TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 bombers, 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
1 artillery moved from Jehol to Anhwe
1 armour moved from Kiangsi to Hunan
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
2 battleships, 5 carriers, 2 destroyers, 4 fighters, 9 submarines and 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 bombers moved from Suiyuyan to Russia
2 fighters moved from Belarus to Russia
5 bombers moved from Belarus to Rostov
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 bombers moved from Japan to Shensi
1 tactical_bomber moved from Suiyuyan to Hunan
Combat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Shensi
Japanese attack with 3 bombers, 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers, 2 fighters and 1 mech_infantry in Shensi, round 2 : 4/6 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Rostov
Japanese attack with 5 bombers
Russians defend with 1 infantry
Japanese roll dice for 5 bombers in Rostov, round 2 : 3/5 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Japanese win with 5 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 3 destroyers, 4 fighters, 10 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Japanese roll dice for 10 submarines in 26 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 5 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 7.00 expected hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 11/17 hits, 8.83 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
2 submarines owned by the Americans and 4 carriers owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 10 submarines in 26 Sea Zone, round 3 : 4/10 hits, 3.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 3 destroyers, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 4/13 hits, 7.00 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 9/17 hits, 8.83 expected hits
1 submarine owned by the Americans, 3 cruisers owned by the Americans, 1 carrier owned by the Japanese, 4 carriers owned by the Americans and 8 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 3 destroyers, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 4 : 4/13 hits, 7.00 expected hits
Americans roll dice for 1 battleship, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 4 : 7/10 hits, 6.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 5 : 5/8 hits, 4.83 expected hits
Americans roll dice for 1 battleship, 1 destroyer, 4 fighters and 2 transports in 26 Sea Zone, round 5 : 4/6 hits, 3.67 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 6 : 3/4 hits, 2.50 expected hits
Americans roll dice for 1 battleship and 2 transports in 26 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 2 battleships and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 5 carriers, 3 destroyers, 4 fighters, 10 submarines and 3 tactical_bombers
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 tactical_bomber could not land in 26 Sea Zone and was removed
2 fighters moved from Suiyuyan to 6 Sea Zone
3 bombers and 2 fighters moved from Shensi to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
1 tactical_bomber moved from Hunan to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
5 bombers moved from Rostov to Southern Italy
1 bomber and 2 fighters moved from Russia to Belarus
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 bombers placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
Americans : 3.33
ANZAC : -0.33
Chinese : 0.33
Russians : -0.33
Japanese : -7.00
Savegame