It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
scramble?
@OwlGod no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - Americans
Americans buy 8 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 17 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
3 carriers, 4 destroyers, 2 fighters, 7 submarines and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 tactical_bomber moved from Midway to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Battle in Greece
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Greece from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 7 submarines and 6 tactical_bombers
Japanese defend with 1 carrier, 12 destroyers, 3 submarines and 1 transport
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber, 3 carriers, 4 destroyers, 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 9/17 hits, 9.00 expected hits
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 carrier, 12 destroyers and 1 transport in 6 Sea Zone, round 2 : 4/13 hits, 4.33 expected hits
4 submarines owned by the Americans, 7 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 bomber, 3 carriers, 4 destroyers, 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 7/17 hits, 9.00 expected hits
Japanese roll dice for 1 carrier, 5 destroyers and 1 transport in 6 Sea Zone, round 3 : 1/6 hits, 2.00 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 5 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 107
Casualties for Americans: 5 submarines
Casualties for Japanese: 1 carrier, 12 destroyers, 3 submarines and 1 transport
Non Combat Move - Americans
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
2 tactical_bombers moved from 16 Sea Zone to Iwo Jima
1 bomber moved from 6 Sea Zone to Iwo Jima
1 carrier moved from 10 Sea Zone to 26 Sea Zone
8 infantry moved from Persia to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
Place Units - Americans
8 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6,5
Americans collect 63 PUs (4 lost to blockades); end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Alexandria to Egypt
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0.17
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to Greece
5 artilleries and 10 infantry moved from Bessarabia to Ukraine
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians win, taking 99 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Greece
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 2 : 0/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 3 : 0/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 4 : 4/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Greece to Southern Italy
Place Units - Italians
2 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -1.83
Americans : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 17 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 64 Sea Zone
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
46 armour and 24 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Volgograd to Iraq
2 bombers moved from Volgograd to Iraq
3 bombers moved from Ukraine to Iraq
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from Americans
2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
1 bomber moved from Russia to Iraq
10 mech_infantrys moved from Bessarabia to Rostov
10 armour moved from Belarus to Rostov
Combat - Germans
Battle in Iraq
Germans attack with 46 armour, 8 bombers, 5 fighters, 27 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor, 27 infantry and 4 mech_infantrys; Americans defend with 3 artilleries, 8 infantry and 2 mech_infantrys
Germans roll dice for 46 armour, 8 bombers, 5 fighters, 27 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 39/87 hits, 36.00 expected hits
British roll dice for 3 artilleries, 35 infantry and 6 mech_infantrys in Iraq, round 2 : 9/44 hits, 14.67 expected hits
3 mech_infantrys owned by the British, 8 infantry owned by the Americans, 9 mech_infantrys owned by the Germans, 27 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Iraq
Germans roll dice for 46 armour, 8 bombers, 5 fighters, 18 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 33/78 hits, 34.50 expected hits
British roll dice for 3 artilleries and 2 mech_infantrys in Iraq, round 3 : 0/5 hits, 1.67 expected hits
1 mech_infantry owned by the British, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Iraq
Germans win, taking Iraq from British with 46 armour, 8 bombers, 5 fighters, 18 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 105
Casualties for Germans: 9 mech_infantrys
Casualties for Americans: 3 artilleries, 8 infantry and 2 mech_infantrys
Casualties for British: 27 infantry and 4 mech_infantrys
Non Combat Move - Germans
8 bombers, 5 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
Place Units - Germans
2 fighters and 1 tactical_bomber placed in Volgograd
3 bombers placed in Ukraine
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : -7.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 aaGun, 6 armour and 3 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Shantung to Kiangsu
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Kiangsu
2 infantry moved from Hunan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Kazakhstan to Szechwan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to India
1 artillery and 8 infantry moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Dzavhan to Central Mongolia
Non Combat Move - Japanese
Place Units - Japanese
1 aaGun, 6 armour and 3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,6,1,6,5,3,1,3,6,4,4,6,4,5,5,5,3,4,5,2,4,3,4,1,2,4,4
Japanese collect 55 PUs (11 lost to blockades); end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
I am assuming no scramble from Japan obviously
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Americans
Americans buy 7 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Midway to Japan
1 fighter moved from Midway to Japan
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 bomber and 5 tactical_bombers moved from Iwo Jima to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
7 fighters moved from 6 Sea Zone to Japan
20 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour moved from Hawaiian Islands to 26 Sea Zone
18 artilleries moved from Hawaiian Islands to 26 Sea Zone
18 artilleries, 18 infantry and 18 transports moved from 26 Sea Zone to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 armour, 18 artilleries and 20 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in Japan
Americans attack with 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers
Japanese defend with 6 aaGuns, 1 airfield, 10 armour, 1 factory_major, 14 fighters, 1 harbour and 19 infantry
AA fire in Japan : 2/18 hits, 3.00 expected hits
2 fighters owned by the Americans lost in Japan
Americans roll dice for 2 armour, 18 artilleries, 1 bomber, 6 fighters, 20 infantry and 9 tactical_bombers in Japan, round 2 : 25/56 hits, 22.83 expected hits
Japanese roll dice for 6 aaGuns, 10 armour, 14 fighters and 19 infantry in Japan, round 2 : 25/43 hits, 20.67 expected hits
19 infantry owned by the Japanese, 6 aaGuns owned by the Japanese, 20 infantry owned by the Americans and 5 artilleries owned by the Americans lost in Japan
Americans roll dice for 2 armour, 13 artilleries, 1 bomber, 6 fighters and 9 tactical_bombers in Japan, round 3 : 14/31 hits, 14.83 expected hits
Japanese roll dice for 10 armour and 14 fighters in Japan, round 3 : 17/24 hits, 14.33 expected hits
4 fighters owned by the Japanese, 10 armour owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 13 artilleries owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber, 5 fighters and 7 tactical_bombers in Japan, round 4 : 5/14 hits, 8.17 expected hits
Japanese roll dice for 10 fighters in Japan, round 4 : 9/10 hits, 6.67 expected hits
5 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 1 armour owned by the Americans and 4 fighters owned by the Americans lost in Japan
Americans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in Japan, round 5 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 5 fighters in Japan, round 5 : 5/5 hits, 3.33 expected hits
2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Japan
Japanese win with 3 fighters remaining. Battle score for attacker is -78
Casualties for Americans: 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers
Casualties for Japanese: 6 aaGuns, 10 armour, 11 fighters and 19 infantry
Non Combat Move - Americans
1 artillery moved from Trans-Jordan to Egypt
8 bombers moved from Western United States to Iwo Jima
1 submarine moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
7 bombers placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
AA fire in Japan : : -1.00
Americans : -2.67
Japanese : 11.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Americans
Americans buy 7 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Midway to Japan
1 fighter moved from Midway to Japan
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 bomber and 5 tactical_bombers moved from Iwo Jima to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
7 fighters moved from 6 Sea Zone to Japan
20 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour moved from Hawaiian Islands to 26 Sea Zone
18 artilleries moved from Hawaiian Islands to 26 Sea Zone
18 artilleries, 18 infantry and 18 transports moved from 26 Sea Zone to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 armour, 18 artilleries and 20 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in Japan
Americans attack with 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers
Japanese defend with 6 aaGuns, 1 airfield, 10 armour, 1 factory_major, 14 fighters, 1 harbour and 19 infantry
AA fire in Japan : 2/18 hits, 3.00 expected hits
2 fighters owned by the Americans lost in Japan
Americans roll dice for 2 armour, 18 artilleries, 1 bomber, 6 fighters, 20 infantry and 9 tactical_bombers in Japan, round 2 : 25/56 hits, 22.83 expected hits
Japanese roll dice for 6 aaGuns, 10 armour, 14 fighters and 19 infantry in Japan, round 2 : 25/43 hits, 20.67 expected hits
19 infantry owned by the Japanese, 6 aaGuns owned by the Japanese, 20 infantry owned by the Americans and 5 artilleries owned by the Americans lost in Japan
Americans roll dice for 2 armour, 13 artilleries, 1 bomber, 6 fighters and 9 tactical_bombers in Japan, round 3 : 14/31 hits, 14.83 expected hits
Japanese roll dice for 10 armour and 14 fighters in Japan, round 3 : 17/24 hits, 14.33 expected hits
4 fighters owned by the Japanese, 10 armour owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 13 artilleries owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber, 5 fighters and 7 tactical_bombers in Japan, round 4 : 5/14 hits, 8.17 expected hits
Japanese roll dice for 10 fighters in Japan, round 4 : 9/10 hits, 6.67 expected hits
5 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 1 armour owned by the Americans and 4 fighters owned by the Americans lost in Japan
Americans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in Japan, round 5 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 5 fighters in Japan, round 5 : 5/5 hits, 3.33 expected hits
2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Japan
Japanese win with 3 fighters remaining. Battle score for attacker is -78
Casualties for Americans: 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers
Casualties for Japanese: 6 aaGuns, 10 armour, 11 fighters and 19 infantry
Non Combat Move - Americans
1 artillery moved from Trans-Jordan to Egypt
8 bombers moved from Western United States to Iwo Jima
1 submarine moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
7 bombers placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
8 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in United Kingdom
2 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3
British collect 25 PUs (4 lost to blockades); end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Japan : : -1.00
Americans : -2.67
Japanese : 11.00
Holy sh!t
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 5 PUs;
Combat Move - Italians
2 bombers and 3 fighters moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 bombers and 3 fighters
British defend with 12 infantry
Italians roll dice for 2 bombers and 3 fighters in Trans-Jordan, round 2 : 1/5 hits, 2.83 expected hits
British roll dice for 12 infantry in Trans-Jordan, round 2 : 3/12 hits, 4.00 expected hits
3 fighters owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 2 bombers in Trans-Jordan, round 3 : 1/2 hits, 1.33 expected hits
British roll dice for 11 infantry in Trans-Jordan, round 3 : 4/11 hits, 3.67 expected hits
2 bombers owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win with 10 infantry remaining. Battle score for attacker is -48
Casualties for Italians: 2 bombers and 3 fighters
Casualties for British: 2 infantry
Non Combat Move - Italians
Place Units - Italians
2 bombers placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 17 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -2.17
British : -0.67
@OwlGod im a turn or 2 short.
@dawgoneit not over til its over!
ANZAC is taking a shot at Tokyo. I assume you scramble obviously
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 6 Sea Zone to Japan
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports
Japanese defend with 3 fighters
ANZAC roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in 6 Sea Zone
5 transports owned by the ANZAC retreated to 17 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -23
Casualties for ANZAC: 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in Queensland
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 1.00
Well I guess that’s the end of that! Great Game Dawgoneit. I will post your victory!!
@OwlGod want to start a couple more? they will be for the 2020 season.
One game would be better for me for now. Got some work and holidays coming up. Either side is fine for me. Go ahead and start if you want axis