rolled 65 times 4 was rolled 68 times 5 was rolled 82 times 6 was rolled 68 times Average roll : 3.480 Median : 4.000 Variance : 0.667 Standard Deviation : 0.817 Total rolls : 431 British Combat 1 was rolled 23 times 2 was rolled 19 times 3 was rolled 27 times 4 was rolled 21 times 5 was rolled 33 times 6 was rolled 17 times Average roll : 3.521 Median : 4.000 Variance : 1.233 Standard Deviation : 1.110 Total rolls : 140 Italians Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 16 times 5 was rolled 14 times 6 was rolled 8 times Average roll : 3.282 Median : 3.000 Variance : 0.724 Standard Deviation : 0.851 Total rolls : 85 Americans Combat 1 was rolled 7 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 14 times Average roll : 3.736 Median : 4.000 Variance : 0.507 Standard Deviation : 0.712 Total rolls : 72 Neutral_Axis Combat 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 1.022 Standard Deviation : 1.011 Total rolls : 16 Japanese Combat 1 was rolled 44 times 2 was rolled 62 times 3 was rolled 36 times 4 was rolled 33 times 5 was rolled 47 times 6 was rolled 44 times Average roll : 3.410 Median : 3.000 Variance : 1.952 Standard Deviation : 1.397 Total rolls : 266 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 ANZAC Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 6 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3.435 Median : 3.000 Variance : 0.947 Standard Deviation : 0.973 Total rolls : 23 Neutral_True Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 11 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 8 times 5 was rolled 26 times 6 was rolled 13 times Average roll : 3.697 Median : 4.000 Variance : 2.169 Standard Deviation : 1.473 Total rolls : 89 UK_Pacific Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.526 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 38 Russians Combat 1 was rolled 43 times 2 was rolled 39 times 3 was rolled 45 times 4 was rolled 40 times 5 was rolled 41 times 6 was rolled 33 times Average roll : 3.398 Median : 3.000 Variance : 0.353 Standard Deviation : 0.595 Total rolls : 241
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 47 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 fighters moved from New Guinea to 34 Sea Zone Combat - ANZAC Battle in Celebes Battle in 55 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 2 submarines Japanese defend with 1 destroyer and 2 submarines ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 submarines in 55 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 55 Sea Zone ANZAC win, taking Celebes from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 destroyer and 2 submarines Battle in 34 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 34 Sea Zone to Philippines 1 destroyer and 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to Spain Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.33
Territory Summary for ANZAC and French :
Caroline Islands : 1 aaGun Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Philippines : 3 fighters Celebes : 1 flag, 1 infantry Java : 1 flag, 1 artillery Dutch New Guinea : 1 flag 44 Sea Zone : 1 transport 35 Sea Zone : 2 destroyers and 2 submarines 34 Sea Zone : 1 submarine 55 Sea Zone : 1 destroyer 62 Sea Zone : 1 transport Egypt : 2 infantry United Kingdom : 2 infantry 97 Sea Zone : 1 destroyer Spain : 1 fighter
Production/PUs Summary :
Germans : 56 / 64 Russians : 27 / 0 Japanese : 55 / 76 Americans : 61 / 86 Chinese : 0 / 2 British : 40 / 39 UK_Pacific : 2 / 0 Italians : 10 / 10 ANZAC : 17 / 22 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 10 / 0
Dice Statistics:
Total 1 was rolled 286 times 2 was rolled 316 times 3 was rolled 289 times 4 was rolled 253 times 5 was rolled 326 times 6 was rolled 266 times Average roll : 3.469 Median : 3.000 Variance : 2.266 Standard Deviation : 1.505 Total rolls : 1736 Null / Other 1 was rolled 44 times 2 was rolled 62 times 3 was rolled 36 times 4 was rolled 33 times 5 was rolled 47 times 6 was rolled 44 times Average roll : 3.410 Median : 3.000 Variance : 1.952 Standard Deviation : 1.397 Total rolls : 266 Germans Combat 1 was rolled 81 times 2 was rolled 67 times 3 was rolled 65 times 4 was rolled 68 times 5 was rolled 82 times 6 was rolled 68 times Average roll : 3.480 Median : 4.000 Variance : 0.667 Standard Deviation : 0.817 Total rolls : 431 British Combat 1 was rolled 23 times 2 was rolled 19 times 3 was rolled 27 times 4 was rolled 21 times 5 was rolled 33 times 6 was rolled 17 times Average roll : 3.521 Median : 4.000 Variance : 1.233 Standard Deviation : 1.110 Total rolls : 140 Italians Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 16 times 5 was rolled 14 times 6 was rolled 8 times Average roll : 3.282 Median : 3.000 Variance : 0.724 Standard Deviation : 0.851 Total rolls : 85 Americans Combat 1 was rolled 7 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 14 times Average roll : 3.736 Median : 4.000 Variance : 0.507 Standard Deviation : 0.712 Total rolls : 72 Neutral_Axis Combat 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 1.022 Standard Deviation : 1.011 Total rolls : 16 Japanese Combat 1 was rolled 44 times 2 was rolled 62 times 3 was rolled 36 times 4 was rolled 33 times 5 was rolled 47 times 6 was rolled 44 times Average roll : 3.410 Median : 3.000 Variance : 1.952 Standard Deviation : 1.397 Total rolls : 266 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 ANZAC Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 6 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3.435 Median : 3.000 Variance : 0.947 Standard Deviation : 0.973 Total rolls : 23 Neutral_True Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 11 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 8 times 5 was rolled 26 times 6 was rolled 13 times Average roll : 3.697 Median : 4.000 Variance : 2.169 Standard Deviation : 1.473 Total rolls : 89 UK_Pacific Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.526 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 38 Russians Combat 1 was rolled 43 times 2 was rolled 39 times 3 was rolled 45 times 4 was rolled 40 times 5 was rolled 41 times 6 was rolled 33 times Average roll : 3.398 Median : 3.000 Variance : 0.353 Standard Deviation : 0.595 Total rolls : 241
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 59 PUs; Germans buy 3 armour, 3 artilleries, 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Rostov 1 artillery moved from Archangel to Vologda 5 artilleries moved from Belarus to Bryansk 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Volgograd 2 armour moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 1 armour moved from Rostov to Volgograd 1 armour moved from Tambov to Volgograd 2 armour moved from Tambov to Kazakhstan 2 armour moved from Samara to Novosibirsk 1 armour moved from Samara to Volgograd 1 armour moved from Samara to Vologda 2 artilleries moved from Karelia to Finland 2 mech_infantrys moved from Karelia to Finland 2 armour moved from Karelia to Finland 1 armour, 2 artilleries and 4 mech_infantrys moved from Karelia to Finland 2 infantry moved from Novgorod to Archangel 2 bombers moved from Western Germany to France 3 armour moved from France to Normandy Bordeaux 9 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 infantry moved from Northern Italy to Western Germany Combat - Germans Battle in Finland Germans attack with 3 armour, 4 artilleries and 6 mech_infantrys Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Finland Germans win, taking Finland from Russians with 3 armour, 4 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Vologda Germans attack with 1 armour and 1 artillery Russians defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 armour and 2 mech_infantrys British defend with 1 armour and 1 mech_infantry; Russians defend with 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 3 armour and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 armour and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 armour in Volgograd, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is -4 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Novosibirsk Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from France to Western Germany 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Germans 3 artilleries placed in Normandy Bordeaux 3 armour placed in France 2 bombers and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 63 PUs (2 lost to blockades); end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 3.33 Russians : 1.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 12 infantry moved from Korea to Amur Combat - Russians Battle in Amur Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Amur, round 2 : 5/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Korea to Amur 2 artilleries moved from Sweden to Norway Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 3.00 Japanese : -0.33
Territory Summary for Russians :
Korea : 1 flag Amur : 2 aaGuns and 12 infantry Norway : 1 flag, 1 aaGun and 2 artilleries 113 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser Sweden : 1 flag
Production/PUs Summary :
Germans : 65 / 84 Russians : 19 / 0 Japanese : 54 / 76 Americans : 61 / 86 Chinese : 0 / 2 British : 40 / 39 UK_Pacific : 2 / 0 Italians : 10 / 10 ANZAC : 17 / 22 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 10 / 0
Dice Statistics:
Total 1 was rolled 252 times 2 was rolled 267 times 3 was rolled 265 times 4 was rolled 233 times 5 was rolled 290 times 6 was rolled 231 times Average roll : 3.478 Median : 3.000 Variance : 1.644 Standard Deviation : 1.282 Total rolls : 1538 Null / Other 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 4 times Average roll : 3.821 Median : 4.000 Variance : 0.568 Standard Deviation : 0.754 Total rolls : 28 Germans Combat 1 was rolled 83 times 2 was rolled 72 times 3 was rolled 70 times 4 was rolled 70 times 5 was rolled 85 times 6 was rolled 70 times Average roll : 3.471 Median : 3.500 Variance : 0.552 Standard Deviation : 0.743 Total rolls : 450 British Combat 1 was rolled 23 times 2 was rolled 19 times 3 was rolled 27 times 4 was rolled 21 times 5 was rolled 33 times 6 was rolled 17 times Average roll : 3.521 Median : 4.000 Variance : 1.233 Standard Deviation : 1.110 Total rolls : 140 Italians Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 16 times 5 was rolled 14 times 6 was rolled 8 times Average roll : 3.282 Median : 3.000 Variance : 0.724 Standard Deviation : 0.851 Total rolls : 85 Americans Combat 1 was rolled 7 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 14 times Average roll : 3.736 Median : 4.000 Variance : 0.507 Standard Deviation : 0.712 Total rolls : 72 Neutral_Axis Combat 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 1.022 Standard Deviation : 1.011 Total rolls : 16 Japanese Combat 1 was rolled 43 times 2 was rolled 62 times 3 was rolled 36 times 4 was rolled 33 times 5 was rolled 47 times 6 was rolled 45 times Average roll : 3.429 Median : 3.000 Variance : 1.960 Standard Deviation : 1.400 Total rolls : 266 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.560 Median : 3.000 Variance : 1.368 Standard Deviation : 1.170 Total rolls : 25 ANZAC Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 6 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3.435 Median : 3.000 Variance : 0.947 Standard Deviation : 0.973 Total rolls : 23 Neutral_True Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.091 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Chinese Combat 1 was rolled 11 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 8 times 5 was rolled 26 times 6 was rolled 13 times Average roll : 3.697 Median : 4.000 Variance : 2.169 Standard Deviation : 1.473 Total rolls : 89 UK_Pacific Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.526 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 38 Russians Combat 1 was rolled 50 times 2 was rolled 42 times 3 was rolled 48 times 4 was rolled 45 times 5 was rolled 42 times 6 was rolled 35 times Average roll : 3.351 Median : 3.000 Variance : 0.542 Standard Deviation : 0.736 Total rolls : 262
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 2 destroyers, 2 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 5 destroyers and 9 submarines moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to 35 Sea Zone 2 bombers moved from Burma to 35 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to Burma 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hopei to Kweichow 1 mech_infantry moved from Kweichow to Burma 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Hunan to Burma 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese
Combat Hit Differential Summary :