tough little dd
Owlgod Allies -VS- dawgoneit Axis
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Ouch! sink 8 subs, sink 3 carriers, 1 ANZAC fighter
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 11 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone 1 mech_infantry moved from Eastern Persia to Iraq 2 armour and 1 artillery moved from Eastern Persia to Persia 1 infantry moved from India to West India 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hopei to Shensi 1 armour moved from Amur to Buryatia 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from India to 43 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 33 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 battleship, 6 carriers, 4 destroyers, 10 fighters, 1 marine and 16 submarines; ANZAC defend with 1 fighter, 3 submarines and 1 transport Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 10/28 hits, 13.33 expected hits Americans roll dice for 19 submarines in 33 Sea Zone, round 2 : 2/19 hits, 3.17 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 1 transport in 33 Sea Zone, round 2 : 11/22 hits, 11.33 expected hits 9 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 15/28 hits, 13.33 expected hits Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 0/8 hits, 1.33 expected hits Americans roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 1 transport in 33 Sea Zone, round 3 : 11/22 hits, 11.33 expected hits 1 fighter owned by the ANZAC, 7 submarines owned by the Americans, 3 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 11/23 hits, 11.67 expected hits
Combat Hit Differential Summary :
Americans : -3.17 Japanese : -1.33
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@dawgoneit 11 more hits
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4 destroyers, sink 2 carriers, 3 fighters
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 11 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone 1 mech_infantry moved from Eastern Persia to Iraq 2 armour and 1 artillery moved from Eastern Persia to Persia 1 infantry moved from India to West India 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hopei to Shensi 1 armour moved from Amur to Buryatia 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from India to 43 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 33 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 battleship, 6 carriers, 4 destroyers, 10 fighters, 1 marine and 16 submarines; ANZAC defend with 1 fighter, 3 submarines and 1 transport Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 10/28 hits, 13.33 expected hits Americans roll dice for 19 submarines in 33 Sea Zone, round 2 : 2/19 hits, 3.17 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 1 transport in 33 Sea Zone, round 2 : 11/22 hits, 11.33 expected hits 9 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 15/28 hits, 13.33 expected hits Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 0/8 hits, 1.33 expected hits Americans roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 1 transport in 33 Sea Zone, round 3 : 11/22 hits, 11.33 expected hits 1 fighter owned by the ANZAC, 7 submarines owned by the Americans, 3 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 12 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 11/23 hits, 11.67 expected hits Americans roll dice for 1 battleship, 3 carriers, 4 destroyers, 10 fighters and 1 transport in 33 Sea Zone, round 4 : 8/18 hits, 9.67 expected hits 5 fighters owned by the Japanese, 4 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 7 fighters and 3 tactical_bombers in 33 Sea Zone, round 5 : 11/15 hits, 8.17 expected hits Americans roll dice for 1 battleship, 9 fighters and 1 transport in 33 Sea Zone, round 5 : 7/10 hits, 6.67 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 transport owned by the ANZAC, 1 destroyer owned by the Japanese, 9 fighters owned by the Americans, 1 marine owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 70 Casualties for Japanese: 7 carriers, 9 destroyers, 9 fighters, 3 submarines and 2 tactical_bombers Casualties for Americans: 1 battleship, 6 carriers, 4 destroyers, 10 fighters, 1 marine and 16 submarines Casualties for ANZAC: 1 fighter, 3 submarines and 1 transport Battle in Buryatia Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 43 Sea Zone to Celebes 1 submarine moved from 37 Sea Zone to 21 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from India to Persia Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 infantry placed in India 2 infantry placed in Kwangtung 1 infantry placed in Kiangsu 6 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -4.50 Russians : -0.33 Japanese : 1.33
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 4 carriers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Libya to Algeria Americans take Tunisia from Germans Americans take Algeria from Germans 1 infantry moved from Trans-Jordan to Iraq 4 bombers moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 mech_infantry moved from Egypt to Syria Americans take Syria from Italians 4 mech_infantrys moved from Egypt to Iraq Combat - Americans Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in Iraq Americans attack with 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys in Iraq, round 2 : 4/10 hits, 4.00 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Iraq Americans win, taking Iraq from Italians with 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 33 Sea Zone Americans attack with 1 destroyer, 4 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Combat Hit Differential Summary :
Italians : -0.33 Americans : -1.17
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1 hit :p
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@OwlGod cruiser
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 4 carriers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Libya to Algeria Americans take Tunisia from Germans Americans take Algeria from Germans 1 infantry moved from Trans-Jordan to Iraq 4 bombers moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 mech_infantry moved from Egypt to Syria Americans take Syria from Italians 4 mech_infantrys moved from Egypt to Iraq Combat - Americans Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in Iraq Americans attack with 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys in Iraq, round 2 : 4/10 hits, 4.00 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Iraq Americans win, taking Iraq from Italians with 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 33 Sea Zone Americans attack with 1 destroyer, 4 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits 4 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone 1 destroyer owned by the Americans retreated to 48 Sea Zone Japanese win with 2 battleships, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is -12 Casualties for Americans: 4 submarines Casualties for Japanese: 1 cruiser Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Non Combat Move - Americans 1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands 1 armour and 1 artillery moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone 3 fighters moved from Eastern United States to Western United States 4 fighters moved from Morocco to Eastern United States 4 bombers moved from Iraq to Ceylon 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry and 5 transports moved from 96 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 5 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Americans 4 carriers and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3 Americans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -1.17 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 4 carriers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Libya to Algeria Americans take Tunisia from Germans Americans take Algeria from Germans 1 infantry moved from Trans-Jordan to Iraq 4 bombers moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 mech_infantry moved from Egypt to Syria Americans take Syria from Italians 4 mech_infantrys moved from Egypt to Iraq Combat - Americans Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in Iraq Americans attack with 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys in Iraq, round 2 : 4/10 hits, 4.00 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Iraq Americans win, taking Iraq from Italians with 4 bombers, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 33 Sea Zone Americans attack with 1 destroyer, 4 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits 4 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone 1 destroyer owned by the Americans retreated to 48 Sea Zone Japanese win with 2 battleships, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is -12 Casualties for Americans: 4 submarines Casualties for Japanese: 1 cruiser Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Non Combat Move - Americans 1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands 1 armour and 1 artillery moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone 3 fighters moved from Eastern United States to Western United States 4 fighters moved from Morocco to Eastern United States 4 bombers moved from Iraq to Ceylon 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry and 5 transports moved from 96 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 5 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Americans 4 carriers and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3 Americans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Combat Move - British Non Combat Move - British 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.33 Americans : -1.17 Chinese : 0.00 Japanese : -1.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 94 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 88 Sea Zone 1 submarine moved from 93 Sea Zone to 88 Sea Zone 1 infantry moved from Northern Italy to Southern France Combat - Italians Non Combat Move - Italians 1 aaGun, 2 artilleries and 3 infantry moved from Persia to Eastern Persia Place Units - Italians 1 transport placed in 110 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 1 transport placed in 93 Sea Zone 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,3 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 33 Sea Zone ANZAC attack with 3 destroyers and 1 submarine Japanese defend with 2 battleships, 1 cruiser, 1 destroyer and 3 fighters ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
ANZAC : 0.67
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1 sub hit. OOL?
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@OwlGod cruiser
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 33 Sea Zone ANZAC attack with 3 destroyers and 1 submarine Japanese defend with 2 battleships, 1 cruiser, 1 destroyer and 3 fighters ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 3 destroyers in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits 3 destroyers owned by the ANZAC, 2 battleships owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 33 Sea Zone Japanese win, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 22 Casualties for ANZAC: 3 destroyers and 1 submarine Casualties for Japanese: 2 battleships and 1 cruiser Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Non Combat Move - ANZAC 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 cruiser and 1 marine moved from 60 Sea Zone to 61 Sea Zone 1 marine moved from 61 Sea Zone to South Australia 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery moved from New South Wales to South Australia Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter and 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : 0.83
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 18 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 3 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter and 3 tactical_bombers moved from Eastern Poland to Ukraine 24 armour, 12 artilleries, 14 infantry and 22 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 infantry moved from Karelia to Novgorod 3 infantry moved from Baltic States to Novgorod 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 destroyer moved from 126 Sea Zone to 112 Sea Zone 1 cruiser and 5 transports moved from 127 Sea Zone to 112 Sea Zone Combat - Germans Battle in Belarus Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 24 armour, 12 artilleries, 14 infantry and 23 mech_infantrys Russians defend with 1 infantry Germans roll dice for 24 armour, 12 artilleries, 14 infantry and 23 mech_infantrys in Western Ukraine, round 2 : 23/73 hits, 24.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 24 armour, 12 artilleries, 13 infantry and 23 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 3 tactical_bombers moved from Ukraine to Eastern Poland 1 bomber moved from Ukraine to Eastern Poland 2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland Place Units - Germans 3 mech_infantrys placed in Novgorod 1 infantry and 5 mech_infantrys placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -2.33 Russians : 0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 5 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 3 aaGuns and 58 infantry moved from Bryansk to Russia 1 infantry moved from Kazakhstan to Tsinghai 1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 9 armour and 5 mech_infantrys moved from Archangel to Novosibirsk 1 armour and 1 mech_infantry moved from Nenetsia to Novosibirsk 1 infantry moved from Russia to Smolensk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 fighters, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 2 armour, 1 fighter and 1 tactical_bomber moved from Persia to West India 1 fighter and 1 tactical_bomber moved from West India to India 1 infantry moved from West India to Eastern Persia 2 artilleries and 1 infantry moved from Yunnan to Burma 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Shensi 1 bomber moved from Celebes to India 1 destroyer moved from 33 Sea Zone to 48 Sea Zone 1 fighter moved from Caroline Islands to 48 Sea Zone 2 fighters moved from Caroline Islands to Kwangsi 6 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 48 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 48 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 48 Sea Zone Japanese roll dice for 1 fighter in 48 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 48 Sea Zone to Caroline Islands Place Units - Japanese 2 fighters and 1 infantry placed in India 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan 3 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,2 Japanese collect 55 PUs (6 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -0.33
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to Iraq: 1 factory_minor EDIT: Turning off Edit Mode
Combat Hit Differential Summary :