@Jacob16 sorry. I’ll get back to you.
Owlgod Allies -VS- dawgoneit Axis
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 infantry placed in Kweichow 1 infantry placed in Shensi Chinese undo move 3. Chinese undo move 2. Chinese undo move 1. 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 2 marines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 1 bomber moved from Central United States to Western United States 1 armour and 3 mech_infantrys moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 infantry moved from Central United States to Western United States 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 57 Sea Zone 1 fighter moved from Philippines to Guam Place Units - Americans 2 carriers placed in 10 Sea Zone 1 marine placed in Western United States 1 marine placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 infantry placed in Kweichow 1 infantry placed in Shensi Chinese undo move 3. Chinese undo move 2. Chinese undo move 1. 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Gibraltar to 110 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 2 infantry moved from Scotland to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Scotland to Normandy Bordeaux 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 carrier moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Egypt to Tobruk 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 fighter moved from Malta to Tobruk 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk Combat - British Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 submarine owned by the Germans Submerged British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 110 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans defend with 1 battleship and 1 submarine British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 battleship owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26 Casualties for Germans: 1 battleship and 1 submarine Battle in 96 Sea Zone British attack with 1 carrier, 1 cruiser and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 carrier, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Tobruk British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/9 hits, 3.33 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in Normandy Bordeaux British attack with 3 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -23 Casualties for British: 3 fighters and 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 fighter moved from 110 Sea Zone to United Kingdom 1 bomber moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Tobruk to Egypt 1 tactical_bomber moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 cruiser moved from 39 Sea Zone to 57 Sea Zone 1 battleship moved from 37 Sea Zone to 57 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma 2 infantry moved from Malaya to Shan State 1 aaGun moved from Scotland to United Kingdom Place Units - British 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6 British collect 27 PUs (3 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.67 British : -2.00 Italians : 1.00 Chinese : 1.17 Japanese : 0.33
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Gotta take the good with the bad
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 armour moved from Northern Italy to Normandy Bordeaux 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 transport moved from 95 Sea Zone to 97 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Southern France Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 fighter French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 cruiser and 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in Normandy Bordeaux Italians attack with 1 armour British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 99 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 96 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 fighter British defend with 1 carrier, 1 cruiser and 1 transport Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 carrier, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 transport owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 35 Casualties for British: 1 carrier, 1 cruiser and 1 transport Battle in Greece Italians attack with 1 armour and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 1/7 hits, 1.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 4 infantry in Greece, round 3 : 0/5 hits, 1.17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 armour and 4 infantry in Greece, round 4 : 1/5 hits, 1.17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 3 infantry in Greece, round 5 : 0/4 hits, 1.00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 2 infantry in Greece, round 6 : 1/3 hits, 0.83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour and 2 infantry in Greece, round 7 : 1/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 4 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Turning on Edit Mode EDIT: Removing units owned by Italians from Ethiopia: 1 infantry EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Kenya: 1 artillery and 1 infantry EDIT: Changing ownership of Kenya from British to Italians EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Kenya: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 18 PUs (1 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -1.50 French : 1.17 Neutral_Allies : -1.00
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 1 destroyer moved from 62 Sea Zone to 57 Sea Zone 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 aaGun moved from New South Wales to South Australia 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 1 destroyer moved from 62 Sea Zone to 57 Sea Zone 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 aaGun moved from New South Wales to South Australia 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 105 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone
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@OwlGod scramble in sz110?
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no scramble
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 105 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 105 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 110 Sea Zone Germans attack with 2 bombers, 5 fighters, 3 submarines and 5 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 5/12 hits, 7.17 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 5 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - Germans 6 armour and 4 mech_infantrys moved from France to Germany 4 infantry moved from Germany to Poland 5 infantry moved from Bulgaria to Romania 3 armour moved from Yugoslavia to Poland 2 artilleries and 4 infantry moved from Yugoslavia to Romania 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 bomber moved from 105 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 5 fighters and 5 tactical_bombers moved from 110 Sea Zone to Western Germany 1 artillery moved from Norway to Finland 3 infantry moved from Norway to Finland 3 aaGuns moved from Holland Belgium to Western Germany Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 submarine placed in 113 Sea Zone 5 artilleries and 4 infantry placed in Germany 1 infantry placed in Germany 1 artillery and 1 infantry placed in France Germans undo move 5. 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : -0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Samara to Novosibirsk 1 aaGun moved from Samara to Kazakhstan 2 infantry moved from Rostov to Bryansk 2 infantry moved from Russia to Bryansk 5 infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 5 infantry moved from Novgorod to Belarus 3 artilleries moved from Novgorod to Belarus 3 armour moved from Ukraine to Western Ukraine 2 armour moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Bryansk to Western Ukraine 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 infantry moved from Belarus to Baltic States 2 infantry moved from Western Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Kwangsi to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Chahar 3 artilleries and 3 infantry moved from Anhwe to Hunan 1 infantry moved from Kwangsi to Yunnan 3 infantry moved from Hunan to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung 2 tactical_bombers moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung Combat - Japanese Japanese creates battle in territory 36 Sea Zone Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 1 fighter, 4 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Kwangtung Japanese attack with 1 fighter, 3 infantry and 4 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 3 infantry and 4 tactical_bombers in Kwangtung, round 2 : 1/8 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 fighter, 3 infantry and 4 tactical_bombers in Kwangtung, round 3 : 4/8 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 4 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 4 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 3 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 1 armour and 1 mech_infantry moved from Kwangsi to Hunan 1 aaGun moved from Korea to Manchuria 1 aaGun moved from Manchuria to Jehol 1 artillery and 3 infantry moved from Manchuria to Jehol 3 fighters moved from Caroline Islands to Kwangsi 1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone 2 bombers moved from India to Kwangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : -0.33 Chinese : 1.00 UK_Pacific : -1.00 AA fire in India : : -0.33 Japanese : 0.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 2 marines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 11 Sea Zone to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 1 marine moved from Central United States to Western United States 1 destroyer and 1 submarine moved from 57 Sea Zone to 39 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 1 marine placed in Western United States 1 marine placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 3 infantry moved from Shensi to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 1.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 2 marines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 11 Sea Zone to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 1 marine moved from Central United States to Western United States 1 destroyer and 1 submarine moved from 57 Sea Zone to 39 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 1 marine placed in Western United States 1 marine placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 3 infantry moved from Shensi to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 16 PUs; UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Anglo Egyptian Sudan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 artillery moved from Tobruk to Alexandria 2 infantry moved from Rhodesia to Belgian Congo 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 1 battleship and 1 cruiser moved from 57 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Shan State to Malaya 1 infantry moved from Burma to Shan State 3 aaGuns, 1 artillery and 4 infantry moved from Burma to India 1 fighter moved from United Kingdom to French West Africa 1 bomber moved from Quebec to French West Africa Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 destroyer and 2 submarines placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6 British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
British : -2.67 Italians : 0.67 Chinese : -0.67 Japanese : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Greece to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to Egypt 2 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 submarine moved from 99 Sea Zone to 98 Sea Zone Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 fighter, 1 harbour and 1 mech_infantry; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 16 Casualties for Italians: 1 artillery and 2 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 1 fighter and 1 mech_infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Greece 2 artilleries and 1 infantry moved from Southern France to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.50
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 57 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from Java to India 1 cruiser moved from 61 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 57 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from Java to India 1 cruiser moved from 61 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Trans-Jordan to Egypt Combat - French Battle in Egypt French attack with 1 infantry Italians defend with 1 armour and 1 harbour French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Egypt Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from United Kingdom to French West Africa Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.50 French : -0.17
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 7 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 artilleries moved from France to Western Germany 3 armour moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 1 armour moved from Germany to Western Germany 3 infantry moved from France to Western Germany 4 infantry moved from Germany to Western Germany 2 infantry moved from Norway to Finland 4 bombers moved from Western Germany to United Kingdom 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Poland 1 armour moved from Germany to Romania 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Poland to Romania 1 mech_infantry moved from Germany to Romania 1 artillery moved from Germany to Poland 1 artillery moved from Germany to Slovakia Hungary 1 submarine moved from 106 Sea Zone to 123 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/4 hits, 0.67 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 7 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : 1.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 3 armour moved from Novgorod to Baltic States 6 artilleries and 22 infantry moved from Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic States 5 armour and 2 mech_infantrys moved from Western Ukraine to Baltic States 6 infantry moved from Bryansk to Western Ukraine 3 armour moved from Ukraine to Western Ukraine 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :